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authorBrad Davis <[email protected]>2014-08-11 21:18:59 -0700
committerBrad Davis <[email protected]>2014-08-11 21:18:59 -0700
commit04a03e83f135fbfccbc960b13e05729490ccd375 (patch)
tree7878b192a3fd24eb69f54744dc17f44f53b0ac1a /LibOVR/Src/CAPI/GL/CAPI_GL_Util.h
parent0f49ce8fc6aa54224e4c0d6fda8c4527ad39cce1 (diff)
Adding 0.4.1 windows files
Diffstat (limited to 'LibOVR/Src/CAPI/GL/CAPI_GL_Util.h')
-rw-r--r--LibOVR/Src/CAPI/GL/CAPI_GL_Util.h19
1 files changed, 19 insertions, 0 deletions
diff --git a/LibOVR/Src/CAPI/GL/CAPI_GL_Util.h b/LibOVR/Src/CAPI/GL/CAPI_GL_Util.h
index e9320d2..bc7c8ab 100644
--- a/LibOVR/Src/CAPI/GL/CAPI_GL_Util.h
+++ b/LibOVR/Src/CAPI/GL/CAPI_GL_Util.h
@@ -38,8 +38,11 @@ limitations under the License.
#endif
#if defined(OVR_OS_MAC)
+#define GL_DO_NOT_WARN_IF_MULTI_GL_VERSION_HEADERS_INCLUDED
#include <OpenGL/gl.h>
#include <OpenGL/glext.h>
+#include <OpenGL/gl3.h>
+#include <OpenGL/gl3ext.h>
#else
#ifndef GL_GLEXT_PROTOTYPES
#define GL_GLEXT_PROTOTYPES
@@ -67,6 +70,7 @@ typedef void (__stdcall *PFNGLDISABLEPROC) (GLenum);
typedef void (__stdcall *PFNGLGETFLOATVPROC) (GLenum, GLfloat*);
typedef const GLubyte * (__stdcall *PFNGLGETSTRINGPROC) (GLenum);
typedef void (__stdcall *PFNGLGETINTEGERVPROC) (GLenum, GLint*);
+typedef void (__stdcall *PFNGLGETDOUBLEVPROC) (GLenum, GLdouble*);
typedef PROC (__stdcall *PFNWGLGETPROCADDRESS) (LPCSTR);
typedef void (__stdcall *PFNGLFLUSHPROC) ();
typedef void (__stdcall *PFNGLFINISHPROC) ();
@@ -80,10 +84,16 @@ typedef void (__stdcall *PFNGLBINDTEXTUREPROC) (GLenum target, GLuint texture);
typedef void (__stdcall *PFNGLTEXIMAGE2DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLint format, GLenum type, const GLvoid *pixels);
typedef void (__stdcall *PFNGLCLEARCOLORPROC) (GLfloat r, GLfloat g, GLfloat b, GLfloat a);
typedef void (__stdcall *PFNGLCLEARDEPTHPROC) (GLclampd depth);
+typedef void (__stdcall *PFNGLDEPTHMASKPROC) (GLboolean flag);
+typedef void (__stdcall *PFNGLDEPTHRANGEPROC) (GLclampd nearVal, GLclampd farVal);
+typedef void (__stdcall *PFNGLDEPTHRANGEFPROC) (GLclampf nearVal, GLclampf farVal);
typedef void (__stdcall *PFNGLTEXPARAMETERIPROC) (GLenum target, GLenum pname, GLint param);
typedef void (__stdcall *PFNGLVIEWPORTPROC) (GLint x, GLint y, GLsizei width, GLsizei height);
typedef void (__stdcall *PFNGLBLENDFUNCPROC) (GLenum sfactor, GLenum dfactor);
typedef void (__stdcall *PFNGLFRONTFACEPROC) (GLenum mode);
+typedef void (__stdcall *PFNGLFEEDBACKBUFFERPROC) (GLsizei size, GLenum type, GLfloat *buffer);
+typedef GLint (__stdcall *PFNGLRENDERMODEPROC) (GLenum mode);
+typedef void (__stdcall *PFNGLPOLYGONMODEPROC) (GLenum face, GLenum mode);
extern PFNWGLGETPROCADDRESS wglGetProcAddress;
extern PFNWGLGETSWAPINTERVALEXTPROC wglGetSwapIntervalEXT;
@@ -100,9 +110,13 @@ extern PFNGLGETFLOATVPROC glGetFloatv;
extern PFNGLGETSTRINGPROC glGetString;
extern PFNGLGETINTEGERVPROC glGetIntegerv;
extern PFNGLGETINTEGERI_VPROC glGetIntegeri_v;
+extern PFNGLGETDOUBLEVPROC glGetDoublev;
extern PFNGLCLEARPROC glClear;
extern PFNGLCLEARCOLORPROC glClearColor;
extern PFNGLCLEARDEPTHPROC glClearDepth;
+extern PFNGLDEPTHMASKPROC glDepthMask;
+extern PFNGLDEPTHRANGEPROC glDepthRange;
+extern PFNGLDEPTHRANGEFPROC glDepthRangef;
extern PFNGLVIEWPORTPROC glViewport;
extern PFNGLDRAWARRAYSPROC glDrawArrays;
extern PFNGLDRAWELEMENTSPROC glDrawElements;
@@ -115,6 +129,8 @@ extern PFNGLFLUSHPROC glFlush;
extern PFNGLFINISHPROC glFinish;
extern PFNGLBLENDFUNCPROC glBlendFunc;
extern PFNGLFRONTFACEPROC glFrontFace;
+extern PFNGLRENDERMODEPROC glRenderMode;
+extern PFNGLPOLYGONMODEPROC glPolygonMode;
#elif defined(OVR_OS_LINUX)
@@ -130,6 +146,8 @@ extern PFNGLFRAMEBUFFERRENDERBUFFERPROC glFramebufferRenderbuffer;
extern PFNGLFRAMEBUFFERTEXTURE2DPROC glFramebufferTexture2D;
extern PFNGLBINDFRAMEBUFFERPROC glBindFramebuffer;
extern PFNGLACTIVETEXTUREPROC glActiveTexture;
+extern PFNGLGETVERTEXATTRIBIVPROC glGetVertexAttribiv;
+extern PFNGLGETVERTEXATTRIBPOINTERVPROC glGetVertexAttribPointerv;
extern PFNGLDISABLEVERTEXATTRIBARRAYPROC glDisableVertexAttribArray;
extern PFNGLVERTEXATTRIBPOINTERPROC glVertexAttribPointer;
extern PFNGLENABLEVERTEXATTRIBARRAYPROC glEnableVertexAttribArray;
@@ -165,6 +183,7 @@ extern PFNGLUNIFORM1FVPROC glUniform1fv;
extern PFNGLGENVERTEXARRAYSPROC glGenVertexArrays;
extern PFNGLDELETEVERTEXARRAYSPROC glDeleteVertexArrays;
extern PFNGLBINDVERTEXARRAYPROC glBindVertexArray;
+extern PFNGLFEEDBACKBUFFERPROC glFeedbackBuffer;
extern void InitGLExtensions();