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authorBrad Davis <[email protected]>2014-04-14 21:25:09 -0700
committerBrad Davis <[email protected]>2014-04-14 21:25:09 -0700
commit07d0f4d0bbf3477ac6a9584f726e8ec6ab285707 (patch)
tree1854d0c690eff32e77b137567c88a52d56d8b660 /LibOVR/Src/CAPI/Shaders/SimpleQuad_vs.vsh
parentf28388ff2af14b56ef2d973b2f4f9da021716d4c (diff)
Adding windows 0.3.1 SDK
Diffstat (limited to 'LibOVR/Src/CAPI/Shaders/SimpleQuad_vs.vsh')
-rw-r--r--LibOVR/Src/CAPI/Shaders/SimpleQuad_vs.vsh8
1 files changed, 8 insertions, 0 deletions
diff --git a/LibOVR/Src/CAPI/Shaders/SimpleQuad_vs.vsh b/LibOVR/Src/CAPI/Shaders/SimpleQuad_vs.vsh
new file mode 100644
index 0000000..4625371
--- /dev/null
+++ b/LibOVR/Src/CAPI/Shaders/SimpleQuad_vs.vsh
@@ -0,0 +1,8 @@
+float2 PositionOffset = float2(0, 0);
+float2 Scale = float2(1, 1);
+
+void main( in float3 Position : POSITION,
+out float4 oPosition : SV_Position)
+{
+ oPosition = float4(Position.xy * Scale + PositionOffset, 0.5, 1.0);
+} \ No newline at end of file