diff options
author | Brad Davis <[email protected]> | 2014-10-24 12:56:30 -0700 |
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committer | Brad Davis <[email protected]> | 2014-10-24 12:56:30 -0700 |
commit | 496894ecced1b0a4ae5ab176902bbd0f43a31ed1 (patch) | |
tree | 8b7d4be1fc8508253d399d98da6143212ceb8f3c /LibOVR/Src/CAPI/Shaders/SimpleTexturedQuad_ps.psh | |
parent | 911239601768bacf9420ab9cfeffed7e861844ac (diff) |
Updating to 0.4.3 SDK0.4.3-official
Diffstat (limited to 'LibOVR/Src/CAPI/Shaders/SimpleTexturedQuad_ps.psh')
-rw-r--r-- | LibOVR/Src/CAPI/Shaders/SimpleTexturedQuad_ps.psh | 16 |
1 files changed, 0 insertions, 16 deletions
diff --git a/LibOVR/Src/CAPI/Shaders/SimpleTexturedQuad_ps.psh b/LibOVR/Src/CAPI/Shaders/SimpleTexturedQuad_ps.psh deleted file mode 100644 index d707852..0000000 --- a/LibOVR/Src/CAPI/Shaders/SimpleTexturedQuad_ps.psh +++ /dev/null @@ -1,16 +0,0 @@ -float4 Color;
-
-SamplerState LinearSampler : register(s0);
-Texture2D Texture : register(t0);
-
-struct Values
-{
- float4 Position : SV_Position;
- float4 Color : COLOR0;
- float2 TexCoord : TEXCOORD0;
-};
-
-float4 main(in Values inputValues) : SV_Target
-{
- return Color * inputValues.Color * Texture.Sample(LinearSampler, inputValues.TexCoord);
-}
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