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authorSven Gothel <[email protected]>2015-03-28 02:08:11 +0100
committerSven Gothel <[email protected]>2015-03-28 02:08:11 +0100
commit450aa6f7df9e67dd256b86f94e65eaf707032aad (patch)
tree04aa207d84ddc8ca246d2573aaaf756b3ce8a0b5 /LibOVR/Src/Displays/OVR_Win32_FocusReader.h
parent3c7b8a17e907f4ef2afd9f77db566a3f6179cbe4 (diff)
parent4207f9c279e832e3afcb3f5fc6cd8d84cb4cfe4c (diff)
Merge branch 'vanilla_0.5.0.1' into jogamp_0.5.0.1
Conflicts: LibOVR/Include/OVR_CAPI_0_5_0.h LibOVR/Src/CAPI/CAPI_HMDState.cpp LibOVR/Src/Displays/OVR_Win32_Dxgi_Display.h LibOVR/Src/Kernel/OVR_System.cpp LibOVR/Src/OVR_CAPI.cpp LibOVR/Src/OVR_Profile.cpp LibOVRKernel/Src/Kernel/OVR_ThreadsWinAPI.cpp LibOVRKernel/Src/Kernel/OVR_Types.h
Diffstat (limited to 'LibOVR/Src/Displays/OVR_Win32_FocusReader.h')
-rw-r--r--LibOVR/Src/Displays/OVR_Win32_FocusReader.h162
1 files changed, 81 insertions, 81 deletions
diff --git a/LibOVR/Src/Displays/OVR_Win32_FocusReader.h b/LibOVR/Src/Displays/OVR_Win32_FocusReader.h
index 358ab38..3805b1d 100644
--- a/LibOVR/Src/Displays/OVR_Win32_FocusReader.h
+++ b/LibOVR/Src/Displays/OVR_Win32_FocusReader.h
@@ -1,81 +1,81 @@
-/************************************************************************************
-
-Filename : OVR_Win32_FocusReader.h
-Content : Reader for current app with focus on Windows
-Created : July 2, 2014
-Authors : Chris Taylor
-
-Copyright : Copyright 2014 Oculus VR, LLC All Rights reserved.
-
-Licensed under the Oculus VR Rift SDK License Version 3.2 (the "License");
-you may not use the Oculus VR Rift SDK except in compliance with the License,
-which is provided at the time of installation or download, or which
-otherwise accompanies this software in either electronic or hard copy form.
-
-You may obtain a copy of the License at
-
-http://www.oculusvr.com/licenses/LICENSE-3.2
-
-Unless required by applicable law or agreed to in writing, the Oculus VR SDK
-distributed under the License is distributed on an "AS IS" BASIS,
-WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-See the License for the specific language governing permissions and
-limitations under the License.
-
-*************************************************************************************/
-
-#ifndef OVR_Win32_FocusReader_h
-#define OVR_Win32_FocusReader_h
-
-#include "../Kernel/OVR_System.h"
-#include "../Kernel/OVR_Lockless.h"
-#include "../Kernel/OVR_Array.h"
-#include "../Kernel/OVR_SharedMemory.h"
-
-namespace OVR { namespace Win32 {
-
-
-#define OVR_FOCUS_OBSERVER_SHARE_NAME "OVRAppFocus"
-
-//-----------------------------------------------------------------------------
-// LocklessFocusState
-
-#pragma pack(push, 8)
-
-// Focus state data
-struct LocklessFocusState
-{
- LocklessFocusState(DWORD pid = 0) :
- ActiveProcessId(pid),
- ActiveWindowHandle(NULL)
- {
- }
-
- DWORD ActiveProcessId;
- void * POINTER_64 ActiveWindowHandle;
-};
-
-#pragma pack(pop)
-
-typedef SharedObjectWriter< LocklessFocusState > SharedFocusWriter;
-typedef SharedObjectReader< LocklessFocusState > SharedFocusReader;
-
-
-//-----------------------------------------------------------------------------
-// RenderFocusReader
-
-class RenderFocusReader : public OVR::SystemSingletonBase<RenderFocusReader>, public NewOverrideBase
-{
- OVR_DECLARE_SINGLETON(RenderFocusReader);
-
- SharedFocusReader Reader; // Shared memory reader
- bool NoSharedMemory; // Flag reporting that no shared memory has been detected;
-
-public:
- HWND ReadActiveWindow();
-};
-
-
-}} // namespace OVR::Win32
-
-#endif // OVR_Win32_FocusReader_h
+/************************************************************************************
+
+Filename : OVR_Win32_FocusReader.h
+Content : Reader for current app with focus on Windows
+Created : July 2, 2014
+Authors : Chris Taylor
+
+Copyright : Copyright 2014 Oculus VR, LLC All Rights reserved.
+
+Licensed under the Oculus VR Rift SDK License Version 3.2 (the "License");
+you may not use the Oculus VR Rift SDK except in compliance with the License,
+which is provided at the time of installation or download, or which
+otherwise accompanies this software in either electronic or hard copy form.
+
+You may obtain a copy of the License at
+
+http://www.oculusvr.com/licenses/LICENSE-3.2
+
+Unless required by applicable law or agreed to in writing, the Oculus VR SDK
+distributed under the License is distributed on an "AS IS" BASIS,
+WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+See the License for the specific language governing permissions and
+limitations under the License.
+
+*************************************************************************************/
+
+#ifndef OVR_Win32_FocusReader_h
+#define OVR_Win32_FocusReader_h
+
+#include "Kernel/OVR_System.h"
+#include "Kernel/OVR_Lockless.h"
+#include "Kernel/OVR_Array.h"
+#include "Kernel/OVR_SharedMemory.h"
+
+namespace OVR { namespace Win32 {
+
+
+#define OVR_FOCUS_OBSERVER_SHARE_NAME "OVRAppFocus"
+
+//-----------------------------------------------------------------------------
+// LocklessFocusState
+
+#pragma pack(push, 8)
+
+// Focus state data
+struct LocklessFocusState
+{
+ LocklessFocusState(DWORD pid = 0) :
+ ActiveProcessId(pid),
+ ActiveWindowHandle(NULL)
+ {
+ }
+
+ DWORD ActiveProcessId;
+ void * POINTER_64 ActiveWindowHandle;
+};
+
+#pragma pack(pop)
+
+typedef SharedObjectWriter< LocklessFocusState > SharedFocusWriter;
+typedef SharedObjectReader< LocklessFocusState > SharedFocusReader;
+
+
+//-----------------------------------------------------------------------------
+// RenderFocusReader
+
+class RenderFocusReader : public OVR::SystemSingletonBase<RenderFocusReader>, public NewOverrideBase
+{
+ OVR_DECLARE_SINGLETON(RenderFocusReader);
+
+ SharedFocusReader Reader; // Shared memory reader
+ bool NoSharedMemory; // Flag reporting that no shared memory has been detected;
+
+public:
+ HWND ReadActiveWindow();
+};
+
+
+}} // namespace OVR::Win32
+
+#endif // OVR_Win32_FocusReader_h