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authorBrad Davis <[email protected]>2014-01-10 18:02:40 -0800
committerBrad Davis <[email protected]>2014-01-10 18:02:40 -0800
commitf28388ff2af14b56ef2d973b2f4f9da021716d4c (patch)
treedcfcb263eb87741878b6b323bfa50e1dcdc0ba1b /LibOVR/Src/Kernel/OVR_Alg.h
parentcdc395e194dcc287ec3749908b8e77b2499dd675 (diff)
Updating to 0.2.5c
Diffstat (limited to 'LibOVR/Src/Kernel/OVR_Alg.h')
-rw-r--r--LibOVR/Src/Kernel/OVR_Alg.h35
1 files changed, 23 insertions, 12 deletions
diff --git a/LibOVR/Src/Kernel/OVR_Alg.h b/LibOVR/Src/Kernel/OVR_Alg.h
index 9e234c5..51261d3 100644
--- a/LibOVR/Src/Kernel/OVR_Alg.h
+++ b/LibOVR/Src/Kernel/OVR_Alg.h
@@ -6,12 +6,23 @@ Content : Simple general purpose algorithms: Sort, Binary Search, etc.
Created : September 19, 2012
Notes :
-Copyright : Copyright 2012 Oculus VR, Inc. All Rights reserved.
+Copyright : Copyright 2013 Oculus VR, Inc. All Rights reserved.
-Use of this software is subject to the terms of the Oculus license
-agreement provided at the time of installation or download, or which
+Licensed under the Oculus VR SDK License Version 2.0 (the "License");
+you may not use the Oculus VR SDK except in compliance with the License,
+which is provided at the time of installation or download, or which
otherwise accompanies this software in either electronic or hard copy form.
+You may obtain a copy of the License at
+
+http://www.oculusvr.com/licenses/LICENSE-2.0
+
+Unless required by applicable law or agreed to in writing, the Oculus VR SDK
+distributed under the License is distributed on an "AS IS" BASIS,
+WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+See the License for the specific language governing permissions and
+limitations under the License.
+
************************************************************************************/
#ifndef OVR_Alg_h
@@ -640,13 +651,13 @@ inline UByte UpperBit(UPInt val)
if (val & 0xFFFF0000)
{
- return (val & 0xFF000000) ?
+ return static_cast<UByte>((val & 0xFF000000) ?
UpperBitTable[(val >> 24) ] + 24:
- UpperBitTable[(val >> 16) & 0xFF] + 16;
+ UpperBitTable[(val >> 16) & 0xFF] + 16);
}
- return (val & 0xFF00) ?
+ return static_cast<UByte>((val & 0xFF00) ?
UpperBitTable[(val >> 8) & 0xFF] + 8:
- UpperBitTable[(val ) & 0xFF];
+ UpperBitTable[(val ) & 0xFF]);
#else
@@ -685,13 +696,13 @@ inline UByte LowerBit(UPInt val)
if (val & 0xFFFF)
{
- return (val & 0xFF) ?
+ return static_cast<UByte>( (val & 0xFF) ?
LowerBitTable[ val & 0xFF]:
- LowerBitTable[(val >> 8) & 0xFF] + 8;
+ LowerBitTable[(val >> 8) & 0xFF] + 8 );
}
- return (val & 0xFF0000) ?
+ return static_cast<UByte>( (val & 0xFF0000) ?
LowerBitTable[(val >> 16) & 0xFF] + 16:
- LowerBitTable[(val >> 24) & 0xFF] + 24;
+ LowerBitTable[(val >> 24) & 0xFF] + 24 );
#else
@@ -802,7 +813,7 @@ namespace ByteUtil {
// Swap the byte order of primitive types
inline UByte SwapOrder(UByte v) { return v; }
inline SByte SwapOrder(SByte v) { return v; }
- inline UInt16 SwapOrder(UInt16 v) { return UInt16(v>>8)|UInt16(v<<8); }
+ inline UInt16 SwapOrder(UInt16 v) { return static_cast<UInt16>( UInt16(v>>8)|UInt16(v<<8) ); }
inline SInt16 SwapOrder(SInt16 v) { return SInt16((UInt16(v)>>8)|(v<<8)); }
inline UInt32 SwapOrder(UInt32 v) { return (v>>24)|((v&0x00FF0000)>>8)|((v&0x0000FF00)<<8)|(v<<24); }
inline SInt32 SwapOrder(SInt32 p) { return (SInt32)SwapOrder(UInt32(p)); }