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authorBrad Davis <[email protected]>2013-07-03 09:16:03 -0700
committerBrad Davis <[email protected]>2013-07-03 09:16:03 -0700
commitd46694c91c2bec4eb1e282c0c0101e6dab26e082 (patch)
treeeb5fba71edf1aedc0d6af9406881004289433b20 /LibOVR/Src/Kernel/OVR_KeyCodes.h
parent7fa8be4bc565adc9911c95c814480cc48bf2d13c (diff)
SDK 0.2.3
Diffstat (limited to 'LibOVR/Src/Kernel/OVR_KeyCodes.h')
-rw-r--r--LibOVR/Src/Kernel/OVR_KeyCodes.h480
1 files changed, 240 insertions, 240 deletions
diff --git a/LibOVR/Src/Kernel/OVR_KeyCodes.h b/LibOVR/Src/Kernel/OVR_KeyCodes.h
index 647688a..5e0aa5e 100644
--- a/LibOVR/Src/Kernel/OVR_KeyCodes.h
+++ b/LibOVR/Src/Kernel/OVR_KeyCodes.h
@@ -1,240 +1,240 @@
-/************************************************************************************
-
-PublicHeader: OVR.h
-Filename : OVR_KeyCodes.h
-Content : Common keyboard constants
-Created : September 19, 2012
-
-Copyright : Copyright 2012 Oculus VR, Inc. All Rights reserved.
-
-Use of this software is subject to the terms of the Oculus license
-agreement provided at the time of installation or download, or which
-otherwise accompanies this software in either electronic or hard copy form.
-
-************************************************************************************/
-
-#ifndef OVR_KeyCodes_h
-#define OVR_KeyCodes_h
-
-namespace OVR {
-
-//-----------------------------------------------------------------------------------
-// ***** KeyCode
-
-// KeyCode enumeration defines platform-independent keyboard key constants.
-// Note that Key_A through Key_Z are mapped to capital ascii constants.
-
-enum KeyCode
-{
- // Key_None indicates that no key was specified.
- Key_None = 0,
-
- // A through Z and numbers 0 through 9.
- Key_A = 65,
- Key_B,
- Key_C,
- Key_D,
- Key_E,
- Key_F,
- Key_G,
- Key_H,
- Key_I,
- Key_J,
- Key_K,
- Key_L,
- Key_M,
- Key_N,
- Key_O,
- Key_P,
- Key_Q,
- Key_R,
- Key_S,
- Key_T,
- Key_U,
- Key_V,
- Key_W,
- Key_X,
- Key_Y,
- Key_Z,
- Key_Num0 = 48,
- Key_Num1,
- Key_Num2,
- Key_Num3,
- Key_Num4,
- Key_Num5,
- Key_Num6,
- Key_Num7,
- Key_Num8,
- Key_Num9,
-
- // Numeric keypad.
- Key_KP_0 = 0xa0,
- Key_KP_1,
- Key_KP_2,
- Key_KP_3,
- Key_KP_4,
- Key_KP_5,
- Key_KP_6,
- Key_KP_7,
- Key_KP_8,
- Key_KP_9,
- Key_KP_Multiply,
- Key_KP_Add,
- Key_KP_Enter,
- Key_KP_Subtract,
- Key_KP_Decimal,
- Key_KP_Divide,
-
- // Function keys.
- Key_F1 = 0xb0,
- Key_F2,
- Key_F3,
- Key_F4,
- Key_F5,
- Key_F6,
- Key_F7,
- Key_F8,
- Key_F9,
- Key_F10,
- Key_F11,
- Key_F12,
- Key_F13,
- Key_F14,
- Key_F15,
-
- // Other keys.
- Key_Backspace = 8,
- Key_Tab,
- Key_Clear = 12,
- Key_Return,
- Key_Shift = 16,
- Key_Control,
- Key_Alt,
- Key_Pause,
- Key_CapsLock = 20, // Toggle
- Key_Escape = 27,
- Key_Space = 32,
- Key_Quote = 39,
- Key_PageUp = 0xc0,
- Key_PageDown,
- Key_End,
- Key_Home,
- Key_Left,
- Key_Up,
- Key_Right,
- Key_Down,
- Key_Insert,
- Key_Delete,
- Key_Help,
-
- Key_Comma = 44,
- Key_Minus,
- Key_Slash = 47,
- Key_Period,
- Key_NumLock = 144, // Toggle
- Key_ScrollLock = 145, // Toggle
-
- Key_Semicolon = 59,
- Key_Equal = 61,
- Key_Bar = 192,
- Key_BracketLeft = 91,
- Key_Backslash,
- Key_BracketRight,
-
- Key_OEM_AX = 0xE1, // 'AX' key on Japanese AX keyboard
- Key_OEM_102 = 0xE2, // "<>" or "\|" on RT 102-key keyboard.
- Key_ICO_HELP = 0xE3, // Help key on ICO
- Key_ICO_00 = 0xE4, // 00 key on ICO
-
- Key_Meta,
-
- // Total number of keys.
- Key_CodeCount
-};
-
-
-//-----------------------------------------------------------------------------------
-
-class KeyModifiers
-{
-public:
- enum
- {
- Key_ShiftPressed = 0x01,
- Key_CtrlPressed = 0x02,
- Key_AltPressed = 0x04,
- Key_MetaPressed = 0x08,
- Key_CapsToggled = 0x10,
- Key_NumToggled = 0x20,
- Key_ScrollToggled = 0x40,
-
- Initialized_Bit = 0x80,
- Initialized_Mask = 0xFF
- };
- unsigned char States;
-
- KeyModifiers() : States(0) { }
- KeyModifiers(unsigned char st) : States((unsigned char)(st | Initialized_Bit)) { }
-
- void Reset() { States = 0; }
-
- bool IsShiftPressed() const { return (States & Key_ShiftPressed) != 0; }
- bool IsCtrlPressed() const { return (States & Key_CtrlPressed) != 0; }
- bool IsAltPressed() const { return (States & Key_AltPressed) != 0; }
- bool IsMetaPressed() const { return (States & Key_MetaPressed) != 0; }
- bool IsCapsToggled() const { return (States & Key_CapsToggled) != 0; }
- bool IsNumToggled() const { return (States & Key_NumToggled) != 0; }
- bool IsScrollToggled() const{ return (States & Key_ScrollToggled) != 0; }
-
- void SetShiftPressed(bool v = true) { (v) ? States |= Key_ShiftPressed : States &= ~Key_ShiftPressed; }
- void SetCtrlPressed(bool v = true) { (v) ? States |= Key_CtrlPressed : States &= ~Key_CtrlPressed; }
- void SetAltPressed(bool v = true) { (v) ? States |= Key_AltPressed : States &= ~Key_AltPressed; }
- void SetMetaPressed(bool v = true) { (v) ? States |= Key_MetaPressed : States &= ~Key_MetaPressed; }
- void SetCapsToggled(bool v = true) { (v) ? States |= Key_CapsToggled : States &= ~Key_CapsToggled; }
- void SetNumToggled(bool v = true) { (v) ? States |= Key_NumToggled : States &= ~Key_NumToggled; }
- void SetScrollToggled(bool v = true) { (v) ? States |= Key_ScrollToggled: States &= ~Key_ScrollToggled; }
-
- bool IsInitialized() const { return (States & Initialized_Mask) != 0; }
-};
-
-
-//-----------------------------------------------------------------------------------
-
-/*
-enum PadKeyCode
-{
- Pad_None, // Indicates absence of key code.
- Pad_Back,
- Pad_Start,
- Pad_A,
- Pad_B,
- Pad_X,
- Pad_Y,
- Pad_R1, // RightShoulder;
- Pad_L1, // LeftShoulder;
- Pad_R2, // RightTrigger;
- Pad_L2, // LeftTrigger;
- Pad_Up,
- Pad_Down,
- Pad_Right,
- Pad_Left,
- Pad_Plus,
- Pad_Minus,
- Pad_1,
- Pad_2,
- Pad_H,
- Pad_C,
- Pad_Z,
- Pad_O,
- Pad_T,
- Pad_S,
- Pad_Select,
- Pad_Home,
- Pad_RT, // RightThumb;
- Pad_LT // LeftThumb;
-};
-*/
-
-} // OVR
-
-#endif
+/************************************************************************************
+
+PublicHeader: OVR.h
+Filename : OVR_KeyCodes.h
+Content : Common keyboard constants
+Created : September 19, 2012
+
+Copyright : Copyright 2012 Oculus VR, Inc. All Rights reserved.
+
+Use of this software is subject to the terms of the Oculus license
+agreement provided at the time of installation or download, or which
+otherwise accompanies this software in either electronic or hard copy form.
+
+************************************************************************************/
+
+#ifndef OVR_KeyCodes_h
+#define OVR_KeyCodes_h
+
+namespace OVR {
+
+//-----------------------------------------------------------------------------------
+// ***** KeyCode
+
+// KeyCode enumeration defines platform-independent keyboard key constants.
+// Note that Key_A through Key_Z are mapped to capital ascii constants.
+
+enum KeyCode
+{
+ // Key_None indicates that no key was specified.
+ Key_None = 0,
+
+ // A through Z and numbers 0 through 9.
+ Key_A = 65,
+ Key_B,
+ Key_C,
+ Key_D,
+ Key_E,
+ Key_F,
+ Key_G,
+ Key_H,
+ Key_I,
+ Key_J,
+ Key_K,
+ Key_L,
+ Key_M,
+ Key_N,
+ Key_O,
+ Key_P,
+ Key_Q,
+ Key_R,
+ Key_S,
+ Key_T,
+ Key_U,
+ Key_V,
+ Key_W,
+ Key_X,
+ Key_Y,
+ Key_Z,
+ Key_Num0 = 48,
+ Key_Num1,
+ Key_Num2,
+ Key_Num3,
+ Key_Num4,
+ Key_Num5,
+ Key_Num6,
+ Key_Num7,
+ Key_Num8,
+ Key_Num9,
+
+ // Numeric keypad.
+ Key_KP_0 = 0xa0,
+ Key_KP_1,
+ Key_KP_2,
+ Key_KP_3,
+ Key_KP_4,
+ Key_KP_5,
+ Key_KP_6,
+ Key_KP_7,
+ Key_KP_8,
+ Key_KP_9,
+ Key_KP_Multiply,
+ Key_KP_Add,
+ Key_KP_Enter,
+ Key_KP_Subtract,
+ Key_KP_Decimal,
+ Key_KP_Divide,
+
+ // Function keys.
+ Key_F1 = 0xb0,
+ Key_F2,
+ Key_F3,
+ Key_F4,
+ Key_F5,
+ Key_F6,
+ Key_F7,
+ Key_F8,
+ Key_F9,
+ Key_F10,
+ Key_F11,
+ Key_F12,
+ Key_F13,
+ Key_F14,
+ Key_F15,
+
+ // Other keys.
+ Key_Backspace = 8,
+ Key_Tab,
+ Key_Clear = 12,
+ Key_Return,
+ Key_Shift = 16,
+ Key_Control,
+ Key_Alt,
+ Key_Pause,
+ Key_CapsLock = 20, // Toggle
+ Key_Escape = 27,
+ Key_Space = 32,
+ Key_Quote = 39,
+ Key_PageUp = 0xc0,
+ Key_PageDown,
+ Key_End,
+ Key_Home,
+ Key_Left,
+ Key_Up,
+ Key_Right,
+ Key_Down,
+ Key_Insert,
+ Key_Delete,
+ Key_Help,
+
+ Key_Comma = 44,
+ Key_Minus,
+ Key_Slash = 47,
+ Key_Period,
+ Key_NumLock = 144, // Toggle
+ Key_ScrollLock = 145, // Toggle
+
+ Key_Semicolon = 59,
+ Key_Equal = 61,
+ Key_Bar = 192,
+ Key_BracketLeft = 91,
+ Key_Backslash,
+ Key_BracketRight,
+
+ Key_OEM_AX = 0xE1, // 'AX' key on Japanese AX keyboard
+ Key_OEM_102 = 0xE2, // "<>" or "\|" on RT 102-key keyboard.
+ Key_ICO_HELP = 0xE3, // Help key on ICO
+ Key_ICO_00 = 0xE4, // 00 key on ICO
+
+ Key_Meta,
+
+ // Total number of keys.
+ Key_CodeCount
+};
+
+
+//-----------------------------------------------------------------------------------
+
+class KeyModifiers
+{
+public:
+ enum
+ {
+ Key_ShiftPressed = 0x01,
+ Key_CtrlPressed = 0x02,
+ Key_AltPressed = 0x04,
+ Key_MetaPressed = 0x08,
+ Key_CapsToggled = 0x10,
+ Key_NumToggled = 0x20,
+ Key_ScrollToggled = 0x40,
+
+ Initialized_Bit = 0x80,
+ Initialized_Mask = 0xFF
+ };
+ unsigned char States;
+
+ KeyModifiers() : States(0) { }
+ KeyModifiers(unsigned char st) : States((unsigned char)(st | Initialized_Bit)) { }
+
+ void Reset() { States = 0; }
+
+ bool IsShiftPressed() const { return (States & Key_ShiftPressed) != 0; }
+ bool IsCtrlPressed() const { return (States & Key_CtrlPressed) != 0; }
+ bool IsAltPressed() const { return (States & Key_AltPressed) != 0; }
+ bool IsMetaPressed() const { return (States & Key_MetaPressed) != 0; }
+ bool IsCapsToggled() const { return (States & Key_CapsToggled) != 0; }
+ bool IsNumToggled() const { return (States & Key_NumToggled) != 0; }
+ bool IsScrollToggled() const{ return (States & Key_ScrollToggled) != 0; }
+
+ void SetShiftPressed(bool v = true) { (v) ? States |= Key_ShiftPressed : States &= ~Key_ShiftPressed; }
+ void SetCtrlPressed(bool v = true) { (v) ? States |= Key_CtrlPressed : States &= ~Key_CtrlPressed; }
+ void SetAltPressed(bool v = true) { (v) ? States |= Key_AltPressed : States &= ~Key_AltPressed; }
+ void SetMetaPressed(bool v = true) { (v) ? States |= Key_MetaPressed : States &= ~Key_MetaPressed; }
+ void SetCapsToggled(bool v = true) { (v) ? States |= Key_CapsToggled : States &= ~Key_CapsToggled; }
+ void SetNumToggled(bool v = true) { (v) ? States |= Key_NumToggled : States &= ~Key_NumToggled; }
+ void SetScrollToggled(bool v = true) { (v) ? States |= Key_ScrollToggled: States &= ~Key_ScrollToggled; }
+
+ bool IsInitialized() const { return (States & Initialized_Mask) != 0; }
+};
+
+
+//-----------------------------------------------------------------------------------
+
+/*
+enum PadKeyCode
+{
+ Pad_None, // Indicates absence of key code.
+ Pad_Back,
+ Pad_Start,
+ Pad_A,
+ Pad_B,
+ Pad_X,
+ Pad_Y,
+ Pad_R1, // RightShoulder;
+ Pad_L1, // LeftShoulder;
+ Pad_R2, // RightTrigger;
+ Pad_L2, // LeftTrigger;
+ Pad_Up,
+ Pad_Down,
+ Pad_Right,
+ Pad_Left,
+ Pad_Plus,
+ Pad_Minus,
+ Pad_1,
+ Pad_2,
+ Pad_H,
+ Pad_C,
+ Pad_Z,
+ Pad_O,
+ Pad_T,
+ Pad_S,
+ Pad_Select,
+ Pad_Home,
+ Pad_RT, // RightThumb;
+ Pad_LT // LeftThumb;
+};
+*/
+
+} // OVR
+
+#endif