diff options
author | Brad Davis <[email protected]> | 2013-07-03 09:16:03 -0700 |
---|---|---|
committer | Brad Davis <[email protected]> | 2013-07-03 09:16:03 -0700 |
commit | d46694c91c2bec4eb1e282c0c0101e6dab26e082 (patch) | |
tree | eb5fba71edf1aedc0d6af9406881004289433b20 /LibOVR/Src/Kernel/OVR_System.cpp | |
parent | 7fa8be4bc565adc9911c95c814480cc48bf2d13c (diff) |
SDK 0.2.3
Diffstat (limited to 'LibOVR/Src/Kernel/OVR_System.cpp')
-rw-r--r-- | LibOVR/Src/Kernel/OVR_System.cpp | 140 |
1 files changed, 70 insertions, 70 deletions
diff --git a/LibOVR/Src/Kernel/OVR_System.cpp b/LibOVR/Src/Kernel/OVR_System.cpp index 8eba8e2..410bfe1 100644 --- a/LibOVR/Src/Kernel/OVR_System.cpp +++ b/LibOVR/Src/Kernel/OVR_System.cpp @@ -1,70 +1,70 @@ -/************************************************************************************
-
-Filename : OVR_System.cpp
-Content : General kernel initialization/cleanup, including that
- of the memory allocator.
-Created : September 19, 2012
-Notes :
-
-Copyright : Copyright 2012 Oculus VR, Inc. All Rights reserved.
-
-Use of this software is subject to the terms of the Oculus license
-agreement provided at the time of installation or download, or which
-otherwise accompanies this software in either electronic or hard copy form.
-
-************************************************************************************/
-
-#include "OVR_System.h"
-#include "OVR_Threads.h"
-#include "OVR_Timer.h"
-
-namespace OVR {
-
-// ***** OVR::System Implementation
-
-// Initializes System core, installing allocator.
-void System::Init(Log* log, Allocator *palloc)
-{
- if (!Allocator::GetInstance())
- {
- Log::SetGlobalLog(log);
- Timer::initializeTimerSystem();
- Allocator::setInstance(palloc);
- }
- else
- {
- OVR_DEBUG_LOG(("System::Init failed - duplicate call."));
- }
-}
-
-void System::Destroy()
-{
- if (Allocator::GetInstance())
- {
- // Wait for all threads to finish; this must be done so that memory
- // allocator and all destructors finalize correctly.
-#ifdef OVR_ENABLE_THREADS
- Thread::FinishAllThreads();
-#endif
-
- // Shutdown heap and destroy SysAlloc singleton, if any.
- Allocator::GetInstance()->onSystemShutdown();
- Allocator::setInstance(0);
-
- Timer::shutdownTimerSystem();
- Log::SetGlobalLog(Log::GetDefaultLog());
- }
- else
- {
- OVR_DEBUG_LOG(("System::Destroy failed - System not initialized."));
- }
-}
-
-// Returns 'true' if system was properly initialized.
-bool System::IsInitialized()
-{
- return Allocator::GetInstance() != 0;
-}
-
-} // OVR
-
+/************************************************************************************ + +Filename : OVR_System.cpp +Content : General kernel initialization/cleanup, including that + of the memory allocator. +Created : September 19, 2012 +Notes : + +Copyright : Copyright 2012 Oculus VR, Inc. All Rights reserved. + +Use of this software is subject to the terms of the Oculus license +agreement provided at the time of installation or download, or which +otherwise accompanies this software in either electronic or hard copy form. + +************************************************************************************/ + +#include "OVR_System.h" +#include "OVR_Threads.h" +#include "OVR_Timer.h" + +namespace OVR { + +// ***** OVR::System Implementation + +// Initializes System core, installing allocator. +void System::Init(Log* log, Allocator *palloc) +{ + if (!Allocator::GetInstance()) + { + Log::SetGlobalLog(log); + Timer::initializeTimerSystem(); + Allocator::setInstance(palloc); + } + else + { + OVR_DEBUG_LOG(("System::Init failed - duplicate call.")); + } +} + +void System::Destroy() +{ + if (Allocator::GetInstance()) + { + // Wait for all threads to finish; this must be done so that memory + // allocator and all destructors finalize correctly. +#ifdef OVR_ENABLE_THREADS + Thread::FinishAllThreads(); +#endif + + // Shutdown heap and destroy SysAlloc singleton, if any. + Allocator::GetInstance()->onSystemShutdown(); + Allocator::setInstance(0); + + Timer::shutdownTimerSystem(); + Log::SetGlobalLog(Log::GetDefaultLog()); + } + else + { + OVR_DEBUG_LOG(("System::Destroy failed - System not initialized.")); + } +} + +// Returns 'true' if system was properly initialized. +bool System::IsInitialized() +{ + return Allocator::GetInstance() != 0; +} + +} // OVR + |