diff options
author | Sven Gothel <[email protected]> | 2015-03-21 21:19:34 +0100 |
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committer | Sven Gothel <[email protected]> | 2015-03-21 21:19:34 +0100 |
commit | e490c3c7f7bb5461cfa78a214827aa534fb43a3e (patch) | |
tree | b86b0291ef529ec6b75cc548d73599fa9c283cd6 /LibOVR/Src/Net/OVR_Session.cpp | |
parent | 05bb4364bfd9930fb1902efec86446ef035ee07a (diff) |
Bump OculusVR RIFT SDK to 0.4.4
Diffstat (limited to 'LibOVR/Src/Net/OVR_Session.cpp')
-rw-r--r-- | LibOVR/Src/Net/OVR_Session.cpp | 736 |
1 files changed, 736 insertions, 0 deletions
diff --git a/LibOVR/Src/Net/OVR_Session.cpp b/LibOVR/Src/Net/OVR_Session.cpp new file mode 100644 index 0000000..508f0c9 --- /dev/null +++ b/LibOVR/Src/Net/OVR_Session.cpp @@ -0,0 +1,736 @@ +/************************************************************************************ + +Filename : OVR_Session.h +Content : One network session that provides connection/disconnection events. +Created : June 10, 2014 +Authors : Kevin Jenkins, Chris Taylor + +Copyright : Copyright 2014 Oculus VR, LLC All Rights reserved. + +Licensed under the Oculus VR Rift SDK License Version 3.2 (the "License"); +you may not use the Oculus VR Rift SDK except in compliance with the License, +which is provided at the time of installation or download, or which +otherwise accompanies this software in either electronic or hard copy form. + +You may obtain a copy of the License at + +http://www.oculusvr.com/licenses/LICENSE-3.2 + +Unless required by applicable law or agreed to in writing, the Oculus VR SDK +distributed under the License is distributed on an "AS IS" BASIS, +WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +See the License for the specific language governing permissions and +limitations under the License. + +************************************************************************************/ + +#include "OVR_Session.h" +#include "OVR_PacketizedTCPSocket.h" +#include "../Kernel/OVR_Log.h" +#include "../Service/Service_NetSessionCommon.h" + +namespace OVR { namespace Net { + + +//----------------------------------------------------------------------------- +// Protocol + +static const char* OfficialHelloString = "OculusVR_Hello"; +static const char* OfficialAuthorizedString = "OculusVR_Authorized"; + +void RPC_C2S_Hello::Generate(Net::BitStream* bs) +{ + RPC_C2S_Hello hello; + hello.HelloString = OfficialHelloString; + hello.MajorVersion = RPCVersion_Major; + hello.MinorVersion = RPCVersion_Minor; + hello.PatchVersion = RPCVersion_Patch; + hello.Serialize(bs); +} + +bool RPC_C2S_Hello::Validate() +{ + return MajorVersion == RPCVersion_Major && + MinorVersion <= RPCVersion_Minor && + HelloString.CompareNoCase(OfficialHelloString) == 0; +} + +void RPC_S2C_Authorization::Generate(Net::BitStream* bs, String errorString) +{ + RPC_S2C_Authorization auth; + if (errorString.IsEmpty()) + { + auth.AuthString = OfficialAuthorizedString; + } + else + { + auth.AuthString = errorString; + } + auth.MajorVersion = RPCVersion_Major; + auth.MinorVersion = RPCVersion_Minor; + auth.PatchVersion = RPCVersion_Patch; + auth.Serialize(bs); +} + +bool RPC_S2C_Authorization::Validate() +{ + return AuthString.CompareNoCase(OfficialAuthorizedString) == 0; +} + + +//----------------------------------------------------------------------------- +// Session + +void Session::Shutdown() +{ + { + Lock::Locker locker(&SocketListenersLock); + + const int count = SocketListeners.GetSizeI(); + for (int i = 0; i < count; ++i) + { + SocketListeners[i]->Close(); + } + } + + Lock::Locker locker(&ConnectionsLock); + + const int count = AllConnections.GetSizeI(); + for (int i = 0; i < count; ++i) + { + Connection* arrayItem = AllConnections[i].GetPtr(); + + if (arrayItem->Transport == TransportType_PacketizedTCP) + { + PacketizedTCPConnection* ptcp = (PacketizedTCPConnection*)arrayItem; + + ptcp->pSocket->Close(); + } + } +} + +SessionResult Session::Listen(ListenerDescription* pListenerDescription) +{ + if (pListenerDescription->Transport == TransportType_PacketizedTCP) + { + BerkleyListenerDescription* bld = (BerkleyListenerDescription*)pListenerDescription; + TCPSocket* tcpSocket = (TCPSocket*)bld->BoundSocketToListenWith.GetPtr(); + + if (tcpSocket->Listen() < 0) + { + return SessionResult_ListenFailure; + } + + Lock::Locker locker(&SocketListenersLock); + SocketListeners.PushBack(tcpSocket); + } + else if (pListenerDescription->Transport == TransportType_Loopback) + { + HasLoopbackListener = true; + } + else + { + OVR_ASSERT(false); + } + + return SessionResult_OK; +} + +SessionResult Session::Connect(ConnectParameters *cp) +{ + if (cp->Transport == TransportType_PacketizedTCP) + { + ConnectParametersBerkleySocket* cp2 = (ConnectParametersBerkleySocket*)cp; + Ptr<PacketizedTCPConnection> c; + + { + Lock::Locker locker(&ConnectionsLock); + + int connIndex; + Ptr<PacketizedTCPConnection> conn = findConnectionBySocket(AllConnections, cp2->BoundSocketToConnectWith, &connIndex); + if (conn) + { + return SessionResult_AlreadyConnected; + } + + TCPSocketBase* tcpSock = (TCPSocketBase*)cp2->BoundSocketToConnectWith.GetPtr(); + + int ret = tcpSock->Connect(&cp2->RemoteAddress); + if (ret < 0) + { + return SessionResult_ConnectFailure; + } + + Ptr<Connection> newConnection = AllocConnection(cp2->Transport); + if (!newConnection) + { + return SessionResult_ConnectFailure; + } + + c = (PacketizedTCPConnection*)newConnection.GetPtr(); + c->pSocket = (TCPSocket*) cp2->BoundSocketToConnectWith.GetPtr(); + c->Address = cp2->RemoteAddress; + c->Transport = cp2->Transport; + c->SetState(Client_Connecting); + + AllConnections.PushBack(c); + + } + + if (cp2->Blocking) + { + c->WaitOnConnecting(); + } + + if (c->State == State_Connected) + { + return SessionResult_OK; + } + else if (c->State == Client_Connecting) + { + return SessionResult_ConnectInProgress; + } + else + { + return SessionResult_ConnectFailure; + } + } + else if (cp->Transport == TransportType_Loopback) + { + if (HasLoopbackListener) + { + Ptr<Connection> c = AllocConnection(cp->Transport); + if (!c) + { + return SessionResult_ConnectFailure; + } + + c->Transport = cp->Transport; + c->SetState(State_Connected); + + { + Lock::Locker locker(&ConnectionsLock); + AllConnections.PushBack(c); + } + + invokeSessionEvent(&SessionListener::OnConnectionRequestAccepted, c); + } + else + { + OVR_ASSERT(false); + } + } + else + { + OVR_ASSERT(false); + } + + return SessionResult_OK; +} + +SessionResult Session::ListenPTCP(OVR::Net::BerkleyBindParameters *bbp) +{ + Ptr<PacketizedTCPSocket> listenSocket = *new OVR::Net::PacketizedTCPSocket(); + if (listenSocket->Bind(bbp) == INVALID_SOCKET) + { + return SessionResult_BindFailure; + } + + BerkleyListenerDescription bld; + bld.BoundSocketToListenWith = listenSocket.GetPtr(); + bld.Transport = TransportType_PacketizedTCP; + + return Listen(&bld); +} + +SessionResult Session::ConnectPTCP(OVR::Net::BerkleyBindParameters* bbp, SockAddr* remoteAddress, bool blocking) +{ + ConnectParametersBerkleySocket cp(NULL, remoteAddress, blocking, TransportType_PacketizedTCP); + Ptr<PacketizedTCPSocket> connectSocket = *new PacketizedTCPSocket(); + + cp.BoundSocketToConnectWith = connectSocket.GetPtr(); + if (connectSocket->Bind(bbp) == INVALID_SOCKET) + { + return SessionResult_BindFailure; + } + + return Connect(&cp); +} + +Ptr<PacketizedTCPConnection> Session::findConnectionBySockAddr(SockAddr* address) +{ + const int count = AllConnections.GetSizeI(); + for (int i = 0; i < count; ++i) + { + Connection* arrayItem = AllConnections[i].GetPtr(); + + if (arrayItem->Transport == TransportType_PacketizedTCP) + { + PacketizedTCPConnection* conn = (PacketizedTCPConnection*)arrayItem; + + if (conn->Address == *address) + { + return conn; + } + } + } + + return 0; +} + +int Session::Send(SendParameters *payload) +{ + if (payload->pConnection->Transport == TransportType_Loopback) + { + Lock::Locker locker(&SessionListenersLock); + + const int count = SessionListeners.GetSizeI(); + for (int i = 0; i < count; ++i) + { + SessionListener* sl = SessionListeners[i]; + + // FIXME: This looks like it needs to be reviewed at some point.. + ReceivePayload rp; + rp.Bytes = payload->Bytes; + rp.pConnection = payload->pConnection; + rp.pData = (uint8_t*)payload->pData; // FIXME + ListenerReceiveResult lrr = LRR_CONTINUE; + sl->OnReceive(&rp, &lrr); + if (lrr == LRR_RETURN) + { + return payload->Bytes; + } + else if (lrr == LRR_BREAK) + { + break; + } + } + + return payload->Bytes; + } + else if (payload->pConnection->Transport == TransportType_PacketizedTCP) + { + PacketizedTCPConnection* conn = (PacketizedTCPConnection*)payload->pConnection.GetPtr(); + + return conn->pSocket->Send(payload->pData, payload->Bytes); + } + else + { + OVR_ASSERT(false); + } + + return 0; +} +void Session::Broadcast(BroadcastParameters *payload) +{ + SendParameters sp; + sp.Bytes=payload->Bytes; + sp.pData=payload->pData; + + { + Lock::Locker locker(&ConnectionsLock); + + const int connectionCount = FullConnections.GetSizeI(); + for (int i = 0; i < connectionCount; ++i) + { + sp.pConnection = FullConnections[i]; + Send(&sp); + } + } +} +// DO NOT CALL Poll() FROM MULTIPLE THREADS due to allBlockingTcpSockets being a member +void Session::Poll(bool listeners) +{ + allBlockingTcpSockets.Clear(); + + if (listeners) + { + Lock::Locker locker(&SocketListenersLock); + + const int listenerCount = SocketListeners.GetSizeI(); + for (int i = 0; i < listenerCount; ++i) + { + allBlockingTcpSockets.PushBack(SocketListeners[i]); + } + } + + { + Lock::Locker locker(&ConnectionsLock); + + const int connectionCount = AllConnections.GetSizeI(); + for (int i = 0; i < connectionCount; ++i) + { + Connection* arrayItem = AllConnections[i].GetPtr(); + + if (arrayItem->Transport == TransportType_PacketizedTCP) + { + PacketizedTCPConnection* ptcp = (PacketizedTCPConnection*)arrayItem; + + allBlockingTcpSockets.PushBack(ptcp->pSocket); + } + else + { + OVR_ASSERT(false); + } + } + } + + const int count = allBlockingTcpSockets.GetSizeI(); + if (count > 0) + { + TCPSocketPollState state; + + // Add all the sockets for polling, + for (int i = 0; i < count; ++i) + { + Net::TCPSocket* sock = allBlockingTcpSockets[i].GetPtr(); + + // If socket handle is invalid, + if (sock->GetSocketHandle() == INVALID_SOCKET) + { + OVR_DEBUG_LOG(("[Session] Detected an invalid socket handle - Treating it as a disconnection.")); + sock->IsConnecting = false; + TCP_OnClosed(sock); + } + else + { + state.Add(sock); + } + } + + // If polling returns with an event, + if (state.Poll(allBlockingTcpSockets[0]->GetBlockingTimeoutUsec(), allBlockingTcpSockets[0]->GetBlockingTimeoutSec())) + { + // Handle any events for each socket + for (int i = 0; i < count; ++i) + { + state.HandleEvent(allBlockingTcpSockets[i], this); + } + } + } +} + +void Session::AddSessionListener(SessionListener* se) +{ + Lock::Locker locker(&SessionListenersLock); + + const int count = SessionListeners.GetSizeI(); + for (int i = 0; i < count; ++i) + { + if (SessionListeners[i] == se) + { + // Already added + return; + } + } + + SessionListeners.PushBack(se); + se->OnAddedToSession(this); +} + +void Session::RemoveSessionListener(SessionListener* se) +{ + Lock::Locker locker(&SessionListenersLock); + + const int count = SessionListeners.GetSizeI(); + for (int i = 0; i < count; ++i) + { + if (SessionListeners[i] == se) + { + se->OnRemovedFromSession(this); + + SessionListeners.RemoveAtUnordered(i); + break; + } + } +} +SInt32 Session::GetActiveSocketsCount() +{ + Lock::Locker locker1(&SocketListenersLock); + Lock::Locker locker2(&ConnectionsLock); + return SocketListeners.GetSize() + AllConnections.GetSize()>0; +} +Ptr<Connection> Session::AllocConnection(TransportType transport) +{ + switch (transport) + { + case TransportType_Loopback: return *new Connection(); + case TransportType_TCP: return *new TCPConnection(); + case TransportType_PacketizedTCP: return *new PacketizedTCPConnection(); + default: + OVR_ASSERT(false); + break; + } + + return NULL; +} + +Ptr<PacketizedTCPConnection> Session::findConnectionBySocket(Array< Ptr<Connection> >& connectionArray, Socket* s, int *connectionIndex) +{ + const int count = connectionArray.GetSizeI(); + for (int i = 0; i < count; ++i) + { + Connection* arrayItem = connectionArray[i].GetPtr(); + + if (arrayItem->Transport == TransportType_PacketizedTCP) + { + PacketizedTCPConnection* ptc = (PacketizedTCPConnection*)arrayItem; + + if (ptc->pSocket == s) + { + if (connectionIndex) + { + *connectionIndex = i; + } + return ptc; + } + } + } + + return NULL; +} + +int Session::invokeSessionListeners(ReceivePayload* rp) +{ + Lock::Locker locker(&SessionListenersLock); + + const int count = SessionListeners.GetSizeI(); + for (int j = 0; j < count; ++j) + { + ListenerReceiveResult lrr = LRR_CONTINUE; + SessionListeners[j]->OnReceive(rp, &lrr); + + if (lrr == LRR_RETURN || lrr == LRR_BREAK) + { + break; + } + } + + return rp->Bytes; +} + +void Session::TCP_OnRecv(Socket* pSocket, uint8_t* pData, int bytesRead) +{ + // KevinJ: 9/2/2014 Fix deadlock - Watchdog calls Broadcast(), which locks ConnectionsLock(). + // Lock::Locker locker(&ConnectionsLock); + + // Look for the connection in the full connection list first + int connIndex; + ConnectionsLock.DoLock(); + Ptr<PacketizedTCPConnection> conn = findConnectionBySocket(AllConnections, pSocket, &connIndex); + ConnectionsLock.Unlock(); + if (conn) + { + if (conn->State == State_Connected) + { + ReceivePayload rp; + rp.Bytes = bytesRead; + rp.pConnection = conn; + rp.pData = pData; + + // Call listeners + invokeSessionListeners(&rp); + } + else if (conn->State == Client_ConnectedWait) + { + // Check the version data from the message + BitStream bsIn((char*)pData, bytesRead, false); + + RPC_S2C_Authorization auth; + if (!auth.Deserialize(&bsIn) || + !auth.Validate()) + { + LogError("{ERR-001} [Session] REJECTED: OVRService did not authorize us: %s", auth.AuthString.ToCStr()); + + conn->SetState(State_Zombie); + invokeSessionEvent(&SessionListener::OnIncompatibleProtocol, conn); + } + else + { + // Read remote version + conn->RemoteMajorVersion = auth.MajorVersion; + conn->RemoteMinorVersion = auth.MinorVersion; + conn->RemotePatchVersion = auth.PatchVersion; + + // Mark as connected + conn->SetState(State_Connected); + ConnectionsLock.DoLock(); + int connIndex2; + if (findConnectionBySocket(AllConnections, pSocket, &connIndex2)==conn && findConnectionBySocket(FullConnections, pSocket, &connIndex2)==NULL) + { + FullConnections.PushBack(conn); + } + ConnectionsLock.Unlock(); + invokeSessionEvent(&SessionListener::OnConnectionRequestAccepted, conn); + } + } + else if (conn->State == Server_ConnectedWait) + { + // Check the version data from the message + BitStream bsIn((char*)pData, bytesRead, false); + + RPC_C2S_Hello hello; + if (!hello.Deserialize(&bsIn) || + !hello.Validate()) + { + LogError("{ERR-002} [Session] REJECTED: Rift application is using an incompatible version %d.%d.%d (my version=%d.%d.%d)", + hello.MajorVersion, hello.MinorVersion, hello.PatchVersion, + RPCVersion_Major, RPCVersion_Minor, RPCVersion_Patch); + + conn->SetState(State_Zombie); + + // Send auth response + BitStream bsOut; + RPC_S2C_Authorization::Generate(&bsOut, "Incompatible protocol version. Please make sure your OVRService and SDK are both up to date."); + conn->pSocket->Send(bsOut.GetData(), bsOut.GetNumberOfBytesUsed()); + } + else + { + // Read remote version + conn->RemoteMajorVersion = hello.MajorVersion; + conn->RemoteMinorVersion = hello.MinorVersion; + conn->RemotePatchVersion = hello.PatchVersion; + + // Send auth response + BitStream bsOut; + RPC_S2C_Authorization::Generate(&bsOut); + conn->pSocket->Send(bsOut.GetData(), bsOut.GetNumberOfBytesUsed()); + + // Mark as connected + conn->SetState(State_Connected); + ConnectionsLock.DoLock(); + int connIndex2; + if (findConnectionBySocket(AllConnections, pSocket, &connIndex2)==conn && findConnectionBySocket(FullConnections, pSocket, &connIndex2)==NULL) + { + FullConnections.PushBack(conn); + } + ConnectionsLock.Unlock(); + invokeSessionEvent(&SessionListener::OnNewIncomingConnection, conn); + + } + } + else + { + OVR_ASSERT(false); + } + } +} + +void Session::TCP_OnClosed(TCPSocket* s) +{ + Lock::Locker locker(&ConnectionsLock); + + // If found in the full connection list, + int connIndex; + Ptr<PacketizedTCPConnection> conn = findConnectionBySocket(AllConnections, s, &connIndex); + if (conn) + { + AllConnections.RemoveAtUnordered(connIndex); + + // If in the full connection list, + if (findConnectionBySocket(FullConnections, s, &connIndex)) + { + FullConnections.RemoveAtUnordered(connIndex); + } + + // Generate an appropriate event for the current state + switch (conn->State) + { + case Client_Connecting: + invokeSessionEvent(&SessionListener::OnConnectionAttemptFailed, conn); + break; + case Client_ConnectedWait: + case Server_ConnectedWait: + invokeSessionEvent(&SessionListener::OnHandshakeAttemptFailed, conn); + break; + case State_Connected: + case State_Zombie: + invokeSessionEvent(&SessionListener::OnDisconnected, conn); + break; + default: + OVR_ASSERT(false); + break; + } + + conn->SetState(State_Zombie); + } +} + +void Session::TCP_OnAccept(TCPSocket* pListener, SockAddr* pSockAddr, SocketHandle newSock) +{ + OVR_UNUSED(pListener); + OVR_ASSERT(pListener->Transport == TransportType_PacketizedTCP); + + + Ptr<PacketizedTCPSocket> newSocket = *new PacketizedTCPSocket(newSock, false); + // If pSockAddr is not localhost, then close newSock + if (pSockAddr->IsLocalhost()==false) + { + newSocket->Close(); + return; + } + + if (newSocket) + { + Ptr<Connection> b = AllocConnection(TransportType_PacketizedTCP); + Ptr<PacketizedTCPConnection> c = (PacketizedTCPConnection*)b.GetPtr(); + c->pSocket = newSocket; + c->Address = *pSockAddr; + c->State = Server_ConnectedWait; + + { + Lock::Locker locker(&ConnectionsLock); + AllConnections.PushBack(c); + } + + // Server does not send the first packet. It waits for the client to send its version + } +} + +void Session::TCP_OnConnected(TCPSocket *s) +{ + Lock::Locker locker(&ConnectionsLock); + + // If connection was found, + PacketizedTCPConnection* conn = findConnectionBySocket(AllConnections, s); + if (conn) + { + OVR_ASSERT(conn->State == Client_Connecting); + + // Send hello message + BitStream bsOut; + RPC_C2S_Hello::Generate(&bsOut); + conn->pSocket->Send(bsOut.GetData(), bsOut.GetNumberOfBytesUsed()); + + // Just update state but do not generate any notifications yet + conn->State = Client_ConnectedWait; + } +} + +void Session::invokeSessionEvent(void(SessionListener::*f)(Connection*), Connection* conn) +{ + Lock::Locker locker(&SessionListenersLock); + + const int count = SessionListeners.GetSizeI(); + for (int i = 0; i < count; ++i) + { + (SessionListeners[i]->*f)(conn); + } +} + +Ptr<Connection> Session::GetConnectionAtIndex(int index) +{ + Lock::Locker locker(&ConnectionsLock); + + const int count = FullConnections.GetSizeI(); + + if (index < count) + { + return FullConnections[index]; + } + + return NULL; +} + + +}} // OVR::Net |