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author | Sven Gothel <[email protected]> | 2014-06-19 17:03:28 +0200 |
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committer | Sven Gothel <[email protected]> | 2014-06-19 17:03:28 +0200 |
commit | d9a584844a60542519d813b5dc1a62428f14a0ae (patch) | |
tree | 942c10a5ebcd0aab65e9d6facb59778468f39d3b /LibOVR/Src/OVR_JSON.h |
Add OculusSDK 0.3.2 Linux Source Code w/o Samples, docs or binaries (libs or tools)
Diffstat (limited to 'LibOVR/Src/OVR_JSON.h')
-rw-r--r-- | LibOVR/Src/OVR_JSON.h | 164 |
1 files changed, 164 insertions, 0 deletions
diff --git a/LibOVR/Src/OVR_JSON.h b/LibOVR/Src/OVR_JSON.h new file mode 100644 index 0000000..a2a603c --- /dev/null +++ b/LibOVR/Src/OVR_JSON.h @@ -0,0 +1,164 @@ +/************************************************************************************ + +PublicHeader: None +Filename : OVR_JSON.h +Content : JSON format reader and writer +Created : April 9, 2013 +Author : Brant Lewis +Notes : + +Copyright : Copyright 2014 Oculus VR, Inc. All Rights reserved. + +Licensed under the Oculus VR Rift SDK License Version 3.1 (the "License"); +you may not use the Oculus VR Rift SDK except in compliance with the License, +which is provided at the time of installation or download, or which +otherwise accompanies this software in either electronic or hard copy form. + +You may obtain a copy of the License at + +http://www.oculusvr.com/licenses/LICENSE-3.1 + +Unless required by applicable law or agreed to in writing, the Oculus VR SDK +distributed under the License is distributed on an "AS IS" BASIS, +WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +See the License for the specific language governing permissions and +limitations under the License. + +************************************************************************************/ + +#ifndef OVR_JSON_H +#define OVR_JSON_H + +#include "Kernel/OVR_RefCount.h" +#include "Kernel/OVR_String.h" +#include "Kernel/OVR_List.h" + +namespace OVR { + +// JSONItemType describes the type of JSON item, specifying the type of +// data that can be obtained from it. +enum JSONItemType +{ + JSON_None = 0, + JSON_Null = 1, + JSON_Bool = 2, + JSON_Number = 3, + JSON_String = 4, + JSON_Array = 5, + JSON_Object = 6 +}; + +//----------------------------------------------------------------------------- +// ***** JSON + +// JSON object represents a JSON node that can be either a root of the JSON tree +// or a child item. Every node has a type that describes what is is. +// New JSON trees are typically loaded JSON::Load or created with JSON::Parse. + +class JSON : public RefCountBase<JSON>, public ListNode<JSON> +{ +protected: + List<JSON> Children; + +public: + JSONItemType Type; // Type of this JSON node. + String Name; // Name part of the {Name, Value} pair in a parent object. + String Value; + double dValue; + +public: + ~JSON(); + + // *** Creation of NEW JSON objects + + static JSON* CreateObject() { return new JSON(JSON_Object);} + static JSON* CreateNull() { return new JSON(JSON_Null); } + static JSON* CreateArray() { return new JSON(JSON_Array); } + static JSON* CreateBool(bool b) { return createHelper(JSON_Bool, b ? 1.0 : 0.0); } + static JSON* CreateNumber(double num) { return createHelper(JSON_Number, num); } + static JSON* CreateString(const char *s) { return createHelper(JSON_String, 0.0, s); } + + // Creates a new JSON object from parsing string. + // Returns null pointer and fills in *perror in case of parse error. + static JSON* Parse(const char* buff, const char** perror = 0); + + // This version works for buffers that are not null terminated strings. + static JSON* ParseBuffer(const char *buff, int len, const char** perror = 0); + + // Loads and parses a JSON object from a file. + // Returns 0 and assigns perror with error message on fail. + static JSON* Load(const char* path, const char** perror = 0); + + // Saves a JSON object to a file. + bool Save(const char* path); + + // *** Object Member Access + + // These provide access to child items of the list. + bool HasItems() const { return Children.IsEmpty(); } + // Returns first/last child item, or null if child list is empty + JSON* GetFirstItem() { return (!Children.IsEmpty()) ? Children.GetFirst() : 0; } + JSON* GetLastItem() { return (!Children.IsEmpty()) ? Children.GetLast() : 0; } + + // Counts the number of items in the object; these methods are inefficient. + unsigned GetItemCount() const; + JSON* GetItemByIndex(unsigned i); + JSON* GetItemByName(const char* name); + + // Accessors by name + double GetNumberByName(const char *name, double defValue = 0.0); + int GetIntByName(const char *name, int defValue = 0); + bool GetBoolByName(const char *name, bool defValue = false); + String GetStringByName(const char *name, const String &defValue = ""); + + // Returns next item in a list of children; 0 if no more items exist. + JSON* GetNextItem(JSON* item) { return Children.IsNull(item->pNext) ? 0 : item->pNext; } + JSON* GetPrevItem(JSON* item) { return Children.IsNull(item->pPrev) ? 0 : item->pPrev; } + + + // Child item access functions + void AddItem(const char *string, JSON* item); + void AddNullItem(const char* name) { AddItem(name, CreateNull()); } + void AddBoolItem(const char* name, bool b) { AddItem(name, CreateBool(b)); } + void AddNumberItem(const char* name, double n) { AddItem(name, CreateNumber(n)); } + void AddStringItem(const char* name, const char* s) { AddItem(name, CreateString(s)); } +// void ReplaceItem(unsigned index, JSON* new_item); +// void DeleteItem(unsigned index); + void RemoveLast(); + + // *** Array Element Access + + // Add new elements to the end of array. + void AddArrayElement(JSON *item); + void InsertArrayElement(int index, JSON* item); + void AddArrayNumber(double n) { AddArrayElement(CreateNumber(n)); } + void AddArrayString(const char* s) { AddArrayElement(CreateString(s)); } + + // Accessed array elements; currently inefficient. + int GetArraySize(); + double GetArrayNumber(int index); + const char* GetArrayString(int index); + + JSON* Copy(); // Create a copy of this object + +protected: + JSON(JSONItemType itemType = JSON_Object); + + static JSON* createHelper(JSONItemType itemType, double dval, const char* strVal = 0); + + // JSON Parsing helper functions. + const char* parseValue(const char *buff, const char** perror); + const char* parseNumber(const char *num); + const char* parseArray(const char* value, const char** perror); + const char* parseObject(const char* value, const char** perror); + const char* parseString(const char* str, const char** perror); + + char* PrintValue(int depth, bool fmt); + char* PrintObject(int depth, bool fmt); + char* PrintArray(int depth, bool fmt); +}; + + +} + +#endif |