aboutsummaryrefslogtreecommitdiffstats
path: root/LibOVR/Src/OVR_OSX_DeviceManager.cpp
diff options
context:
space:
mode:
authorSven Gothel <[email protected]>2015-03-21 21:19:34 +0100
committerSven Gothel <[email protected]>2015-03-21 21:19:34 +0100
commite490c3c7f7bb5461cfa78a214827aa534fb43a3e (patch)
treeb86b0291ef529ec6b75cc548d73599fa9c283cd6 /LibOVR/Src/OVR_OSX_DeviceManager.cpp
parent05bb4364bfd9930fb1902efec86446ef035ee07a (diff)
Bump OculusVR RIFT SDK to 0.4.4
Diffstat (limited to 'LibOVR/Src/OVR_OSX_DeviceManager.cpp')
-rw-r--r--LibOVR/Src/OVR_OSX_DeviceManager.cpp360
1 files changed, 0 insertions, 360 deletions
diff --git a/LibOVR/Src/OVR_OSX_DeviceManager.cpp b/LibOVR/Src/OVR_OSX_DeviceManager.cpp
deleted file mode 100644
index 078936a..0000000
--- a/LibOVR/Src/OVR_OSX_DeviceManager.cpp
+++ /dev/null
@@ -1,360 +0,0 @@
-/************************************************************************************
-
-Filename : OVR_OSX_DeviceManager.cpp
-Content : OSX specific DeviceManager implementation.
-Created : March 14, 2013
-Authors : Lee Cooper
-
-Copyright : Copyright 2014 Oculus VR, Inc. All Rights reserved.
-
-Licensed under the Oculus VR Rift SDK License Version 3.1 (the "License");
-you may not use the Oculus VR Rift SDK except in compliance with the License,
-which is provided at the time of installation or download, or which
-otherwise accompanies this software in either electronic or hard copy form.
-
-You may obtain a copy of the License at
-
-http://www.oculusvr.com/licenses/LICENSE-3.1
-
-Unless required by applicable law or agreed to in writing, the Oculus VR SDK
-distributed under the License is distributed on an "AS IS" BASIS,
-WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-See the License for the specific language governing permissions and
-limitations under the License.
-
-*************************************************************************************/
-
-#include "OVR_OSX_DeviceManager.h"
-
-// Sensor & HMD Factories
-#include "OVR_LatencyTestImpl.h"
-#include "OVR_SensorImpl.h"
-#include "OVR_OSX_HMDDevice.h"
-#include "OVR_OSX_HIDDevice.h"
-
-#include "Kernel/OVR_Timer.h"
-#include "Kernel/OVR_Std.h"
-#include "Kernel/OVR_Log.h"
-
-#include <IOKit/hid/IOHIDManager.h>
-#include <IOKit/hid/IOHIDKeys.h>
-
-
-namespace OVR { namespace OSX {
-
-//-------------------------------------------------------------------------------------
-// **** OSX::DeviceManager
-
-DeviceManager::DeviceManager()
-{
-}
-
-DeviceManager::~DeviceManager()
-{
- OVR_DEBUG_LOG(("OSX::DeviceManager::~DeviceManager was called"));
-}
-
-bool DeviceManager::Initialize(DeviceBase*)
-{
- if (!DeviceManagerImpl::Initialize(0))
- return false;
-
- // Start the background thread.
- pThread = *new DeviceManagerThread();
- if (!pThread || !pThread->Start())
- return false;
-
- // Wait for the thread to be fully up and running.
- pThread->StartupEvent.Wait();
-
- // Do this now that we know the thread's run loop.
- HidDeviceManager = *HIDDeviceManager::CreateInternal(this);
-
- CGDisplayRegisterReconfigurationCallback(displayReconfigurationCallBack, this);
-
- pCreateDesc->pDevice = this;
- LogText("OVR::DeviceManager - initialized.\n");
-
- return true;
-}
-
-void DeviceManager::Shutdown()
-{
- LogText("OVR::DeviceManager - shutting down.\n");
-
- CGDisplayRemoveReconfigurationCallback(displayReconfigurationCallBack, this);
-
- // Set Manager shutdown marker variable; this prevents
- // any existing DeviceHandle objects from accessing device.
- pCreateDesc->pLock->pManager = 0;
-
- // Push for thread shutdown *WITH NO WAIT*.
- // This will have the following effect:
- // - Exit command will get enqueued, which will be executed later on the thread itself.
- // - Beyond this point, this DeviceManager object may be deleted by our caller.
- // - Other commands, such as CreateDevice, may execute before ExitCommand, but they will
- // fail gracefully due to pLock->pManager == 0. Future commands can't be enqued
- // after pManager is null.
- // - Once ExitCommand executes, ThreadCommand::Run loop will exit and release the last
- // reference to the thread object.
- pThread->Shutdown();
- pThread.Clear();
-
- DeviceManagerImpl::Shutdown();
-}
-
-ThreadCommandQueue* DeviceManager::GetThreadQueue()
-{
- return pThread;
-}
-
-ThreadId DeviceManager::GetThreadId() const
-{
- return pThread->GetThreadId();
-}
-
-bool DeviceManager::GetDeviceInfo(DeviceInfo* info) const
-{
- if ((info->InfoClassType != Device_Manager) &&
- (info->InfoClassType != Device_None))
- return false;
-
- info->Type = Device_Manager;
- info->Version = 0;
- info->ProductName = "DeviceManager";
- info->Manufacturer = "Oculus VR, Inc.";
- return true;
-}
-
-DeviceEnumerator<> DeviceManager::EnumerateDevicesEx(const DeviceEnumerationArgs& args)
-{
- // TBD: Can this be avoided in the future, once proper device notification is in place?
- pThread->PushCall((DeviceManagerImpl*)this,
- &DeviceManager::EnumerateAllFactoryDevices, true);
-
- return DeviceManagerImpl::EnumerateDevicesEx(args);
-}
-
-void DeviceManager::displayReconfigurationCallBack (CGDirectDisplayID display,
- CGDisplayChangeSummaryFlags flags,
- void *userInfo)
-{
- DeviceManager* manager = reinterpret_cast<DeviceManager*>(userInfo);
- OVR_UNUSED(manager);
-
- if (flags & kCGDisplayAddFlag)
- {
- LogText("Display Added, id = %d\n", int(display));
- manager->EnumerateDevices<HMDDevice>();
- }
- else if (flags & kCGDisplayRemoveFlag)
- {
- LogText("Display Removed, id = %d\n", int(display));
- manager->EnumerateDevices<HMDDevice>();
- }
-}
-
-//-------------------------------------------------------------------------------------
-// ***** DeviceManager Thread
-
-DeviceManagerThread::DeviceManagerThread()
- : Thread(ThreadStackSize)
-{
-}
-
-DeviceManagerThread::~DeviceManagerThread()
-{
-}
-
-int DeviceManagerThread::Run()
-{
-
- SetThreadName("OVR::DeviceManagerThread");
- LogText("OVR::DeviceManagerThread - running (ThreadId=0x%p).\n", GetThreadId());
-
- // Store out the run loop ref.
- RunLoop = CFRunLoopGetCurrent();
-
- // Create a 'source' to enable us to signal the run loop to process the command queue.
- CFRunLoopSourceContext sourceContext;
- memset(&sourceContext, 0, sizeof(sourceContext));
- sourceContext.version = 0;
- sourceContext.info = this;
- sourceContext.perform = &staticCommandQueueSourceCallback;
-
- CommandQueueSource = CFRunLoopSourceCreate(kCFAllocatorDefault, 0 , &sourceContext);
-
- CFRunLoopAddSource(RunLoop, CommandQueueSource, kCFRunLoopDefaultMode);
-
-
- // Signal to the parent thread that initialization has finished.
- StartupEvent.SetEvent();
-
-
- ThreadCommand::PopBuffer command;
-
- while(!IsExiting())
- {
- // PopCommand will reset event on empty queue.
- if (PopCommand(&command))
- {
- command.Execute();
- }
- else
- {
- SInt32 exitReason = 0;
- do {
-
- UInt32 waitMs = INT_MAX;
-
- // If devices have time-dependent logic registered, get the longest wait
- // allowed based on current ticks.
- if (!TicksNotifiers.IsEmpty())
- {
- double timeSeconds = Timer::GetSeconds();
- unsigned waitAllowed;
-
- for (UPInt j = 0; j < TicksNotifiers.GetSize(); j++)
- {
- waitAllowed = (unsigned)(TicksNotifiers[j]->OnTicks(timeSeconds) * Timer::MsPerSecond);
- if (waitAllowed < (unsigned)waitMs)
- waitMs = waitAllowed;
- }
- }
-
- // Enter blocking run loop. We may continue until we timeout in which
- // case it's time to service the ticks. Or if commands arrive in the command
- // queue then the source callback will call 'CFRunLoopStop' causing this
- // to return.
- CFTimeInterval blockInterval = 0.001 * (double) waitMs;
- exitReason = CFRunLoopRunInMode(kCFRunLoopDefaultMode, blockInterval, false);
-
- if (exitReason == kCFRunLoopRunFinished)
- {
- // Maybe this will occur during shutdown?
- break;
- }
- else if (exitReason == kCFRunLoopRunStopped )
- {
- // Commands need processing or we're being shutdown.
- break;
- }
- else if (exitReason == kCFRunLoopRunTimedOut)
- {
- // Timed out so that we can service our ticks callbacks.
- continue;
- }
- else if (exitReason == kCFRunLoopRunHandledSource)
- {
- // Should never occur since the last param when we call
- // 'CFRunLoopRunInMode' is false.
- OVR_ASSERT(false);
- break;
- }
- else
- {
- OVR_ASSERT_LOG(false, ("CFRunLoopRunInMode returned unexpected code"));
- break;
- }
- }
- while(true);
- }
- }
-
-
- CFRunLoopRemoveSource(RunLoop, CommandQueueSource, kCFRunLoopDefaultMode);
- CFRelease(CommandQueueSource);
-
- LogText("OVR::DeviceManagerThread - exiting (ThreadId=0x%p).\n", GetThreadId());
-
- return 0;
-}
-
-void DeviceManagerThread::staticCommandQueueSourceCallback(void* pContext)
-{
- DeviceManagerThread* pThread = (DeviceManagerThread*) pContext;
- pThread->commandQueueSourceCallback();
-}
-
-void DeviceManagerThread::commandQueueSourceCallback()
-{
- CFRunLoopStop(RunLoop);
-}
-
-bool DeviceManagerThread::AddTicksNotifier(Notifier* notify)
-{
- TicksNotifiers.PushBack(notify);
- return true;
-}
-
-bool DeviceManagerThread::RemoveTicksNotifier(Notifier* notify)
-{
- for (UPInt i = 0; i < TicksNotifiers.GetSize(); i++)
- {
- if (TicksNotifiers[i] == notify)
- {
- TicksNotifiers.RemoveAt(i);
- return true;
- }
- }
- return false;
-}
-
-void DeviceManagerThread::Shutdown()
-{
- // Push for thread shutdown *WITH NO WAIT*.
- // This will have the following effect:
- // - Exit command will get enqueued, which will be executed later on the thread itself.
- // - Beyond this point, this DeviceManager object may be deleted by our caller.
- // - Other commands, such as CreateDevice, may execute before ExitCommand, but they will
- // fail gracefully due to pLock->pManager == 0. Future commands can't be enqued
- // after pManager is null.
- // - Once ExitCommand executes, ThreadCommand::Run loop will exit and release the last
- // reference to the thread object.
- PushExitCommand(false);
-
- // make sure CFRunLoopRunInMode is woken up
- CFRunLoopSourceSignal(CommandQueueSource);
- CFRunLoopWakeUp(RunLoop);
-}
-
-} // namespace OSX
-
-
-//-------------------------------------------------------------------------------------
-// ***** Creation
-
-// Creates a new DeviceManager and initializes OVR.
-DeviceManager* DeviceManager::Create()
-{
-
- if (!System::IsInitialized())
- {
- // Use custom message, since Log is not yet installed.
- OVR_DEBUG_STATEMENT(Log::GetDefaultLog()->
- LogMessage(Log_Debug, "DeviceManager::Create failed - OVR::System not initialized"); );
- return 0;
- }
-
- Ptr<OSX::DeviceManager> manager = *new OSX::DeviceManager;
-
- if (manager)
- {
- if (manager->Initialize(0))
- {
- manager->AddFactory(&LatencyTestDeviceFactory::GetInstance());
- manager->AddFactory(&SensorDeviceFactory::GetInstance());
- manager->AddFactory(&OSX::HMDDeviceFactory::GetInstance());
-
- manager->AddRef();
- }
- else
- {
- manager.Clear();
- }
- }
-
- return manager.GetPtr();
-}
-
-} // namespace OVR