diff options
author | Brad Davis <[email protected]> | 2014-07-24 16:47:31 -0700 |
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committer | Brad Davis <[email protected]> | 2014-07-24 16:47:31 -0700 |
commit | 0f49ce8fc6aa54224e4c0d6fda8c4527ad39cce1 (patch) | |
tree | da07ebc6a7f75185bda857dd5f1c34710b416a93 /LibOVR/Src/Util/Util_LongPollThread.h | |
parent | ca79271759ff7eecd22ec5c4db438370fe51d687 (diff) |
0.4 Win-Beta0.4.0
Diffstat (limited to 'LibOVR/Src/Util/Util_LongPollThread.h')
-rw-r--r-- | LibOVR/Src/Util/Util_LongPollThread.h | 72 |
1 files changed, 72 insertions, 0 deletions
diff --git a/LibOVR/Src/Util/Util_LongPollThread.h b/LibOVR/Src/Util/Util_LongPollThread.h new file mode 100644 index 0000000..5183e2f --- /dev/null +++ b/LibOVR/Src/Util/Util_LongPollThread.h @@ -0,0 +1,72 @@ +/************************************************************************************ + +Filename : Util_LongPollThread.h +Content : Allows us to do all long polling tasks from a single thread to minimize deadlock risk +Created : June 30, 2013 +Authors : Chris Taylor + +Copyright : Copyright 2014 Oculus VR, Inc. All Rights reserved. + +Licensed under the Oculus VR Rift SDK License Version 3.1 (the "License"); +you may not use the Oculus VR Rift SDK except in compliance with the License, +which is provided at the time of installation or download, or which +otherwise accompanies this software in either electronic or hard copy form. + +You may obtain a copy of the License at + +http://www.oculusvr.com/licenses/LICENSE-3.1 + +Unless required by applicable law or agreed to in writing, the Oculus VR SDK +distributed under the License is distributed on an "AS IS" BASIS, +WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +See the License for the specific language governing permissions and +limitations under the License. + +*************************************************************************************/ + +#ifndef OVR_Util_LongPollThread_h +#define OVR_Util_LongPollThread_h + +#include "../Kernel/OVR_Timer.h" +#include "../Kernel/OVR_Atomic.h" +#include "../Kernel/OVR_Allocator.h" +#include "../Kernel/OVR_String.h" +#include "../Kernel/OVR_System.h" +#include "../Kernel/OVR_Threads.h" +#include "../Kernel/OVR_Observer.h" + +namespace OVR { namespace Util { + + +//----------------------------------------------------------------------------- +// LongPollThread + +// This thread runs long-polling subsystems that wake up every second or so +// The motivation is to reduce the number of threads that are running to minimize the risk of deadlock +class LongPollThread : public Thread, public SystemSingletonBase<LongPollThread> +{ + OVR_DECLARE_SINGLETON(LongPollThread); + virtual void OnThreadDestroy(); + +public: + typedef Delegate0<void> PollFunc; + static const int WakeupInterval = 1000; // milliseconds + + void AddPollFunc(Observer<PollFunc>* func); + + void Wake(); + +protected: + ObserverScope<PollFunc> PollSubject; + + bool Terminated; + Event WakeEvent; + void fireTermination(); + + virtual int Run(); +}; + + +}} // namespace OVR::Util + +#endif // OVR_Util_LongPollThread_h |