diff options
author | Brad Davis <[email protected]> | 2014-04-14 21:25:09 -0700 |
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committer | Brad Davis <[email protected]> | 2014-04-14 21:25:09 -0700 |
commit | 07d0f4d0bbf3477ac6a9584f726e8ec6ab285707 (patch) | |
tree | 1854d0c690eff32e77b137567c88a52d56d8b660 /Samples/CommonSrc/Platform/Gamepad.h | |
parent | f28388ff2af14b56ef2d973b2f4f9da021716d4c (diff) |
Adding windows 0.3.1 SDK
Diffstat (limited to 'Samples/CommonSrc/Platform/Gamepad.h')
-rw-r--r-- | Samples/CommonSrc/Platform/Gamepad.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/Samples/CommonSrc/Platform/Gamepad.h b/Samples/CommonSrc/Platform/Gamepad.h index f32effc..95cff10 100644 --- a/Samples/CommonSrc/Platform/Gamepad.h +++ b/Samples/CommonSrc/Platform/Gamepad.h @@ -5,7 +5,7 @@ Content : Cross platform Gamepad interface. Created : May 6, 2013 Authors : Lee Cooper -Copyright : Copyright 2013 Oculus VR, Inc. All Rights reserved. +Copyright : Copyright 2012 Oculus VR, Inc. All Rights reserved. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. @@ -75,7 +75,7 @@ struct GamepadState { return !(*this == b); } - void Debug() + void Debug() const { OVR_DEBUG_LOG(("Buttons:0x%4x LX:%.2f LY:%.2f RX:%.2f RY:%.2f LT:%.2f RT:%.2f", Buttons, LX, LY, RX, RY, LT, RT)); } |