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author | Brad Davis <[email protected]> | 2013-08-17 20:20:40 -0700 |
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committer | Brad Davis <[email protected]> | 2013-08-17 22:15:49 -0700 |
commit | b7881820101f4a62f4c18b8dde8c03d4dc23f3ac (patch) | |
tree | 1999c5ef6c1f48891f0ee777d3df08fa364f0534 /Samples/CommonSrc/Platform/OSX_Gamepad.cpp | |
parent | 0014a4c5182dcb951b279648c668559ce3e5f54b (diff) |
Adding windows 0.2.4 changes
Diffstat (limited to 'Samples/CommonSrc/Platform/OSX_Gamepad.cpp')
-rw-r--r-- | Samples/CommonSrc/Platform/OSX_Gamepad.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/Samples/CommonSrc/Platform/OSX_Gamepad.cpp b/Samples/CommonSrc/Platform/OSX_Gamepad.cpp index 96219e4..934319b 100644 --- a/Samples/CommonSrc/Platform/OSX_Gamepad.cpp +++ b/Samples/CommonSrc/Platform/OSX_Gamepad.cpp @@ -204,6 +204,7 @@ void GamepadManager::onDeviceValueChanged(IOHIDValueRef value) int vendorID = getIntDeviceProperty(device, CFSTR(kIOHIDVendorIDKey)); int productID = getIntDeviceProperty(device, CFSTR(kIOHIDProductIDKey)); + OVR_UNUSED(productID); uint32_t usagePage = IOHIDElementGetUsagePage(element); uint32_t usage = IOHIDElementGetUsage(element); |