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authorBrad Davis <[email protected]>2013-07-03 09:16:03 -0700
committerBrad Davis <[email protected]>2013-07-03 09:16:03 -0700
commitd46694c91c2bec4eb1e282c0c0101e6dab26e082 (patch)
treeeb5fba71edf1aedc0d6af9406881004289433b20 /Samples/CommonSrc/Platform/OSX_WavPlayer.cpp
parent7fa8be4bc565adc9911c95c814480cc48bf2d13c (diff)
SDK 0.2.3
Diffstat (limited to 'Samples/CommonSrc/Platform/OSX_WavPlayer.cpp')
-rw-r--r--Samples/CommonSrc/Platform/OSX_WavPlayer.cpp484
1 files changed, 242 insertions, 242 deletions
diff --git a/Samples/CommonSrc/Platform/OSX_WavPlayer.cpp b/Samples/CommonSrc/Platform/OSX_WavPlayer.cpp
index 6119888..a6cb937 100644
--- a/Samples/CommonSrc/Platform/OSX_WavPlayer.cpp
+++ b/Samples/CommonSrc/Platform/OSX_WavPlayer.cpp
@@ -1,242 +1,242 @@
-/************************************************************************************
-
-Filename : WavPlayer_OSX.cpp
-Content : An Apple OSX audio handler.
-Created : March 5, 2013
-Authors : Robotic Arm Software - Peter Hoff, Dan Goodman, Bryan Croteau
-
-Copyright : Copyright 2013 Oculus VR, Inc. All Rights reserved.
-
-Use of this software is subject to the terms of the Oculus LLC license
-agreement provided at the time of installation or download, or which
-otherwise accompanies this software in either electronic or hard copy form.
-
-************************************************************************************/
-
-#include "OSX_WavPlayer.h"
-
-namespace OVR { namespace Platform { namespace OSX {
-
-WavPlayer::WavPlayer(const char* fileName)
-{
- FileName = fileName;
-}
-
-bool WavPlayer::isDataChunk(unsigned char* buffer, int index)
-{
- unsigned char a = buffer[index];
- unsigned char b = buffer[index + 1];
- unsigned char c = buffer[index + 2];
- unsigned char d = buffer[index + 3];
- return (a == 'D' || a == 'd') && (b == 'A' || b == 'a') &&
- (c == 'T' || c == 't') && (d == 'A' || d == 'a');
-}
-
-int WavPlayer::getWord(unsigned char* buffer, int index)
-{
- unsigned char a = buffer[index];
- unsigned char b = buffer[index + 1];
- unsigned char c = buffer[index + 2];
- unsigned char d = buffer[index + 3];
- int result = 0;
- result |= a;
- result |= b << 8;
- result |= c << 16;
- result |= d << 24;
- return result;
-}
-
-short WavPlayer::getHalf(unsigned char* buffer, int index)
-{
- unsigned char a = buffer[index];
- unsigned char b = buffer[index + 1];
- short result = 0;
- result |= a;
- result |= b << 8;
- return result;
-}
-
-void *WavPlayer::LoadPCM(const char *filename, unsigned long *len)
-{
- FILE *file;
- struct stat s;
- void *pcm;
-
- if(stat(filename, &s))
- {
- return NULL;
- }
- *len = s.st_size;
- pcm = (void *) malloc(s.st_size);
- if(!pcm)
- {
- return NULL;
- }
- file = fopen(filename, "rb");
- if(!file)
- {
- free(pcm);
- return NULL;
- }
- fread(pcm, s.st_size, 1, file);
- fclose(file);
- return pcm;
-}
-
-int WavPlayer::PlayBuffer(void *pcmbuffer, unsigned long len)
-{
- AQCallbackStruct aqc;
- UInt32 err, bufferSize;
- int i;
-
- aqc.DataFormat.mSampleRate = SampleRate;
- aqc.DataFormat.mFormatID = kAudioFormatLinearPCM;
- if(BitsPerSample == 16)
- {
- aqc.DataFormat.mFormatFlags = kLinearPCMFormatFlagIsSignedInteger
- | kAudioFormatFlagIsPacked;
- }
- aqc.DataFormat.mBytesPerPacket = NumChannels * (BitsPerSample / 8);
- aqc.DataFormat.mFramesPerPacket = 1;
- aqc.DataFormat.mBytesPerFrame = NumChannels * (BitsPerSample / 8);
- aqc.DataFormat.mChannelsPerFrame = NumChannels;
- aqc.DataFormat.mBitsPerChannel = BitsPerSample;
- aqc.FrameCount = SampleRate / 60;
- aqc.SampleLen = (UInt32)(len);
- aqc.PlayPtr = 0;
- aqc.PCMBuffer = static_cast<unsigned char*>(pcmbuffer);
-
- err = AudioQueueNewOutput(&aqc.DataFormat,
- aqBufferCallback,
- &aqc,
- NULL,
- kCFRunLoopCommonModes,
- 0,
- &aqc.Queue);
- if(err)
- {
- return err;
- }
-
- aqc.FrameCount = SampleRate / 60;
- bufferSize = aqc.FrameCount * aqc.DataFormat.mBytesPerPacket;
-
- for(i = 0; i < AUDIO_BUFFERS; i++)
- {
- err = AudioQueueAllocateBuffer(aqc.Queue, bufferSize,
- &aqc.Buffers[i]);
- if(err)
- {
- return err;
- }
- aqBufferCallback(&aqc, aqc.Queue, aqc.Buffers[i]);
- }
-
- err = AudioQueueStart(aqc.Queue, NULL);
- if(err)
- {
- return err;
- }
-
- while(true)
- {
- }
- sleep(1);
- return 0;
-}
-
-void WavPlayer::aqBufferCallback(void *in, AudioQueueRef inQ, AudioQueueBufferRef outQB)
-{
- AQCallbackStruct *aqc;
- unsigned char *coreAudioBuffer;
-
- aqc = (AQCallbackStruct *) in;
- coreAudioBuffer = (unsigned char*) outQB->mAudioData;
-
- printf("Sync: %u / %u\n", aqc->PlayPtr, aqc->SampleLen);
-
- if(aqc->FrameCount > 0)
- {
- outQB->mAudioDataByteSize = aqc->DataFormat.mBytesPerFrame * aqc->FrameCount;
- for(int i = 0; i < aqc->FrameCount * aqc->DataFormat.mBytesPerFrame; i++)
- {
- if(aqc->PlayPtr > aqc->SampleLen)
- {
- aqc->PlayPtr = 0;
- i = 0;
- }
- coreAudioBuffer[i] = aqc->PCMBuffer[aqc->PlayPtr];
- aqc->PlayPtr++;
- }
- AudioQueueEnqueueBuffer(inQ, outQB, 0, NULL);
- }
-}
-
-int WavPlayer::PlayAudio()
-{
- unsigned long len;
- void *pcmbuffer;
- int ret;
-
- pcmbuffer = LoadPCM(FileName, &len);
- if(!pcmbuffer)
- {
- fprintf(stderr, "%s: %s\n", FileName, strerror(errno));
- exit(EXIT_FAILURE);
- }
-
- unsigned char* bytes = (unsigned char*)pcmbuffer;
- int index = 0;
-
- // 'RIFF'
- getWord(bytes, index);
- index += 4;
- // int Length
- getWord(bytes, index);
- index += 4;
- // 'WAVE'
- getWord(bytes, index);
- index += 4;
- // 'fmt '
- getWord(bytes, index);
- index += 4;
-
- // int Format Length
- int fmtLen = getWord(bytes, index);
- index += 4;
- AudioFormat = getHalf(bytes, index);
- index += 2;
- NumChannels = getHalf(bytes, index);
- index += 2;
- SampleRate = getWord(bytes, index);
- index += 4;
- ByteRate = getWord(bytes, index);
- index += 4;
- BlockAlign = getHalf(bytes, index);
- index += 2;
- BitsPerSample = getHalf(bytes, index);
- index += 2;
- index += fmtLen - 16;
- while(!isDataChunk(bytes, index))
- {
- // Any Chunk
- getWord(bytes, index);
- index += 4;
- // Any Chunk Length
- int anyChunkLen = getWord(bytes, index);
- index += 4 + anyChunkLen;
- }
- // 'data'
- getWord(bytes, index);
- index += 4;
- // int Data Length
- unsigned long dataLen = getWord(bytes, index);
- index += 4;
- unsigned char* target = &bytes[index];
-
- ret = PlayBuffer((void *)target, dataLen);
- free(pcmbuffer);
- return ret;
-}
-
-}}}
+/************************************************************************************
+
+Filename : WavPlayer_OSX.cpp
+Content : An Apple OSX audio handler.
+Created : March 5, 2013
+Authors : Robotic Arm Software - Peter Hoff, Dan Goodman, Bryan Croteau
+
+Copyright : Copyright 2013 Oculus VR, Inc. All Rights reserved.
+
+Use of this software is subject to the terms of the Oculus LLC license
+agreement provided at the time of installation or download, or which
+otherwise accompanies this software in either electronic or hard copy form.
+
+************************************************************************************/
+
+#include "OSX_WavPlayer.h"
+
+namespace OVR { namespace Platform { namespace OSX {
+
+WavPlayer::WavPlayer(const char* fileName)
+{
+ FileName = fileName;
+}
+
+bool WavPlayer::isDataChunk(unsigned char* buffer, int index)
+{
+ unsigned char a = buffer[index];
+ unsigned char b = buffer[index + 1];
+ unsigned char c = buffer[index + 2];
+ unsigned char d = buffer[index + 3];
+ return (a == 'D' || a == 'd') && (b == 'A' || b == 'a') &&
+ (c == 'T' || c == 't') && (d == 'A' || d == 'a');
+}
+
+int WavPlayer::getWord(unsigned char* buffer, int index)
+{
+ unsigned char a = buffer[index];
+ unsigned char b = buffer[index + 1];
+ unsigned char c = buffer[index + 2];
+ unsigned char d = buffer[index + 3];
+ int result = 0;
+ result |= a;
+ result |= b << 8;
+ result |= c << 16;
+ result |= d << 24;
+ return result;
+}
+
+short WavPlayer::getHalf(unsigned char* buffer, int index)
+{
+ unsigned char a = buffer[index];
+ unsigned char b = buffer[index + 1];
+ short result = 0;
+ result |= a;
+ result |= b << 8;
+ return result;
+}
+
+void *WavPlayer::LoadPCM(const char *filename, unsigned long *len)
+{
+ FILE *file;
+ struct stat s;
+ void *pcm;
+
+ if(stat(filename, &s))
+ {
+ return NULL;
+ }
+ *len = s.st_size;
+ pcm = (void *) malloc(s.st_size);
+ if(!pcm)
+ {
+ return NULL;
+ }
+ file = fopen(filename, "rb");
+ if(!file)
+ {
+ free(pcm);
+ return NULL;
+ }
+ fread(pcm, s.st_size, 1, file);
+ fclose(file);
+ return pcm;
+}
+
+int WavPlayer::PlayBuffer(void *pcmbuffer, unsigned long len)
+{
+ AQCallbackStruct aqc;
+ UInt32 err, bufferSize;
+ int i;
+
+ aqc.DataFormat.mSampleRate = SampleRate;
+ aqc.DataFormat.mFormatID = kAudioFormatLinearPCM;
+ if(BitsPerSample == 16)
+ {
+ aqc.DataFormat.mFormatFlags = kLinearPCMFormatFlagIsSignedInteger
+ | kAudioFormatFlagIsPacked;
+ }
+ aqc.DataFormat.mBytesPerPacket = NumChannels * (BitsPerSample / 8);
+ aqc.DataFormat.mFramesPerPacket = 1;
+ aqc.DataFormat.mBytesPerFrame = NumChannels * (BitsPerSample / 8);
+ aqc.DataFormat.mChannelsPerFrame = NumChannels;
+ aqc.DataFormat.mBitsPerChannel = BitsPerSample;
+ aqc.FrameCount = SampleRate / 60;
+ aqc.SampleLen = (UInt32)(len);
+ aqc.PlayPtr = 0;
+ aqc.PCMBuffer = static_cast<unsigned char*>(pcmbuffer);
+
+ err = AudioQueueNewOutput(&aqc.DataFormat,
+ aqBufferCallback,
+ &aqc,
+ NULL,
+ kCFRunLoopCommonModes,
+ 0,
+ &aqc.Queue);
+ if(err)
+ {
+ return err;
+ }
+
+ aqc.FrameCount = SampleRate / 60;
+ bufferSize = aqc.FrameCount * aqc.DataFormat.mBytesPerPacket;
+
+ for(i = 0; i < AUDIO_BUFFERS; i++)
+ {
+ err = AudioQueueAllocateBuffer(aqc.Queue, bufferSize,
+ &aqc.Buffers[i]);
+ if(err)
+ {
+ return err;
+ }
+ aqBufferCallback(&aqc, aqc.Queue, aqc.Buffers[i]);
+ }
+
+ err = AudioQueueStart(aqc.Queue, NULL);
+ if(err)
+ {
+ return err;
+ }
+
+ while(true)
+ {
+ }
+ sleep(1);
+ return 0;
+}
+
+void WavPlayer::aqBufferCallback(void *in, AudioQueueRef inQ, AudioQueueBufferRef outQB)
+{
+ AQCallbackStruct *aqc;
+ unsigned char *coreAudioBuffer;
+
+ aqc = (AQCallbackStruct *) in;
+ coreAudioBuffer = (unsigned char*) outQB->mAudioData;
+
+ printf("Sync: %u / %u\n", aqc->PlayPtr, aqc->SampleLen);
+
+ if(aqc->FrameCount > 0)
+ {
+ outQB->mAudioDataByteSize = aqc->DataFormat.mBytesPerFrame * aqc->FrameCount;
+ for(int i = 0; i < aqc->FrameCount * aqc->DataFormat.mBytesPerFrame; i++)
+ {
+ if(aqc->PlayPtr > aqc->SampleLen)
+ {
+ aqc->PlayPtr = 0;
+ i = 0;
+ }
+ coreAudioBuffer[i] = aqc->PCMBuffer[aqc->PlayPtr];
+ aqc->PlayPtr++;
+ }
+ AudioQueueEnqueueBuffer(inQ, outQB, 0, NULL);
+ }
+}
+
+int WavPlayer::PlayAudio()
+{
+ unsigned long len;
+ void *pcmbuffer;
+ int ret;
+
+ pcmbuffer = LoadPCM(FileName, &len);
+ if(!pcmbuffer)
+ {
+ fprintf(stderr, "%s: %s\n", FileName, strerror(errno));
+ exit(EXIT_FAILURE);
+ }
+
+ unsigned char* bytes = (unsigned char*)pcmbuffer;
+ int index = 0;
+
+ // 'RIFF'
+ getWord(bytes, index);
+ index += 4;
+ // int Length
+ getWord(bytes, index);
+ index += 4;
+ // 'WAVE'
+ getWord(bytes, index);
+ index += 4;
+ // 'fmt '
+ getWord(bytes, index);
+ index += 4;
+
+ // int Format Length
+ int fmtLen = getWord(bytes, index);
+ index += 4;
+ AudioFormat = getHalf(bytes, index);
+ index += 2;
+ NumChannels = getHalf(bytes, index);
+ index += 2;
+ SampleRate = getWord(bytes, index);
+ index += 4;
+ ByteRate = getWord(bytes, index);
+ index += 4;
+ BlockAlign = getHalf(bytes, index);
+ index += 2;
+ BitsPerSample = getHalf(bytes, index);
+ index += 2;
+ index += fmtLen - 16;
+ while(!isDataChunk(bytes, index))
+ {
+ // Any Chunk
+ getWord(bytes, index);
+ index += 4;
+ // Any Chunk Length
+ int anyChunkLen = getWord(bytes, index);
+ index += 4 + anyChunkLen;
+ }
+ // 'data'
+ getWord(bytes, index);
+ index += 4;
+ // int Data Length
+ unsigned long dataLen = getWord(bytes, index);
+ index += 4;
+ unsigned char* target = &bytes[index];
+
+ ret = PlayBuffer((void *)target, dataLen);
+ free(pcmbuffer);
+ return ret;
+}
+
+}}}