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author | Brad Davis <[email protected]> | 2014-10-24 12:56:30 -0700 |
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committer | Brad Davis <[email protected]> | 2014-10-24 12:56:30 -0700 |
commit | 496894ecced1b0a4ae5ab176902bbd0f43a31ed1 (patch) | |
tree | 8b7d4be1fc8508253d399d98da6143212ceb8f3c /Samples/CommonSrc/Render/Render_Font.h | |
parent | 911239601768bacf9420ab9cfeffed7e861844ac (diff) |
Updating to 0.4.3 SDK0.4.3-official
Diffstat (limited to 'Samples/CommonSrc/Render/Render_Font.h')
-rw-r--r-- | Samples/CommonSrc/Render/Render_Font.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Samples/CommonSrc/Render/Render_Font.h b/Samples/CommonSrc/Render/Render_Font.h index 3201b68..2e44e5d 100644 --- a/Samples/CommonSrc/Render/Render_Font.h +++ b/Samples/CommonSrc/Render/Render_Font.h @@ -5,7 +5,7 @@ Content : Font data structure used by renderer Created : September, 2012 Authors : Andrew Reisse -Copyright : Copyright 2012 Oculus VR, Inc. All Rights reserved. +Copyright : Copyright 2012 Oculus VR, LLC All Rights reserved. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. |