diff options
author | Brad Davis <[email protected]> | 2014-04-14 21:25:09 -0700 |
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committer | Brad Davis <[email protected]> | 2014-04-14 21:25:09 -0700 |
commit | 07d0f4d0bbf3477ac6a9584f726e8ec6ab285707 (patch) | |
tree | 1854d0c690eff32e77b137567c88a52d56d8b660 /Samples/OculusRoomTiny/OculusRoomModel.cpp | |
parent | f28388ff2af14b56ef2d973b2f4f9da021716d4c (diff) |
Adding windows 0.3.1 SDK
Diffstat (limited to 'Samples/OculusRoomTiny/OculusRoomModel.cpp')
-rw-r--r-- | Samples/OculusRoomTiny/OculusRoomModel.cpp | 8 |
1 files changed, 2 insertions, 6 deletions
diff --git a/Samples/OculusRoomTiny/OculusRoomModel.cpp b/Samples/OculusRoomTiny/OculusRoomModel.cpp index e12751a..f425be0 100644 --- a/Samples/OculusRoomTiny/OculusRoomModel.cpp +++ b/Samples/OculusRoomTiny/OculusRoomModel.cpp @@ -4,7 +4,7 @@ Filename : OculusRoomModel.cpp Content : Creates a simple room scene from hard-coded geometry Created : October 4, 2012 -Copyright : Copyright 2012-2013 Oculus, Inc. All Rights reserved. +Copyright : Copyright 2012 Oculus, Inc. All Rights reserved. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. @@ -20,11 +20,7 @@ limitations under the License. *************************************************************************************/ -#include "RenderTiny_Device.h" - -using namespace OVR; -using namespace OVR::RenderTiny; - +#include "RenderTiny_D3D11_Device.h" //------------------------------------------------------------------------------------- // ***** Room Model |