diff options
author | Brad Davis <[email protected]> | 2014-04-14 21:25:09 -0700 |
---|---|---|
committer | Brad Davis <[email protected]> | 2014-04-14 21:25:09 -0700 |
commit | 07d0f4d0bbf3477ac6a9584f726e8ec6ab285707 (patch) | |
tree | 1854d0c690eff32e77b137567c88a52d56d8b660 /Samples/OculusRoomTiny/Projects/Win/VS2010 | |
parent | f28388ff2af14b56ef2d973b2f4f9da021716d4c (diff) |
Adding windows 0.3.1 SDK
Diffstat (limited to 'Samples/OculusRoomTiny/Projects/Win/VS2010')
-rw-r--r-- | Samples/OculusRoomTiny/Projects/Win/VS2010/OculusRoomTiny.vcxproj | 189 | ||||
-rw-r--r-- | Samples/OculusRoomTiny/Projects/Win/VS2010/OculusRoomTiny.vcxproj.filters | 26 |
2 files changed, 215 insertions, 0 deletions
diff --git a/Samples/OculusRoomTiny/Projects/Win/VS2010/OculusRoomTiny.vcxproj b/Samples/OculusRoomTiny/Projects/Win/VS2010/OculusRoomTiny.vcxproj new file mode 100644 index 0000000..d6bb3e7 --- /dev/null +++ b/Samples/OculusRoomTiny/Projects/Win/VS2010/OculusRoomTiny.vcxproj @@ -0,0 +1,189 @@ +<?xml version="1.0" encoding="utf-8"?> +<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> + <ItemGroup Label="ProjectConfigurations"> + <ProjectConfiguration Include="Debug|Win32"> + <Configuration>Debug</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Debug|x64"> + <Configuration>Debug</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Release|Win32"> + <Configuration>Release</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Release|x64"> + <Configuration>Release</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + </ItemGroup> + <PropertyGroup Label="Globals"> + <ProjectGuid>{6C6ECAC4-DB5C-4301-8371-9C7CC8C623C2}</ProjectGuid> + <Keyword>Win32Proj</Keyword> + <RootNamespace>OculusRoomTiny</RootNamespace> + <ProjectName>OculusRoomTiny</ProjectName> + </PropertyGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> + <ConfigurationType>Application</ConfigurationType> + <UseDebugLibraries>true</UseDebugLibraries> + <CharacterSet>Unicode</CharacterSet> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration"> + <ConfigurationType>Application</ConfigurationType> + <UseDebugLibraries>true</UseDebugLibraries> + <CharacterSet>Unicode</CharacterSet> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> + <ConfigurationType>Application</ConfigurationType> + <UseDebugLibraries>false</UseDebugLibraries> + <WholeProgramOptimization>true</WholeProgramOptimization> + <CharacterSet>Unicode</CharacterSet> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration"> + <ConfigurationType>Application</ConfigurationType> + <UseDebugLibraries>false</UseDebugLibraries> + <WholeProgramOptimization>true</WholeProgramOptimization> + <CharacterSet>Unicode</CharacterSet> + </PropertyGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> + <ImportGroup Label="ExtensionSettings"> + </ImportGroup> + <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + </ImportGroup> + <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + </ImportGroup> + <PropertyGroup Label="UserMacros" /> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> + <LinkIncremental>true</LinkIncremental> + <IntDir>$(ProjectDir)../../../Obj/Win/VS2010/$(Configuration)/$(PlatformName)/</IntDir> + <OutDir>$(ProjectDir)../../../Bin/Win/VS2010/$(Configuration)/$(PlatformName)/</OutDir> + <TargetName>OculusRoomTiny</TargetName> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> + <LinkIncremental>true</LinkIncremental> + <IntDir>$(ProjectDir)../../../Obj/Win/VS2010/$(Configuration)/$(PlatformName)/</IntDir> + <OutDir>$(ProjectDir)../../../Bin/Win/VS2010/$(Configuration)/$(PlatformName)/</OutDir> + <TargetName>OculusRoomTiny</TargetName> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> + <LinkIncremental>false</LinkIncremental> + <IntDir>$(ProjectDir)../../../Obj/Win/VS2010/$(Configuration)/$(PlatformName)/</IntDir> + <OutDir>$(ProjectDir)../../../Bin/Win/VS2010/$(Configuration)/$(PlatformName)/</OutDir> + <TargetName>OculusRoomTiny</TargetName> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> + <LinkIncremental>false</LinkIncremental> + <IntDir>$(ProjectDir)../../../Obj/Win/VS2010/$(Configuration)/$(PlatformName)/</IntDir> + <OutDir>$(ProjectDir)../../../Bin/Win/VS2010/$(Configuration)/$(PlatformName)/</OutDir> + <TargetName>OculusRoomTiny</TargetName> + </PropertyGroup> + <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> + <ClCompile> + <PrecompiledHeader> + </PrecompiledHeader> + <WarningLevel>Level4</WarningLevel> + <Optimization>Disabled</Optimization> + <PreprocessorDefinitions>OVR_BUILD_DEBUG;WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions> + <AdditionalIncludeDirectories>../../../../../LibOVR/Include;../../../../../LibOVR/Src;$(DXSDK_DIR)/Include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> + <DebugInformationFormat>OldStyle</DebugInformationFormat> + <MultiProcessorCompilation>true</MultiProcessorCompilation> + <MinimalRebuild>false</MinimalRebuild> + <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary> + </ClCompile> + <Link> + <SubSystem>Windows</SubSystem> + <GenerateDebugInformation>true</GenerateDebugInformation> + <AdditionalDependencies>opengl32.lib;libovrd.lib;d3dx11.lib;dxgi.lib;dxguid.lib;d3d10.lib;d3d11.lib;d3dcompiler.lib;winmm.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies> + <AdditionalLibraryDirectories>../../../../../LibOVR/Lib/$(Platform)/VS2010/;$(DXSDK_DIR)/Lib/x86;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> + </Link> + </ItemDefinitionGroup> + <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> + <ClCompile> + <PrecompiledHeader> + </PrecompiledHeader> + <WarningLevel>Level4</WarningLevel> + <Optimization>Disabled</Optimization> + <PreprocessorDefinitions>OVR_BUILD_DEBUG;WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions> + <AdditionalIncludeDirectories>../../../../../LibOVR/Include;../../../../../LibOVR/Src;$(DXSDK_DIR)/Include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> + <DebugInformationFormat>OldStyle</DebugInformationFormat> + <MultiProcessorCompilation>true</MultiProcessorCompilation> + <MinimalRebuild>false</MinimalRebuild> + <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary> + </ClCompile> + <Link> + <SubSystem>Windows</SubSystem> + <GenerateDebugInformation>true</GenerateDebugInformation> + <AdditionalDependencies>opengl32.lib;libovr64d.lib;dxgi.lib;dxguid.lib;d3d10.lib;d3d11.lib;d3dcompiler.lib;winmm.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies> + <AdditionalLibraryDirectories>../../../../../LibOVR/Lib/$(Platform)/VS2010/;$(DXSDK_DIR)/Lib/x64;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> + </Link> + </ItemDefinitionGroup> + <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> + <ClCompile> + <WarningLevel>Level4</WarningLevel> + <PrecompiledHeader> + </PrecompiledHeader> + <Optimization>MaxSpeed</Optimization> + <FunctionLevelLinking>true</FunctionLevelLinking> + <IntrinsicFunctions>true</IntrinsicFunctions> + <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions> + <AdditionalIncludeDirectories>../../../../../LibOVR/Include;../../../../../LibOVR/Src;$(DXSDK_DIR)/Include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> + <RuntimeLibrary>MultiThreaded</RuntimeLibrary> + <MultiProcessorCompilation>true</MultiProcessorCompilation> + <DebugInformationFormat>OldStyle</DebugInformationFormat> + </ClCompile> + <Link> + <SubSystem>Windows</SubSystem> + <GenerateDebugInformation>false</GenerateDebugInformation> + <EnableCOMDATFolding>true</EnableCOMDATFolding> + <OptimizeReferences>true</OptimizeReferences> + <AdditionalLibraryDirectories>../../../../../LibOVR/Lib/$(Platform)/VS2010/;$(DXSDK_DIR)/Lib/x86;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> + <AdditionalDependencies>opengl32.lib;libovr.lib;dxguid.lib;dxgi.lib;d3dx11.lib;d3d10.lib;d3d11.lib;d3dcompiler.lib;winmm.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies> + </Link> + </ItemDefinitionGroup> + <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> + <ClCompile> + <WarningLevel>Level4</WarningLevel> + <PrecompiledHeader> + </PrecompiledHeader> + <Optimization>MaxSpeed</Optimization> + <FunctionLevelLinking>true</FunctionLevelLinking> + <IntrinsicFunctions>true</IntrinsicFunctions> + <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions> + <AdditionalIncludeDirectories>../../../../../LibOVR/Include;../../../../../LibOVR/Src;$(DXSDK_DIR)/Include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> + <RuntimeLibrary>MultiThreaded</RuntimeLibrary> + <MultiProcessorCompilation>true</MultiProcessorCompilation> + <DebugInformationFormat>OldStyle</DebugInformationFormat> + </ClCompile> + <Link> + <SubSystem>Windows</SubSystem> + <GenerateDebugInformation>true</GenerateDebugInformation> + <EnableCOMDATFolding>true</EnableCOMDATFolding> + <OptimizeReferences>true</OptimizeReferences> + <AdditionalLibraryDirectories>../../../../../LibOVR/Lib/$(Platform)/VS2010/;$(DXSDK_DIR)/Lib/x64;../../../../../3rdParty/Point Grey Research/FlyCapture2/lib64;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> + <AdditionalDependencies>opengl32.lib;libovr64.lib;dxgi.lib;dxguid.lib;d3d10.lib;d3d11.lib;d3dcompiler.lib;winmm.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies> + </Link> + </ItemDefinitionGroup> + <ItemGroup> + <ClCompile Include="../../../Win32_DistortionMesh.cpp" /> + <ClCompile Include="../../../OculusRoomModel.cpp" /> + <ClCompile Include="../../../RenderTiny_D3D11_Device.cpp" /> + <ClCompile Include="../../../Win32_OculusRoomTiny.cpp" /> + <ClCompile Include="../../../Win32_OculusRoomTiny_Util.cpp" /> + </ItemGroup> + <ItemGroup> + <ClInclude Include="../../../RenderTiny_D3D11_Device.h" /> + </ItemGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> + <ImportGroup Label="ExtensionTargets"> + </ImportGroup> +</Project>
\ No newline at end of file diff --git a/Samples/OculusRoomTiny/Projects/Win/VS2010/OculusRoomTiny.vcxproj.filters b/Samples/OculusRoomTiny/Projects/Win/VS2010/OculusRoomTiny.vcxproj.filters new file mode 100644 index 0000000..8c02afc --- /dev/null +++ b/Samples/OculusRoomTiny/Projects/Win/VS2010/OculusRoomTiny.vcxproj.filters @@ -0,0 +1,26 @@ +<?xml version="1.0" encoding="utf-8"?> +<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> + <ItemGroup> + <ClCompile Include="../../../OculusRoomModel.cpp"> + <Filter>Util</Filter> + </ClCompile> + <ClCompile Include="../../../Win32_OculusRoomTiny_Util.cpp"> + <Filter>Util</Filter> + </ClCompile> + <ClCompile Include="../../../RenderTiny_D3D11_Device.cpp"> + <Filter>Util</Filter> + </ClCompile> + <ClCompile Include="../../../Win32_DistortionMesh.cpp" /> + <ClCompile Include="../../../Win32_OculusRoomTiny.cpp" /> + </ItemGroup> + <ItemGroup> + <ClInclude Include="../../../RenderTiny_D3D11_Device.h"> + <Filter>Util</Filter> + </ClInclude> + </ItemGroup> + <ItemGroup> + <Filter Include="Util"> + <UniqueIdentifier>{0750679b-ec1e-44c8-a78b-05d9e58a3588}</UniqueIdentifier> + </Filter> + </ItemGroup> +</Project>
\ No newline at end of file |