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authorBrad Davis <[email protected]>2014-09-04 14:32:18 -0700
committerBrad Davis <[email protected]>2014-09-04 14:32:18 -0700
commit32dc394487af8e4fb1b43fb852f1d5448eaf7f31 (patch)
treebe53f49e96e8e2bba1dada04197cf508b60b4eaf /Samples/OculusRoomTiny/Projects/Win/VS2010
parent85d370840fa4d49a63331a203460fe763288d417 (diff)
Updating to windows 0.4.2
Diffstat (limited to 'Samples/OculusRoomTiny/Projects/Win/VS2010')
-rw-r--r--Samples/OculusRoomTiny/Projects/Win/VS2010/OculusRoomTiny.vcxproj2
-rw-r--r--Samples/OculusRoomTiny/Projects/Win/VS2010/OculusRoomTiny.vcxproj.filters9
2 files changed, 11 insertions, 0 deletions
diff --git a/Samples/OculusRoomTiny/Projects/Win/VS2010/OculusRoomTiny.vcxproj b/Samples/OculusRoomTiny/Projects/Win/VS2010/OculusRoomTiny.vcxproj
index 240c632..9e3c1b1 100644
--- a/Samples/OculusRoomTiny/Projects/Win/VS2010/OculusRoomTiny.vcxproj
+++ b/Samples/OculusRoomTiny/Projects/Win/VS2010/OculusRoomTiny.vcxproj
@@ -178,9 +178,11 @@
<ClCompile Include="../../../RenderTiny_D3D11_Device.cpp" />
<ClCompile Include="../../../Win32_OculusRoomTiny.cpp" />
<ClCompile Include="../../../Win32_OculusRoomTiny_Util.cpp" />
+ <ClCompile Include="..\..\..\..\CommonSrc\Platform\Win32_Gamepad.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="../../../RenderTiny_D3D11_Device.h" />
+ <ClInclude Include="..\..\..\..\CommonSrc\Platform\Win32_Gamepad.h" />
<ClInclude Include="..\..\..\HSWDisplay_Util.h" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
diff --git a/Samples/OculusRoomTiny/Projects/Win/VS2010/OculusRoomTiny.vcxproj.filters b/Samples/OculusRoomTiny/Projects/Win/VS2010/OculusRoomTiny.vcxproj.filters
index 919cd62..51fe5fe 100644
--- a/Samples/OculusRoomTiny/Projects/Win/VS2010/OculusRoomTiny.vcxproj.filters
+++ b/Samples/OculusRoomTiny/Projects/Win/VS2010/OculusRoomTiny.vcxproj.filters
@@ -11,6 +11,9 @@
<Filter>Util</Filter>
</ClCompile>
<ClCompile Include="../../../Win32_OculusRoomTiny.cpp" />
+ <ClCompile Include="..\..\..\..\CommonSrc\Platform\Win32_Gamepad.cpp">
+ <Filter>CommonSrc</Filter>
+ </ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="../../../RenderTiny_D3D11_Device.h">
@@ -19,10 +22,16 @@
<ClInclude Include="..\..\..\HSWDisplay_Util.h">
<Filter>Util</Filter>
</ClInclude>
+ <ClInclude Include="..\..\..\..\CommonSrc\Platform\Win32_Gamepad.h">
+ <Filter>CommonSrc</Filter>
+ </ClInclude>
</ItemGroup>
<ItemGroup>
<Filter Include="Util">
<UniqueIdentifier>{0750679b-ec1e-44c8-a78b-05d9e58a3588}</UniqueIdentifier>
</Filter>
+ <Filter Include="CommonSrc">
+ <UniqueIdentifier>{36ff2ee7-56d9-4606-9b8c-68dff117b124}</UniqueIdentifier>
+ </Filter>
</ItemGroup>
</Project> \ No newline at end of file