diff options
author | Brad Davis <[email protected]> | 2014-09-04 14:32:18 -0700 |
---|---|---|
committer | Brad Davis <[email protected]> | 2014-09-04 14:32:18 -0700 |
commit | 32dc394487af8e4fb1b43fb852f1d5448eaf7f31 (patch) | |
tree | be53f49e96e8e2bba1dada04197cf508b60b4eaf /Samples/OculusRoomTiny/Projects/Win/VS2010 | |
parent | 85d370840fa4d49a63331a203460fe763288d417 (diff) |
Updating to windows 0.4.2
Diffstat (limited to 'Samples/OculusRoomTiny/Projects/Win/VS2010')
-rw-r--r-- | Samples/OculusRoomTiny/Projects/Win/VS2010/OculusRoomTiny.vcxproj | 2 | ||||
-rw-r--r-- | Samples/OculusRoomTiny/Projects/Win/VS2010/OculusRoomTiny.vcxproj.filters | 9 |
2 files changed, 11 insertions, 0 deletions
diff --git a/Samples/OculusRoomTiny/Projects/Win/VS2010/OculusRoomTiny.vcxproj b/Samples/OculusRoomTiny/Projects/Win/VS2010/OculusRoomTiny.vcxproj index 240c632..9e3c1b1 100644 --- a/Samples/OculusRoomTiny/Projects/Win/VS2010/OculusRoomTiny.vcxproj +++ b/Samples/OculusRoomTiny/Projects/Win/VS2010/OculusRoomTiny.vcxproj @@ -178,9 +178,11 @@ <ClCompile Include="../../../RenderTiny_D3D11_Device.cpp" />
<ClCompile Include="../../../Win32_OculusRoomTiny.cpp" />
<ClCompile Include="../../../Win32_OculusRoomTiny_Util.cpp" />
+ <ClCompile Include="..\..\..\..\CommonSrc\Platform\Win32_Gamepad.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="../../../RenderTiny_D3D11_Device.h" />
+ <ClInclude Include="..\..\..\..\CommonSrc\Platform\Win32_Gamepad.h" />
<ClInclude Include="..\..\..\HSWDisplay_Util.h" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
diff --git a/Samples/OculusRoomTiny/Projects/Win/VS2010/OculusRoomTiny.vcxproj.filters b/Samples/OculusRoomTiny/Projects/Win/VS2010/OculusRoomTiny.vcxproj.filters index 919cd62..51fe5fe 100644 --- a/Samples/OculusRoomTiny/Projects/Win/VS2010/OculusRoomTiny.vcxproj.filters +++ b/Samples/OculusRoomTiny/Projects/Win/VS2010/OculusRoomTiny.vcxproj.filters @@ -11,6 +11,9 @@ <Filter>Util</Filter>
</ClCompile>
<ClCompile Include="../../../Win32_OculusRoomTiny.cpp" />
+ <ClCompile Include="..\..\..\..\CommonSrc\Platform\Win32_Gamepad.cpp">
+ <Filter>CommonSrc</Filter>
+ </ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="../../../RenderTiny_D3D11_Device.h">
@@ -19,10 +22,16 @@ <ClInclude Include="..\..\..\HSWDisplay_Util.h">
<Filter>Util</Filter>
</ClInclude>
+ <ClInclude Include="..\..\..\..\CommonSrc\Platform\Win32_Gamepad.h">
+ <Filter>CommonSrc</Filter>
+ </ClInclude>
</ItemGroup>
<ItemGroup>
<Filter Include="Util">
<UniqueIdentifier>{0750679b-ec1e-44c8-a78b-05d9e58a3588}</UniqueIdentifier>
</Filter>
+ <Filter Include="CommonSrc">
+ <UniqueIdentifier>{36ff2ee7-56d9-4606-9b8c-68dff117b124}</UniqueIdentifier>
+ </Filter>
</ItemGroup>
</Project>
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