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authorBrad Davis <[email protected]>2014-09-04 14:32:18 -0700
committerBrad Davis <[email protected]>2014-09-04 14:32:18 -0700
commit32dc394487af8e4fb1b43fb852f1d5448eaf7f31 (patch)
treebe53f49e96e8e2bba1dada04197cf508b60b4eaf /Samples/OculusRoomTiny/Projects/Win/VS2012/OculusRoomTiny.vcxproj
parent85d370840fa4d49a63331a203460fe763288d417 (diff)
Updating to windows 0.4.2
Diffstat (limited to 'Samples/OculusRoomTiny/Projects/Win/VS2012/OculusRoomTiny.vcxproj')
-rw-r--r--Samples/OculusRoomTiny/Projects/Win/VS2012/OculusRoomTiny.vcxproj2
1 files changed, 2 insertions, 0 deletions
diff --git a/Samples/OculusRoomTiny/Projects/Win/VS2012/OculusRoomTiny.vcxproj b/Samples/OculusRoomTiny/Projects/Win/VS2012/OculusRoomTiny.vcxproj
index e176e4b..cc9dd3e 100644
--- a/Samples/OculusRoomTiny/Projects/Win/VS2012/OculusRoomTiny.vcxproj
+++ b/Samples/OculusRoomTiny/Projects/Win/VS2012/OculusRoomTiny.vcxproj
@@ -186,9 +186,11 @@
<ClCompile Include="../../../RenderTiny_D3D11_Device.cpp" />
<ClCompile Include="../../../Win32_OculusRoomTiny.cpp" />
<ClCompile Include="../../../Win32_OculusRoomTiny_Util.cpp" />
+ <ClCompile Include="..\..\..\..\CommonSrc\Platform\Win32_Gamepad.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="../../../RenderTiny_D3D11_Device.h" />
+ <ClInclude Include="..\..\..\..\CommonSrc\Platform\Win32_Gamepad.h" />
<ClInclude Include="..\..\..\HSWDisplay_Util.h" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />