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authorBrad Davis <[email protected]>2013-10-10 23:31:48 -0700
committerBrad Davis <[email protected]>2013-10-10 23:31:48 -0700
commitcf0441a1dc790d6fdca7400a7db7a939c2fa6000 (patch)
treeedaf4e78195d789b1e3b724328951324db085324 /Samples/OculusWorldDemo/Player.cpp
parentabfcde20cd83aa36e83186a0745425bcdead6144 (diff)
Adding Linux 0.2.5 changes
Diffstat (limited to 'Samples/OculusWorldDemo/Player.cpp')
-rw-r--r--Samples/OculusWorldDemo/Player.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/Samples/OculusWorldDemo/Player.cpp b/Samples/OculusWorldDemo/Player.cpp
index 6422920..b910307 100644
--- a/Samples/OculusWorldDemo/Player.cpp
+++ b/Samples/OculusWorldDemo/Player.cpp
@@ -124,7 +124,7 @@ void Player::HandleCollision(double dt, Array<Ptr<CollisionModel> >* collisionMo
{
// Project orientationVector onto the plane
Vector3f slideVector = orientationVector - collisionPlaneForward.N
- * (orientationVector * collisionPlaneForward.N);
+ * (orientationVector.Dot(collisionPlaneForward.N));
// Make sure we aren't in a corner
for(unsigned int j = 0; j < collisionModels->GetSize(); ++j)