diff options
author | Brad Davis <[email protected]> | 2014-09-04 14:32:18 -0700 |
---|---|---|
committer | Brad Davis <[email protected]> | 2014-09-04 14:32:18 -0700 |
commit | 32dc394487af8e4fb1b43fb852f1d5448eaf7f31 (patch) | |
tree | be53f49e96e8e2bba1dada04197cf508b60b4eaf /Samples/OculusWorldDemo/Projects | |
parent | 85d370840fa4d49a63331a203460fe763288d417 (diff) |
Updating to windows 0.4.2
Diffstat (limited to 'Samples/OculusWorldDemo/Projects')
6 files changed, 0 insertions, 6 deletions
diff --git a/Samples/OculusWorldDemo/Projects/Win/VS2010/OculusWorldDemo.vcxproj b/Samples/OculusWorldDemo/Projects/Win/VS2010/OculusWorldDemo.vcxproj index 1e88967..82576cb 100644 --- a/Samples/OculusWorldDemo/Projects/Win/VS2010/OculusWorldDemo.vcxproj +++ b/Samples/OculusWorldDemo/Projects/Win/VS2010/OculusWorldDemo.vcxproj @@ -213,7 +213,6 @@ <ClInclude Include="..\..\..\..\CommonSrc\Render\Render_GL_Win32_Device.h" />
<ClInclude Include="..\..\..\..\CommonSrc\Util\OptionMenu.h" />
<ClInclude Include="..\..\..\..\CommonSrc\Util\RenderProfiler.h" />
- <ClInclude Include="..\..\3rdParty\TinyXml\tinyxml2.h" />
<ClInclude Include="..\..\..\..\CommonSrc\Render\Render_XmlSceneLoader.h" />
<ClInclude Include="..\..\..\OculusWorldDemo.h" />
<ClInclude Include="..\..\..\Player.h" />
diff --git a/Samples/OculusWorldDemo/Projects/Win/VS2010/OculusWorldDemo.vcxproj.filters b/Samples/OculusWorldDemo/Projects/Win/VS2010/OculusWorldDemo.vcxproj.filters index de6f19a..bf9274e 100644 --- a/Samples/OculusWorldDemo/Projects/Win/VS2010/OculusWorldDemo.vcxproj.filters +++ b/Samples/OculusWorldDemo/Projects/Win/VS2010/OculusWorldDemo.vcxproj.filters @@ -87,7 +87,6 @@ <ClInclude Include="..\..\..\..\CommonSrc\Render\Render_D3D11_Device.h">
<Filter>CommonSrc\Render</Filter>
</ClInclude>
- <ClInclude Include="..\..\3rdParty\TinyXml\tinyxml2.h" />
<ClInclude Include="..\..\..\..\CommonSrc\Render\Render_XmlSceneLoader.h">
<Filter>CommonSrc\Render</Filter>
</ClInclude>
diff --git a/Samples/OculusWorldDemo/Projects/Win/VS2012/OculusWorldDemo.vcxproj b/Samples/OculusWorldDemo/Projects/Win/VS2012/OculusWorldDemo.vcxproj index 6e60113..e6fdc4a 100644 --- a/Samples/OculusWorldDemo/Projects/Win/VS2012/OculusWorldDemo.vcxproj +++ b/Samples/OculusWorldDemo/Projects/Win/VS2012/OculusWorldDemo.vcxproj @@ -219,7 +219,6 @@ <ClInclude Include="..\..\..\..\CommonSrc\Render\Render_GL_Win32_Device.h" />
<ClInclude Include="..\..\..\..\CommonSrc\Util\OptionMenu.h" />
<ClInclude Include="..\..\..\..\CommonSrc\Util\RenderProfiler.h" />
- <ClInclude Include="..\..\3rdParty\TinyXml\tinyxml2.h" />
<ClInclude Include="..\..\..\..\CommonSrc\Render\Render_XmlSceneLoader.h" />
<ClInclude Include="..\..\..\OculusWorldDemo.h" />
<ClInclude Include="..\..\..\Player.h" />
diff --git a/Samples/OculusWorldDemo/Projects/Win/VS2012/OculusWorldDemo.vcxproj.filters b/Samples/OculusWorldDemo/Projects/Win/VS2012/OculusWorldDemo.vcxproj.filters index b0127f4..6ab7a7f 100644 --- a/Samples/OculusWorldDemo/Projects/Win/VS2012/OculusWorldDemo.vcxproj.filters +++ b/Samples/OculusWorldDemo/Projects/Win/VS2012/OculusWorldDemo.vcxproj.filters @@ -87,7 +87,6 @@ <ClInclude Include="..\..\..\..\CommonSrc\Render\Render_D3D11_Device.h">
<Filter>CommonSrc\Render</Filter>
</ClInclude>
- <ClInclude Include="..\..\3rdParty\TinyXml\tinyxml2.h" />
<ClInclude Include="..\..\..\..\CommonSrc\Render\Render_XmlSceneLoader.h">
<Filter>CommonSrc\Render</Filter>
</ClInclude>
diff --git a/Samples/OculusWorldDemo/Projects/Win/VS2013/OculusWorldDemo.vcxproj b/Samples/OculusWorldDemo/Projects/Win/VS2013/OculusWorldDemo.vcxproj index 068dc94..549c09e 100644 --- a/Samples/OculusWorldDemo/Projects/Win/VS2013/OculusWorldDemo.vcxproj +++ b/Samples/OculusWorldDemo/Projects/Win/VS2013/OculusWorldDemo.vcxproj @@ -223,7 +223,6 @@ <ClInclude Include="..\..\..\..\CommonSrc\Render\Render_GL_Win32_Device.h" />
<ClInclude Include="..\..\..\..\CommonSrc\Util\OptionMenu.h" />
<ClInclude Include="..\..\..\..\CommonSrc\Util\RenderProfiler.h" />
- <ClInclude Include="..\..\3rdParty\TinyXml\tinyxml2.h" />
<ClInclude Include="..\..\..\..\CommonSrc\Render\Render_XmlSceneLoader.h" />
<ClInclude Include="..\..\..\OculusWorldDemo.h" />
<ClInclude Include="..\..\..\Player.h" />
diff --git a/Samples/OculusWorldDemo/Projects/Win/VS2013/OculusWorldDemo.vcxproj.filters b/Samples/OculusWorldDemo/Projects/Win/VS2013/OculusWorldDemo.vcxproj.filters index 6fc8094..72ed0d9 100644 --- a/Samples/OculusWorldDemo/Projects/Win/VS2013/OculusWorldDemo.vcxproj.filters +++ b/Samples/OculusWorldDemo/Projects/Win/VS2013/OculusWorldDemo.vcxproj.filters @@ -87,7 +87,6 @@ <ClInclude Include="..\..\..\..\CommonSrc\Render\Render_D3D11_Device.h">
<Filter>CommonSrc\Render</Filter>
</ClInclude>
- <ClInclude Include="..\..\3rdParty\TinyXml\tinyxml2.h" />
<ClInclude Include="..\..\..\..\CommonSrc\Render\Render_XmlSceneLoader.h">
<Filter>CommonSrc\Render</Filter>
</ClInclude>
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