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-rw-r--r--LibOVR/Include/OVR.h11
-rw-r--r--LibOVR/Include/OVRVersion.h14
2 files changed, 14 insertions, 11 deletions
diff --git a/LibOVR/Include/OVR.h b/LibOVR/Include/OVR.h
index 1efea08..6b5d416 100644
--- a/LibOVR/Include/OVR.h
+++ b/LibOVR/Include/OVR.h
@@ -4,16 +4,16 @@ Filename : OVR.h
Content : This contains references to all OVR-specific headers in Src folder.
Should be generated automatically based on PublicHeader tags.
-Copyright : Copyright 2013 Oculus VR, Inc. All Rights reserved.
+Copyright : Copyright 2014 Oculus VR, Inc. All Rights reserved.
-Licensed under the Oculus VR SDK License Version 2.0 (the "License");
-you may not use the Oculus VR SDK except in compliance with the License,
+Licensed under the Oculus VR Rift SDK License Version 3.1 (the "License");
+you may not use the Oculus VR Rift SDK except in compliance with the License,
which is provided at the time of installation or download, or which
otherwise accompanies this software in either electronic or hard copy form.
You may obtain a copy of the License at
-http://www.oculusvr.com/licenses/LICENSE-2.0
+http://www.oculusvr.com/licenses/LICENSE-3.1
Unless required by applicable law or agreed to in writing, the Oculus VR SDK
distributed under the License is distributed on an "AS IS" BASIS,
@@ -26,6 +26,7 @@ limitations under the License.
#ifndef OVR_h
#define OVR_h
+
#include "../Src/Kernel/OVR_Allocator.h"
#include "../Src/Kernel/OVR_Log.h"
#include "../Src/Kernel/OVR_Math.h"
@@ -36,9 +37,11 @@ limitations under the License.
#include "../Src/OVR_DeviceHandle.h"
#include "../Src/OVR_DeviceMessages.h"
#include "../Src/OVR_SensorFusion.h"
+#include "../Src/OVR_Stereo.h"
#include "../Src/OVR_Profile.h"
#include "../Src/Util/Util_LatencyTest.h"
#include "../Src/Util/Util_Render_Stereo.h"
+#include "../Src/Util/Util_Interface.h"
#endif
diff --git a/LibOVR/Include/OVRVersion.h b/LibOVR/Include/OVRVersion.h
index 20f2a88..5c2de3c 100644
--- a/LibOVR/Include/OVRVersion.h
+++ b/LibOVR/Include/OVRVersion.h
@@ -3,16 +3,16 @@
Filename : OVRVersion.h
Content :
-Copyright : Copyright 2013 Oculus VR, Inc. All Rights reserved.
+Copyright : Copyright 2014 Oculus VR, Inc. All Rights reserved.
-Licensed under the Oculus VR SDK License Version 2.0 (the "License");
-you may not use the Oculus VR SDK except in compliance with the License,
+Licensed under the Oculus VR Rift SDK License Version 3.1 (the "License");
+you may not use the Oculus VR Rift SDK except in compliance with the License,
which is provided at the time of installation or download, or which
otherwise accompanies this software in either electronic or hard copy form.
You may obtain a copy of the License at
-http://www.oculusvr.com/licenses/LICENSE-2.0
+http://www.oculusvr.com/licenses/LICENSE-3.1
Unless required by applicable law or agreed to in writing, the Oculus VR SDK
distributed under the License is distributed on an "AS IS" BASIS,
@@ -26,8 +26,8 @@ limitations under the License.
#define _OVR_VERSION_H
#define OVR_MAJOR_VERSION 0
-#define OVR_MINOR_VERSION 2
-#define OVR_BUILD_VERSION 5
-#define OVR_VERSION_STRING "0.2.5"
+#define OVR_MINOR_VERSION 3
+#define OVR_BUILD_VERSION 1
+#define OVR_VERSION_STRING "0.3.1"
#endif