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-rw-r--r--LibOVR/Projects/Win32/LibOVR_Msvc2010.sln20
-rw-r--r--LibOVR/Projects/Win32/LibOVR_Msvc2010.vcxproj279
-rw-r--r--LibOVR/Projects/Win32/LibOVR_Msvc2010.vcxproj.filters184
-rw-r--r--LibOVR/Projects/Win32/VS2010/LibOVR.vcxproj433
-rw-r--r--LibOVR/Projects/Win32/VS2010/LibOVR.vcxproj.filters332
-rw-r--r--LibOVR/Projects/Win32/VS2012/LibOVR.vcxproj439
-rw-r--r--LibOVR/Projects/Win32/VS2012/LibOVR.vcxproj.filters332
-rw-r--r--LibOVR/Projects/Win32/VS2013/LibOVR.vcxproj439
-rw-r--r--LibOVR/Projects/Win32/VS2013/LibOVR.vcxproj.filters332
9 files changed, 2307 insertions, 483 deletions
diff --git a/LibOVR/Projects/Win32/LibOVR_Msvc2010.sln b/LibOVR/Projects/Win32/LibOVR_Msvc2010.sln
deleted file mode 100644
index b062da3..0000000
--- a/LibOVR/Projects/Win32/LibOVR_Msvc2010.sln
+++ /dev/null
@@ -1,20 +0,0 @@
-
-Microsoft Visual Studio Solution File, Format Version 11.00
-# Visual Studio 2010
-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "LibOVR", "LibOVR_Msvc2010.vcxproj", "{934B40C7-F40A-4E4C-97A7-B9659BE0A441}"
-EndProject
-Global
- GlobalSection(SolutionConfigurationPlatforms) = preSolution
- Debug|Win32 = Debug|Win32
- Release|Win32 = Release|Win32
- EndGlobalSection
- GlobalSection(ProjectConfigurationPlatforms) = postSolution
- {934B40C7-F40A-4E4C-97A7-B9659BE0A441}.Debug|Win32.ActiveCfg = Debug|Win32
- {934B40C7-F40A-4E4C-97A7-B9659BE0A441}.Debug|Win32.Build.0 = Debug|Win32
- {934B40C7-F40A-4E4C-97A7-B9659BE0A441}.Release|Win32.ActiveCfg = Release|Win32
- {934B40C7-F40A-4E4C-97A7-B9659BE0A441}.Release|Win32.Build.0 = Release|Win32
- EndGlobalSection
- GlobalSection(SolutionProperties) = preSolution
- HideSolutionNode = FALSE
- EndGlobalSection
-EndGlobal
diff --git a/LibOVR/Projects/Win32/LibOVR_Msvc2010.vcxproj b/LibOVR/Projects/Win32/LibOVR_Msvc2010.vcxproj
deleted file mode 100644
index e16eaf4..0000000
--- a/LibOVR/Projects/Win32/LibOVR_Msvc2010.vcxproj
+++ /dev/null
@@ -1,279 +0,0 @@
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- </ProjectConfiguration>
- <ProjectConfiguration Include="Debug|x64">
- <Configuration>Debug</Configuration>
- <Platform>x64</Platform>
- </ProjectConfiguration>
- <ProjectConfiguration Include="Release|Win32">
- <Configuration>Release</Configuration>
- <Platform>Win32</Platform>
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- <PreprocessorDefinitions>OVR_BUILD_DEBUG;WIN32;_WIN64;_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <DebugInformationFormat>OldStyle</DebugInformationFormat>
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- <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
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diff --git a/LibOVR/Projects/Win32/LibOVR_Msvc2010.vcxproj.filters b/LibOVR/Projects/Win32/LibOVR_Msvc2010.vcxproj.filters
deleted file mode 100644
index e6d1dcf..0000000
--- a/LibOVR/Projects/Win32/LibOVR_Msvc2010.vcxproj.filters
+++ /dev/null
@@ -1,184 +0,0 @@
-<?xml version="1.0" encoding="utf-8"?>
-<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
- <ItemGroup>
- <ClCompile Include="..\..\Src\OVR_SensorFusion.cpp" />
- <ClCompile Include="..\..\Src\OVR_ThreadCommandQueue.cpp" />
- <ClCompile Include="..\..\Src\OVR_Win32_DeviceManager.cpp" />
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- <ClCompile Include="..\..\Src\Kernel\OVR_Alg.cpp">
- <Filter>Kernel</Filter>
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- <Filter>Kernel</Filter>
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diff --git a/LibOVR/Projects/Win32/VS2010/LibOVR.vcxproj b/LibOVR/Projects/Win32/VS2010/LibOVR.vcxproj
new file mode 100644
index 0000000..f293cb9
--- /dev/null
+++ b/LibOVR/Projects/Win32/VS2010/LibOVR.vcxproj
@@ -0,0 +1,433 @@
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+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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new file mode 100644
index 0000000..c1a53cd
--- /dev/null
+++ b/LibOVR/Projects/Win32/VS2010/LibOVR.vcxproj.filters
@@ -0,0 +1,332 @@
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new file mode 100644
index 0000000..a0718bf
--- /dev/null
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@@ -0,0 +1,439 @@
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diff --git a/LibOVR/Projects/Win32/VS2012/LibOVR.vcxproj.filters b/LibOVR/Projects/Win32/VS2012/LibOVR.vcxproj.filters
new file mode 100644
index 0000000..579bddc
--- /dev/null
+++ b/LibOVR/Projects/Win32/VS2012/LibOVR.vcxproj.filters
@@ -0,0 +1,332 @@
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+ </ClInclude>
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+ <Filter>CAPI\Shaders</Filter>
+ </CustomBuild>
+ <CustomBuild Include="..\..\..\Src\CAPI\Shaders\Distortion_ps.psh">
+ <Filter>CAPI\Shaders</Filter>
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+ <Filter>CAPI\Shaders</Filter>
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+ <Filter>CAPI\Shaders</Filter>
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+ <Filter>CAPI\Shaders</Filter>
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+ <CustomBuild Include="..\..\..\Src\CAPI\Shaders\Distortion_vs.vsh">
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+ <Filter>CAPI\Shaders</Filter>
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+ <CustomBuild Include="..\..\..\Src\CAPI\Shaders\SimpleQuad_vs.vsh">
+ <Filter>CAPI\Shaders</Filter>
+ </CustomBuild>
+ </ItemGroup>
+</Project> \ No newline at end of file
diff --git a/LibOVR/Projects/Win32/VS2013/LibOVR.vcxproj b/LibOVR/Projects/Win32/VS2013/LibOVR.vcxproj
new file mode 100644
index 0000000..a5f9297
--- /dev/null
+++ b/LibOVR/Projects/Win32/VS2013/LibOVR.vcxproj
@@ -0,0 +1,439 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup Label="ProjectConfigurations">
+ <ProjectConfiguration Include="Debug|Win32">
+ <Configuration>Debug</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Debug|x64">
+ <Configuration>Debug</Configuration>
+ <Platform>x64</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Release|Win32">
+ <Configuration>Release</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Release|x64">
+ <Configuration>Release</Configuration>
+ <Platform>x64</Platform>
+ </ProjectConfiguration>
+ </ItemGroup>
+ <ItemGroup>
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+ <ClInclude Include="..\..\..\Src\CAPI\CAPI_FrameTimeManager.h" />
+ <ClInclude Include="..\..\..\Src\CAPI\CAPI_GlobalState.h" />
+ <ClInclude Include="..\..\..\Src\CAPI\CAPI_HMDRenderState.h" />
+ <ClInclude Include="..\..\..\Src\CAPI\CAPI_HMDState.h" />
+ <ClInclude Include="..\..\..\Src\CAPI\D3D1X\CAPI_D3D10_DistortionRenderer.h" />
+ <ClInclude Include="..\..\..\Src\CAPI\D3D1X\CAPI_D3D11_DistortionRenderer.h" />
+ <ClInclude Include="..\..\..\Src\CAPI\D3D1X\CAPI_D3D1X_DistortionRenderer.h" />
+ <ClInclude Include="..\..\..\Src\CAPI\D3D1X\CAPI_D3D1X_Util.h" />
+ <ClInclude Include="..\..\..\Src\CAPI\D3D1X\CAPI_D3D9_DistortionRenderer.h" />
+ <ClInclude Include="..\..\..\Src\CAPI\GL\CAPI_GL_DistortionRenderer.h" />
+ <ClInclude Include="..\..\..\Src\CAPI\GL\CAPI_GL_Util.h" />
+ <ClInclude Include="..\..\..\Src\Kernel\OVR_Alg.h" />
+ <ClInclude Include="..\..\..\Src\Kernel\OVR_Allocator.h" />
+ <ClInclude Include="..\..\..\Src\Kernel\OVR_Array.h" />
+ <ClInclude Include="..\..\..\Src\Kernel\OVR_Atomic.h" />
+ <ClInclude Include="..\..\..\Src\Kernel\OVR_Color.h" />
+ <ClInclude Include="..\..\..\Src\Kernel\OVR_ContainerAllocator.h" />
+ <ClInclude Include="..\..\..\Src\Kernel\OVR_File.h" />
+ <ClInclude Include="..\..\..\Src\Kernel\OVR_Hash.h" />
+ <ClInclude Include="..\..\..\Src\Kernel\OVR_KeyCodes.h" />
+ <ClInclude Include="..\..\..\Src\Kernel\OVR_List.h" />
+ <ClInclude Include="..\..\..\Src\Kernel\OVR_Lockless.h" />
+ <ClInclude Include="..\..\..\Src\Kernel\OVR_Log.h" />
+ <ClInclude Include="..\..\..\Src\Kernel\OVR_Math.h" />
+ <ClInclude Include="..\..\..\Src\Kernel\OVR_Deque.h" />
+ <ClInclude Include="..\..\..\Src\Kernel\OVR_RefCount.h" />
+ <ClInclude Include="..\..\..\Src\Kernel\OVR_Std.h" />
+ <ClInclude Include="..\..\..\Src\Kernel\OVR_String.h" />
+ <ClInclude Include="..\..\..\Src\Kernel\OVR_StringHash.h" />
+ <ClInclude Include="..\..\..\Src\Kernel\OVR_SysFile.h" />
+ <ClInclude Include="..\..\..\Src\Kernel\OVR_System.h" />
+ <ClInclude Include="..\..\..\Src\Kernel\OVR_Threads.h" />
+ <ClInclude Include="..\..\..\Src\Kernel\OVR_Timer.h" />
+ <ClInclude Include="..\..\..\Src\Kernel\OVR_Types.h" />
+ <ClInclude Include="..\..\..\Src\Kernel\OVR_UTF8Util.h" />
+ <ClInclude Include="..\..\..\Src\OVR_CAPI.h" />
+ <ClInclude Include="..\..\..\Src\OVR_CAPI_D3D.h" />
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+ <ClInclude Include="..\..\..\Src\OVR_DeviceHandle.h" />
+ <ClInclude Include="..\..\..\Src\OVR_DeviceImpl.h" />
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+ <ClInclude Include="..\..\..\Src\OVR_HIDDeviceBase.h" />
+ <ClInclude Include="..\..\..\Src\OVR_HIDDeviceImpl.h" />
+ <ClInclude Include="..\..\..\Src\OVR_JSON.h" />
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+ <ClInclude Include="..\..\..\Src\OVR_SensorFusion.h" />
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+ <ClInclude Include="..\..\..\Src\OVR_SensorImpl_Common.h" />
+ <ClInclude Include="..\..\..\Src\OVR_SensorTimeFilter.h" />
+ <ClInclude Include="..\..\..\Src\OVR_Stereo.h" />
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+ <ClCompile Include="..\..\..\Src\OVR_SensorTimeFilter.cpp" />
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+ <ClCompile Include="..\..\..\Src\Util\Util_LatencyTest2.cpp" />
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+ <Command Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)"</Command>
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+ <Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(RelativeDir)%(Filename).h</Outputs>
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+ <Command Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)"</Command>
+ <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(RelativeDir)%(Filename).h</Outputs>
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+ <Outputs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(RelativeDir)%(Filename).h</Outputs>
+ <Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)"</Command>
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+ <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(RelativeDir)%(Filename).h</Outputs>
+ <Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(RelativeDir)%(Filename).h</Outputs>
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+ <Command Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)"</Command>
+ <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(RelativeDir)%(Filename).h</Outputs>
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diff --git a/LibOVR/Projects/Win32/VS2013/LibOVR.vcxproj.filters b/LibOVR/Projects/Win32/VS2013/LibOVR.vcxproj.filters
new file mode 100644
index 0000000..becf605
--- /dev/null
+++ b/LibOVR/Projects/Win32/VS2013/LibOVR.vcxproj.filters
@@ -0,0 +1,332 @@
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