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+/************************************************************************************
+
+Filename : CAPI_D3D10_HSWDisplay.h
+Content : Implements Health and Safety Warning system.
+Created : July 7, 2014
+Authors : Paul Pedriana
+
+Copyright : Copyright 2014 Oculus VR, LLC All Rights reserved.
+
+Licensed under the Oculus VR Rift SDK License Version 3.2 (the "License");
+you may not use the Oculus VR Rift SDK except in compliance with the License,
+which is provided at the time of installation or download, or which
+otherwise accompanies this software in either electronic or hard copy form.
+
+You may obtain a copy of the License at
+
+http://www.oculusvr.com/licenses/LICENSE-3.2
+
+Unless required by applicable law or agreed to in writing, the Oculus VR SDK
+distributed under the License is distributed on an "AS IS" BASIS,
+WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+See the License for the specific language governing permissions and
+limitations under the License.
+
+************************************************************************************/
+
+#ifndef OVR_CAPI_D3D10_HSWDisplay_h
+#define OVR_CAPI_D3D10_HSWDisplay_h
+
+#if !defined(OVR_D3D_VERSION) || ((OVR_D3D_VERSION != 10) && (OVR_D3D_VERSION != 11))
+ #error This header expects OVR_D3D_VERSION to be defined, to 10 or 11.
+#endif
+
+// Due to the similarities between DX10 and DX11, there is a shared implementation of the headers and source
+// which is differentiated only by the OVR_D3D_VERSION define. This define causes D3D_NS (D3D namespace) to
+// be defined to either D3D10 or D3D11, as well as other similar effects.
+#include "CAPI_D3D1X_HSWDisplay.h"
+
+
+#endif // OVR_CAPI_D3D10_HSWDisplay_h
+