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diff --git a/LibOVR/Src/CAPI/D3D1X/Shaders/SimpleQuad_vs.vsh b/LibOVR/Src/CAPI/D3D1X/Shaders/SimpleQuad_vs.vsh
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+/************************************************************************************
+
+Filename : SimplaeQuad_vs.vsh
+
+Copyright : Copyright 2014 Oculus VR, LLC All Rights reserved.
+
+Licensed under the Oculus VR Rift SDK License Version 3.2 (the "License");
+you may not use the Oculus VR Rift SDK except in compliance with the License,
+which is provided at the time of installation or download, or which
+otherwise accompanies this software in either electronic or hard copy form.
+
+You may obtain a copy of the License at
+
+http://www.oculusvr.com/licenses/LICENSE-3.2
+
+Unless required by applicable law or agreed to in writing, the Oculus VR SDK
+distributed under the License is distributed on an "AS IS" BASIS,
+WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+See the License for the specific language governing permissions and
+limitations under the License.
+
+************************************************************************************/
+
+float2 PositionOffset = float2(0, 0);
+float2 Scale = float2(1, 1);
+
+void main( in float3 Position : POSITION,
+out float4 oPosition : SV_Position)
+{
+ oPosition = float4(Position.xy * Scale + PositionOffset, 0.5, 1.0);
+} \ No newline at end of file