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Diffstat (limited to 'LibOVR/Src/CAPI/GL/CAPI_GL_HSWDisplay.h')
-rw-r--r--LibOVR/Src/CAPI/GL/CAPI_GL_HSWDisplay.h4
1 files changed, 1 insertions, 3 deletions
diff --git a/LibOVR/Src/CAPI/GL/CAPI_GL_HSWDisplay.h b/LibOVR/Src/CAPI/GL/CAPI_GL_HSWDisplay.h
index 3517157..4b110d5 100644
--- a/LibOVR/Src/CAPI/GL/CAPI_GL_HSWDisplay.h
+++ b/LibOVR/Src/CAPI/GL/CAPI_GL_HSWDisplay.h
@@ -55,9 +55,7 @@ namespace OVR { namespace CAPI { namespace GL {
void LoadGraphics();
OVR::CAPI::GL::RenderParams RenderParams;
- int GLMajorVersion; // Derived from glGetString(GL_VERSION). To consider: Move this into GL::RenderParams.
- int GLMinorVersion; //
- bool SupportsVao; // True if Vertex Array Objects are supported by the OpenGL version.
+ GLVersionAndExtensions GLVersionInfo;
GLuint FrameBuffer; // This is a container for a texture, depth buffer, stencil buffer to be rendered to. To consider: Make a wrapper class, like the OculusWorldDemo RBuffer class.
Ptr<OVR::CAPI::GL::Texture> pTexture;
Ptr<OVR::CAPI::GL::ShaderSet> pShaderSet;