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-rw-r--r--LibOVR/Src/CAPI/Shaders/Distortion_vs.vsh14
1 files changed, 0 insertions, 14 deletions
diff --git a/LibOVR/Src/CAPI/Shaders/Distortion_vs.vsh b/LibOVR/Src/CAPI/Shaders/Distortion_vs.vsh
deleted file mode 100644
index ddf65e3..0000000
--- a/LibOVR/Src/CAPI/Shaders/Distortion_vs.vsh
+++ /dev/null
@@ -1,14 +0,0 @@
-float2 EyeToSourceUVScale;
-float2 EyeToSourceUVOffset;
-
-void main(in float2 Position : POSITION, in float4 Color : COLOR0, in float2 TexCoord0 : TEXCOORD0,
- out float4 oPosition : SV_Position, out float4 oColor : COLOR, out float3 oTexCoord0 : TEXCOORD0)
-{
- oPosition.x = Position.x;
- oPosition.y = Position.y;
- oPosition.z = 0.5;
- oPosition.w = 1.0;
- oTexCoord0 = float3(EyeToSourceUVScale * TexCoord0 + EyeToSourceUVOffset, 1);
- oColor = Color; // Used for vignette fade.
-}
-