diff options
Diffstat (limited to 'LibOVR/Src/CAPI/Shaders/Distortion_vs.vsh')
-rw-r--r-- | LibOVR/Src/CAPI/Shaders/Distortion_vs.vsh | 32 |
1 files changed, 18 insertions, 14 deletions
diff --git a/LibOVR/Src/CAPI/Shaders/Distortion_vs.vsh b/LibOVR/Src/CAPI/Shaders/Distortion_vs.vsh index d22ea02..90a4aaa 100644 --- a/LibOVR/Src/CAPI/Shaders/Distortion_vs.vsh +++ b/LibOVR/Src/CAPI/Shaders/Distortion_vs.vsh @@ -1,14 +1,18 @@ -float2 EyeToSourceUVScale; -float2 EyeToSourceUVOffset; - -void main(in float2 Position : POSITION, in float4 Color : COLOR0, in float2 TexCoord0 : TEXCOORD0, - out float4 oPosition : SV_Position, out float4 oColor : COLOR, out float3 oTexCoord0 : TEXCOORD0) -{ - oPosition.x = Position.x; - oPosition.y = Position.y; - oPosition.z = 0.5; - oPosition.w = 1.0; - oTexCoord0 = float3(EyeToSourceUVScale * TexCoord0 + EyeToSourceUVOffset, 1); - oColor = Color; // Used for vignette fade. -} - +float2 EyeToSourceUVScale;
+float2 EyeToSourceUVOffset;
+
+void main(in float2 Position : POSITION,
+ in float4 Color : COLOR0,
+ in float2 TexCoord0 : TEXCOORD0,
+ out float4 oPosition : SV_Position,
+ out float1 oColor : COLOR,
+ out float2 oTexCoord0 : TEXCOORD0)
+{
+ oPosition.x = Position.x;
+ oPosition.y = Position.y;
+ oPosition.z = 0.5;
+ oPosition.w = 1.0;
+ oTexCoord0 = EyeToSourceUVScale * TexCoord0 + EyeToSourceUVOffset;
+ oColor = Color.r; // Used for vignette fade.
+}
+
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