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-rw-r--r--LibOVR/Src/CAPI/Shaders/SimpleTexturedQuad_ps.psh16
1 files changed, 0 insertions, 16 deletions
diff --git a/LibOVR/Src/CAPI/Shaders/SimpleTexturedQuad_ps.psh b/LibOVR/Src/CAPI/Shaders/SimpleTexturedQuad_ps.psh
deleted file mode 100644
index d707852..0000000
--- a/LibOVR/Src/CAPI/Shaders/SimpleTexturedQuad_ps.psh
+++ /dev/null
@@ -1,16 +0,0 @@
-float4 Color;
-
-SamplerState LinearSampler : register(s0);
-Texture2D Texture : register(t0);
-
-struct Values
-{
- float4 Position : SV_Position;
- float4 Color : COLOR0;
- float2 TexCoord : TEXCOORD0;
-};
-
-float4 main(in Values inputValues) : SV_Target
-{
- return Color * inputValues.Color * Texture.Sample(LinearSampler, inputValues.TexCoord);
-}