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-rw-r--r--LibOVR/Src/Kernel/OVR_Math.cpp43
1 files changed, 5 insertions, 38 deletions
diff --git a/LibOVR/Src/Kernel/OVR_Math.cpp b/LibOVR/Src/Kernel/OVR_Math.cpp
index 396d3ff..706fb33 100644
--- a/LibOVR/Src/Kernel/OVR_Math.cpp
+++ b/LibOVR/Src/Kernel/OVR_Math.cpp
@@ -34,45 +34,13 @@ namespace OVR {
//-------------------------------------------------------------------------------------
-// ***** Math
-
-
-// Single-precision Math constants class.
-const float Math<float>::Pi = 3.1415926f;
-const float Math<float>::TwoPi = 3.1415926f * 2;
-const float Math<float>::PiOver2 = 3.1415926f / 2.0f;
-const float Math<float>::PiOver4 = 3.1415926f / 4.0f;
-const float Math<float>::E = 2.7182818f;
-
-const float Math<float>::MaxValue = FLT_MAX;
-const float Math<float>::MinPositiveValue = FLT_MIN;
-
-const float Math<float>::RadToDegreeFactor = 360.0f / Math<float>::TwoPi;
-const float Math<float>::DegreeToRadFactor = Math<float>::TwoPi / 360.0f;
-
-const float Math<float>::Tolerance = 0.00001f;
-const float Math<float>::SingularityRadius = 0.0000001f; // Use for Gimbal lock numerical problems
-
-// Double-precision Math constants class.
-const double Math<double>::Pi = 3.14159265358979;
-const double Math<double>::TwoPi = 3.14159265358979 * 2;
-const double Math<double>::PiOver2 = 3.14159265358979 / 2.0;
-const double Math<double>::PiOver4 = 3.14159265358979 / 4.0;
-const double Math<double>::E = 2.71828182845905;
-
-const double Math<double>::MaxValue = DBL_MAX;
-const double Math<double>::MinPositiveValue = DBL_MIN;
-
-const double Math<double>::RadToDegreeFactor = 360.0 / Math<double>::TwoPi;
-const double Math<double>::DegreeToRadFactor = Math<double>::TwoPi / 360.0;
-
-const double Math<double>::Tolerance = 0.00001;
-const double Math<double>::SingularityRadius = 0.000000000001; // Use for Gimbal lock numerical problems
-
+// ***** Constants
+template<>
+const Vector3<float> Vector3<float>::ZERO = Vector3<float>();
-//-------------------------------------------------------------------------------------
-// ***** Matrix4
+template<>
+const Vector3<double> Vector3<double>::ZERO = Vector3<double>();
template<>
const Matrix4<float> Matrix4<float>::IdentityValue = Matrix4<float>(1.0f, 0.0f, 0.0f, 0.0f,
@@ -87,5 +55,4 @@ const Matrix4<double> Matrix4<double>::IdentityValue = Matrix4<double>(1.0, 0.0,
0.0, 0.0, 0.0, 1.0);
-
} // Namespace OVR