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-rw-r--r--LibOVR/Src/Kernel/OVR_System.cpp72
1 files changed, 66 insertions, 6 deletions
diff --git a/LibOVR/Src/Kernel/OVR_System.cpp b/LibOVR/Src/Kernel/OVR_System.cpp
index 3144ade..8d5d201 100644
--- a/LibOVR/Src/Kernel/OVR_System.cpp
+++ b/LibOVR/Src/Kernel/OVR_System.cpp
@@ -28,10 +28,27 @@ limitations under the License.
#include "OVR_System.h"
#include "OVR_Threads.h"
#include "OVR_Timer.h"
+#include "../Displays/OVR_Display.h"
+#ifdef OVR_OS_WIN32
+#include "../Displays/OVR_Win32_ShimFunctions.h"
+#endif
namespace OVR {
-// ***** OVR::System Implementation
+
+// Stack of destroy listeners (push/pop semantics)
+static SystemSingletonInternal *SystemShutdownListenerStack = 0;
+static Lock stackLock;
+
+void SystemSingletonInternal::PushDestroyCallbacks()
+{
+ Lock::Locker locker(&stackLock);
+
+ // Push listener onto the stack
+ NextSingleton = SystemShutdownListenerStack;
+ SystemShutdownListenerStack = this;
+}
+
// Initializes System core, installing allocator.
void System::Init(Log* log, Allocator *palloc)
@@ -41,6 +58,29 @@ void System::Init(Log* log, Allocator *palloc)
Log::SetGlobalLog(log);
Timer::initializeTimerSystem();
Allocator::setInstance(palloc);
+ Display::Initialize();
+#ifdef OVR_OS_WIN32
+ // This code will look for the first display. If it's a display
+ // that's extending the destkop, the code will assume we're in
+ // compatibility mode. Compatibility mode prevents shim loading
+ // and renders only to extended Rifts.
+ // If we find a display and it's application exclusive,
+ // we load the shim so we can render to it.
+ // If no display is available, we revert to whatever the
+ // driver tells us we're in
+ Ptr<DisplaySearchHandle> searchHandle = *Display::GetDisplaySearchHandle();
+ Ptr<Display> pDisplay = NULL;
+
+ if (Display::GetDisplayCount(searchHandle) > 0)
+ {
+ pDisplay = Display::GetDisplay(0, searchHandle);
+ }
+
+ if( pDisplay == NULL )
+ Win32::DisplayShim::GetInstance().Initialize(Display::InCompatibilityMode());
+ else
+ Win32::DisplayShim::GetInstance().Initialize(!pDisplay->ApplicationExclusive);
+#endif
}
else
{
@@ -52,13 +92,33 @@ void System::Destroy()
{
if (Allocator::GetInstance())
{
- // Wait for all threads to finish; this must be done so that memory
- // allocator and all destructors finalize correctly.
+#ifdef OVR_OS_WIN32
+ Win32::DisplayShim::GetInstance().Shutdown();
+#endif
+
+ // Invoke all of the post-finish callbacks (normal case)
+ for (SystemSingletonInternal *listener = SystemShutdownListenerStack; listener; listener = listener->NextSingleton)
+ {
+ listener->OnThreadDestroy();
+ }
+
#ifdef OVR_ENABLE_THREADS
- Thread::FinishAllThreads();
+ // Wait for all threads to finish; this must be done so that memory
+ // allocator and all destructors finalize correctly.
+ Thread::FinishAllThreads();
#endif
- // Shutdown heap and destroy SysAlloc singleton, if any.
+ // Invoke all of the post-finish callbacks (normal case)
+ for (SystemSingletonInternal *next, *listener = SystemShutdownListenerStack; listener; listener = next)
+ {
+ next = listener->NextSingleton;
+
+ listener->OnSystemDestroy();
+ }
+
+ SystemShutdownListenerStack = 0;
+
+ // Shutdown heap and destroy SysAlloc singleton, if any.
Allocator::GetInstance()->onSystemShutdown();
Allocator::setInstance(0);
@@ -77,5 +137,5 @@ bool System::IsInitialized()
return Allocator::GetInstance() != 0;
}
-} // OVR
+} // namespace OVR