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-/************************************************************************************
-
-PublicHeader: n/a
-Filename : OVR_Unix_Socket.h
-Content : Berkley sockets networking implementation
-Created : July 1, 2014
-Authors : Kevin Jenkins
-
-Copyright : Copyright 2014 Oculus VR, Inc. All Rights reserved.
-
-Licensed under the Oculus VR Rift SDK License Version 3.1 (the "License");
-you may not use the Oculus VR Rift SDK except in compliance with the License,
-which is provided at the time of installation or download, or which
-otherwise accompanies this software in either electronic or hard copy form.
-
-You may obtain a copy of the License at
-
-http://www.oculusvr.com/licenses/LICENSE-3.1
-
-Unless required by applicable law or agreed to in writing, the Oculus VR SDK
-distributed under the License is distributed on an "AS IS" BASIS,
-WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-See the License for the specific language governing permissions and
-limitations under the License.
-
-************************************************************************************/
-
-#ifndef OVR_Unix_Socket_h
-#define OVR_Unix_Socket_h
-
-#include "OVR_Socket.h"
-#include "OVR_BitStream.h"
-
-#include <sys/types.h>
-#include <sys/socket.h>
-#include <netinet/in.h>
-#include <arpa/inet.h>
-#include <netdb.h>
-#include <fcntl.h>
-
-namespace OVR { namespace Net {
-
-//-----------------------------------------------------------------------------
-// SockAddr
-
-// Abstraction for IPV6 socket address, with various convenience functions
-class SockAddr
-{
-public:
- SockAddr();
- SockAddr(SockAddr* sa);
- SockAddr(sockaddr_storage* sa);
- SockAddr(sockaddr_in6* sa);
- SockAddr(const char* hostAddress, UInt16 port, int sockType);
-
-public:
- void Set(const sockaddr_storage* sa);
- void Set(const sockaddr_in6* sa);
- void Set(const char* hostAddress, UInt16 port, int sockType); // SOCK_DGRAM or SOCK_STREAM
-
- UInt16 GetPort();
-
- String ToString(bool writePort, char portDelineator) const;
-
- bool IsLocalhost() const;
-
- void Serialize(BitStream* bs);
- bool Deserialize(BitStream);
-
- bool operator==( const SockAddr& right ) const;
- bool operator!=( const SockAddr& right ) const;
- bool operator >( const SockAddr& right ) const;
- bool operator <( const SockAddr& right ) const;
-
-public:
- sockaddr_in6 Addr6;
-};
-
-
-//-----------------------------------------------------------------------------
-// UDP Socket
-
-// Windows version of TCP socket
-class UDPSocket : public UDPSocketBase
-{
-public:
- UDPSocket();
- virtual ~UDPSocket();
-
-public:
- virtual SocketHandle Bind(BerkleyBindParameters* pBindParameters);
- virtual int Send(const void* pData, int bytes, SockAddr* address);
- virtual void Poll(SocketEvent_UDP* eventHandler);
-
-protected:
- static const int RecvBufSize = 1048576;
- UByte* RecvBuf;
-
- virtual void OnRecv(SocketEvent_UDP* eventHandler, UByte* pData,
- int bytesRead, SockAddr* address);
-};
-
-
-//-----------------------------------------------------------------------------
-// TCP Socket
-
-// Windows version of TCP socket
-class TCPSocket : public TCPSocketBase
-{
- friend class TCPSocketPollState;
-
-public:
- TCPSocket();
- TCPSocket(SocketHandle boundHandle, bool isListenSocket);
- virtual ~TCPSocket();
-
-public:
- virtual SocketHandle Bind(BerkleyBindParameters* pBindParameters);
- virtual int Listen();
- virtual int Connect(SockAddr* address);
- virtual int Send(const void* pData, int bytes);
-
-protected:
- virtual void OnRecv(SocketEvent_TCP* eventHandler, UByte* pData,
- int bytesRead);
-
-public:
- bool IsConnecting; // Is in the process of connecting?
-};
-
-
-//-----------------------------------------------------------------------------
-// TCPSocketPollState
-
-// Polls multiple blocking TCP sockets at once
-class TCPSocketPollState
-{
- fd_set readFD, exceptionFD, writeFD;
- SocketHandle largestDescriptor;
-
-public:
- TCPSocketPollState();
- bool IsValid() const;
- void Add(TCPSocket* tcpSocket);
- bool Poll(long usec = 30000, long seconds = 0);
- void HandleEvent(TCPSocket* tcpSocket, SocketEvent_TCP* eventHandler);
-};
-
-
-}} // OVR::Net
-
-#endif