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Diffstat (limited to 'LibOVR/Src/Util/Util_LatencyTest.cpp')
-rw-r--r-- | LibOVR/Src/Util/Util_LatencyTest.cpp | 570 |
1 files changed, 570 insertions, 0 deletions
diff --git a/LibOVR/Src/Util/Util_LatencyTest.cpp b/LibOVR/Src/Util/Util_LatencyTest.cpp new file mode 100644 index 0000000..3017c72 --- /dev/null +++ b/LibOVR/Src/Util/Util_LatencyTest.cpp @@ -0,0 +1,570 @@ +/************************************************************************************ + +Filename : Util_LatencyTest.cpp +Content : Wraps the lower level LatencyTester interface and adds functionality. +Created : February 14, 2013 +Authors : Lee Cooper + +Copyright : Copyright 2014 Oculus VR, Inc. All Rights reserved. + +Licensed under the Oculus VR Rift SDK License Version 3.1 (the "License"); +you may not use the Oculus VR Rift SDK except in compliance with the License, +which is provided at the time of installation or download, or which +otherwise accompanies this software in either electronic or hard copy form. + +You may obtain a copy of the License at + +http://www.oculusvr.com/licenses/LICENSE-3.1 + +Unless required by applicable law or agreed to in writing, the Oculus VR SDK +distributed under the License is distributed on an "AS IS" BASIS, +WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +See the License for the specific language governing permissions and +limitations under the License. + +*************************************************************************************/ + +#include "Util_LatencyTest.h" + +#include "../Kernel/OVR_Log.h" +#include "../Kernel/OVR_Timer.h" + +namespace OVR { namespace Util { + +static const UInt32 TIME_TO_WAIT_FOR_SETTLE_PRE_CALIBRATION = 16*10; +static const UInt32 TIME_TO_WAIT_FOR_SETTLE_POST_CALIBRATION = 16*10; +static const UInt32 TIME_TO_WAIT_FOR_SETTLE_POST_MEASUREMENT = 16*5; +static const UInt32 TIME_TO_WAIT_FOR_SETTLE_POST_MEASUREMENT_RANDOMNESS = 16*5; +static const UInt32 DEFAULT_NUMBER_OF_SAMPLES = 10; // For both color 1->2 and color 2->1 transitions. +static const UInt32 INITIAL_SAMPLES_TO_IGNORE = 4; +static const UInt32 TIMEOUT_WAITING_FOR_TEST_STARTED = 1000; +static const UInt32 TIMEOUT_WAITING_FOR_COLOR_DETECTED = 4000; +static const Color CALIBRATE_BLACK(0, 0, 0); +static const Color CALIBRATE_WHITE(255, 255, 255); +static const Color COLOR1(0, 0, 0); +static const Color COLOR2(255, 255, 255); +static const Color SENSOR_DETECT_THRESHOLD(128, 255, 255); +static const float BIG_FLOAT = 1000000.0f; +static const float SMALL_FLOAT = -1000000.0f; + +//------------------------------------------------------------------------------------- +// ***** LatencyTest + +LatencyTest::LatencyTest(LatencyTestDevice* device) + : Handler(getThis()) +{ + if (device != NULL) + { + SetDevice(device); + } + + reset(); + + srand(Timer::GetTicksMs()); +} + +LatencyTest::~LatencyTest() +{ + clearMeasurementResults(); +} + +bool LatencyTest::SetDevice(LatencyTestDevice* device) +{ + + if (device != Device) + { + Handler.RemoveHandlerFromDevices(); + + Device = device; + + if (Device != NULL) + { + Device->AddMessageHandler(&Handler); + + // Set trigger threshold. + LatencyTestConfiguration configuration(SENSOR_DETECT_THRESHOLD, false); // No samples streaming. + Device->SetConfiguration(configuration, true); + + // Set display to initial (3 dashes). + LatencyTestDisplay ltd(2, 0x40400040); + Device->SetDisplay(ltd); + } + } + + return true; +} + +UInt32 LatencyTest::getRandomComponent(UInt32 range) +{ + UInt32 val = rand() % range; + return val; +} + +void LatencyTest::BeginTest() +{ + if (State == State_WaitingForButton) + { + // Set color to black and wait a while. + RenderColor = CALIBRATE_BLACK; + + State = State_WaitingForSettlePreCalibrationColorBlack; + OVR_DEBUG_LOG(("State_WaitingForButton -> State_WaitingForSettlePreCalibrationColorBlack.")); + + setTimer(TIME_TO_WAIT_FOR_SETTLE_PRE_CALIBRATION); + } +} + +void LatencyTest::handleMessage(const Message& msg, LatencyTestMessageType latencyTestMessage) +{ + // For debugging. +/* if (msg.Type == Message_LatencyTestSamples) + { + MessageLatencyTestSamples* pSamples = (MessageLatencyTestSamples*) &msg; + + if (pSamples->Samples.GetSize() > 0) + { + // Just show the first one for now. + Color c = pSamples->Samples[0]; + OVR_DEBUG_LOG(("%d %d %d", c.R, c.G, c.B)); + } + return; + } +*/ + + if (latencyTestMessage == LatencyTest_Timer) + { + if (!Device) + { + reset(); + return; + } + + if (State == State_WaitingForSettlePreCalibrationColorBlack) + { + // Send calibrate message to device and wait a while. + Device->SetCalibrate(CALIBRATE_BLACK); + + State = State_WaitingForSettlePostCalibrationColorBlack; + OVR_DEBUG_LOG(("State_WaitingForSettlePreCalibrationColorBlack -> State_WaitingForSettlePostCalibrationColorBlack.")); + + setTimer(TIME_TO_WAIT_FOR_SETTLE_POST_CALIBRATION); + } + else if (State == State_WaitingForSettlePostCalibrationColorBlack) + { + // Change color to white and wait a while. + RenderColor = CALIBRATE_WHITE; + + State = State_WaitingForSettlePreCalibrationColorWhite; + OVR_DEBUG_LOG(("State_WaitingForSettlePostCalibrationColorBlack -> State_WaitingForSettlePreCalibrationColorWhite.")); + + setTimer(TIME_TO_WAIT_FOR_SETTLE_PRE_CALIBRATION); + } + else if (State == State_WaitingForSettlePreCalibrationColorWhite) + { + // Send calibrate message to device and wait a while. + Device->SetCalibrate(CALIBRATE_WHITE); + + State = State_WaitingForSettlePostCalibrationColorWhite; + OVR_DEBUG_LOG(("State_WaitingForSettlePreCalibrationColorWhite -> State_WaitingForSettlePostCalibrationColorWhite.")); + + setTimer(TIME_TO_WAIT_FOR_SETTLE_POST_CALIBRATION); + } + else if (State == State_WaitingForSettlePostCalibrationColorWhite) + { + // Calibration is done. Switch to color 1 and wait for it to settle. + RenderColor = COLOR1; + + State = State_WaitingForSettlePostMeasurement; + OVR_DEBUG_LOG(("State_WaitingForSettlePostCalibrationColorWhite -> State_WaitingForSettlePostMeasurement.")); + + UInt32 waitTime = TIME_TO_WAIT_FOR_SETTLE_POST_MEASUREMENT + getRandomComponent(TIME_TO_WAIT_FOR_SETTLE_POST_MEASUREMENT_RANDOMNESS); + setTimer(waitTime); + } + else if (State == State_WaitingForSettlePostMeasurement) + { + // Prepare for next measurement. + + // Create a new result object. + MeasurementResult* pResult = new MeasurementResult(); + Results.PushBack(pResult); + + State = State_WaitingToTakeMeasurement; + OVR_DEBUG_LOG(("State_WaitingForSettlePostMeasurement -> State_WaitingToTakeMeasurement.")); + } + else if (State == State_WaitingForTestStarted) + { + // We timed out waiting for 'TestStarted'. Abandon this measurement and setup for the next. + getActiveResult()->TimedOutWaitingForTestStarted = true; + + State = State_WaitingForSettlePostMeasurement; + OVR_DEBUG_LOG(("** Timed out waiting for 'TestStarted'.")); + OVR_DEBUG_LOG(("State_WaitingForTestStarted -> State_WaitingForSettlePostMeasurement.")); + + UInt32 waitTime = TIME_TO_WAIT_FOR_SETTLE_POST_MEASUREMENT + getRandomComponent(TIME_TO_WAIT_FOR_SETTLE_POST_MEASUREMENT_RANDOMNESS); + setTimer(waitTime); + } + else if (State == State_WaitingForColorDetected) + { + // We timed out waiting for 'ColorDetected'. Abandon this measurement and setup for the next. + getActiveResult()->TimedOutWaitingForColorDetected = true; + + State = State_WaitingForSettlePostMeasurement; + OVR_DEBUG_LOG(("** Timed out waiting for 'ColorDetected'.")); + OVR_DEBUG_LOG(("State_WaitingForColorDetected -> State_WaitingForSettlePostMeasurement.")); + + UInt32 waitTime = TIME_TO_WAIT_FOR_SETTLE_POST_MEASUREMENT + getRandomComponent(TIME_TO_WAIT_FOR_SETTLE_POST_MEASUREMENT_RANDOMNESS); + setTimer(waitTime); + } + } + else if (latencyTestMessage == LatencyTest_ProcessInputs) + { + if (State == State_WaitingToTakeMeasurement) + { + if (!Device) + { + reset(); + return; + } + + // Send 'StartTest' feature report with opposite target color. + if (RenderColor == COLOR1) + { + RenderColor = COLOR2; + } + else + { + RenderColor = COLOR1; + } + + getActiveResult()->TargetColor = RenderColor; + + // Record time so we can determine usb roundtrip time. + getActiveResult()->StartTestSeconds = Timer::GetSeconds(); + + Device->SetStartTest(RenderColor); + + State = State_WaitingForTestStarted; + OVR_DEBUG_LOG(("State_WaitingToTakeMeasurement -> State_WaitingForTestStarted.")); + + setTimer(TIMEOUT_WAITING_FOR_TEST_STARTED); + + LatencyTestDisplay ltd(2, 0x40090040); + Device->SetDisplay(ltd); + } + } + else if (msg.Type == Message_LatencyTestButton) + { + BeginTest(); + } + else if (msg.Type == Message_LatencyTestStarted) + { + if (State == State_WaitingForTestStarted) + { + clearTimer(); + + // Record time so we can determine usb roundtrip time. + getActiveResult()->TestStartedSeconds = Timer::GetSeconds(); + + State = State_WaitingForColorDetected; + OVR_DEBUG_LOG(("State_WaitingForTestStarted -> State_WaitingForColorDetected.")); + + setTimer(TIMEOUT_WAITING_FOR_COLOR_DETECTED); + } + } + else if (msg.Type == Message_LatencyTestColorDetected) + { + if (State == State_WaitingForColorDetected) + { + // Record time to detect color. + MessageLatencyTestColorDetected* pDetected = (MessageLatencyTestColorDetected*) &msg; + UInt16 elapsedTime = pDetected->Elapsed; + OVR_DEBUG_LOG(("Time to 'ColorDetected' = %d", elapsedTime)); + + getActiveResult()->DeviceMeasuredElapsedMilliS = elapsedTime; + + if (areResultsComplete()) + { + // We're done. + processResults(); + reset(); + } + else + { + // Run another measurement. + State = State_WaitingForSettlePostMeasurement; + OVR_DEBUG_LOG(("State_WaitingForColorDetected -> State_WaitingForSettlePostMeasurement.")); + + UInt32 waitTime = TIME_TO_WAIT_FOR_SETTLE_POST_MEASUREMENT + getRandomComponent(TIME_TO_WAIT_FOR_SETTLE_POST_MEASUREMENT_RANDOMNESS); + setTimer(waitTime); + + LatencyTestDisplay ltd(2, 0x40400040); + Device->SetDisplay(ltd); + } + } + } + else if (msg.Type == Message_DeviceRemoved) + { + reset(); + } +} + +LatencyTest::MeasurementResult* LatencyTest::getActiveResult() +{ + OVR_ASSERT(!Results.IsEmpty()); + return Results.GetLast(); +} + +void LatencyTest::setTimer(UInt32 timeMilliS) +{ + ActiveTimerMilliS = timeMilliS; +} + +void LatencyTest::clearTimer() +{ + ActiveTimerMilliS = 0; +} + +void LatencyTest::reset() +{ + clearMeasurementResults(); + State = State_WaitingForButton; + + HaveOldTime = false; + ActiveTimerMilliS = 0; +} + +void LatencyTest::clearMeasurementResults() +{ + while(!Results.IsEmpty()) + { + MeasurementResult* pElem = Results.GetFirst(); + pElem->RemoveNode(); + delete pElem; + } +} + +LatencyTest::LatencyTestHandler::~LatencyTestHandler() +{ + RemoveHandlerFromDevices(); +} + +void LatencyTest::LatencyTestHandler::OnMessage(const Message& msg) +{ + pLatencyTestUtil->handleMessage(msg); +} + +void LatencyTest::ProcessInputs() +{ + updateForTimeouts(); + handleMessage(Message(), LatencyTest_ProcessInputs); +} + +bool LatencyTest::DisplayScreenColor(Color& colorToDisplay) +{ + updateForTimeouts(); + + if (State == State_WaitingForButton) + { + return false; + } + + colorToDisplay = RenderColor; + return true; +} + +const char* LatencyTest::GetResultsString() +{ + if (!ResultsString.IsEmpty() && ReturnedResultString != ResultsString.ToCStr()) + { + ReturnedResultString = ResultsString; + return ReturnedResultString.ToCStr(); + } + + return NULL; +} + +bool LatencyTest::areResultsComplete() +{ + UInt32 initialMeasurements = 0; + + UInt32 measurements1to2 = 0; + UInt32 measurements2to1 = 0; + + MeasurementResult* pCurr = Results.GetFirst(); + while(true) + { + // Process. + if (!pCurr->TimedOutWaitingForTestStarted && + !pCurr->TimedOutWaitingForColorDetected) + { + initialMeasurements++; + + if (initialMeasurements > INITIAL_SAMPLES_TO_IGNORE) + { + if (pCurr->TargetColor == COLOR2) + { + measurements1to2++; + } + else + { + measurements2to1++; + } + } + } + + if (Results.IsLast(pCurr)) + { + break; + } + pCurr = Results.GetNext(pCurr); + } + + if (measurements1to2 >= DEFAULT_NUMBER_OF_SAMPLES && + measurements2to1 >= DEFAULT_NUMBER_OF_SAMPLES) + { + return true; + } + + return false; +} + +void LatencyTest::processResults() +{ + + UInt32 minTime1To2 = UINT_MAX; + UInt32 maxTime1To2 = 0; + float averageTime1To2 = 0.0f; + UInt32 minTime2To1 = UINT_MAX; + UInt32 maxTime2To1 = 0; + float averageTime2To1 = 0.0f; + + float minUSBTripMilliS = BIG_FLOAT; + float maxUSBTripMilliS = SMALL_FLOAT; + float averageUSBTripMilliS = 0.0f; + UInt32 countUSBTripTime = 0; + + UInt32 measurementsCount = 0; + UInt32 measurements1to2 = 0; + UInt32 measurements2to1 = 0; + + MeasurementResult* pCurr = Results.GetFirst(); + UInt32 count = 0; + while(true) + { + count++; + + if (!pCurr->TimedOutWaitingForTestStarted && + !pCurr->TimedOutWaitingForColorDetected) + { + measurementsCount++; + + if (measurementsCount > INITIAL_SAMPLES_TO_IGNORE) + { + if (pCurr->TargetColor == COLOR2) + { + measurements1to2++; + + if (measurements1to2 <= DEFAULT_NUMBER_OF_SAMPLES) + { + UInt32 elapsed = pCurr->DeviceMeasuredElapsedMilliS; + + minTime1To2 = Alg::Min(elapsed, minTime1To2); + maxTime1To2 = Alg::Max(elapsed, maxTime1To2); + + averageTime1To2 += (float) elapsed; + } + } + else + { + measurements2to1++; + + if (measurements2to1 <= DEFAULT_NUMBER_OF_SAMPLES) + { + UInt32 elapsed = pCurr->DeviceMeasuredElapsedMilliS; + + minTime2To1 = Alg::Min(elapsed, minTime2To1); + maxTime2To1 = Alg::Max(elapsed, maxTime2To1); + + averageTime2To1 += (float) elapsed; + } + } + + float usbRountripElapsedMilliS = Timer::MsPerSecond * (float) (pCurr->TestStartedSeconds - pCurr->StartTestSeconds); + minUSBTripMilliS = Alg::Min(usbRountripElapsedMilliS, minUSBTripMilliS); + maxUSBTripMilliS = Alg::Max(usbRountripElapsedMilliS, maxUSBTripMilliS); + averageUSBTripMilliS += usbRountripElapsedMilliS; + countUSBTripTime++; + } + } + + if (measurements1to2 >= DEFAULT_NUMBER_OF_SAMPLES && + measurements2to1 >= DEFAULT_NUMBER_OF_SAMPLES) + { + break; + } + + if (Results.IsLast(pCurr)) + { + break; + } + pCurr = Results.GetNext(pCurr); + } + + averageTime1To2 /= (float) DEFAULT_NUMBER_OF_SAMPLES; + averageTime2To1 /= (float) DEFAULT_NUMBER_OF_SAMPLES; + + averageUSBTripMilliS /= countUSBTripTime; + + float finalResult = 0.5f * (averageTime1To2 + averageTime2To1); + finalResult += averageUSBTripMilliS; + + ResultsString.Clear(); + ResultsString.AppendFormat("RESULT=%.1f (add half Tracker period) [b->w %d|%.1f|%d] [w->b %d|%.1f|%d] [usb rndtrp %.1f|%.1f|%.1f] [cnt %d] [tmouts %d]", + finalResult, + minTime1To2, averageTime1To2, maxTime1To2, + minTime2To1, averageTime2To1, maxTime2To1, + minUSBTripMilliS, averageUSBTripMilliS, maxUSBTripMilliS, + DEFAULT_NUMBER_OF_SAMPLES*2, count - measurementsCount); + + // Display result on latency tester display. + LatencyTestDisplay ltd(1, (int)finalResult); + Device->SetDisplay(ltd); +} + +void LatencyTest::updateForTimeouts() +{ + if (!HaveOldTime) + { + HaveOldTime = true; + OldTime = Timer::GetTicksMs(); + return; + } + + UInt32 newTime = Timer::GetTicksMs(); + UInt32 elapsedMilliS = newTime - OldTime; + if (newTime < OldTime) + { + elapsedMilliS = OldTime - newTime; + elapsedMilliS = UINT_MAX - elapsedMilliS; + } + OldTime = newTime; + + elapsedMilliS = Alg::Min(elapsedMilliS, (UInt32) 100); // Clamp at 100mS in case we're not being called very often. + + + if (ActiveTimerMilliS == 0) + { + return; + } + + if (elapsedMilliS >= ActiveTimerMilliS) + { + ActiveTimerMilliS = 0; + handleMessage(Message(), LatencyTest_Timer); + return; + } + + ActiveTimerMilliS -= elapsedMilliS; +} + +}} // namespace OVR::Util |