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Diffstat (limited to 'LibOVR/Src/Util/Util_LatencyTest2.cpp')
-rw-r--r-- | LibOVR/Src/Util/Util_LatencyTest2.cpp | 194 |
1 files changed, 194 insertions, 0 deletions
diff --git a/LibOVR/Src/Util/Util_LatencyTest2.cpp b/LibOVR/Src/Util/Util_LatencyTest2.cpp new file mode 100644 index 0000000..f4baf29 --- /dev/null +++ b/LibOVR/Src/Util/Util_LatencyTest2.cpp @@ -0,0 +1,194 @@ +/************************************************************************************ + +Filename : Util_LatencyTest2.cpp +Content : Wraps the lower level LatencyTester interface for DK2 and adds functionality. +Created : March 10, 2014 +Authors : Volga Aksoy + +Copyright : Copyright 2014 Oculus VR, Inc. All Rights reserved. + +Licensed under the Oculus VR Rift SDK License Version 3.1 (the "License"); +you may not use the Oculus VR Rift SDK except in compliance with the License, +which is provided at the time of installation or download, or which +otherwise accompanies this software in either electronic or hard copy form. + +You may obtain a copy of the License at + +http://www.oculusvr.com/licenses/LICENSE-3.1 + +Unless required by applicable law or agreed to in writing, the Oculus VR SDK +distributed under the License is distributed on an "AS IS" BASIS, +WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +See the License for the specific language governing permissions and +limitations under the License. + +*************************************************************************************/ + +#include "Util_LatencyTest2.h" + +#include "../OVR_CAPI.h" +#include "../Kernel/OVR_Log.h" +#include "../Kernel/OVR_Timer.h" + + +namespace OVR { namespace Util { + +//static const float BIG_FLOAT = 1000000.0f; +//static const float SMALL_FLOAT = -1000000.0f; + +//------------------------------------------------------------------------------------- +// ***** LatencyTest2 + +LatencyTest2::LatencyTest2(SensorDevice* device) + : Handler(getThis()) + , TestActive(false) + , StartTiming(-1) + , LatencyMeasuredInSeconds(-1) + , LastPixelReadMsg(NULL) + , RenderColorValue(0) + , NumMsgsBeforeSettle(0) + , NumTestsSuccessful(0) +{ + if (device != NULL) + { + SetSensorDevice(device); + } +} + +LatencyTest2::~LatencyTest2() +{ + HmdDevice = NULL; + LatencyTesterDev = NULL; + + Handler.RemoveHandlerFromDevices(); +} + +bool LatencyTest2::SetSensorDevice(SensorDevice* device) +{ + Lock::Locker devLocker(&TesterLock); + + // Enable/Disable pixel read from HMD + if (device != HmdDevice) + { + Handler.RemoveHandlerFromDevices(); + + HmdDevice = device; + + if (HmdDevice != NULL) + { + HmdDevice->AddMessageHandler(&Handler); + } + } + + return true; +} + +bool LatencyTest2::SetDisplayDevice(LatencyTestDevice* device) +{ + Lock::Locker devLocker(&TesterLock); + + if (device != LatencyTesterDev) + { + LatencyTesterDev = device; + if (LatencyTesterDev != NULL) + { + // Set display to initial (3 dashes). + LatencyTestDisplay ltd(2, 0x40400040); + LatencyTesterDev->SetDisplay(ltd); + } + } + + return true; +} + +void LatencyTest2::BeginTest(double startTime) +{ + Lock::Locker devLocker(&TesterLock); + + if (!TestActive) + { + TestActive = true; + NumMsgsBeforeSettle = 0; + + // Go to next pixel value + //RenderColorValue = (RenderColorValue == 0) ? 255 : 0; + RenderColorValue = (RenderColorValue + LT2_ColorIncrement) % 256; + RawStartTiming = LastPixelReadMsg.RawSensorTime; + + if (startTime > 0.0) + StartTiming = startTime; + else + StartTiming = ovr_GetTimeInSeconds(); + + } +} + +void LatencyTest2::handleMessage(const MessagePixelRead& msg) +{ + Lock::Locker devLocker(&TesterLock); + + // Hold onto the last message as we will use this when we start a new test + LastPixelReadMsg = msg; + + // If color readback index is valid, store it in the lock-less queue. + int readbackIndex = 0; + if (FrameTimeRecord::ColorToReadbackIndex(&readbackIndex, msg.PixelReadValue)) + { + RecentFrameSet.AddValue(readbackIndex, msg.FrameTimeSeconds); + LockessRecords.SetState(RecentFrameSet); + } + + NumMsgsBeforeSettle++; + + if (TestActive) + { + int pixelValueDiff = RenderColorValue - LastPixelReadMsg.PixelReadValue; + int rawTimeDiff = LastPixelReadMsg.RawFrameTime - RawStartTiming; + + if (pixelValueDiff < LT2_PixelTestThreshold && pixelValueDiff > -LT2_PixelTestThreshold) + { + TestActive = false; + + LatencyMeasuredInSeconds = LastPixelReadMsg.FrameTimeSeconds - StartTiming; + RawLatencyMeasured = rawTimeDiff; + //LatencyMeasuredInSeconds = RawLatencyMeasured / 1000000.0; + + if(LatencyTesterDev && (NumTestsSuccessful % 5) == 0) + { + int displayNum = (int)(RawLatencyMeasured / 100.0); + //int displayNum = NumMsgsBeforeSettle; + //int displayNum = (int)(LatencyMeasuredInSeconds * 1000.0); + LatencyTestDisplay ltd(1, displayNum); + LatencyTesterDev->SetDisplay(ltd); + } + + NumTestsSuccessful++; + } + else if (TestActive && (rawTimeDiff / 1000) > LT2_TimeoutWaitingForColorDetected) + { + TestActive = false; + LatencyMeasuredInSeconds = -1; + } + } +} + +LatencyTest2::PixelReadHandler::~PixelReadHandler() +{ + RemoveHandlerFromDevices(); +} + +void LatencyTest2::PixelReadHandler::OnMessage(const Message& msg) +{ + if(msg.Type == Message_PixelRead) + pLatencyTestUtil->handleMessage(static_cast<const MessagePixelRead&>(msg)); +} + +bool LatencyTest2::DisplayScreenColor(Color& colorToDisplay) +{ + Lock::Locker devLocker(&TesterLock); + colorToDisplay = Color(RenderColorValue, RenderColorValue, RenderColorValue, 255); + + return TestActive; +} + +}} // namespace OVR::Util |