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-rw-r--r--LibOVR/Src/Kernel/OVR_Types.h14
1 files changed, 7 insertions, 7 deletions
diff --git a/LibOVR/Src/Kernel/OVR_Types.h b/LibOVR/Src/Kernel/OVR_Types.h
index db024f1..adf678a 100644
--- a/LibOVR/Src/Kernel/OVR_Types.h
+++ b/LibOVR/Src/Kernel/OVR_Types.h
@@ -4,7 +4,7 @@ PublicHeader: OVR.h
Filename : OVR_Types.h
Content : Standard library defines and simple types
Created : September 19, 2012
-Notes :
+Notes :
Copyright : Copyright 2012 Oculus VR, Inc. All Rights reserved.
@@ -215,7 +215,7 @@ typedef unsigned long UInt32;
typedef __int64 SInt64; // 64 bit Integer (QWord)
typedef unsigned __int64 UInt64;
-
+
#elif defined(OVR_OS_MAC) || defined(OVR_OS_IPHONE) || defined(OVR_CC_GNU)
typedef int SByte __attribute__((__mode__ (__QI__)));
@@ -276,7 +276,7 @@ namespace BaseTypes
// OVR_FORCE_INLINE - Forces inline expansion of function
// OVR_ASM - Assembly language prefix
// OVR_STR - Prefixes string with L"" if building unicode
-//
+//
// OVR_STDCALL - Use stdcall calling convention (Pascal arg order)
// OVR_CDECL - Use cdecl calling convention (C argument order)
// OVR_FASTCALL - Use fastcall calling convention (registers)
@@ -298,7 +298,7 @@ namespace BaseTypes
#if defined(OVR_OS_WIN32)
-
+
// ***** Win32
// Byte order
@@ -340,12 +340,12 @@ namespace BaseTypes
#else
# define OVR_BYTE_ORDER OVR_LITTLE_ENDIAN
#endif
-
+
// Assembly macros
#define OVR_ASM __asm__
#define OVR_ASM_PROC(procname) OVR_ASM
#define OVR_ASM_END OVR_ASM
-
+
// Calling convention - goes after function return type but before function name
#define OVR_FASTCALL
#define OVR_STDCALL
@@ -364,7 +364,7 @@ namespace BaseTypes
# define OVR_DEBUG_BREAK ((void)0)
# define OVR_ASSERT(p) ((void)0)
-#else
+#else
// Microsoft Win32 specific debugging support
#if defined(OVR_OS_WIN32)