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+/************************************************************************************
+
+Filename : Util_SystemGUI.h
+Content : OS GUI access, usually for diagnostics.
+Created : October 20, 2014
+Copyright : Copyright 2014 Oculus VR, LLC All Rights reserved.
+
+Licensed under the Oculus VR Rift SDK License Version 3.2 (the "License");
+you may not use the Oculus VR Rift SDK except in compliance with the License,
+which is provided at the time of installation or download, or which
+otherwise accompanies this software in either electronic or hard copy form.
+
+You may obtain a copy of the License at
+
+http://www.oculusvr.com/licenses/LICENSE-3.2
+
+Unless required by applicable law or agreed to in writing, the Oculus VR SDK
+distributed under the License is distributed on an "AS IS" BASIS,
+WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+See the License for the specific language governing permissions and
+limitations under the License.
+
+*************************************************************************************/
+
+#ifndef OVR_Util_GUI_h
+#define OVR_Util_GUI_h
+
+
+namespace OVR { namespace Util {
+
+ // Displays a modal message box on the default GUI display (not on a VR device).
+ // The message box interface (e.g. OK button) is not localized.
+ bool DisplayMessageBox(const char* pTitle, const char* pText);
+
+ bool DisplayMessageBoxF(const char* pTitle, const char* pFormat, ...);
+
+} } // namespace OVR::Util
+
+
+#endif