diff options
Diffstat (limited to 'Samples/CommonSrc/CMakeLists.txt')
-rw-r--r-- | Samples/CommonSrc/CMakeLists.txt | 58 |
1 files changed, 58 insertions, 0 deletions
diff --git a/Samples/CommonSrc/CMakeLists.txt b/Samples/CommonSrc/CMakeLists.txt new file mode 100644 index 0000000..3cfa009 --- /dev/null +++ b/Samples/CommonSrc/CMakeLists.txt @@ -0,0 +1,58 @@ +project(CommonSrc) + +set(SOURCE_FILES + Platform/Platform.cpp + Platform/Platform.cpp + Render/Render_Device.cpp + Render/Render_LoadTextureDDS.cpp + Render/Render_LoadTextureTGA.cpp + Render/Render_XmlSceneLoader.cpp +) + +if(WIN32) + list(APPEND SOURCE_FILES + Platform/Win32_Platform.cpp + Platform/Win32_Gamepad.cpp + Render/Render_D3D10_Device.cpp + Render/Render_D3D11_Device.cpp + ) + + find_package(DirectX REQUIRED) + list(APPEND CommonSrc_EXTRA_LIBS + ${DirectX_D3D10_LIBRARY} + ${DirectX_D3D11_LIBRARY} + ${DirectX_LIB_SEARCH_PATH}/d3dcompiler.lib + ${DirectX_LIB_SEARCH_PATH}/dxgi.lib + ) + include_directories(${DirectX_INC_SEARCH_PATH}) + +elseif(APPLE) + + list(APPEND SOURCE_FILES + Platform/OSX_Platform.mm + Platform/OSX_Gamepad.cpp + Platform/OSX_WavPlayer.cpp + Render/Render_GL_Device.cpp + ) + + find_library(OpenGL_LIBRARY OpenGL) + find_library(COCOA_LIBRARY Cocoa) + list(APPEND CommonSrc_EXTRA_LIBS + ${COCOA_LIBRARY} + ${OpenGL_LIBRARY} + ) + +else() + + list(APPEND SOURCE_FILES + Platform/Linux_Platform.cpp + Platform/Linux_Gamepad.cpp + Render/Render_GL_Device.cpp + ) + + list(APPEND CommonSrc_EXTRA_LIBS GL GLU glut) + +endif() + +add_library (CommonSrc STATIC ${SOURCE_FILES}) +target_link_libraries(CommonSrc ${CommonSrc_EXTRA_LIBS}) |