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+/************************************************************************************
+
+Filename : Linux_Gamepad.cpp
+Content : Linux implementation of Platform app infrastructure
+Created : May 6, 2013
+Authors : Lee Cooper
+
+Copyright : Copyright 2013 Oculus VR, Inc. All Rights reserved.
+
+Licensed under the Apache License, Version 2.0 (the "License");
+you may not use this file except in compliance with the License.
+You may obtain a copy of the License at
+
+http://www.apache.org/licenses/LICENSE-2.0
+
+Unless required by applicable law or agreed to in writing, software
+distributed under the License is distributed on an "AS IS" BASIS,
+WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+See the License for the specific language governing permissions and
+limitations under the License.
+
+************************************************************************************/
+
+#include "Linux_Gamepad.h"
+
+namespace OVR { namespace Platform { namespace Linux {
+
+GamepadManager::GamepadManager()
+{
+
+}
+
+GamepadManager::~GamepadManager()
+{
+
+}
+
+UInt32 GamepadManager::GetGamepadCount()
+{
+ return 1;
+}
+
+bool GamepadManager::GetGamepadState(UInt32 index, GamepadState* pState)
+{
+ return false;
+}
+
+}}} // OVR::Platform::Linux