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Diffstat (limited to 'Samples/CommonSrc/Platform/OSX_WavPlayer.h')
-rw-r--r-- | Samples/CommonSrc/Platform/OSX_WavPlayer.h | 64 |
1 files changed, 0 insertions, 64 deletions
diff --git a/Samples/CommonSrc/Platform/OSX_WavPlayer.h b/Samples/CommonSrc/Platform/OSX_WavPlayer.h deleted file mode 100644 index 4aaba10..0000000 --- a/Samples/CommonSrc/Platform/OSX_WavPlayer.h +++ /dev/null @@ -1,64 +0,0 @@ -/************************************************************************************ - -Filename : WavPlayer_OSX.h -Content : An Apple OSX audio handler. -Created : March 5, 2013 -Authors : Robotic Arm Software - Peter Hoff, Dan Goodman, Bryan Croteau - -Copyright : Copyright 2013 Oculus VR, Inc. All Rights reserved. - -Use of this software is subject to the terms of the Oculus LLC license -agreement provided at the time of installation or download, or which -otherwise accompanies this software in either electronic or hard copy form. - -************************************************************************************/ - -#ifndef OVR_WavPlayer_h -#define OVR_WavPlayer_h - -#include <stdio.h> -#include <stdlib.h> -#include <errno.h> -#include <sys/stat.h> -#include <AudioToolbox/AudioQueue.h> - -#define AUDIO_BUFFERS 4 - -namespace OVR { namespace Platform { namespace OSX { - -typedef struct AQCallbackStruct -{ - AudioQueueRef Queue; - UInt32 FrameCount; - AudioQueueBufferRef Buffers[AUDIO_BUFFERS]; - AudioStreamBasicDescription DataFormat; - UInt32 PlayPtr; - UInt32 SampleLen; - unsigned char* PCMBuffer; -} AQCallbackStruct; - -class WavPlayer -{ -public: - WavPlayer(const char* fileName); - int PlayAudio(); -private: - bool isDataChunk(unsigned char* buffer, int index); - int getWord(unsigned char* buffer, int index); - short getHalf(unsigned char* buffer, int index); - void *LoadPCM(const char *filename, unsigned long *len); - int PlayBuffer(void *pcm, unsigned long len); - static void aqBufferCallback(void *in, AudioQueueRef inQ, AudioQueueBufferRef outQB); - - short AudioFormat; - short NumChannels; - int SampleRate; - int ByteRate; - short BlockAlign; - short BitsPerSample; - const char* FileName; -}; - -}}} - -#endif |