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-rw-r--r--Samples/CommonSrc/Platform/Gamepad.h2
-rw-r--r--Samples/CommonSrc/Platform/Linux_Gamepad.cpp451
-rw-r--r--Samples/CommonSrc/Platform/Linux_Gamepad.h83
-rw-r--r--Samples/CommonSrc/Platform/Linux_Platform.cpp1045
-rw-r--r--Samples/CommonSrc/Platform/Linux_Platform.h149
-rw-r--r--Samples/CommonSrc/Platform/OSX_Platform.mm1661
-rw-r--r--Samples/CommonSrc/Platform/Platform.cpp2
-rw-r--r--Samples/CommonSrc/Platform/Platform.h2
-rw-r--r--Samples/CommonSrc/Platform/Platform_Default.h2
-rw-r--r--Samples/CommonSrc/Platform/Win32_Gamepad.cpp68
-rw-r--r--Samples/CommonSrc/Platform/Win32_Gamepad.h5
-rw-r--r--Samples/CommonSrc/Platform/Win32_Platform.cpp35
-rw-r--r--Samples/CommonSrc/Platform/Win32_Platform.h2
13 files changed, 2912 insertions, 595 deletions
diff --git a/Samples/CommonSrc/Platform/Gamepad.h b/Samples/CommonSrc/Platform/Gamepad.h
index d078bdb..e6295ca 100644
--- a/Samples/CommonSrc/Platform/Gamepad.h
+++ b/Samples/CommonSrc/Platform/Gamepad.h
@@ -5,7 +5,7 @@ Content : Cross platform Gamepad interface.
Created : May 6, 2013
Authors : Lee Cooper
-Copyright : Copyright 2012 Oculus VR, Inc. All Rights reserved.
+Copyright : Copyright 2012 Oculus VR, LLC All Rights reserved.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
diff --git a/Samples/CommonSrc/Platform/Linux_Gamepad.cpp b/Samples/CommonSrc/Platform/Linux_Gamepad.cpp
new file mode 100644
index 0000000..c333efa
--- /dev/null
+++ b/Samples/CommonSrc/Platform/Linux_Gamepad.cpp
@@ -0,0 +1,451 @@
+/************************************************************************************
+
+Filename : Linux_Gamepad.cpp
+Content : Linux implementation of Platform app infrastructure
+Created : May 6, 2013
+Authors : Lee Cooper, Simon Hallam
+
+Copyright : Copyright 2012 Oculus VR, LLC. All Rights reserved.
+
+Licensed under the Apache License, Version 2.0 (the "License");
+you may not use this file except in compliance with the License.
+You may obtain a copy of the License at
+
+http://www.apache.org/licenses/LICENSE-2.0
+
+Unless required by applicable law or agreed to in writing, software
+distributed under the License is distributed on an "AS IS" BASIS,
+WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+See the License for the specific language governing permissions and
+limitations under the License.
+
+************************************************************************************/
+
+#include <sys/types.h>
+#include <sys/stat.h>
+#include <fcntl.h>
+#include <unistd.h>
+#include <glob.h>
+#include <linux/joystick.h>
+#include "Linux_Gamepad.h"
+
+
+namespace OVR { namespace OvrPlatform { namespace Linux {
+
+const char* pNameXbox360Wireless = "Xbox 360";
+const char* pNameXbox360Wired = "Microsoft X-Box 360";
+
+
+GamepadManager::GamepadManager() :
+ pDevice(NULL)
+{
+ if (!pDevice)
+ {
+ // get a list of paths to all the connected joystick devices
+ glob_t joystickGlobBuffer;
+ glob("/dev/input/js*", 0, NULL, &joystickGlobBuffer);
+
+ // open each joystick device, until we find one that will work for our needs
+ for (UInt32 i = 0; i < joystickGlobBuffer.gl_pathc; i++)
+ {
+ pDevice = new Gamepad();
+ if (pDevice->Open(joystickGlobBuffer.gl_pathv[i]))
+ {
+
+ if (pDevice->IsSupportedType())
+ {
+ break;
+ }
+ }
+
+ // we don't know why the device was not useable, make sure it gets closed cleanly
+ pDevice->Close();
+ pDevice = NULL;
+ }
+ }
+}
+
+GamepadManager::~GamepadManager()
+{
+ // if we have an open device, close it
+ if (pDevice)
+ {
+ pDevice->Close();
+ pDevice = NULL;
+ }
+}
+
+UInt32 GamepadManager::GetGamepadCount()
+{
+ return 1;
+}
+
+bool GamepadManager::GetGamepadState(UInt32 index, GamepadState *pState)
+{
+ if (pDevice)
+ {
+ // we have a device, so update it
+ pDevice->UpdateState();
+
+ // copy the device state into the struct param
+ memcpy(pState, pDevice->GetState(), sizeof(GamepadState));
+
+ // TODO: is the device still active/connected? if not, we should close it
+ // and clear pDevice, so that another device can take over
+
+ return true;
+ }
+ else
+ {
+ return false;
+ }
+}
+
+Gamepad::Gamepad() :
+ IsInitialized(false),
+ Name(String("Undefined")),
+ Type(UNDEFINED)
+{
+}
+
+Gamepad::~Gamepad()
+{
+ this->Close();
+}
+
+bool Gamepad::Open(const String& devicePathName)
+{
+ Name = "Undefined";
+ Type = UNDEFINED;
+
+ FileDescriptor = ::open(devicePathName.ToCStr(), O_RDONLY | O_NONBLOCK);
+ if (FileDescriptor == -1)
+ {
+ return false;
+ }
+
+ // get the device name
+ char name[128];
+ if (ioctl(FileDescriptor, JSIOCGNAME(sizeof(name)), name) < 0)
+ {
+ return false;
+ }
+
+ Name = name;
+
+ // see if device name matches one of our supported devices
+ static const UInt32 Wireless360Len = String(pNameXbox360Wireless).GetLength();
+ static const UInt32 Wired360Len = String(pNameXbox360Wired).GetLength();
+ if (Name.Substring(0, Wireless360Len) == pNameXbox360Wireless)
+ {
+ Type = XBOX360GAMEPADWIRELESS;
+ return true;
+ }
+ else if(Name.Substring(0, Wired360Len) == pNameXbox360Wired)
+ {
+ Type = XBOX360GAMEPADWIRED;
+ return true;
+ }
+
+ return false;
+}
+
+bool Gamepad::Close()
+{
+ IsInitialized = false;
+ Name = "Undefined";
+ Type = UNDEFINED;
+ return !::close(FileDescriptor);
+}
+
+void Gamepad::UpdateState()
+{
+ GamepadState *pState = &State;
+ js_event gamepadEvent;
+
+ // read the latest batch of events
+ while (read(FileDescriptor, &gamepadEvent, sizeof(struct js_event)) != -1)
+ {
+ switch (gamepadEvent.type)
+ {
+ case JS_EVENT_BUTTON:
+ IsInitialized = true;
+ SetStateButton(pState, gamepadEvent.number, gamepadEvent.value);
+ break;
+
+ case JS_EVENT_AXIS:
+ IsInitialized = true;
+ SetStateAxis(pState, gamepadEvent.number, gamepadEvent.value);
+ break;
+
+ case JS_EVENT_BUTTON | JS_EVENT_INIT:
+ if (IsInitialized) // skip the fake values during device event initialization
+ {
+ SetStateButton(pState, gamepadEvent.number, gamepadEvent.value);
+ }
+ break;
+
+ case JS_EVENT_AXIS | JS_EVENT_INIT:
+ if (IsInitialized) // skip the fake values during device event initialization
+ {
+ SetStateAxis(pState, gamepadEvent.number, gamepadEvent.value);
+ }
+ break;
+
+ default:
+ LogText("OVR::Linux::UpdateState unknown event type\n");
+ }
+ }
+}
+
+const GamepadState* Gamepad::GetState()
+{
+ return &State;
+}
+
+
+bool Gamepad::IsSupportedType()
+{
+ return Type != UNDEFINED;
+}
+
+const String& Gamepad::GetIdentifier()
+{
+ return Name;
+}
+
+static inline float NormalizeGamepadStickXbox360(SInt32 in)
+{
+ float v;
+ if (abs(in) < 9000) return 0;
+ else if (in > 9000) v = (float)in - 9000;
+ else v = (float)in + 9000;
+ return v / (32767 - 9000);
+}
+
+static inline float NormalizeGamepadTriggerXbox360(SInt32 in,
+ SInt32 offset,
+ SInt32 deadBand,
+ float divisor)
+{
+ in += offset;
+
+ if (in < deadBand)
+ {
+ return 0;
+ }
+ else
+ {
+ return float(in - deadBand) / divisor;
+ }
+}
+
+static inline void UpdateButtonMaskAndBitfield(GamepadState *pState,
+ SInt32 value,
+ UInt32 buttonBitfield)
+{
+ if (value)
+ {
+ pState->Buttons |= buttonBitfield;
+ }
+ else
+ {
+ pState->Buttons = pState->Buttons & (0xFFFFFFFF ^ buttonBitfield);
+ }
+}
+
+void Gamepad::SetStateAxis(GamepadState *pState, UInt32 axis, SInt32 value)
+{
+ // some pads/sticks have lots in common with one another,
+ // handle those shared cases first
+ switch (Type)
+ {
+ case XBOX360GAMEPADWIRELESS:
+ case XBOX360GAMEPADWIRED:
+ switch (axis)
+ {
+ case 0:
+ pState->LX = NormalizeGamepadStickXbox360(value);
+ break;
+
+ case 1:
+ pState->LY = -NormalizeGamepadStickXbox360(value);
+ break;
+
+ case 3:
+ pState->RX = NormalizeGamepadStickXbox360(value);
+ break;
+
+ case 4:
+ pState->RY = -NormalizeGamepadStickXbox360(value);
+ break;
+ }
+ break;
+
+ case UNDEFINED:
+ default:
+ break;
+ }
+
+ // handle the special cases, or pads/sticks which are unique
+ switch (Type)
+ {
+ case XBOX360GAMEPADWIRELESS:
+ switch (axis)
+ {
+ case 2:
+ pState->LT = NormalizeGamepadTriggerXbox360(value, 0, 500, 32267);
+ break;
+
+ case 5:
+ pState->RT = NormalizeGamepadTriggerXbox360(value, 0, 500, 32267);
+ break;
+ }
+ break;
+
+ case XBOX360GAMEPADWIRED:
+ switch (axis)
+ {
+ case 2:
+ pState->LT = NormalizeGamepadTriggerXbox360(value, 32767, 1000, 64535);
+ break;
+
+ case 5:
+ pState->RT = NormalizeGamepadTriggerXbox360(value, 32767, 1000, 64535);
+ break;
+
+ case 6:
+ if (value == 0)
+ {
+ UpdateButtonMaskAndBitfield(pState, 0, Gamepad_Left);
+ UpdateButtonMaskAndBitfield(pState, 0, Gamepad_Right);
+ }
+ else if (value < 0)
+ {
+ UpdateButtonMaskAndBitfield(pState, 1, Gamepad_Left);
+ }
+ else if (value > 0)
+ {
+ UpdateButtonMaskAndBitfield(pState, 1, Gamepad_Right);
+ }
+ break;
+
+ case 7:
+ if (value == 0)
+ {
+ UpdateButtonMaskAndBitfield(pState, 0, Gamepad_Up);
+ UpdateButtonMaskAndBitfield(pState, 0, Gamepad_Down);
+ }
+ else if (value < 0)
+ {
+ UpdateButtonMaskAndBitfield(pState, 1, Gamepad_Up);
+ }
+ else if (value > 0)
+ {
+ UpdateButtonMaskAndBitfield(pState, 1, Gamepad_Down);
+ }
+ break;
+ }
+ break;
+
+ case UNDEFINED:
+ default:
+ break;
+ }
+}
+
+void Gamepad::SetStateButton(GamepadState *pState, UInt32 button, SInt32 value)
+{
+ // some pads/sticks have lots in common with one another,
+ // handle those shared cases first
+ switch (Type)
+ {
+ case XBOX360GAMEPADWIRELESS:
+ case XBOX360GAMEPADWIRED:
+ switch (button)
+ {
+ case 0:
+ UpdateButtonMaskAndBitfield(pState, value, Gamepad_A);
+ break;
+
+ case 1:
+ UpdateButtonMaskAndBitfield(pState, value, Gamepad_B);
+ break;
+
+ case 2:
+ UpdateButtonMaskAndBitfield(pState, value, Gamepad_X);
+ break;
+
+ case 3:
+ UpdateButtonMaskAndBitfield(pState, value, Gamepad_Y);
+ break;
+
+ case 4:
+ UpdateButtonMaskAndBitfield(pState, value, Gamepad_L1);
+ break;
+
+ case 5:
+ UpdateButtonMaskAndBitfield(pState, value, Gamepad_R1);
+ break;
+
+ case 6:
+ UpdateButtonMaskAndBitfield(pState, value, Gamepad_Back);
+ break;
+
+ case 7:
+ UpdateButtonMaskAndBitfield(pState, value, Gamepad_Start);
+ break;
+
+ case 8:
+ // we have no value defined for the Xbox/power button
+ break;
+
+ case 9:
+ UpdateButtonMaskAndBitfield(pState, value, Gamepad_LStick);
+ break;
+
+ case 10:
+ UpdateButtonMaskAndBitfield(pState, value, Gamepad_RStick);
+ break;
+ }
+ break;
+
+ case UNDEFINED:
+ default:
+ break;
+ }
+
+ // handle the special cases, or pads/sticks which are unique
+ switch (Type)
+ {
+ case XBOX360GAMEPADWIRELESS:
+ switch (button)
+ {
+ case 11:
+ UpdateButtonMaskAndBitfield(pState, value, Gamepad_Left);
+ break;
+
+ case 12:
+ UpdateButtonMaskAndBitfield(pState, value, Gamepad_Right);
+ break;
+
+ case 13:
+ UpdateButtonMaskAndBitfield(pState, value, Gamepad_Up);
+ break;
+
+ case 14:
+ UpdateButtonMaskAndBitfield(pState, value, Gamepad_Down);
+ break;
+ }
+
+ case XBOX360GAMEPADWIRED:
+ break;
+
+ case UNDEFINED:
+ default:
+ break;
+ }
+}
+
+}}} // OVR::OvrPlatform::Linux
+
diff --git a/Samples/CommonSrc/Platform/Linux_Gamepad.h b/Samples/CommonSrc/Platform/Linux_Gamepad.h
new file mode 100644
index 0000000..e35e559
--- /dev/null
+++ b/Samples/CommonSrc/Platform/Linux_Gamepad.h
@@ -0,0 +1,83 @@
+/************************************************************************************
+
+Filename : Linux_Gamepad.h
+Content : Linux implementation of Gamepad functionality.
+Created : May 6, 2013
+Authors : Lee Cooper, Simon Hallam
+
+Copyright : Copyright 2012 Oculus VR, LLC. All Rights reserved.
+
+Licensed under the Apache License, Version 2.0 (the "License");
+you may not use this file except in compliance with the License.
+You may obtain a copy of the License at
+
+http://www.apache.org/licenses/LICENSE-2.0
+
+Unless required by applicable law or agreed to in writing, software
+distributed under the License is distributed on an "AS IS" BASIS,
+WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+See the License for the specific language governing permissions and
+limitations under the License.
+
+************************************************************************************/
+
+#ifndef OVR_Linux_Gamepad_h
+#define OVR_Linux_Gamepad_h
+
+#include "Gamepad.h"
+
+namespace OVR { namespace OvrPlatform { namespace Linux {
+
+class Gamepad; // forward declaration for readability
+
+class GamepadManager : public OvrPlatform::GamepadManager
+{
+public:
+
+ GamepadManager();
+ ~GamepadManager();
+
+ virtual UInt32 GetGamepadCount();
+ virtual bool GetGamepadState(UInt32 index, GamepadState *pState);
+
+private:
+
+ Gamepad *pDevice;
+};
+
+class Gamepad
+{
+public:
+
+ Gamepad();
+ virtual ~Gamepad();
+
+ bool Open(const String& devicePathName);
+ bool Close();
+ bool IsSupportedType();
+ const String& GetIdentifier();
+ void UpdateState();
+ const GamepadState* GetState();
+
+private:
+
+ void SetStateAxis(GamepadState *pState, UInt32 axis, SInt32 value);
+ void SetStateButton(GamepadState *pState, UInt32 button, SInt32 value);
+
+ enum GamepadType
+ {
+ UNDEFINED,
+ XBOX360GAMEPADWIRELESS,
+ XBOX360GAMEPADWIRED
+ };
+
+ UInt32 FileDescriptor;
+ bool IsInitialized;
+ String Name;
+ GamepadType Type;
+ GamepadState State;
+};
+
+}}}
+
+#endif // OVR_Linux_Gamepad_h
diff --git a/Samples/CommonSrc/Platform/Linux_Platform.cpp b/Samples/CommonSrc/Platform/Linux_Platform.cpp
new file mode 100644
index 0000000..c41ba3b
--- /dev/null
+++ b/Samples/CommonSrc/Platform/Linux_Platform.cpp
@@ -0,0 +1,1045 @@
+/************************************************************************************
+
+Filename : Platform_Linux.cpp
+Content : Linux (X11) implementation of Platform app infrastructure
+Created : September 6, 2012
+Authors : Andrew Reisse
+
+Copyright : Copyright 2012 Oculus VR, LLC. All Rights reserved.
+
+Licensed under the Apache License, Version 2.0 (the "License");
+you may not use this file except in compliance with the License.
+You may obtain a copy of the License at
+
+http://www.apache.org/licenses/LICENSE-2.0
+
+Unless required by applicable law or agreed to in writing, software
+distributed under the License is distributed on an "AS IS" BASIS,
+WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+See the License for the specific language governing permissions and
+limitations under the License.
+
+************************************************************************************/
+
+#include "Kernel/OVR_System.h"
+#include "Kernel/OVR_Array.h"
+#include "Kernel/OVR_String.h"
+#include "Kernel/OVR_Timer.h"
+#include "Kernel/OVR_Threads.h"
+
+#include "Displays/OVR_Linux_SDKWindow.h"
+
+#include <X11/Xlib.h>
+#include <X11/Xutil.h>
+#include <X11/Xmd.h>
+#include <signal.h>
+
+//#include <CAPI/GL/CAPI_GLE.h>
+#include <GL/glx.h> // To be replaced with the above #include.
+
+#include "OVR_CAPI_GL.h"
+
+#include "Linux_Platform.h"
+#include "Linux_Gamepad.h"
+
+#include "../../3rdParty/EDID/edid.h"
+#include <X11/extensions/Xrandr.h>
+
+
+namespace OVR { namespace OvrPlatform { namespace Linux {
+
+struct XDisplayInfo
+{
+ XDisplayInfo() :
+ valid(false),
+ output(0),
+ crtc(0)
+ {}
+
+ bool valid;
+ RROutput output;
+ RRCrtc crtc;
+ int product;
+};
+
+static const char *AtomNames[] = {"WM_PROTOCOLS", "WM_DELETE_WINDOW"};
+
+PlatformCore::PlatformCore(Application* app)
+ : OvrPlatform::PlatformCore(app),
+ StartVP(0, 0, 0, 0),
+ HasWM(false), Disp(NULL), Vis(NULL), Win(0), Quit(0), ExitCode(0),
+ Width(0), Height(0), MMode(Mouse_Normal), InvisibleCursor(), Atoms()
+{
+ pGamepadManager = *new Linux::GamepadManager();
+}
+
+PlatformCore::~PlatformCore()
+{
+ XFreeCursor(Disp, InvisibleCursor);
+
+ if (Disp)
+ {
+ XCloseDisplay(Disp);
+ Disp = NULL;
+ }
+}
+
+// Setup an X11 window in windowed mode.
+void* PlatformCore::SetupWindow(int w, int h)
+{
+ if (!Disp)
+ {
+ XInitThreads();
+
+ Disp = XOpenDisplay(NULL);
+ if (!Disp)
+ {
+ OVR_DEBUG_LOG(("XOpenDisplay failed."));
+ return NULL;
+ }
+
+ XInternAtoms(Disp, const_cast<char**>(AtomNames), NumAtoms, false, Atoms);
+ }
+
+ int screenNumber = DefaultScreen(Disp);
+
+ // Determine if we are running under a WM. Window managers will set the
+ // substructure redirect mask on the root window.
+ XWindowAttributes rootWA;
+ XGetWindowAttributes(Disp, RootWindow(Disp, screenNumber), &rootWA);
+ HasWM = (rootWA.all_event_masks & SubstructureRedirectMask);
+
+ XSetWindowAttributes winattr;
+ unsigned attrmask = CWEventMask | CWBorderPixel;
+
+ winattr.event_mask =
+ ButtonPressMask|ButtonReleaseMask|KeyPressMask|KeyReleaseMask|
+ ButtonMotionMask|PointerMotionMask|StructureNotifyMask|
+ SubstructureNotifyMask;
+ winattr.border_pixel = 0;
+
+ if (!Vis)
+ {
+ int attr[16];
+ int nattr = 2;
+
+ attr[0] = GLX_RGBA;
+ attr[1] = GLX_DOUBLEBUFFER;
+ attr[nattr++] = GLX_DEPTH_SIZE;
+ attr[nattr++] = 24;
+ attr[nattr] = 0;
+
+ Vis = glXChooseVisual(Disp, screenNumber, attr);
+
+ if (!Vis)
+ {
+ OVR_DEBUG_LOG(("glXChooseVisual failed."));
+ return NULL;
+ }
+ }
+
+ Window rootWindow = XRootWindow(Disp, Vis->screen);
+
+ winattr.colormap = XCreateColormap(Disp, rootWindow, Vis->visual, AllocNone);
+ attrmask |= CWColormap;
+
+ Win = XCreateWindow(Disp, rootWindow, 0, 0, w, h, 0, Vis->depth,
+ InputOutput, Vis->visual, attrmask, &winattr);
+
+ if (!Win)
+ {
+ OVR_DEBUG_LOG(("XCreateWindow failed."));
+ return NULL;
+ }
+
+ XStoreName(Disp, Win, "OVR App");
+ XSetWMProtocols(Disp, Win, &Atoms[WM_DELETE_WINDOW], 1);
+
+ // Intialize empty cursor for show/hide.
+ XColor black;
+ static char noData[] = { 0,0,0,0,0,0,0,0 };
+ black.red = black.green = black.blue = 0;
+
+ Pixmap bitmapNoData = XCreateBitmapFromData(Disp, Win, noData, 8, 8);
+ InvisibleCursor = XCreatePixmapCursor(Disp, bitmapNoData, bitmapNoData,
+ &black, &black, 0, 0);
+ XDefineCursor(Disp, Win, InvisibleCursor);
+
+ Width = w;
+ Height = h;
+
+ return (void*)&Win;
+}
+
+void PlatformCore::SetMouseMode(MouseMode mm)
+{
+ if (mm == MMode)
+ return;
+
+ if (Win)
+ {
+ if (mm == Mouse_Relative)
+ {
+ XWarpPointer(Disp, Win, Win, 0,0,Width,Height, Width/2, Height/2);
+ }
+ else
+ {
+ //if (MMode == Mouse_Relative)
+ // ShowCursor(TRUE);
+ }
+ }
+ MMode = mm;
+}
+
+void PlatformCore::GetWindowSize(int* w, int* h) const
+{
+ *w = Width;
+ *h = Height;
+}
+
+void PlatformCore::SetWindowTitle(const char* title)
+{
+ XStoreName(Disp, Win, title);
+}
+
+void PlatformCore::ShowWindow(bool show)
+{
+ if (show)
+ {
+ XRaiseWindow(Disp, Win);
+ }
+ else
+ {
+ XIconifyWindow(Disp, Win, 0);
+ }
+}
+
+void PlatformCore::DestroyWindow()
+{
+ if (Win)
+ {
+ XDestroyWindow(Disp, Win);
+ }
+ Win = 0;
+}
+
+
+static int KeyMap[][2] =
+{
+ { XK_BackSpace, Key_Backspace },
+ { XK_Tab, Key_Tab },
+ { XK_Clear, Key_Clear },
+ { XK_Return, Key_Return },
+ { XK_Shift_L, Key_Shift },
+ { XK_Control_L, Key_Control },
+ { XK_Alt_L, Key_Alt },
+ { XK_Shift_R, Key_Shift },
+ { XK_Control_R, Key_Control },
+ { XK_Alt_R, Key_Alt },
+ { XK_Pause, Key_Pause },
+ { XK_Caps_Lock, Key_CapsLock },
+ { XK_Escape, Key_Escape },
+ { XK_space, Key_Space },
+ { XK_Page_Up, Key_PageUp },
+ { XK_Page_Down, Key_PageDown },
+ { XK_Prior, Key_PageUp },
+ { XK_Next, Key_PageDown },
+ { XK_End, Key_End },
+ { XK_Home, Key_Home },
+ { XK_Left, Key_Left },
+ { XK_Up, Key_Up },
+ { XK_Right, Key_Right },
+ { XK_Down, Key_Down },
+ { XK_Insert, Key_Insert },
+ { XK_Delete, Key_Delete },
+ { XK_Help, Key_Help },
+ { XK_Num_Lock, Key_NumLock },
+ { XK_Scroll_Lock, Key_ScrollLock },
+};
+
+
+static KeyCode MapXKToKeyCode(unsigned vk)
+{
+ unsigned key = Key_None;
+
+ if ((vk >= 'a') && (vk <= 'z'))
+ {
+ key = vk - 'a' + Key_A;
+ }
+ else if ((vk >= ' ') && (vk <= '~'))
+ {
+ key = vk;
+ }
+ else if ((vk >= XK_KP_0) && (vk <= XK_KP_9))
+ {
+ key = vk - XK_KP_0 + Key_KP_0;
+ }
+ else if ((vk >= XK_F1) && (vk <= XK_F15))
+ {
+ key = vk - XK_F1 + Key_F1;
+ }
+ else
+ {
+ for (unsigned i = 0; i< (sizeof(KeyMap) / sizeof(KeyMap[1])); i++)
+ {
+ if (vk == KeyMap[i][0])
+ {
+ key = KeyMap[i][1];
+ break;
+ }
+ }
+ }
+
+ return (KeyCode)key;
+}
+
+static int MapModifiers(int xmod)
+{
+ int mod = 0;
+ if (xmod & ShiftMask)
+ mod |= Mod_Shift;
+ if (xmod & ControlMask)
+ mod |= Mod_Control;
+ if (xmod & Mod1Mask)
+ mod |= Mod_Alt;
+ if (xmod & Mod4Mask)
+ mod |= Mod_Meta;
+ return mod;
+}
+
+void PlatformCore::processEvent(XEvent& event)
+{
+ switch (event.xany.type)
+ {
+ case ConfigureNotify:
+ if (event.xconfigure.width != Width || event.xconfigure.height != Height)
+ {
+ Width = event.xconfigure.width;
+ Height = event.xconfigure.height;
+ pApp->OnResize(Width, Height);
+
+ if (pRender)
+ pRender->SetWindowSize(Width, Height);
+ }
+ break;
+
+ case KeyPress:
+ case KeyRelease:
+ {
+ char chars[8] = {0};
+ KeySym xk;
+ XComposeStatus comp;
+ XLookupString(&event.xkey, chars, sizeof(chars), &xk, &comp);
+ if (xk != XK_VoidSymbol)
+ pApp->OnKey(MapXKToKeyCode((unsigned)xk), chars[0], event.xany.type == KeyPress, MapModifiers(event.xkey.state));
+ if (xk == XK_Escape && MMode == Mouse_Relative)
+ {
+ //ungrab
+ MMode = Mouse_RelativeEscaped;
+ showCursor(true);
+ }
+ }
+ break;
+
+ case MotionNotify:
+ if (MMode == Mouse_Relative)
+ {
+ int dx = event.xmotion.x - Width/2;
+ int dy = event.xmotion.y - Height/2;
+
+ // do not remove this check, WarpPointer generates events too.
+ if (dx == 0 && dy == 0)
+ break;
+
+ XWarpPointer(Disp, Win, Win, 0,0,Width,Height, Width/2, Height/2);
+ pApp->OnMouseMove(dx, dy, Mod_MouseRelative|MapModifiers(event.xmotion.state));
+ }
+ else
+ {
+ pApp->OnMouseMove(event.xmotion.x, event.xmotion.y, MapModifiers(event.xmotion.state));
+ }
+ break;
+
+ case MapNotify:
+ if (MMode == Mouse_Relative)
+ {
+ XWarpPointer(Disp, Win, Win, 0,0,Width,Height, Width/2, Height/2);
+ showCursor(false);
+ }
+ break;
+
+ case ButtonPress:
+ if (event.xbutton.button == 1)
+ {
+ //grab
+
+ if (MMode == Mouse_RelativeEscaped)
+ {
+ XWarpPointer(Disp, Win, Win, 0,0,Width,Height, Width/2, Height/2);
+ showCursor(false);
+ MMode = Mouse_Relative;
+ }
+ }
+ break;
+
+ case FocusOut:
+ if (MMode == Mouse_Relative)
+ {
+ MMode = Mouse_RelativeEscaped;
+ showCursor(true);
+ }
+ break;
+
+ case ClientMessage:
+ if (event.xclient.message_type == Atoms[WM_PROTOCOLS] &&
+ Atom(event.xclient.data.l[0]) == Atoms[WM_DELETE_WINDOW])
+ pApp->OnQuitRequest();
+ break;
+ }
+}
+
+int PlatformCore::Run()
+{
+ while (!Quit)
+ {
+ if (XPending(Disp))
+ {
+ XEvent event;
+ XNextEvent(Disp, &event);
+
+ if (pApp && event.xany.window == Win)
+ processEvent(event);
+ }
+ else
+ {
+ pApp->OnIdle();
+ }
+ }
+
+ return ExitCode;
+}
+
+bool PlatformCore::determineScreenOffset(int screenId, int* screenOffsetX, int* screenOffsetY)
+{
+ bool foundScreen = false;
+
+ RROutput primaryOutput = XRRGetOutputPrimary(Disp, DefaultRootWindow(Disp));
+ XRRScreenResources* screen = XRRGetScreenResources(Disp, Win);
+
+ int screenIndex = 0;
+ for (int i = 0; i < screen->ncrtc; ++i)
+ {
+ XRRCrtcInfo* crtcInfo = XRRGetCrtcInfo(Disp, screen, screen->crtcs[i]);
+
+ if (0 == crtcInfo->noutput)
+ {
+ XRRFreeCrtcInfo(crtcInfo);
+ // We intentionally do not increment screenIndex. We do not
+ // consider this a valid display.
+ continue;
+ }
+
+ RROutput output = crtcInfo->outputs[0];
+ for (int ii = 0; ii < crtcInfo->noutput; ++ii)
+ {
+ if (primaryOutput == crtcInfo->outputs[ii])
+ {
+ output = primaryOutput;
+ break;
+ }
+ }
+
+ XRROutputInfo* outputInfo = XRRGetOutputInfo(Disp, screen, output);
+ if (RR_Connected != outputInfo->connection)
+ {
+ XRRFreeOutputInfo(outputInfo);
+ XRRFreeCrtcInfo(crtcInfo);
+ continue;
+ }
+
+ if (screenId == screenIndex)
+ {
+ *screenOffsetX = crtcInfo->x;
+ *screenOffsetY = crtcInfo->y;
+ foundScreen = true;
+ break;
+ }
+
+ XRRFreeOutputInfo(outputInfo);
+ XRRFreeCrtcInfo(crtcInfo);
+
+ ++screenIndex;
+ }
+ XRRFreeScreenResources(screen);
+
+ return foundScreen;
+}
+
+void PlatformCore::showWindowDecorations(bool show)
+{
+ // Declaration of 'MOTIF_WM_HINTS' struct and flags can be found at:
+ // https://people.gnome.org/~tthurman/docs/metacity/xprops_8h-source.html
+ typedef struct WMHints
+ {
+ unsigned long flags;
+ unsigned long functions;
+ unsigned long decorations;
+ long inputMode;
+ unsigned long status;
+ } Hints;
+
+ #define MWM_DECOR_ALL (1L << 0)
+ #define MWM_DECOR_BORDER (1L << 1)
+ #define MWM_DECOR_RESIZEH (1L << 2)
+ #define MWM_DECOR_TITLE (1L << 3)
+ #define MWM_DECOR_MENU (1L << 4)
+ #define MWM_DECOR_MINIMIZE (1L << 5)
+ #define MWM_DECOR_MAXIMIZE (1L << 6)
+
+ Atom property = XInternAtom(Disp, "_MOTIF_WM_HINTS", true);
+
+ Hints hints;
+ hints.flags = 2; // We only want to specify decoration.
+
+ if (show)
+ {
+ hints.decorations = MWM_DECOR_BORDER | MWM_DECOR_TITLE | MWM_DECOR_MENU | MWM_DECOR_MINIMIZE | MWM_DECOR_MAXIMIZE;
+ }
+ else
+ {
+ // Remove all window border items.
+ hints.decorations = 0;
+ }
+
+ XChangeProperty(Disp,Win,property,property,32,PropModeReplace,(unsigned char *)&hints,5);
+}
+
+int PlatformCore::IndexOf(Render::DisplayId id)
+{
+ int numScreens = GetDisplayCount();
+ for (int i = 0; i < numScreens; i++)
+ {
+ if (GetDisplay(i).MonitorName == id.MonitorName)
+ {
+ return i;
+ }
+ }
+ return -1;
+}
+
+bool PlatformCore::SetFullscreen(const Render::RendererParams& rp, int fullscreen)
+{
+ if (fullscreen == pRender->GetParams().Fullscreen)
+ return false;
+
+ // Consume any X Configure Notify event. We will wait for a configure
+ // notify event after modifying our window.
+ XEvent report;
+ long eventMask = StructureNotifyMask | SubstructureNotifyMask;
+ while (XCheckWindowEvent(Disp, Win, eventMask, &report));
+
+ int displayIndex = IndexOf(rp.Display);
+ if (pRender->GetParams().Fullscreen == Render::Display_Window)
+ {
+ // Save the original window size and position so we can restore later.
+
+ XWindowAttributes xwa;
+ XGetWindowAttributes(Disp, Win, &xwa);
+ int x, y;
+ Window unused;
+ XTranslateCoordinates(Disp, Win, DefaultRootWindow(Disp), xwa.x, xwa.y, &x, &y, &unused);
+
+ StartVP.w = xwa.width;//Width;
+ StartVP.h = xwa.height;//Height;
+ StartVP.x = x;
+ StartVP.y = y;
+ }
+ else if (pRender->GetParams().Fullscreen == Render::Display_Fullscreen)
+ {
+ {
+ XEvent xev;
+ memset(&xev, 0, sizeof(xev));
+
+ xev.type = ClientMessage;
+ xev.xclient.window = Win;
+ xev.xclient.message_type = XInternAtom( Disp, "_NET_WM_STATE", False);
+ xev.xclient.format = 32;
+ xev.xclient.data.l[0] = 0;
+ xev.xclient.data.l[1] = XInternAtom( Disp, "_NET_WM_STATE_FULLSCREEN", False);
+ xev.xclient.data.l[2] = 0;
+
+ XSendEvent( Disp, DefaultRootWindow( Disp ), False, SubstructureNotifyMask, &xev);
+ }
+
+ XWindowChanges wc;
+ wc.width = StartVP.w;
+ wc.height = StartVP.h;
+ wc.x = StartVP.x;
+ wc.y = StartVP.y;
+
+ XConfigureWindow(Disp, Win, CWWidth | CWHeight | CWX | CWY, &wc);
+
+ showWindowDecorations(false);
+ }
+
+ if (fullscreen == Render::Display_FakeFullscreen)
+ {
+ // Transitioning from windowed to fake fullscreen.
+ int xOffset;
+ int yOffset;
+
+ if (!determineScreenOffset(displayIndex, &xOffset, &yOffset))
+ {
+ return false;
+ }
+
+ showWindowDecorations(false);
+
+ XMoveWindow(Disp, Win, xOffset, yOffset);
+ XMapRaised(Disp, Win);
+ }
+ else if (fullscreen == Render::Display_Window)
+ {
+ // Transitioning from fake fullscreen to windowed.
+ showWindowDecorations(true);
+
+ XMoveWindow(Disp, Win, StartVP.x, StartVP.y);
+ XMapRaised(Disp, Win);
+ }
+ else if (fullscreen == Render::Display_Fullscreen)
+ {
+ // Obtain display information so that we can make and informed
+ // decision about display modes.
+ XDisplayInfo displayInfo = getXDisplayInfo(rp.Display);
+
+ XRRScreenResources* screen = XRRGetScreenResources(Disp, DefaultRootWindow(Disp));
+ XRRCrtcInfo* crtcInfo = XRRGetCrtcInfo(Disp, screen, displayInfo.crtc);
+ XRROutputInfo* outputInfo = XRRGetOutputInfo(Disp, screen, displayInfo.output);
+
+ int xOffset;
+ int yOffset;
+
+ if (!determineScreenOffset(displayIndex, &xOffset, &yOffset))
+ return false;
+
+ // We should probably always be fullscreen if we don't have a WM.
+ if (!HasWM)
+ {
+ // Determine if we are entering fullscreen on a rift device.
+ char deviceID[32];
+ OVR_sprintf(deviceID, 32, "OVR%04d-%d",
+ displayInfo.product, displayInfo.crtc);
+
+ LinuxDeviceScreen devScreen = SDKWindow::findDevScreenForDevID(deviceID);
+ if (devScreen.isValid())
+ {
+ XMoveResizeWindow(Disp, Win,
+ devScreen.offsetX, devScreen.offsetY,
+ devScreen.width, devScreen.height);
+ }
+ }
+
+ showWindowDecorations(false);
+
+ XWindowChanges wc;
+ wc.x = xOffset;
+ wc.y = yOffset;
+ wc.stack_mode = 0;
+
+ XConfigureWindow(Disp, Win, CWX | CWY | CWStackMode, &wc);
+
+ // Make the window fullscreen in the window manager.
+ // If we are using override redirect, or are on a separate screen
+ // with no WM, the following code will have no effect.
+ {
+ XEvent xev;
+ memset(&xev, 0, sizeof(xev));
+
+ xev.type = ClientMessage;
+ xev.xclient.window = Win;
+ xev.xclient.message_type = XInternAtom( Disp, "_NET_WM_STATE", False);
+ xev.xclient.format = 32;
+ xev.xclient.data.l[0] = 1;
+ xev.xclient.data.l[1] = XInternAtom( Disp, "_NET_WM_STATE_FULLSCREEN", False);
+ xev.xclient.data.l[2] = 0;
+
+ XSendEvent( Disp, DefaultRootWindow( Disp ), False, SubstructureNotifyMask, &xev);
+ }
+ }
+
+ XMapRaised(Disp, Win);
+ XFlush(Disp);
+
+ OvrPlatform::PlatformCore::SetFullscreen(rp, fullscreen);
+
+ // Wait until we receive a configure notify event. If the WM redirected our
+ // structure, then WM should synthesize a configure notify event even
+ // if there was no change in the window layout.
+ XWindowEvent(Disp, Win, eventMask, &report);
+
+ // Process the resize event.
+ processEvent(report);
+
+ return true;
+}
+
+int PlatformCore::GetDisplayCount()
+{
+ XRRScreenResources* screen = XRRGetScreenResources(Disp, Win);
+ RROutput primaryOutput = XRRGetOutputPrimary(Disp, DefaultRootWindow(Disp));
+
+ // Iterate through displays and ensure that they have valid outputs.
+ int numDisplays = 0;
+ for (int i = 0; i < screen->ncrtc; ++i)
+ {
+ XRRCrtcInfo* crtcInfo = XRRGetCrtcInfo(Disp, screen, screen->crtcs[i]);
+ if (0 == crtcInfo->noutput)
+ {
+ XRRFreeCrtcInfo(crtcInfo);
+ continue;
+ }
+
+ RROutput output = crtcInfo->outputs[0];
+ for (int ii = 0; ii < crtcInfo->noutput; ++ii)
+ {
+ if (primaryOutput == crtcInfo->outputs[ii])
+ {
+ output = primaryOutput;
+ break;
+ }
+ }
+
+ XRROutputInfo* outputInfo = XRRGetOutputInfo(Disp, screen, output);
+ if (RR_Connected != outputInfo->connection)
+ {
+ XRRFreeOutputInfo(outputInfo);
+ XRRFreeCrtcInfo(crtcInfo);
+ continue;
+ }
+
+ if (RR_Connected == outputInfo->connection)
+ {
+ ++numDisplays;
+ }
+
+ XRRFreeOutputInfo(outputInfo);
+ XRRFreeCrtcInfo(crtcInfo);
+ }
+
+ XRRFreeScreenResources(screen);
+ return numDisplays;
+}
+
+Render::DisplayId PlatformCore::GetDisplay(int screenId)
+{
+ char device_id[32] = "";
+
+ RROutput primaryOutput = XRRGetOutputPrimary(Disp, DefaultRootWindow(Disp));
+ XRRScreenResources* screen = XRRGetScreenResources(Disp, Win);
+
+ int screenIndex = 0;
+ for (int i = 0; i < screen->ncrtc; ++i)
+ {
+ XRRCrtcInfo* crtcInfo = XRRGetCrtcInfo(Disp, screen, screen->crtcs[i]);
+
+ if (0 == crtcInfo->noutput)
+ {
+ XRRFreeCrtcInfo(crtcInfo);
+ // We intentionally do not increment screenIndex. We do not
+ // consider this a valid display.
+ continue;
+ }
+
+ RROutput output = crtcInfo->outputs[0];
+ for (int ii = 0; ii < crtcInfo->noutput; ++ii)
+ {
+ if (primaryOutput == crtcInfo->outputs[ii])
+ {
+ output = primaryOutput;
+ break;
+ }
+ }
+
+ XRROutputInfo* outputInfo = XRRGetOutputInfo(Disp, screen, output);
+ if (RR_Connected != outputInfo->connection)
+ {
+ XRRFreeOutputInfo(outputInfo);
+ XRRFreeCrtcInfo(crtcInfo);
+ continue;
+ }
+
+ MonitorInfo * mi = read_edid_data(Disp, output);
+ if (mi == NULL)
+ {
+ ++screenIndex;
+ XRRFreeOutputInfo(outputInfo);
+ XRRFreeCrtcInfo(crtcInfo);
+ continue;
+ }
+
+ if (screenIndex == screenId)
+ {
+ OVR_sprintf(device_id, 32, "%s%04d-%d",
+ mi->manufacturer_code, mi->product_code,
+ screen->crtcs[i]);
+
+ XRRFreeOutputInfo(outputInfo);
+ XRRFreeCrtcInfo(crtcInfo);
+
+ delete mi;
+ break;
+ }
+
+ XRRFreeOutputInfo(outputInfo);
+ XRRFreeCrtcInfo(crtcInfo);
+
+ delete mi;
+ ++screenIndex;
+ }
+ XRRFreeScreenResources(screen);
+
+ return Render::DisplayId(device_id);
+}
+
+XDisplayInfo PlatformCore::getXDisplayInfo(Render::DisplayId id)
+{
+ int screenId = IndexOf(id);
+
+ // Locate and return XDisplayInfo
+ RROutput primaryOutput = XRRGetOutputPrimary(Disp, DefaultRootWindow(Disp));
+ XRRScreenResources* screen = XRRGetScreenResources(Disp, Win);
+
+ int screenIndex = 0;
+ for (int i = 0; i < screen->ncrtc; ++i)
+ {
+ XRRCrtcInfo* crtcInfo = XRRGetCrtcInfo(Disp, screen, screen->crtcs[i]);
+
+ if (0 == crtcInfo->noutput)
+ {
+ XRRFreeCrtcInfo(crtcInfo);
+ // We intentionally do not increment screenIndex. We do not
+ // consider this a valid display.
+ continue;
+ }
+
+ RROutput output = crtcInfo->outputs[0];
+ for (int ii = 0; ii < crtcInfo->noutput; ++ii)
+ {
+ if (primaryOutput == crtcInfo->outputs[ii])
+ {
+ output = primaryOutput;
+ break;
+ }
+ }
+
+ XRROutputInfo* outputInfo = XRRGetOutputInfo(Disp, screen, output);
+ if (RR_Connected != outputInfo->connection)
+ {
+ XRRFreeOutputInfo(outputInfo);
+ XRRFreeCrtcInfo(crtcInfo);
+ continue;
+ }
+
+ MonitorInfo * mi = read_edid_data(Disp, output);
+ if (mi == NULL)
+ {
+ ++screenIndex;
+ XRRFreeOutputInfo(outputInfo);
+ XRRFreeCrtcInfo(crtcInfo);
+ continue;
+ }
+
+ if (screenIndex == screenId)
+ {
+ XDisplayInfo dinfo;
+ dinfo.valid = true;
+ dinfo.output = output;
+ dinfo.crtc = outputInfo->crtc;
+ dinfo.product= mi->product_code;
+
+ XRRFreeOutputInfo(outputInfo);
+ XRRFreeCrtcInfo(crtcInfo);
+
+ return dinfo;
+ }
+
+ XRRFreeOutputInfo(outputInfo);
+ XRRFreeCrtcInfo(crtcInfo);
+
+ delete mi;
+ ++screenIndex;
+ }
+ XRRFreeScreenResources(screen);
+
+ return XDisplayInfo();
+}
+
+RenderDevice* PlatformCore::SetupGraphics(const SetupGraphicsDeviceSet& setupGraphicsDesc,
+ const char* type, const Render::RendererParams& rp)
+{
+ const SetupGraphicsDeviceSet* setupDesc = setupGraphicsDesc.PickSetupDevice(type);
+ OVR_ASSERT(setupDesc);
+
+ pRender = *setupDesc->pCreateDevice(rp, this);
+ if (pRender)
+ pRender->SetWindowSize(Width, Height);
+
+ return pRender.GetPtr();
+}
+
+void PlatformCore::showCursor(bool show)
+{
+ if (show)
+ {
+ XUndefineCursor(Disp, Win);
+ }
+ else
+ {
+ XDefineCursor(Disp, Win, InvisibleCursor);
+ }
+}
+
+}}
+
+// GL
+namespace Render { namespace GL { namespace Linux {
+
+
+// To do: We can do away with this function by using our GLEContext class, which already tracks extensions.
+static bool IsGLXExtensionSupported(const char* extension, _XDisplay* pDisplay, int screen = 0)
+{
+ // const char* extensionList = glXQueryExtensionsString(pDisplay, screen);
+ const char* extensionList = glXGetClientString(pDisplay, GLX_EXTENSIONS); // This is returning more extensions than glXQueryExtensionsString does.
+
+ if(extensionList)
+ {
+ const char* start = extensionList;
+ const char* where;
+
+ static bool printed = false;
+ if(!printed)
+ {
+ OVR_DEBUG_LOG(("glX extensions: %s", extensionList));
+ printed = true;
+ }
+
+ while((where = (char*)strstr(start, extension)) != NULL)
+ {
+ if (where)
+ {
+ const char* term = (where + strlen(extension));
+
+ if ((where == start) || (where[-1] == ' '))
+ {
+ if ((term[0] == ' ') || (term[0] == '\0'))
+ return true;
+ }
+
+ start = term;
+ }
+ }
+ }
+
+ return false;
+}
+
+ovrRenderAPIConfig RenderDevice::Get_ovrRenderAPIConfig() const
+{
+ static ovrGLConfig cfg;
+ cfg.OGL.Header.API = ovrRenderAPI_OpenGL;
+ cfg.OGL.Header.RTSize = Sizei(WindowWidth, WindowHeight);
+ cfg.OGL.Header.Multisample = Params.Multisample;
+ cfg.OGL.Win = Win;
+ cfg.OGL.Disp = Disp;
+ return cfg.Config;
+}
+
+Render::RenderDevice* RenderDevice::CreateDevice(const RendererParams& rp, void* oswnd)
+{
+ OvrPlatform::Linux::PlatformCore* PC = (OvrPlatform::Linux::PlatformCore*)oswnd;
+
+ GLXContext context = glXCreateContext(PC->Disp, PC->Vis, 0, GL_TRUE);
+
+ if (!context)
+ return NULL;
+
+ if (!glXMakeCurrent(PC->Disp, PC->Win, context))
+ {
+ glXDestroyContext(PC->Disp, context);
+ return NULL;
+ }
+
+ XMapRaised(PC->Disp, PC->Win);
+
+ InitGLExtensions();
+
+ XSync(PC->Disp, 0);
+
+ for (XWindowAttributes attribute; attribute.map_state != IsViewable; )
+ XGetWindowAttributes(PC->Disp,PC->Win,&attribute);
+
+ XSetInputFocus(PC->Disp, PC->Win, RevertToParent, CurrentTime);
+
+ return new Render::GL::Linux::RenderDevice(rp, PC->Disp, PC->Win, context);
+}
+
+void RenderDevice::Present(bool withVsync)
+{
+ unsigned swapInterval = (withVsync) ? 1 : 0;
+ GLuint currentSwapInterval = 0;
+ glXQueryDrawable(Disp, Win, GLX_SWAP_INTERVAL_EXT, &currentSwapInterval);
+ if (currentSwapInterval != swapInterval)
+ glXSwapIntervalEXT(Disp, Win, swapInterval);
+
+ glXSwapBuffers(Disp, Win);
+}
+
+void RenderDevice::Shutdown()
+{
+ if (Context)
+ {
+ glXMakeCurrent(Disp, 0, NULL);
+ glXDestroyContext(Disp, Context);
+ Context = NULL;
+ Win = 0;
+ }
+}
+
+}}}}
+
+OVR::OvrPlatform::Linux::PlatformCore* gPlatform;
+
+static void handleSigInt(int sig)
+{
+ signal(SIGINT, SIG_IGN);
+ gPlatform->Exit(0);
+}
+
+int main(int argc, const char* argv[])
+{
+ using namespace OVR;
+ using namespace OVR::OvrPlatform;
+
+ // SigInt for capturing Ctrl-c.
+ if (signal(SIGINT, handleSigInt) == SIG_ERR)
+ {
+ fprintf(stderr, "Failed setting SIGINT handler\n");
+ return EXIT_FAILURE;
+ }
+
+ // CreateApplication must be the first call since it does OVR::System::Initialize.
+ Application* app = Application::CreateApplication();
+ gPlatform = new Linux::PlatformCore(app);
+ // The platform attached to an app will be deleted by DestroyApplication.
+ app->SetPlatformCore(gPlatform);
+
+ int exitCode = app->OnStartup(argc, argv);
+ if (!exitCode)
+ exitCode = gPlatform->Run();
+
+ // No OVR functions involving memory are allowed after this.
+ Application::DestroyApplication(app);
+ app = 0;
+
+ return exitCode;
+}
diff --git a/Samples/CommonSrc/Platform/Linux_Platform.h b/Samples/CommonSrc/Platform/Linux_Platform.h
new file mode 100644
index 0000000..b8c5ca3
--- /dev/null
+++ b/Samples/CommonSrc/Platform/Linux_Platform.h
@@ -0,0 +1,149 @@
+/************************************************************************************
+
+Filename : Platform_Linux.h
+Content : Linux (X11) implementation of Platform app infrastructure
+Created : September 6, 2012
+Authors : Andrew Reisse
+
+Copyright : Copyright 2012 Oculus VR, LLC. All Rights reserved.
+
+Licensed under the Apache License, Version 2.0 (the "License");
+you may not use this file except in compliance with the License.
+You may obtain a copy of the License at
+
+http://www.apache.org/licenses/LICENSE-2.0
+
+Unless required by applicable law or agreed to in writing, software
+distributed under the License is distributed on an "AS IS" BASIS,
+WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+See the License for the specific language governing permissions and
+limitations under the License.
+
+************************************************************************************/
+
+#ifndef OVR_Platform_Linux_h
+#define OVR_Platform_Linux_h
+
+#include "Platform.h"
+#include "../Render/Render_GL_Device.h"
+
+#include <GL/glx.h>
+#include <X11/Xlib.h>
+#include <X11/Xutil.h>
+
+namespace OVR { namespace Render {
+ class RenderDevice;
+}}
+
+namespace OVR { namespace OvrPlatform { namespace Linux {
+
+struct XDisplayInfo;
+
+class PlatformCore : public OvrPlatform::PlatformCore
+{
+ Recti StartVP;
+ bool HasWM;
+
+ int IndexOf(Render::DisplayId id);
+ XDisplayInfo getXDisplayInfo(Render::DisplayId id);
+
+public:
+ _XDisplay* Disp;
+ XVisualInfo* Vis;
+ Window Win;
+
+ bool Quit;
+ int ExitCode;
+ int Width, Height;
+
+ MouseMode MMode;
+ Cursor InvisibleCursor;
+
+ enum
+ {
+ WM_PROTOCOLS,
+ WM_DELETE_WINDOW,
+ NumAtoms
+ };
+ Atom Atoms[NumAtoms];
+
+ void processEvent(XEvent& event);
+
+ Render::RenderDevice* SetupGraphics_GL(const Render::RendererParams& rp);
+
+ void showCursor(bool show);
+ bool determineScreenOffset(int screenId, int* screenOffsetX, int* screenOffsetY);
+ void showWindowDecorations(bool show);
+
+public:
+ PlatformCore(Application* app);
+ ~PlatformCore();
+
+ void* SetupWindow(int w, int h);
+ void Exit(int exitcode) { Quit = 1; ExitCode = exitcode; }
+
+ RenderDevice* SetupGraphics(const SetupGraphicsDeviceSet& setupGraphicsDesc,
+ const char* gtype, const Render::RendererParams& rp);
+
+ void SetMouseMode(MouseMode mm);
+ void GetWindowSize(int* w, int* h) const;
+
+ void SetWindowTitle(const char*title);
+
+ void ShowWindow(bool show);
+ void DestroyWindow();
+ bool SetFullscreen(const Render::RendererParams& rp, int fullscreen);
+ int GetDisplayCount();
+ Render::DisplayId GetDisplay(int screen);
+
+ int Run();
+};
+
+}}
+namespace Render { namespace GL { namespace Linux {
+
+class RenderDevice : public Render::GL::RenderDevice
+{
+ _XDisplay* Disp;
+ Window Win;
+ GLXContext Context;
+
+public:
+ RenderDevice(const Render::RendererParams& p, _XDisplay* disp, Window w, GLXContext gl)
+ : GL::RenderDevice(p), Disp(disp), Win(w), Context(gl) {}
+
+ virtual void Shutdown();
+ virtual void Present(bool withVsync);
+ virtual ovrRenderAPIConfig Get_ovrRenderAPIConfig() const;
+
+ // oswnd = Linux::PlatformCore*
+ static Render::RenderDevice* CreateDevice(const RendererParams& rp, void* oswnd);
+};
+
+}}}}
+
+
+// OVR_PLATFORM_APP_ARGS specifies the Application class to use for startup,
+// providing it with startup arguments.
+#define OVR_PLATFORM_APP_ARGS(AppClass, args) \
+ OVR::OvrPlatform::Application* OVR::OvrPlatform::Application::CreateApplication() \
+ { OVR::System::Init(OVR::Log::ConfigureDefaultLog(OVR::LogMask_All)); \
+ return new AppClass args; } \
+ void OVR::OvrPlatform::Application::DestroyApplication(OVR::OvrPlatform::Application* app) \
+ { OVR::OvrPlatform::PlatformCore* platform = app->pPlatform; \
+ delete app; delete platform; OVR::System::Destroy(); };
+
+// OVR_PLATFORM_APP_ARGS specifies the Application startup class with no args.
+#define OVR_PLATFORM_APP(AppClass) OVR_PLATFORM_APP_ARGS(AppClass, ())
+
+#define OVR_PLATFORM_APP_ARGS_WITH_LOG(AppClass, LogClass, args) \
+ OVR::OvrPlatform::Application* OVR::OvrPlatform::Application::CreateApplication() \
+ { static LogClass log; OVR::System::Init(&log); \
+ return new AppClass args; } \
+ void OVR::OvrPlatform::Application::DestroyApplication(OVR::OvrPlatform::Application* app) \
+ { OVR::OvrPlatform::PlatformCore* platform = app->pPlatform; \
+ delete app; delete platform; OVR::System::Destroy(); };
+
+#define OVR_PLATFORM_APP_WITH_LOG(AppClass,LogClass) OVR_PLATFORM_APP_ARGS_WITH_LOG(AppClass,LogClass, ())
+
+#endif
diff --git a/Samples/CommonSrc/Platform/OSX_Platform.mm b/Samples/CommonSrc/Platform/OSX_Platform.mm
index dfc29f8..4955337 100644
--- a/Samples/CommonSrc/Platform/OSX_Platform.mm
+++ b/Samples/CommonSrc/Platform/OSX_Platform.mm
@@ -1,553 +1,1108 @@
-/************************************************************************************
-
-Filename : OSX_Platform.mm
-Content :
-Created :
-Authors :
-
-Copyright : Copyright 2012 Oculus, Inc. All Rights reserved.
-
-Licensed under the Apache License, Version 2.0 (the "License");
-you may not use this file except in compliance with the License.
-You may obtain a copy of the License at
-
-http://www.apache.org/licenses/LICENSE-2.0
-
-Unless required by applicable law or agreed to in writing, software
-distributed under the License is distributed on an "AS IS" BASIS,
-WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-See the License for the specific language governing permissions and
-limitations under the License.
-
-************************************************************************************/
-
-#import "../Platform/OSX_PlatformObjc.h"
-
-using namespace OVR;
-using namespace OVR::OvrPlatform;
-
-@implementation OVRApp
-
-- (void)dealloc
-{
- [super dealloc];
-}
-
-- (void)run
-{
- NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init];
- _running = YES;
- OVR::OvrPlatform::Application* app;
- {
- using namespace OVR;
- using namespace OVR::OvrPlatform;
-
- // CreateApplication must be the first call since it does OVR::System::Initialize.
- app = Application::CreateApplication();
- OSX::PlatformCore* platform = new OSX::PlatformCore(app, self);
- // The platform attached to an app will be deleted by DestroyApplication.
- app->SetPlatformCore(platform);
-
- [self setApp:app];
- [self setPlatform:platform];
-
- const char* argv[] = {"OVRApp"};
- int exitCode = app->OnStartup(1, argv);
- if (exitCode)
- {
- Application::DestroyApplication(app);
- exit(exitCode);
- }
- }
- [self finishLaunching];
- [pool drain];
-
- while ([self isRunning])
- {
- pool = [[NSAutoreleasePool alloc] init];
- NSEvent* event = [self nextEventMatchingMask:NSAnyEventMask untilDate:nil inMode:NSDefaultRunLoopMode dequeue:YES];
- if (event)
- {
- [self sendEvent:event];
- }
- _App->OnIdle();
- [pool drain];
- }
- OVR::OvrPlatform::Application::DestroyApplication(app);
-}
-
-@end
-
-static int KeyMap[][2] =
-{
- { NSDeleteFunctionKey, OVR::Key_Delete },
- { '\t', OVR::Key_Tab },
- { '\n', OVR::Key_Return },
- { NSPauseFunctionKey, OVR::Key_Pause },
- { 27, OVR::Key_Escape },
- { 127, OVR::Key_Backspace },
- { ' ', OVR::Key_Space },
- { NSPageUpFunctionKey, OVR::Key_PageUp },
- { NSPageDownFunctionKey, OVR::Key_PageDown },
- { NSNextFunctionKey, OVR::Key_PageDown },
- { NSEndFunctionKey, OVR::Key_End },
- { NSHomeFunctionKey, OVR::Key_Home },
- { NSLeftArrowFunctionKey, OVR::Key_Left },
- { NSUpArrowFunctionKey, OVR::Key_Up },
- { NSRightArrowFunctionKey, OVR::Key_Right },
- { NSDownArrowFunctionKey, OVR::Key_Down },
- { NSInsertFunctionKey, OVR::Key_Insert },
- { NSDeleteFunctionKey, OVR::Key_Delete },
- { NSHelpFunctionKey, OVR::Key_Insert },
-};
-
-
-static KeyCode MapToKeyCode(wchar_t vk)
-{
- unsigned key = Key_None;
-
- if ((vk >= 'a') && (vk <= 'z'))
- {
- key = vk - 'a' + Key_A;
- }
- else if ((vk >= ' ') && (vk <= '~'))
- {
- key = vk;
- }
- else if ((vk >= '0') && (vk <= '9'))
- {
- key = vk - '0' + Key_Num0;
- }
- else if ((vk >= NSF1FunctionKey) && (vk <= NSF15FunctionKey))
- {
- key = vk - NSF1FunctionKey + Key_F1;
- }
- else
- {
- for (unsigned i = 0; i< (sizeof(KeyMap) / sizeof(KeyMap[1])); i++)
- {
- if (vk == KeyMap[i][0])
- {
- key = KeyMap[i][1];
- break;
- }
- }
- }
-
- return (KeyCode)key;
-}
-
-static int MapModifiers(unsigned long xmod)
-{
- int mod = 0;
- if (xmod & NSShiftKeyMask)
- mod |= OVR::OvrPlatform::Mod_Shift;
- if (xmod & NSCommandKeyMask)
- mod |= OVR::OvrPlatform::Mod_Control;
- if (xmod & NSAlternateKeyMask)
- mod |= OVR::OvrPlatform::Mod_Alt;
- if (xmod & NSControlKeyMask)
- mod |= OVR::OvrPlatform::Mod_Meta;
- return mod;
-}
-
-@implementation OVRView
-
--(BOOL) acceptsFirstResponder
-{
- return YES;
-}
--(BOOL) acceptsFirstMouse:(NSEvent *)ev
-{
- return YES;
-}
-
-+(CGDirectDisplayID) displayFromScreen:(NSScreen *)s
-{
- NSNumber* didref = (NSNumber*)[[s deviceDescription] objectForKey:@"NSScreenNumber"];
- CGDirectDisplayID disp = (CGDirectDisplayID)[didref longValue];
- return disp;
-}
-
--(void) warpMouseToCenter
-{
- NSPoint w;
- w.x = _Platform->Width/2.0f;
- w.y = _Platform->Height/2.0f;
- w = [[self window] convertBaseToScreen:w];
- CGDirectDisplayID disp = [OVRView displayFromScreen:[[self window] screen]];
- CGPoint p = {w.x, CGDisplayPixelsHigh(disp)-w.y};
- CGDisplayMoveCursorToPoint(disp, p);
-}
-
-static bool LookupKey(NSEvent* ev, wchar_t& ch, OVR::KeyCode& key, unsigned& mods)
-{
- NSString* chars = [ev charactersIgnoringModifiers];
- if ([chars length] == 0)
- return false;
- ch = [chars characterAtIndex:0];
- mods = MapModifiers([ev modifierFlags]);
-
- // check for Cmd+Latin Letter
- NSString* modchars = [ev characters];
- if ([modchars length])
- {
- wchar_t modch = [modchars characterAtIndex:0];
- if (modch >= 'a' && modch <= 'z')
- ch = modch;
- }
- key = MapToKeyCode(ch);
- return true;
-}
-
--(void) keyDown:(NSEvent*)ev
-{
- OVR::KeyCode key;
- unsigned mods;
- wchar_t ch;
- if (!LookupKey(ev, ch, key, mods))
- return;
- if (key == Key_Escape && _Platform->MMode == Mouse_Relative)
- {
- [self warpMouseToCenter];
- CGAssociateMouseAndMouseCursorPosition(true);
- [NSCursor unhide];
- _Platform->MMode = Mouse_RelativeEscaped;
- }
- _App->OnKey(key, ch, true, mods);
-}
--(void) keyUp:(NSEvent*)ev
-{
- OVR::KeyCode key;
- unsigned mods;
- wchar_t ch;
- if (LookupKey(ev, ch, key, mods))
- _App->OnKey(key, ch, false, mods);
-}
-
-static const OVR::KeyCode ModifierKeys[] = {OVR::Key_None, OVR::Key_Shift, OVR::Key_Control, OVR::Key_Alt, OVR::Key_Meta};
-
--(void)flagsChanged:(NSEvent *)ev
-{
- unsigned long cmods = [ev modifierFlags];
- if ((cmods & 0xffff0000) != _Modifiers)
- {
- uint32_t mods = MapModifiers(cmods);
- for (int i = 1; i <= 4; i++)
- {
- unsigned long m = (1 << (16+i));
- if ((cmods & m) != (_Modifiers & m))
- {
- if (cmods & m)
- _App->OnKey(ModifierKeys[i], 0, true, mods);
- else
- _App->OnKey(ModifierKeys[i], 0, false, mods);
- }
- }
- _Modifiers = cmods & 0xffff0000;
- }
-}
-
--(void)ProcessMouse:(NSEvent*)ev
-{
- switch ([ev type])
- {
- case NSLeftMouseDragged:
- case NSRightMouseDragged:
- case NSOtherMouseDragged:
- case NSMouseMoved:
- {
- if (_Platform->MMode == OVR::OvrPlatform::Mouse_Relative)
- {
- int dx = [ev deltaX];
- int dy = [ev deltaY];
-
- if (dx != 0 || dy != 0)
- {
- _App->OnMouseMove(dx, dy, Mod_MouseRelative|MapModifiers([ev modifierFlags]));
- [self warpMouseToCenter];
- }
- }
- else
- {
- NSPoint p = [ev locationInWindow];
- _App->OnMouseMove(p.x, p.y, MapModifiers([ev modifierFlags]));
- }
- }
- break;
- case NSLeftMouseDown:
- case NSRightMouseDown:
- case NSOtherMouseDown:
- break;
- }
-}
-
--(void) mouseMoved:(NSEvent*)ev
-{
- [self ProcessMouse:ev];
-}
--(void) mouseDragged:(NSEvent*)ev
-{
- [self ProcessMouse:ev];
-}
--(void) mouseDown:(NSEvent*)ev
-{
- if (_Platform->MMode == Mouse_RelativeEscaped)
- {
- [self warpMouseToCenter];
- CGAssociateMouseAndMouseCursorPosition(false);
- [NSCursor hide];
- _Platform->MMode = Mouse_Relative;
- }
-}
-
-//-(void)
-
--(id) initWithFrame:(NSRect)frameRect
-{
- NSOpenGLPixelFormatAttribute attr[] =
- {
-// NSOpenGLPFAOpenGLProfile, NSOpenGLProfileVersion3_2Core,
-// NSOpenGLPFAWindow,
- NSOpenGLPFADoubleBuffer,
- NSOpenGLPFADepthSize, 24,
- nil
- };
-
- NSOpenGLPixelFormat *pf = [[[NSOpenGLPixelFormat alloc] initWithAttributes:attr] autorelease];
-
- self = [super initWithFrame:frameRect pixelFormat:pf];
- GLint swap = 0;
- [[self openGLContext] setValues:&swap forParameter:NSOpenGLCPSwapInterval];
- //[self setWantsBestResolutionOpenGLSurface:YES];
- return self;
-}
-
--(void) reshape
-{
- NSRect bounds = [self bounds];
- _App->OnResize(bounds.size.width, bounds.size.height);
-
- _Platform->Width = bounds.size.width;
- _Platform->Height = bounds.size.height;
-
- if (_Platform->GetRenderer())
- _Platform->GetRenderer()->SetWindowSize(bounds.size.width, bounds.size.height);
-}
-
--(BOOL)windowShouldClose:(id)sender
-{
- if (_Platform)
- _Platform->Exit(0);
- else
- exit(0);
- return 1;
-}
-
-@end
-
-namespace OVR { namespace OvrPlatform { namespace OSX {
-
-PlatformCore::PlatformCore(Application* app, void* nsapp)
- : OvrPlatform::PlatformCore(app), NsApp(nsapp), Win(NULL), View(NULL), Quit(0), MMode(Mouse_Normal)
-{
- pGamepadManager = *new OSX::GamepadManager();
-}
-PlatformCore::~PlatformCore()
-{
-}
-
-void PlatformCore::Exit(int exitcode)
-{
- OVRApp* nsApp = (OVRApp*)NsApp;
- [nsApp stop:nil];
-}
-
-String PlatformCore::GetContentDirectory() const
-{
- NSBundle* bundle = [NSBundle mainBundle];
- if (bundle)
- return String([[bundle bundlePath] UTF8String]) + "/Contents/Resources";
- else
- return ".";
-}
-
-
-void PlatformCore::SetMouseMode(MouseMode mm)
-{
- if (mm == MMode)
- return;
-
- if (Win)
- {
- if (mm == Mouse_Relative)
- {
- [NSCursor hide];
- [(OVRView*)View warpMouseToCenter];
- CGAssociateMouseAndMouseCursorPosition(false);
- }
- else
- {
- if (MMode == Mouse_Relative)
- {
- CGAssociateMouseAndMouseCursorPosition(true);
- [NSCursor unhide];
- [(OVRView*)View warpMouseToCenter];
- }
- }
- }
- MMode = mm;
-}
-
-
-void PlatformCore::GetWindowSize(int* w, int* h) const
-{
- *w = Width;
- *h = Height;
-}
-
-void* PlatformCore::SetupWindow(int w, int h)
-{
- NSRect winrect;
- winrect.origin.x = 0;
- winrect.origin.y = 1000;
- winrect.size.width = w;
- winrect.size.height = h;
- NSWindow* win = [[NSWindow alloc] initWithContentRect:winrect styleMask:NSTitledWindowMask|NSClosableWindowMask backing:NSBackingStoreBuffered defer:NO];
-
- OVRView* view = [[OVRView alloc] initWithFrame:winrect];
- [view setPlatform:this];
- [win setContentView:view];
- [win setAcceptsMouseMovedEvents:YES];
- [win setDelegate:view];
- [view setApp:pApp];
- Win = win;
- View = view;
- return (void*)[win windowNumber];
-}
-
-void PlatformCore::SetWindowTitle(const char* title)
-{
- [((NSWindow*)Win) setTitle:[[NSString alloc] initWithBytes:title length:strlen(title) encoding:NSUTF8StringEncoding]];
-}
-
-void PlatformCore::ShowWindow(bool show)
-{
- if (show)
- [((NSWindow*)Win) makeKeyAndOrderFront:nil];
- else
- [((NSWindow*)Win) orderOut:nil];
-}
-
-void PlatformCore::DestroyWindow()
-{
- [((NSWindow*)Win) close];
- Win = NULL;
-}
-
-RenderDevice* PlatformCore::SetupGraphics(const SetupGraphicsDeviceSet& setupGraphicsDesc,
- const char* type, const Render::RendererParams& rp)
-{
- const SetupGraphicsDeviceSet* setupDesc = setupGraphicsDesc.PickSetupDevice(type);
- OVR_ASSERT(setupDesc);
-
- pRender = *setupDesc->pCreateDevice(rp, this);
- if (pRender)
- pRender->SetWindowSize(Width, Height);
-
- return pRender.GetPtr();
-}
-
-int PlatformCore::GetDisplayCount()
-{
- return (int)[[NSScreen screens] count];
-}
-
-Render::DisplayId PlatformCore::GetDisplay(int i)
-{
- NSScreen* s = (NSScreen*)[[NSScreen screens] objectAtIndex:i];
- return Render::DisplayId([OVRView displayFromScreen:s]);
-}
-
-bool PlatformCore::SetFullscreen(const Render::RendererParams& rp, int fullscreen)
-{
- if (fullscreen == Render::Display_Window)
- [(OVRView*)View exitFullScreenModeWithOptions:nil];
- else
- {
- NSScreen* usescreen = [NSScreen mainScreen];
- NSArray* screens = [NSScreen screens];
- for (int i = 0; i < [screens count]; i++)
- {
- NSScreen* s = (NSScreen*)[screens objectAtIndex:i];
- CGDirectDisplayID disp = [OVRView displayFromScreen:s];
-
- if (disp == rp.Display.CgDisplayId)
- usescreen = s;
- }
-
- [(OVRView*)View enterFullScreenMode:usescreen withOptions:nil];
- [(NSWindow*)Win setInitialFirstResponder:(OVRView*)View];
- [(NSWindow*)Win makeFirstResponder:(OVRView*)View];
- }
-
- if (pRender)
- pRender->SetFullscreen((Render::DisplayMode)fullscreen);
- return 1;
-}
-
-}}
-// GL
-namespace Render { namespace GL { namespace OSX {
-
-ovrRenderAPIConfig RenderDevice::Get_ovrRenderAPIConfig() const
-{
- ovrRenderAPIConfig result = ovrRenderAPIConfig();
- result.Header.API = ovrRenderAPI_OpenGL;
- result.Header.RTSize = Sizei(WindowWidth, WindowHeight);
- result.Header.Multisample = Params.Multisample;
- return result;
-}
-
-Render::RenderDevice* RenderDevice::CreateDevice(const RendererParams& rp, void* oswnd)
-{
- OvrPlatform::OSX::PlatformCore* PC = (OvrPlatform::OSX::PlatformCore*)oswnd;
-
- OVRView* view = (OVRView*)PC->View;
- NSOpenGLContext *context = [view openGLContext];
- if (!context)
- return NULL;
-
- [context makeCurrentContext];
- [((NSWindow*)PC->Win) makeKeyAndOrderFront:nil];
-
- return new Render::GL::OSX::RenderDevice(rp, context);
-}
-
-void RenderDevice::Present(bool useVsync)
-{
- NSOpenGLContext *context = (NSOpenGLContext*)Context;
- [context flushBuffer];
-}
-
-void RenderDevice::Shutdown()
-{
- Context = NULL;
-}
-
-bool RenderDevice::SetFullscreen(DisplayMode fullscreen)
-{
- Params.Fullscreen = fullscreen;
- return 1;
-}
-
-}}}}
-
-
-int main(int argc, char *argv[])
-{
- NSApplication* nsapp = [OVRApp sharedApplication];
- [nsapp run];
- return 0;
-}
-
+/************************************************************************************
+
+
+
+Filename : OSX_Platform.mm
+
+Content :
+
+Created :
+
+Authors :
+
+
+
+Copyright : Copyright 2012 Oculus, Inc. All Rights reserved.
+
+
+
+Licensed under the Apache License, Version 2.0 (the "License");
+
+you may not use this file except in compliance with the License.
+
+You may obtain a copy of the License at
+
+
+
+http://www.apache.org/licenses/LICENSE-2.0
+
+
+
+Unless required by applicable law or agreed to in writing, software
+
+distributed under the License is distributed on an "AS IS" BASIS,
+
+WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+
+See the License for the specific language governing permissions and
+
+limitations under the License.
+
+
+
+************************************************************************************/
+
+
+
+#import "../Platform/OSX_PlatformObjc.h"
+
+
+
+using namespace OVR;
+
+using namespace OVR::OvrPlatform;
+
+
+
+@implementation OVRApp
+
+
+
+- (void)dealloc
+
+{
+
+ [super dealloc];
+
+}
+
+
+
+- (void)run
+
+{
+
+ NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init];
+
+ _running = YES;
+
+ OVR::OvrPlatform::Application* app;
+
+ {
+
+ using namespace OVR;
+
+ using namespace OVR::OvrPlatform;
+
+
+
+ // CreateApplication must be the first call since it does OVR::System::Initialize.
+
+ app = Application::CreateApplication();
+
+ OSX::PlatformCore* platform = new OSX::PlatformCore(app, self);
+
+ // The platform attached to an app will be deleted by DestroyApplication.
+
+ app->SetPlatformCore(platform);
+
+
+
+ [self setApp:app];
+
+ [self setPlatform:platform];
+
+
+
+ const char* argv[] = {"OVRApp"};
+
+ int exitCode = app->OnStartup(1, argv);
+
+ if (exitCode)
+
+ {
+
+ Application::DestroyApplication(app);
+
+ exit(exitCode);
+
+ }
+
+ }
+
+ [self finishLaunching];
+
+ [pool drain];
+
+
+
+ while ([self isRunning])
+
+ {
+
+ pool = [[NSAutoreleasePool alloc] init];
+
+ NSEvent* event = [self nextEventMatchingMask:NSAnyEventMask untilDate:nil inMode:NSDefaultRunLoopMode dequeue:YES];
+
+ if (event)
+
+ {
+
+ [self sendEvent:event];
+
+ }
+
+ _App->OnIdle();
+
+ [pool drain];
+
+ }
+
+ OVR::OvrPlatform::Application::DestroyApplication(app);
+
+}
+
+
+
+@end
+
+
+
+static int KeyMap[][2] =
+
+{
+
+ { NSDeleteFunctionKey, OVR::Key_Delete },
+
+ { '\t', OVR::Key_Tab },
+
+ { '\n', OVR::Key_Return },
+
+ { NSPauseFunctionKey, OVR::Key_Pause },
+
+ { 27, OVR::Key_Escape },
+
+ { 127, OVR::Key_Backspace },
+
+ { ' ', OVR::Key_Space },
+
+ { NSPageUpFunctionKey, OVR::Key_PageUp },
+
+ { NSPageDownFunctionKey, OVR::Key_PageDown },
+
+ { NSNextFunctionKey, OVR::Key_PageDown },
+
+ { NSEndFunctionKey, OVR::Key_End },
+
+ { NSHomeFunctionKey, OVR::Key_Home },
+
+ { NSLeftArrowFunctionKey, OVR::Key_Left },
+
+ { NSUpArrowFunctionKey, OVR::Key_Up },
+
+ { NSRightArrowFunctionKey, OVR::Key_Right },
+
+ { NSDownArrowFunctionKey, OVR::Key_Down },
+
+ { NSInsertFunctionKey, OVR::Key_Insert },
+
+ { NSDeleteFunctionKey, OVR::Key_Delete },
+
+ { NSHelpFunctionKey, OVR::Key_Insert },
+
+};
+
+
+
+
+
+static KeyCode MapToKeyCode(wchar_t vk)
+
+{
+
+ unsigned key = Key_None;
+
+
+
+ if ((vk >= 'a') && (vk <= 'z'))
+
+ {
+
+ key = vk - 'a' + Key_A;
+
+ }
+
+ else if ((vk >= ' ') && (vk <= '~'))
+
+ {
+
+ key = vk;
+
+ }
+
+ else if ((vk >= '0') && (vk <= '9'))
+
+ {
+
+ key = vk - '0' + Key_Num0;
+
+ }
+
+ else if ((vk >= NSF1FunctionKey) && (vk <= NSF15FunctionKey))
+
+ {
+
+ key = vk - NSF1FunctionKey + Key_F1;
+
+ }
+
+ else
+
+ {
+
+ for (unsigned i = 0; i< (sizeof(KeyMap) / sizeof(KeyMap[1])); i++)
+
+ {
+
+ if (vk == KeyMap[i][0])
+
+ {
+
+ key = KeyMap[i][1];
+
+ break;
+
+ }
+
+ }
+
+ }
+
+
+
+ return (KeyCode)key;
+
+}
+
+
+
+static int MapModifiers(unsigned long xmod)
+
+{
+
+ int mod = 0;
+
+ if (xmod & NSShiftKeyMask)
+
+ mod |= OVR::OvrPlatform::Mod_Shift;
+
+ if (xmod & NSCommandKeyMask)
+
+ mod |= OVR::OvrPlatform::Mod_Control;
+
+ if (xmod & NSAlternateKeyMask)
+
+ mod |= OVR::OvrPlatform::Mod_Alt;
+
+ if (xmod & NSControlKeyMask)
+
+ mod |= OVR::OvrPlatform::Mod_Meta;
+
+ return mod;
+
+}
+
+
+
+@implementation OVRView
+
+
+
+-(BOOL) acceptsFirstResponder
+
+{
+
+ return YES;
+
+}
+
+-(BOOL) acceptsFirstMouse:(NSEvent *)ev
+
+{
+
+ return YES;
+
+}
+
+
+
++(CGDirectDisplayID) displayFromScreen:(NSScreen *)s
+
+{
+
+ NSNumber* didref = (NSNumber*)[[s deviceDescription] objectForKey:@"NSScreenNumber"];
+
+ CGDirectDisplayID disp = (CGDirectDisplayID)[didref longValue];
+
+ return disp;
+
+}
+
+
+
+-(void) warpMouseToCenter
+
+{
+
+ NSPoint w;
+
+ w.x = _Platform->Width/2.0f;
+
+ w.y = _Platform->Height/2.0f;
+
+ w = [[self window] convertBaseToScreen:w];
+
+ CGDirectDisplayID disp = [OVRView displayFromScreen:[[self window] screen]];
+
+ CGPoint p = {w.x, CGDisplayPixelsHigh(disp)-w.y};
+
+ CGDisplayMoveCursorToPoint(disp, p);
+
+}
+
+
+
+static bool LookupKey(NSEvent* ev, wchar_t& ch, OVR::KeyCode& key, unsigned& mods)
+
+{
+
+ NSString* chars = [ev charactersIgnoringModifiers];
+
+ if ([chars length] == 0)
+
+ return false;
+
+ ch = [chars characterAtIndex:0];
+
+ mods = MapModifiers([ev modifierFlags]);
+
+
+
+ // check for Cmd+Latin Letter
+
+ NSString* modchars = [ev characters];
+
+ if ([modchars length])
+
+ {
+
+ wchar_t modch = [modchars characterAtIndex:0];
+
+ if (modch >= 'a' && modch <= 'z')
+
+ ch = modch;
+
+ }
+
+ key = MapToKeyCode(ch);
+
+ return true;
+
+}
+
+
+
+-(void) keyDown:(NSEvent*)ev
+
+{
+
+ OVR::KeyCode key;
+
+ unsigned mods;
+
+ wchar_t ch;
+
+ if (!LookupKey(ev, ch, key, mods))
+
+ return;
+
+ if (key == Key_Escape && _Platform->MMode == Mouse_Relative)
+
+ {
+
+ [self warpMouseToCenter];
+
+ CGAssociateMouseAndMouseCursorPosition(true);
+
+ [NSCursor unhide];
+
+ _Platform->MMode = Mouse_RelativeEscaped;
+
+ }
+
+ _App->OnKey(key, ch, true, mods);
+
+}
+
+-(void) keyUp:(NSEvent*)ev
+
+{
+
+ OVR::KeyCode key;
+
+ unsigned mods;
+
+ wchar_t ch;
+
+ if (LookupKey(ev, ch, key, mods))
+
+ _App->OnKey(key, ch, false, mods);
+
+}
+
+
+
+static const OVR::KeyCode ModifierKeys[] = {OVR::Key_None, OVR::Key_Shift, OVR::Key_Control, OVR::Key_Alt, OVR::Key_Meta};
+
+
+
+-(void)flagsChanged:(NSEvent *)ev
+
+{
+
+ unsigned long cmods = [ev modifierFlags];
+
+ if ((cmods & 0xffff0000) != _Modifiers)
+
+ {
+
+ uint32_t mods = MapModifiers(cmods);
+
+ for (int i = 1; i <= 4; i++)
+
+ {
+
+ unsigned long m = (1 << (16+i));
+
+ if ((cmods & m) != (_Modifiers & m))
+
+ {
+
+ if (cmods & m)
+
+ _App->OnKey(ModifierKeys[i], 0, true, mods);
+
+ else
+
+ _App->OnKey(ModifierKeys[i], 0, false, mods);
+
+ }
+
+ }
+
+ _Modifiers = cmods & 0xffff0000;
+
+ }
+
+}
+
+
+
+-(void)ProcessMouse:(NSEvent*)ev
+
+{
+
+ switch ([ev type])
+
+ {
+
+ case NSLeftMouseDragged:
+
+ case NSRightMouseDragged:
+
+ case NSOtherMouseDragged:
+
+ case NSMouseMoved:
+
+ {
+
+ if (_Platform->MMode == OVR::OvrPlatform::Mouse_Relative)
+
+ {
+
+ int dx = [ev deltaX];
+
+ int dy = [ev deltaY];
+
+
+
+ if (dx != 0 || dy != 0)
+
+ {
+
+ _App->OnMouseMove(dx, dy, Mod_MouseRelative|MapModifiers([ev modifierFlags]));
+
+ [self warpMouseToCenter];
+
+ }
+
+ }
+
+ else
+
+ {
+
+ NSPoint p = [ev locationInWindow];
+
+ _App->OnMouseMove(p.x, p.y, MapModifiers([ev modifierFlags]));
+
+ }
+
+ }
+
+ break;
+
+ case NSLeftMouseDown:
+
+ case NSRightMouseDown:
+
+ case NSOtherMouseDown:
+
+ break;
+
+ }
+
+}
+
+
+
+-(void) mouseMoved:(NSEvent*)ev
+
+{
+
+ [self ProcessMouse:ev];
+
+}
+
+-(void) mouseDragged:(NSEvent*)ev
+
+{
+
+ [self ProcessMouse:ev];
+
+}
+
+-(void) mouseDown:(NSEvent*)ev
+
+{
+
+ if (_Platform->MMode == Mouse_RelativeEscaped)
+
+ {
+
+ [self warpMouseToCenter];
+
+ CGAssociateMouseAndMouseCursorPosition(false);
+
+ [NSCursor hide];
+
+ _Platform->MMode = Mouse_Relative;
+
+ }
+
+}
+
+
+
+//-(void)
+
+
+
+-(id) initWithFrame:(NSRect)frameRect
+
+{
+
+ NSOpenGLPixelFormatAttribute attr[] =
+
+ {
+
+// NSOpenGLPFAOpenGLProfile, NSOpenGLProfileVersion3_2Core,
+
+// NSOpenGLPFAWindow,
+
+ NSOpenGLPFADoubleBuffer,
+
+ NSOpenGLPFADepthSize, 24,
+
+ 0
+
+ };
+
+
+
+ NSOpenGLPixelFormat *pf = [[[NSOpenGLPixelFormat alloc] initWithAttributes:attr] autorelease];
+
+
+
+ self = [super initWithFrame:frameRect pixelFormat:pf];
+
+ GLint swap = 0;
+
+ [[self openGLContext] setValues:&swap forParameter:NSOpenGLCPSwapInterval];
+
+ //[self setWantsBestResolutionOpenGLSurface:YES];
+
+ return self;
+
+}
+
+
+
+-(void) reshape
+
+{
+
+ NSRect bounds = [self bounds];
+
+ _App->OnResize(bounds.size.width, bounds.size.height);
+
+
+
+ _Platform->Width = bounds.size.width;
+
+ _Platform->Height = bounds.size.height;
+
+
+
+ if (_Platform->GetRenderer())
+
+ _Platform->GetRenderer()->SetWindowSize(bounds.size.width, bounds.size.height);
+
+}
+
+
+
+-(BOOL)windowShouldClose:(id)sender
+
+{
+
+ if (_Platform)
+
+ _Platform->Exit(0);
+
+ else
+
+ exit(0);
+
+ return 1;
+
+}
+
+
+
+@end
+
+
+
+namespace OVR { namespace OvrPlatform { namespace OSX {
+
+
+
+PlatformCore::PlatformCore(Application* app, void* nsapp)
+
+ : OvrPlatform::PlatformCore(app), NsApp(nsapp), Win(NULL), View(NULL), Quit(0), MMode(Mouse_Normal)
+
+{
+
+ pGamepadManager = *new OSX::GamepadManager();
+
+}
+
+PlatformCore::~PlatformCore()
+
+{
+
+}
+
+
+
+void PlatformCore::Exit(int exitcode)
+
+{
+
+ OVRApp* nsApp = (OVRApp*)NsApp;
+
+ [nsApp stop:nil];
+
+}
+
+
+
+String PlatformCore::GetContentDirectory() const
+
+{
+
+ NSBundle* bundle = [NSBundle mainBundle];
+
+ if (bundle)
+
+ return String([[bundle bundlePath] UTF8String]) + "/Contents/Resources";
+
+ else
+
+ return ".";
+
+}
+
+
+
+
+
+void PlatformCore::SetMouseMode(MouseMode mm)
+
+{
+
+ if (mm == MMode)
+
+ return;
+
+
+
+ if (Win)
+
+ {
+
+ if (mm == Mouse_Relative)
+
+ {
+
+ [NSCursor hide];
+
+ [(OVRView*)View warpMouseToCenter];
+
+ CGAssociateMouseAndMouseCursorPosition(false);
+
+ }
+
+ else
+
+ {
+
+ if (MMode == Mouse_Relative)
+
+ {
+
+ CGAssociateMouseAndMouseCursorPosition(true);
+
+ [NSCursor unhide];
+
+ [(OVRView*)View warpMouseToCenter];
+
+ }
+
+ }
+
+ }
+
+ MMode = mm;
+
+}
+
+
+
+
+
+void PlatformCore::GetWindowSize(int* w, int* h) const
+
+{
+
+ *w = Width;
+
+ *h = Height;
+
+}
+
+
+
+void* PlatformCore::SetupWindow(int w, int h)
+
+{
+
+ NSRect winrect;
+
+ winrect.origin.x = 0;
+
+ winrect.origin.y = 1000;
+
+ winrect.size.width = w;
+
+ winrect.size.height = h;
+
+ NSWindow* win = [[NSWindow alloc] initWithContentRect:winrect styleMask:NSTitledWindowMask|NSClosableWindowMask backing:NSBackingStoreBuffered defer:NO];
+
+
+
+ OVRView* view = [[OVRView alloc] initWithFrame:winrect];
+
+ [view setPlatform:this];
+
+ [win setContentView:view];
+
+ [win setAcceptsMouseMovedEvents:YES];
+
+ [win setDelegate:view];
+
+ [view setApp:pApp];
+
+ Win = win;
+
+ View = view;
+
+ return (void*)[win windowNumber];
+
+}
+
+
+
+void PlatformCore::SetWindowTitle(const char* title)
+
+{
+
+ NSString* nsTitle = [[[NSString alloc] initWithBytes:title length:strlen(title) encoding:NSUTF8StringEncoding] autorelease];
+
+ [((NSWindow*)Win) setTitle:nsTitle];
+
+}
+
+
+
+void PlatformCore::ShowWindow(bool show)
+
+{
+
+ if (show)
+
+ [((NSWindow*)Win) makeKeyAndOrderFront:nil];
+
+ else
+
+ [((NSWindow*)Win) orderOut:nil];
+
+}
+
+
+
+void PlatformCore::DestroyWindow()
+
+{
+
+ [((NSWindow*)Win) close];
+
+ Win = NULL;
+
+}
+
+
+
+RenderDevice* PlatformCore::SetupGraphics(const SetupGraphicsDeviceSet& setupGraphicsDesc,
+
+ const char* type, const Render::RendererParams& rp)
+
+{
+
+ const SetupGraphicsDeviceSet* setupDesc = setupGraphicsDesc.PickSetupDevice(type);
+
+ OVR_ASSERT(setupDesc && setupDesc->pCreateDevice);
+
+
+
+ pRender = *setupDesc->pCreateDevice(rp, this);
+
+ if (pRender)
+
+ pRender->SetWindowSize(Width, Height);
+
+
+
+ return pRender.GetPtr();
+
+}
+
+
+
+int PlatformCore::GetDisplayCount()
+
+{
+
+ return (int)[[NSScreen screens] count];
+
+}
+
+
+
+Render::DisplayId PlatformCore::GetDisplay(int i)
+
+{
+
+ NSScreen* s = (NSScreen*)[[NSScreen screens] objectAtIndex:i];
+
+ return Render::DisplayId([OVRView displayFromScreen:s]);
+
+}
+
+
+
+bool PlatformCore::SetFullscreen(const Render::RendererParams& rp, int fullscreen)
+
+{
+
+ if (fullscreen == Render::Display_Window)
+
+ [(OVRView*)View exitFullScreenModeWithOptions:nil];
+
+ else
+
+ {
+
+ NSScreen* usescreen = [NSScreen mainScreen];
+
+ NSArray* screens = [NSScreen screens];
+
+ for (int i = 0; i < [screens count]; i++)
+
+ {
+
+ NSScreen* s = (NSScreen*)[screens objectAtIndex:i];
+
+ CGDirectDisplayID disp = [OVRView displayFromScreen:s];
+
+
+
+ if (disp == rp.Display.CgDisplayId)
+
+ usescreen = s;
+
+ }
+
+
+
+ [(OVRView*)View enterFullScreenMode:usescreen withOptions:nil];
+
+ [(NSWindow*)Win setInitialFirstResponder:(OVRView*)View];
+
+ [(NSWindow*)Win makeFirstResponder:(OVRView*)View];
+
+ }
+
+
+
+ if (pRender)
+
+ pRender->SetFullscreen((Render::DisplayMode)fullscreen);
+
+ return 1;
+
+}
+
+
+
+}}
+
+// GL
+
+namespace Render { namespace GL { namespace OSX {
+
+
+
+ovrRenderAPIConfig RenderDevice::Get_ovrRenderAPIConfig() const
+
+{
+
+ ovrRenderAPIConfig result = ovrRenderAPIConfig();
+
+ result.Header.API = ovrRenderAPI_OpenGL;
+
+ result.Header.RTSize = Sizei(WindowWidth, WindowHeight);
+
+ result.Header.Multisample = Params.Multisample;
+
+ return result;
+
+}
+
+
+
+Render::RenderDevice* RenderDevice::CreateDevice(const RendererParams& rp, void* oswnd)
+
+{
+
+ OvrPlatform::OSX::PlatformCore* PC = (OvrPlatform::OSX::PlatformCore*)oswnd;
+
+
+
+ OVRView* view = (OVRView*)PC->View;
+
+ NSOpenGLContext *context = [view openGLContext];
+
+ if (!context)
+
+ return NULL;
+
+
+
+ [context makeCurrentContext];
+
+ [((NSWindow*)PC->Win) makeKeyAndOrderFront:nil];
+
+
+
+ return new Render::GL::OSX::RenderDevice(rp, context);
+
+}
+
+
+
+void RenderDevice::Present(bool useVsync)
+
+{
+
+ NSOpenGLContext *context = (NSOpenGLContext*)Context;
+
+ [context flushBuffer];
+
+}
+
+
+
+void RenderDevice::Shutdown()
+
+{
+
+ Context = NULL;
+
+}
+
+
+
+bool RenderDevice::SetFullscreen(DisplayMode fullscreen)
+
+{
+
+ Params.Fullscreen = fullscreen;
+
+ return 1;
+
+}
+
+
+
+}}}}
+
+
+
+
+
+int main(int argc, char *argv[])
+
+{
+
+ NSApplication* nsapp = [OVRApp sharedApplication];
+
+ [nsapp run];
+
+ return 0;
+
+}
+
+
+
diff --git a/Samples/CommonSrc/Platform/Platform.cpp b/Samples/CommonSrc/Platform/Platform.cpp
index 40d7842..3b4f206 100644
--- a/Samples/CommonSrc/Platform/Platform.cpp
+++ b/Samples/CommonSrc/Platform/Platform.cpp
@@ -5,7 +5,7 @@ Content : Platform-independent app framework for Oculus samples
Created : September 6, 2012
Authors : Andrew Reisse
-Copyright : Copyright 2012 Oculus VR, Inc. All Rights reserved.
+Copyright : Copyright 2012 Oculus VR, LLC All Rights reserved.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
diff --git a/Samples/CommonSrc/Platform/Platform.h b/Samples/CommonSrc/Platform/Platform.h
index e9325a7..2eeb4df 100644
--- a/Samples/CommonSrc/Platform/Platform.h
+++ b/Samples/CommonSrc/Platform/Platform.h
@@ -5,7 +5,7 @@ Content : Platform-independent app and rendering framework for Oculus samp
Created : September 6, 2012
Authors : Andrew Reisse
-Copyright : Copyright 2012 Oculus VR, Inc. All Rights reserved.
+Copyright : Copyright 2012 Oculus VR, LLC All Rights reserved.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
diff --git a/Samples/CommonSrc/Platform/Platform_Default.h b/Samples/CommonSrc/Platform/Platform_Default.h
index 420b088..0ce02ad 100644
--- a/Samples/CommonSrc/Platform/Platform_Default.h
+++ b/Samples/CommonSrc/Platform/Platform_Default.h
@@ -5,7 +5,7 @@ Content : Default Platform class and RenderDevice selection file
Created : October 4, 2012
Authors :
-Copyright : Copyright 2012 Oculus VR, Inc. All Rights reserved.
+Copyright : Copyright 2012 Oculus VR, LLC All Rights reserved.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
diff --git a/Samples/CommonSrc/Platform/Win32_Gamepad.cpp b/Samples/CommonSrc/Platform/Win32_Gamepad.cpp
index 5186773..d10c4b1 100644
--- a/Samples/CommonSrc/Platform/Win32_Gamepad.cpp
+++ b/Samples/CommonSrc/Platform/Win32_Gamepad.cpp
@@ -5,7 +5,7 @@ Content : Win32 implementation of Platform app infrastructure
Created : May 6, 2013
Authors : Lee Cooper
-Copyright : Copyright 2012 Oculus VR, Inc. All Rights reserved.
+Copyright : Copyright 2012 Oculus VR, LLC All Rights reserved.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
@@ -23,9 +23,17 @@ limitations under the License.
#include "Win32_Gamepad.h"
+
+OVR_DISABLE_MSVC_WARNING(28159) // C28159: GetTickCount: consider using another function instead.
+
+
namespace OVR { namespace OvrPlatform { namespace Win32 {
-GamepadManager::GamepadManager()
+GamepadManager::GamepadManager() :
+ //hXInputModule(NULL),
+ pXInputGetState(NULL),
+ LastPadPacketNo(0xffffffff),
+ NextTryTime(0)
{
hXInputModule = ::LoadLibraryA("Xinput9_1_0.dll");
if (hXInputModule)
@@ -73,29 +81,45 @@ bool GamepadManager::GetGamepadState(uint32_t index, GamepadState* pState)
if (pXInputGetState)
{
- XINPUT_STATE xis;
-
- if (pXInputGetState(0, &xis))
- return false;
-
- if (xis.dwPacketNumber == LastPadPacketNo)
- return false;
-
- // State changed.
- pState->Buttons = xis.Gamepad.wButtons; // Currently matches Xinput
- pState->LT = GamepadTrigger(xis.Gamepad.bLeftTrigger);
- pState->RT = GamepadTrigger(xis.Gamepad.bRightTrigger);
- pState->LX = GamepadStick(xis.Gamepad.sThumbLX);
- pState->LY = GamepadStick(xis.Gamepad.sThumbLY);
- pState->RX = GamepadStick(xis.Gamepad.sThumbRX);
- pState->RY = GamepadStick(xis.Gamepad.sThumbRY);
-
- LastPadPacketNo = xis.dwPacketNumber;
-
- return true;
+ if((NextTryTime == 0) || (GetTickCount() >= NextTryTime)) // If the device is known to be present or if it's time to try testing for it again...
+ {
+ XINPUT_STATE xis;
+ DWORD dwResult = pXInputGetState(0, &xis); // This function is expensive, including if there is no connected device.
+
+ if(dwResult == ERROR_SUCCESS)
+ {
+ if (xis.dwPacketNumber != LastPadPacketNo)
+ {
+ // State changed.
+ pState->Buttons = xis.Gamepad.wButtons; // Currently matches Xinput
+ pState->LT = GamepadTrigger(xis.Gamepad.bLeftTrigger);
+ pState->RT = GamepadTrigger(xis.Gamepad.bRightTrigger);
+ pState->LX = GamepadStick(xis.Gamepad.sThumbLX);
+ pState->LY = GamepadStick(xis.Gamepad.sThumbLY);
+ pState->RX = GamepadStick(xis.Gamepad.sThumbRX);
+ pState->RY = GamepadStick(xis.Gamepad.sThumbRY);
+
+ LastPadPacketNo = xis.dwPacketNumber;
+ NextTryTime = 0;
+
+ return true;
+ }
+ }
+ else if(dwResult == ERROR_DEVICE_NOT_CONNECTED)
+ {
+ // Don't bother wasting time on XInputGetState if one isn't connected, as it's very slow when one isn't connected.
+ // GetTickCount64 is available with Windows Vista+ and doesn't wrap around.
+ // GetTickCount wraps around every 49.7 days since the system started, but we don't need absolute time and it's OK
+ // if we have a false positive which would occur if NextTryTime is set to a value that has wrapped around to zero.
+ NextTryTime = GetTickCount() + 5000;
+ }
+ }
}
return false;
}
}}} // OVR::OvrPlatform::Win32
+
+OVR_RESTORE_MSVC_WARNING()
+
diff --git a/Samples/CommonSrc/Platform/Win32_Gamepad.h b/Samples/CommonSrc/Platform/Win32_Gamepad.h
index 6c80350..fc91413 100644
--- a/Samples/CommonSrc/Platform/Win32_Gamepad.h
+++ b/Samples/CommonSrc/Platform/Win32_Gamepad.h
@@ -5,7 +5,7 @@ Content : Win32 implementation of Gamepad functionality.
Created : May 6, 2013
Authors : Lee Cooper
-Copyright : Copyright 2012 Oculus VR, Inc. All Rights reserved.
+Copyright : Copyright 2012 Oculus VR, LLC All Rights reserved.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
@@ -49,7 +49,8 @@ private:
typedef DWORD (WINAPI *PFn_XInputGetState)(DWORD dwUserIndex, XINPUT_STATE* pState);
PFn_XInputGetState pXInputGetState;
- uint32_t LastPadPacketNo;
+ uint32_t LastPadPacketNo; // Used to prevent reading the same packet twice.
+ uint32_t NextTryTime; // If no device was found then we don't try to access it again until some later time.
};
}}}
diff --git a/Samples/CommonSrc/Platform/Win32_Platform.cpp b/Samples/CommonSrc/Platform/Win32_Platform.cpp
index a3e491d..6efd6aa 100644
--- a/Samples/CommonSrc/Platform/Win32_Platform.cpp
+++ b/Samples/CommonSrc/Platform/Win32_Platform.cpp
@@ -5,7 +5,7 @@ Content : Win32 implementation of Platform app infrastructure
Created : September 6, 2012
Authors : Andrew Reisse
-Copyright : Copyright 2012 Oculus VR, Inc. All Rights reserved.
+Copyright : Copyright 2012 Oculus VR, LLC All Rights reserved.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
@@ -39,9 +39,11 @@ namespace OVR { namespace OvrPlatform { namespace Win32 {
PlatformCore::PlatformCore(Application* app, HINSTANCE hinst)
- : OvrPlatform::PlatformCore(app), hWnd(NULL), hInstance(hinst), Quit(0), MMode(Mouse_Normal),
- Cursor(0), Modifiers(0), WindowTitle("App")
+ : OvrPlatform::PlatformCore(app), hWnd(NULL), hInstance(hinst), Quit(false), ExitCode(0), Width(0), Height(0), MMode(Mouse_Normal),
+ /*WindowCenter,*/ Cursor(NULL), Modifiers(0), WindowTitle("App")
{
+ WindowCenter.x = 0;
+ WindowCenter.y = 0;
pGamepadManager = *new Win32::GamepadManager();
}
@@ -49,17 +51,24 @@ PlatformCore::~PlatformCore()
{
}
+static LPCWSTR WindowClassName = L"OVRPlatAppWindow";
+
void* PlatformCore::SetupWindow(int w, int h)
{
- WNDCLASS wc;
+ WNDCLASSW wc;
memset(&wc, 0, sizeof(wc));
- wc.lpszClassName = L"OVRAppWindow";
+ wc.lpszClassName = WindowClassName;
wc.style = CS_OWNDC;
wc.lpfnWndProc = systemWindowProc;
wc.cbWndExtra = sizeof(PlatformCore*);
wc.hbrBackground = (HBRUSH)::GetStockObject(BLACK_BRUSH);
- RegisterClass(&wc);
+ RegisterClassW(&wc);
+
+ Array<wchar_t> buffer;
+ intptr_t textLength = UTF8Util::GetLength(WindowTitle);
+ buffer.Resize(textLength + 1);
+ UTF8Util::DecodeString(&buffer[0], WindowTitle);
Width = w;
Height = h;
@@ -69,7 +78,7 @@ void* PlatformCore::SetupWindow(int w, int h)
winSize.bottom = Height;
AdjustWindowRect(&winSize, WS_OVERLAPPEDWINDOW, false);
// WS_CLIPCHILDREN is needed to support NotificationOverlay.
- hWnd = CreateWindowA("OVRAppWindow", WindowTitle.ToCStr(), WS_OVERLAPPEDWINDOW|WS_CLIPCHILDREN,
+ hWnd = CreateWindowW(WindowClassName, &buffer[0], WS_OVERLAPPEDWINDOW | WS_CLIPCHILDREN,
CW_USEDEFAULT, CW_USEDEFAULT,
// 1950, 10,
winSize.right-winSize.left, winSize.bottom-winSize.top,
@@ -103,7 +112,7 @@ void PlatformCore::DestroyWindow()
// Release window resources.
::DestroyWindow(hWnd);
- UnregisterClass(L"OVRAppWindow", hInstance);
+ UnregisterClassW(WindowClassName, hInstance);
hWnd = 0;
Width = Height = 0;
@@ -477,7 +486,7 @@ struct MonitorSet
BOOL CALLBACK MonitorEnumProc(HMONITOR hMonitor, HDC, LPRECT, LPARAM dwData)
{
MonitorSet* monitorSet = (MonitorSet*)dwData;
- if (monitorSet->MonitorCount > MonitorSet::MaxMonitors)
+ if (monitorSet->MonitorCount >= MonitorSet::MaxMonitors)
return FALSE;
monitorSet->Monitors[monitorSet->MonitorCount] = hMonitor;
@@ -594,19 +603,19 @@ NotificationOverlay::NotificationOverlay(PlatformCore* core, int fontHeightPixel
// Create a static, centered TextField of specified font size.
- hFont= CreateFont(fontHeightPixels, 0, 0, 0, FW_DONTCARE, FALSE, FALSE, FALSE, ANSI_CHARSET,
+ hFont= CreateFontA(fontHeightPixels, 0, 0, 0, FW_DONTCARE, FALSE, FALSE, FALSE, ANSI_CHARSET,
OUT_DEFAULT_PRECIS, CLIP_DEFAULT_PRECIS,
- DEFAULT_QUALITY, DEFAULT_PITCH | FF_SWISS, L"Arial");
+ DEFAULT_QUALITY, DEFAULT_PITCH | FF_SWISS, "Arial");
HDC dc = ::CreateCompatibleDC(0);
::SelectObject(dc, hFont);
TextSize.cx = TextSize.cy = 0;
- ::GetTextExtentPoint32(dc, &buffer[0], (int)textLength, &TextSize);
+ ::GetTextExtentPoint32W(dc, &buffer[0], (int)textLength, &TextSize);
::DeleteDC(dc);
int vpos = (YOffest > 0) ? YOffest : (pCore->Height + YOffest - (TextSize.cy + 7));
- hWnd = CreateWindowEx(WS_EX_CLIENTEDGE, TEXT("STATIC"),
+ hWnd = CreateWindowExW(WS_EX_CLIENTEDGE, L"STATIC",
&buffer[0], WS_CHILD|WS_VISIBLE|SS_CENTER|WS_CLIPSIBLINGS,
(core->Width-TextSize.cx+20)/2, vpos,
TextSize.cx+20, TextSize.cy + 7,
diff --git a/Samples/CommonSrc/Platform/Win32_Platform.h b/Samples/CommonSrc/Platform/Win32_Platform.h
index b21bd0d..03d8e4a 100644
--- a/Samples/CommonSrc/Platform/Win32_Platform.h
+++ b/Samples/CommonSrc/Platform/Win32_Platform.h
@@ -5,7 +5,7 @@ Content : Win32 implementation of Platform app infrastructure
Created : September 6, 2012
Authors : Andrew Reisse
-Copyright : Copyright 2012 Oculus VR, Inc. All Rights reserved.
+Copyright : Copyright 2012 Oculus VR, LLC All Rights reserved.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.