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-rw-r--r--Samples/CommonSrc/Render/Render_GL_Win32_Device.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/Samples/CommonSrc/Render/Render_GL_Win32_Device.h b/Samples/CommonSrc/Render/Render_GL_Win32_Device.h
index 14d0b65..48046bd 100644
--- a/Samples/CommonSrc/Render/Render_GL_Win32_Device.h
+++ b/Samples/CommonSrc/Render/Render_GL_Win32_Device.h
@@ -5,7 +5,7 @@ Content : Win32 OpenGL Device implementation header
Created : September 10, 2012
Authors : Andrew Reisse, Michael Antonov, David Borel
-Copyright : Copyright 2012 Oculus VR, Inc. All Rights reserved.
+Copyright : Copyright 2012 Oculus VR, LLC All Rights reserved.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.