diff options
Diffstat (limited to 'Samples/CommonSrc')
-rw-r--r-- | Samples/CommonSrc/Platform/OSX_Gamepad.cpp | 430 | ||||
-rw-r--r-- | Samples/CommonSrc/Platform/OSX_Gamepad.h | 66 | ||||
-rw-r--r-- | Samples/CommonSrc/Platform/OSX_Platform.h | 113 | ||||
-rw-r--r-- | Samples/CommonSrc/Platform/OSX_Platform.mm | 553 | ||||
-rw-r--r-- | Samples/CommonSrc/Platform/OSX_PlatformObjc.h | 53 | ||||
-rw-r--r-- | Samples/CommonSrc/Platform/OSX_WavPlayer.cpp | 250 | ||||
-rw-r--r-- | Samples/CommonSrc/Platform/OSX_WavPlayer.h | 72 |
7 files changed, 0 insertions, 1537 deletions
diff --git a/Samples/CommonSrc/Platform/OSX_Gamepad.cpp b/Samples/CommonSrc/Platform/OSX_Gamepad.cpp deleted file mode 100644 index 69acca4..0000000 --- a/Samples/CommonSrc/Platform/OSX_Gamepad.cpp +++ /dev/null @@ -1,430 +0,0 @@ -/************************************************************************************ - -Filename : OSX_Gamepad.cpp -Content : OSX implementation of Gamepad functionality. -Created : May 6, 2013 -Authors : Lee Cooper - -Copyright : Copyright 2012 Oculus VR, Inc. All Rights reserved. - -Licensed under the Apache License, Version 2.0 (the "License"); -you may not use this file except in compliance with the License. -You may obtain a copy of the License at - -http://www.apache.org/licenses/LICENSE-2.0 - -Unless required by applicable law or agreed to in writing, software -distributed under the License is distributed on an "AS IS" BASIS, -WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -See the License for the specific language governing permissions and -limitations under the License. - -************************************************************************************/ - -#include "OSX_Gamepad.h" - - -static const UInt32 Logitech_F710_VendorID = 0x046D; -//static const UInt32 Logitech_F710_ProductID = 0xC219; - -static const UInt32 Sony_DualShock3_VendorID = 0x054C; -//static const UInt32 Sony_DualShock3_ProductID = 0x0268; - - -namespace OVR { namespace OvrPlatform { namespace OSX { - - -GamepadManager::GamepadManager() - : bStateChanged(false) -{ - - HidManager = IOHIDManagerCreate(kCFAllocatorDefault, kIOHIDOptionsTypeNone); - IOHIDManagerOpen(HidManager, kIOHIDOptionsTypeNone); - IOHIDManagerScheduleWithRunLoop(HidManager, - CFRunLoopGetCurrent(), - kCFRunLoopDefaultMode); - - - // Setup device matching. - CFStringRef keys[] = { CFSTR(kIOHIDDeviceUsagePageKey), - CFSTR(kIOHIDDeviceUsageKey)}; - - int value; - CFNumberRef values[2]; - CFDictionaryRef dictionaries[2]; - - // Match joysticks. - value = kHIDPage_GenericDesktop; - values[0] = CFNumberCreate(kCFAllocatorDefault, kCFNumberSInt32Type, &value); - - value = kHIDUsage_GD_Joystick; - values[1] = CFNumberCreate(kCFAllocatorDefault, kCFNumberSInt32Type, &value); - - dictionaries[0] = CFDictionaryCreate(kCFAllocatorDefault, - (const void **) keys, - (const void **) values, - 2, - &kCFTypeDictionaryKeyCallBacks, &kCFTypeDictionaryValueCallBacks); - CFRelease(values[0]); - CFRelease(values[1]); - - // Match gamepads. - value = kHIDPage_GenericDesktop; - values[0] = CFNumberCreate(kCFAllocatorDefault, kCFNumberSInt32Type, &value); - - value = kHIDUsage_GD_GamePad; - values[1] = CFNumberCreate(kCFAllocatorDefault, kCFNumberSInt32Type, &value); - - dictionaries[1] = CFDictionaryCreate(kCFAllocatorDefault, - (const void **) keys, - (const void **) values, - 2, - &kCFTypeDictionaryKeyCallBacks, - &kCFTypeDictionaryValueCallBacks); - CFRelease(values[0]); - CFRelease(values[1]); - - CFArrayRef array = CFArrayCreate( kCFAllocatorDefault, - (const void **) dictionaries, - 2, - &kCFTypeArrayCallBacks); - CFRelease(dictionaries[0]); - CFRelease(dictionaries[1]); - - IOHIDManagerSetDeviceMatchingMultiple(HidManager, array); - - CFRelease(array); - - - IOHIDManagerRegisterDeviceMatchingCallback(HidManager, staticOnDeviceMatched, this); - IOHIDManagerRegisterDeviceRemovalCallback(HidManager, staticOnDeviceRemoved, this); - -} - -GamepadManager::~GamepadManager() -{ - CFRelease(HidManager); -} - -UInt32 GamepadManager::GetGamepadCount() -{ - return 1; -} - -bool GamepadManager::GetGamepadState(UInt32 index, GamepadState* pState) -{ - // For now we just support one gamepad. - OVR_UNUSED(index); - - if (!bStateChanged) - { - return false; - } - - bStateChanged = false; -// State.Debug(); - - *pState = State; - return true; -} - -int GamepadManager::getIntDeviceProperty(IOHIDDeviceRef device, CFStringRef key) -{ - CFTypeRef type = IOHIDDeviceGetProperty(device, key); - OVR_ASSERT(type != NULL && CFGetTypeID(type) == CFNumberGetTypeID()); - - int value; - CFNumberGetValue((CFNumberRef) type, kCFNumberSInt32Type, &value); - - return value; -} - -void GamepadManager::staticOnDeviceMatched(void* context, IOReturn result, void* sender, IOHIDDeviceRef device) -{ - OVR_UNUSED(result); - OVR_UNUSED(sender); - GamepadManager* pManager = (GamepadManager*) context; - pManager->onDeviceMatched(device); -} - -void GamepadManager::onDeviceMatched(IOHIDDeviceRef device) -{ - IOHIDDeviceRegisterInputValueCallback(device, staticOnDeviceValueChanged, this); -} - -void GamepadManager::staticOnDeviceRemoved(void* context, IOReturn result, void* sender, IOHIDDeviceRef device) -{ - OVR_UNUSED(result); - OVR_UNUSED(sender); - GamepadManager* pManager = (GamepadManager*) context; - pManager->onDeviceRemoved(device); -} - -void GamepadManager::onDeviceRemoved(IOHIDDeviceRef device) -{ - IOHIDDeviceRegisterInputValueCallback(device, NULL, NULL); -} - -void GamepadManager::staticOnDeviceValueChanged(void* context, IOReturn result, void* sender, IOHIDValueRef value) -{ - OVR_UNUSED(result); - OVR_UNUSED(sender); - GamepadManager* pManager = (GamepadManager*) context; - pManager->onDeviceValueChanged(value); -} - -float GamepadManager::mapAnalogAxis(IOHIDValueRef value, IOHIDElementRef element) -{ - - CFIndex val = IOHIDValueGetIntegerValue(value); - CFIndex min = IOHIDElementGetLogicalMin(element); - CFIndex max = IOHIDElementGetLogicalMax(element); - - float v = (float) (val - min) / (float) (max - min); - v = v * 2.0f - 1.0f; - - // Dead zone. - if (v < 0.1f && v > -0.1f) - { - v = 0.0f; - } - - return v; -} - -bool GamepadManager::setStateIfDifferent(float& state, float newState) -{ - if (state == newState) - return false; - - state = newState; - - return true; -} - -void GamepadManager::onDeviceValueChanged(IOHIDValueRef value) -{ - - IOHIDElementRef element = IOHIDValueGetElement(value); - IOHIDDeviceRef device = IOHIDElementGetDevice(element); - - unsigned int vendorID = (unsigned int)getIntDeviceProperty(device, CFSTR(kIOHIDVendorIDKey)); - unsigned int productID = (unsigned int)getIntDeviceProperty(device, CFSTR(kIOHIDProductIDKey)); - OVR_UNUSED(productID); - - uint32_t usagePage = IOHIDElementGetUsagePage(element); - uint32_t usage = IOHIDElementGetUsage(element); - - // The following controller mapping is based on the Logitech F710, however we use it for - // all Logitech devices on the assumption that they're likely to share the same mapping. - if (vendorID == Logitech_F710_VendorID) - { - // Logitech F710 mapping. - if (usagePage == kHIDPage_Button) - { - bool buttonState = IOHIDValueGetIntegerValue(value); - - switch(usage) - { - case kHIDUsage_Button_1: - manipulateBitField(State.Buttons, Gamepad_X, buttonState); - break; - case kHIDUsage_Button_2: - manipulateBitField(State.Buttons, Gamepad_A, buttonState); - break; - case kHIDUsage_Button_3: - manipulateBitField(State.Buttons, Gamepad_B, buttonState); - break; - case kHIDUsage_Button_4: - manipulateBitField(State.Buttons, Gamepad_Y, buttonState); - break; - case 0x05: - manipulateBitField(State.Buttons, Gamepad_L1, buttonState); - break; - case 0x06: - manipulateBitField(State.Buttons, Gamepad_R1, buttonState); - break; - case 0x07: - State.LT = buttonState ? 1.0f:0.0f; - break; - case 0x08: - State.RT = buttonState ? 1.0f:0.0f; - break; - case 0x09: - manipulateBitField(State.Buttons, Gamepad_Back, buttonState); - break; - case 0x0A: - manipulateBitField(State.Buttons, Gamepad_Start, buttonState); - break; - case 0x0B: - manipulateBitField(State.Buttons, Gamepad_LStick, buttonState); - break; - case 0x0C: - manipulateBitField(State.Buttons, Gamepad_RStick, buttonState); - break; - default: - return; - } - } - else if (usagePage == kHIDPage_GenericDesktop) - { - float v; - switch(usage) - { - case kHIDUsage_GD_X: - v = mapAnalogAxis(value, element); - if (!setStateIfDifferent(State.LX, v)) - return; - break; - case kHIDUsage_GD_Y: - v = mapAnalogAxis(value, element); - if (!setStateIfDifferent(State.LY, -v)) - return; - break; - case kHIDUsage_GD_Z: - v = mapAnalogAxis(value, element); - if (!setStateIfDifferent(State.RX, v)) - return; - break; - case kHIDUsage_GD_Rz: - v = mapAnalogAxis(value, element); - if (!setStateIfDifferent(State.RY, -v)) - return; - break; - case kHIDUsage_GD_Hatswitch: - { - CFIndex integerValue = IOHIDValueGetIntegerValue(value); - - manipulateBitField(State.Buttons, - Gamepad_Up, - integerValue == 7 || integerValue == 0 || integerValue == 1); - manipulateBitField(State.Buttons, - Gamepad_Down, - integerValue == 3 || integerValue == 4 || integerValue == 5); - manipulateBitField(State.Buttons, - Gamepad_Left, - integerValue == 5 || integerValue == 6 || integerValue == 7); - manipulateBitField(State.Buttons, - Gamepad_Right, - integerValue == 1 || integerValue == 2 || integerValue == 3); - } - break; - default: - return; - } - } - } - // The following controller mapping is based on the Sony DualShock3, however we use it for - // all Sony devices on the assumption that they're likely to share the same mapping. - else if (vendorID == Sony_DualShock3_VendorID) - { - // PS3 Controller. - if (usagePage == kHIDPage_Button) - { - bool buttonState = IOHIDValueGetIntegerValue(value); - - switch(usage) - { - case kHIDUsage_Button_1: - manipulateBitField(State.Buttons, Gamepad_Back, buttonState); - break; - case kHIDUsage_Button_2: - manipulateBitField(State.Buttons, Gamepad_LStick, buttonState); - break; - case kHIDUsage_Button_3: - manipulateBitField(State.Buttons, Gamepad_RStick, buttonState); - break; - case kHIDUsage_Button_4: - manipulateBitField(State.Buttons, Gamepad_Start, buttonState); - break; - case 0x05: - manipulateBitField(State.Buttons, Gamepad_Up, buttonState); - break; - case 0x06: - manipulateBitField(State.Buttons, Gamepad_Right, buttonState); - break; - case 0x07: - manipulateBitField(State.Buttons, Gamepad_Down, buttonState); - break; - case 0x08: - manipulateBitField(State.Buttons, Gamepad_Left, buttonState); - break; - case 0x09: - State.LT = buttonState ? 1.0f:0.0f; - break; - case 0x0A: - State.RT = buttonState ? 1.0f:0.0f; - break; - case 0x0B: - manipulateBitField(State.Buttons, Gamepad_L1, buttonState); - break; - case 0x0C: - manipulateBitField(State.Buttons, Gamepad_R1, buttonState); - break; - case 0x0D: - // PS3 Triangle. - manipulateBitField(State.Buttons, Gamepad_TRIANGLE, buttonState); - break; - case 0x0E: - // PS3 Circle - manipulateBitField(State.Buttons, Gamepad_CIRCLE, buttonState); - break; - case 0x0F: - // PS3 Cross - manipulateBitField(State.Buttons, Gamepad_CROSS, buttonState); - break; - case 0x10: - // PS3 Square - manipulateBitField(State.Buttons, Gamepad_SQUARE, buttonState); - break; - default: - return; - } - } - else if (usagePage == kHIDPage_GenericDesktop) - { - float v; - switch(usage) - { - case kHIDUsage_GD_X: - v = mapAnalogAxis(value, element); - if (!setStateIfDifferent(State.LX, v)) - return; - break; - case kHIDUsage_GD_Y: - v = mapAnalogAxis(value, element); - if (!setStateIfDifferent(State.LY, -v)) - return; - break; - case kHIDUsage_GD_Z: - v = mapAnalogAxis(value, element); - if (!setStateIfDifferent(State.RX, v)) - return; - break; - case kHIDUsage_GD_Rz: - v = mapAnalogAxis(value, element); - if (!setStateIfDifferent(State.RY, -v)) - return; - break; - default: - return; - } - } - } - - bStateChanged = true; -} - -void GamepadManager::manipulateBitField(unsigned int& bitfield, unsigned int mask, bool val) -{ - if (val) - { - bitfield |= mask; - } - else - { - bitfield &= ~mask; - } -} - -}}} // OVR::OvrPlatform::OSX diff --git a/Samples/CommonSrc/Platform/OSX_Gamepad.h b/Samples/CommonSrc/Platform/OSX_Gamepad.h deleted file mode 100644 index 5abeb56..0000000 --- a/Samples/CommonSrc/Platform/OSX_Gamepad.h +++ /dev/null @@ -1,66 +0,0 @@ -/************************************************************************************ - -Filename : OSX_Gamepad.h -Content : OSX implementation of Gamepad functionality. -Created : May 6, 2013 -Authors : Lee Cooper - -Copyright : Copyright 2012 Oculus VR, Inc. All Rights reserved. - -Licensed under the Apache License, Version 2.0 (the "License"); -you may not use this file except in compliance with the License. -You may obtain a copy of the License at - -http://www.apache.org/licenses/LICENSE-2.0 - -Unless required by applicable law or agreed to in writing, software -distributed under the License is distributed on an "AS IS" BASIS, -WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -See the License for the specific language governing permissions and -limitations under the License. - -************************************************************************************/ - -#ifndef OVR_OSX_Gamepad_h -#define OVR_OSX_Gamepad_h - -#include <IOKit/IOKitLib.h> -#include <IOKit/hid/IOHIDManager.h> - -#include "Gamepad.h" - -namespace OVR { namespace OvrPlatform { namespace OSX { - - -class GamepadManager : public OvrPlatform::GamepadManager -{ -public: - GamepadManager(); - ~GamepadManager(); - - virtual UInt32 GetGamepadCount(); - virtual bool GetGamepadState(UInt32 index, GamepadState* pState); - -private: - static void staticOnDeviceMatched(void* context, IOReturn result, void* sender, IOHIDDeviceRef device); - void onDeviceMatched(IOHIDDeviceRef device); - - static void staticOnDeviceRemoved(void* context, IOReturn result, void* sender, IOHIDDeviceRef device); - void onDeviceRemoved(IOHIDDeviceRef device); - - static void staticOnDeviceValueChanged(void* context, IOReturn result, void* sender, IOHIDValueRef value); - void onDeviceValueChanged(IOHIDValueRef value); - - int getIntDeviceProperty(IOHIDDeviceRef device, CFStringRef key); - float mapAnalogAxis(IOHIDValueRef value, IOHIDElementRef element); - void manipulateBitField(unsigned int& bitfield, unsigned int mask, bool val); - bool setStateIfDifferent(float& state, float newState); - - IOHIDManagerRef HidManager; - GamepadState State; - bool bStateChanged; -}; - -}}} - -#endif // OVR_OSX_Gamepad_h diff --git a/Samples/CommonSrc/Platform/OSX_Platform.h b/Samples/CommonSrc/Platform/OSX_Platform.h deleted file mode 100644 index 6803aab..0000000 --- a/Samples/CommonSrc/Platform/OSX_Platform.h +++ /dev/null @@ -1,113 +0,0 @@ -/************************************************************************************ - -Filename : OSX_Platform.h -Content : -Created : -Authors : - -Copyright : Copyright 2012 Oculus VR, Inc. All Rights reserved. - -Licensed under the Apache License, Version 2.0 (the "License"); -you may not use this file except in compliance with the License. -You may obtain a copy of the License at - -http://www.apache.org/licenses/LICENSE-2.0 - -Unless required by applicable law or agreed to in writing, software -distributed under the License is distributed on an "AS IS" BASIS, -WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -See the License for the specific language governing permissions and -limitations under the License. - -************************************************************************************/ - -#include "../Platform/Platform.h" -#include "../Render/Render_GL_Device.h" - -namespace OVR { namespace OvrPlatform { namespace OSX { - -class PlatformCore : public OvrPlatform::PlatformCore -{ -public: - void* Win; - void* View; - void* NsApp; - bool Quit; - int ExitCode; - int Width, Height; - MouseMode MMode; - - void RunIdle(); - -public: - PlatformCore(Application* app, void* nsapp); - ~PlatformCore(); - - void* SetupWindow(int w, int h); - void Exit(int exitcode); - - RenderDevice* SetupGraphics(const SetupGraphicsDeviceSet& setupGraphicsDesc, - const char* gtype, const Render::RendererParams& rp); - - void SetMouseMode(MouseMode mm); - void GetWindowSize(int* w, int* h) const; - - void SetWindowTitle(const char*title); - - void ShowWindow(bool show); - void DestroyWindow(); - bool SetFullscreen(const Render::RendererParams& rp, int fullscreen); - int GetDisplayCount(); - Render::DisplayId GetDisplay(int screen); - - String GetContentDirectory() const; -}; - -}} -namespace Render { namespace GL { namespace OSX { - -class RenderDevice : public Render::GL::RenderDevice -{ -public: - void* Context; - - RenderDevice(const Render::RendererParams& p, void* context) - : GL::RenderDevice(p), Context(context) {} - - virtual void Shutdown(); - virtual void Present(bool useVsync); - - virtual bool SetFullscreen(DisplayMode fullscreen); - - virtual ovrRenderAPIConfig Get_ovrRenderAPIConfig() const; - - // oswnd = X11::PlatformCore* - static Render::RenderDevice* CreateDevice(const RendererParams& rp, void* oswnd); -}; - -}}}} - - -// OVR_PLATFORM_APP_ARGS specifies the Application class to use for startup, -// providing it with startup arguments. -#define OVR_PLATFORM_APP_ARGS_WITH_LOG(AppClass, LogClass, args) \ -OVR::OvrPlatform::Application* OVR::OvrPlatform::Application::CreateApplication() \ -{ static LogClass log; OVR::System::Init(&log); \ -return new AppClass args; } \ -void OVR::OvrPlatform::Application::DestroyApplication(OVR::OvrPlatform::Application* app) \ -{ OVR::OvrPlatform::PlatformCore* platform = app->pPlatform; \ -delete app; delete platform; OVR::System::Destroy(); }; - -#define OVR_PLATFORM_APP_ARGS(AppClass, args) \ - OVR::OvrPlatform::Application* OVR::OvrPlatform::Application::CreateApplication() \ -{ OVR::System::Init(OVR::Log::ConfigureDefaultLog(OVR::LogMask_All)); \ - return new AppClass args; } \ - void OVR::OvrPlatform::Application::DestroyApplication(OVR::OvrPlatform::Application* app) \ -{ OVR::OvrPlatform::PlatformCore* platform = app->pPlatform; \ - delete app; delete platform; OVR::System::Destroy(); }; - -// OVR_PLATFORM_APP_ARGS specifies the Application startup class with no args. -#define OVR_PLATFORM_APP(AppClass) OVR_PLATFORM_APP_ARGS(AppClass, ()) - -#define OVR_PLATFORM_APP_WITH_LOG(AppClass,LogClass) OVR_PLATFORM_APP_ARGS_WITH_LOG(AppClass,LogClass, ()) - diff --git a/Samples/CommonSrc/Platform/OSX_Platform.mm b/Samples/CommonSrc/Platform/OSX_Platform.mm deleted file mode 100644 index 71e333f..0000000 --- a/Samples/CommonSrc/Platform/OSX_Platform.mm +++ /dev/null @@ -1,553 +0,0 @@ -/************************************************************************************ - -Filename : OSX_Platform.mm -Content : -Created : -Authors : - -Copyright : Copyright 2012 Oculus, Inc. All Rights reserved. - -Licensed under the Apache License, Version 2.0 (the "License"); -you may not use this file except in compliance with the License. -You may obtain a copy of the License at - -http://www.apache.org/licenses/LICENSE-2.0 - -Unless required by applicable law or agreed to in writing, software -distributed under the License is distributed on an "AS IS" BASIS, -WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -See the License for the specific language governing permissions and -limitations under the License. - -************************************************************************************/ - -#import "../Platform/OSX_PlatformObjc.h" - -using namespace OVR; -using namespace OVR::OvrPlatform; - -@implementation OVRApp - -- (void)dealloc -{ - [super dealloc]; -} - -- (void)run -{ - NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init]; - _running = YES; - OVR::OvrPlatform::Application* app; - { - using namespace OVR; - using namespace OVR::OvrPlatform; - - // CreateApplication must be the first call since it does OVR::System::Initialize. - app = Application::CreateApplication(); - OSX::PlatformCore* platform = new OSX::PlatformCore(app, self); - // The platform attached to an app will be deleted by DestroyApplication. - app->SetPlatformCore(platform); - - [self setApp:app]; - [self setPlatform:platform]; - - const char* argv[] = {"OVRApp"}; - int exitCode = app->OnStartup(1, argv); - if (exitCode) - { - Application::DestroyApplication(app); - exit(exitCode); - } - } - [self finishLaunching]; - [pool drain]; - - while ([self isRunning]) - { - pool = [[NSAutoreleasePool alloc] init]; - NSEvent* event = [self nextEventMatchingMask:NSAnyEventMask untilDate:nil inMode:NSDefaultRunLoopMode dequeue:YES]; - if (event) - { - [self sendEvent:event]; - } - _App->OnIdle(); - [pool drain]; - } - OVR::OvrPlatform::Application::DestroyApplication(app); -} - -@end - -static int KeyMap[][2] = -{ - { NSDeleteFunctionKey, OVR::Key_Delete }, - { '\t', OVR::Key_Tab }, - { '\n', OVR::Key_Return }, - { NSPauseFunctionKey, OVR::Key_Pause }, - { 27, OVR::Key_Escape }, - { 127, OVR::Key_Backspace }, - { ' ', OVR::Key_Space }, - { NSPageUpFunctionKey, OVR::Key_PageUp }, - { NSPageDownFunctionKey, OVR::Key_PageDown }, - { NSNextFunctionKey, OVR::Key_PageDown }, - { NSEndFunctionKey, OVR::Key_End }, - { NSHomeFunctionKey, OVR::Key_Home }, - { NSLeftArrowFunctionKey, OVR::Key_Left }, - { NSUpArrowFunctionKey, OVR::Key_Up }, - { NSRightArrowFunctionKey, OVR::Key_Right }, - { NSDownArrowFunctionKey, OVR::Key_Down }, - { NSInsertFunctionKey, OVR::Key_Insert }, - { NSDeleteFunctionKey, OVR::Key_Delete }, - { NSHelpFunctionKey, OVR::Key_Insert }, -}; - - -static KeyCode MapToKeyCode(wchar_t vk) -{ - unsigned key = Key_None; - - if ((vk >= 'a') && (vk <= 'z')) - { - key = vk - 'a' + Key_A; - } - else if ((vk >= ' ') && (vk <= '~')) - { - key = vk; - } - else if ((vk >= '0') && (vk <= '9')) - { - key = vk - '0' + Key_Num0; - } - else if ((vk >= NSF1FunctionKey) && (vk <= NSF15FunctionKey)) - { - key = vk - NSF1FunctionKey + Key_F1; - } - else - { - for (unsigned i = 0; i< (sizeof(KeyMap) / sizeof(KeyMap[1])); i++) - { - if (vk == KeyMap[i][0]) - { - key = KeyMap[i][1]; - break; - } - } - } - - return (KeyCode)key; -} - -static int MapModifiers(unsigned long xmod) -{ - int mod = 0; - if (xmod & NSShiftKeyMask) - mod |= OVR::OvrPlatform::Mod_Shift; - if (xmod & NSCommandKeyMask) - mod |= OVR::OvrPlatform::Mod_Control; - if (xmod & NSAlternateKeyMask) - mod |= OVR::OvrPlatform::Mod_Alt; - if (xmod & NSControlKeyMask) - mod |= OVR::OvrPlatform::Mod_Meta; - return mod; -} - -@implementation OVRView - --(BOOL) acceptsFirstResponder -{ - return YES; -} --(BOOL) acceptsFirstMouse:(NSEvent *)ev -{ - return YES; -} - -+(CGDirectDisplayID) displayFromScreen:(NSScreen *)s -{ - NSNumber* didref = (NSNumber*)[[s deviceDescription] objectForKey:@"NSScreenNumber"]; - CGDirectDisplayID disp = (CGDirectDisplayID)[didref longValue]; - return disp; -} - --(void) warpMouseToCenter -{ - NSPoint w; - w.x = _Platform->Width/2.0f; - w.y = _Platform->Height/2.0f; - w = [[self window] convertBaseToScreen:w]; - CGDirectDisplayID disp = [OVRView displayFromScreen:[[self window] screen]]; - CGPoint p = {w.x, CGDisplayPixelsHigh(disp)-w.y}; - CGDisplayMoveCursorToPoint(disp, p); -} - -static bool LookupKey(NSEvent* ev, wchar_t& ch, OVR::KeyCode& key, unsigned& mods) -{ - NSString* chars = [ev charactersIgnoringModifiers]; - if ([chars length] == 0) - return false; - ch = [chars characterAtIndex:0]; - mods = MapModifiers([ev modifierFlags]); - - // check for Cmd+Latin Letter - NSString* modchars = [ev characters]; - if ([modchars length]) - { - wchar_t modch = [modchars characterAtIndex:0]; - if (modch >= 'a' && modch <= 'z') - ch = modch; - } - key = MapToKeyCode(ch); - return true; -} - --(void) keyDown:(NSEvent*)ev -{ - OVR::KeyCode key; - unsigned mods; - wchar_t ch; - if (!LookupKey(ev, ch, key, mods)) - return; - if (key == Key_Escape && _Platform->MMode == Mouse_Relative) - { - [self warpMouseToCenter]; - CGAssociateMouseAndMouseCursorPosition(true); - [NSCursor unhide]; - _Platform->MMode = Mouse_RelativeEscaped; - } - _App->OnKey(key, ch, true, mods); -} --(void) keyUp:(NSEvent*)ev -{ - OVR::KeyCode key; - unsigned mods; - wchar_t ch; - if (LookupKey(ev, ch, key, mods)) - _App->OnKey(key, ch, false, mods); -} - -static const OVR::KeyCode ModifierKeys[] = {OVR::Key_None, OVR::Key_Shift, OVR::Key_Control, OVR::Key_Alt, OVR::Key_Meta}; - --(void)flagsChanged:(NSEvent *)ev -{ - unsigned long cmods = [ev modifierFlags]; - if ((cmods & 0xffff0000) != _Modifiers) - { - uint32_t mods = MapModifiers(cmods); - for (int i = 1; i <= 4; i++) - { - unsigned long m = (1 << (16+i)); - if ((cmods & m) != (_Modifiers & m)) - { - if (cmods & m) - _App->OnKey(ModifierKeys[i], 0, true, mods); - else - _App->OnKey(ModifierKeys[i], 0, false, mods); - } - } - _Modifiers = cmods & 0xffff0000; - } -} - --(void)ProcessMouse:(NSEvent*)ev -{ - switch ([ev type]) - { - case NSLeftMouseDragged: - case NSRightMouseDragged: - case NSOtherMouseDragged: - case NSMouseMoved: - { - if (_Platform->MMode == OVR::OvrPlatform::Mouse_Relative) - { - int dx = [ev deltaX]; - int dy = [ev deltaY]; - - if (dx != 0 || dy != 0) - { - _App->OnMouseMove(dx, dy, Mod_MouseRelative|MapModifiers([ev modifierFlags])); - [self warpMouseToCenter]; - } - } - else - { - NSPoint p = [ev locationInWindow]; - _App->OnMouseMove(p.x, p.y, MapModifiers([ev modifierFlags])); - } - } - break; - case NSLeftMouseDown: - case NSRightMouseDown: - case NSOtherMouseDown: - break; - } -} - --(void) mouseMoved:(NSEvent*)ev -{ - [self ProcessMouse:ev]; -} --(void) mouseDragged:(NSEvent*)ev -{ - [self ProcessMouse:ev]; -} --(void) mouseDown:(NSEvent*)ev -{ - if (_Platform->MMode == Mouse_RelativeEscaped) - { - [self warpMouseToCenter]; - CGAssociateMouseAndMouseCursorPosition(false); - [NSCursor hide]; - _Platform->MMode = Mouse_Relative; - } -} - -//-(void) - --(id) initWithFrame:(NSRect)frameRect -{ - NSOpenGLPixelFormatAttribute attr[] = - { -// NSOpenGLPFAOpenGLProfile, NSOpenGLProfileVersion3_2Core, -// NSOpenGLPFAWindow, - NSOpenGLPFADoubleBuffer, - NSOpenGLPFADepthSize, 24, - nil - }; - - NSOpenGLPixelFormat *pf = [[[NSOpenGLPixelFormat alloc] initWithAttributes:attr] autorelease]; - - self = [super initWithFrame:frameRect pixelFormat:pf]; - GLint swap = 0; - [[self openGLContext] setValues:&swap forParameter:NSOpenGLCPSwapInterval]; - //[self setWantsBestResolutionOpenGLSurface:YES]; - return self; -} - --(void) reshape -{ - NSRect bounds = [self bounds]; - _App->OnResize(bounds.size.width, bounds.size.height); - - _Platform->Width = bounds.size.width; - _Platform->Height = bounds.size.height; - - if (_Platform->GetRenderer()) - _Platform->GetRenderer()->SetWindowSize(bounds.size.width, bounds.size.height); -} - --(BOOL)windowShouldClose:(id)sender -{ - if (_Platform) - _Platform->Exit(0); - else - exit(0); - return 1; -} - -@end - -namespace OVR { namespace OvrPlatform { namespace OSX { - -PlatformCore::PlatformCore(Application* app, void* nsapp) - : OvrPlatform::PlatformCore(app), NsApp(nsapp), Win(NULL), View(NULL), Quit(0), MMode(Mouse_Normal) -{ - pGamepadManager = *new OSX::GamepadManager(); -} -PlatformCore::~PlatformCore() -{ -} - -void PlatformCore::Exit(int exitcode) -{ - OVRApp* nsApp = (OVRApp*)NsApp; - [nsApp stop:nil]; -} - -String PlatformCore::GetContentDirectory() const -{ - NSBundle* bundle = [NSBundle mainBundle]; - if (bundle) - return String([[bundle bundlePath] UTF8String]) + "/Contents/Resources"; - else - return "."; -} - - -void PlatformCore::SetMouseMode(MouseMode mm) -{ - if (mm == MMode) - return; - - if (Win) - { - if (mm == Mouse_Relative) - { - [NSCursor hide]; - [(OVRView*)View warpMouseToCenter]; - CGAssociateMouseAndMouseCursorPosition(false); - } - else - { - if (MMode == Mouse_Relative) - { - CGAssociateMouseAndMouseCursorPosition(true); - [NSCursor unhide]; - [(OVRView*)View warpMouseToCenter]; - } - } - } - MMode = mm; -} - - -void PlatformCore::GetWindowSize(int* w, int* h) const -{ - *w = Width; - *h = Height; -} - -void* PlatformCore::SetupWindow(int w, int h) -{ - NSRect winrect; - winrect.origin.x = 0; - winrect.origin.y = 1000; - winrect.size.width = w; - winrect.size.height = h; - NSWindow* win = [[NSWindow alloc] initWithContentRect:winrect styleMask:NSTitledWindowMask|NSClosableWindowMask backing:NSBackingStoreBuffered defer:NO]; - - OVRView* view = [[OVRView alloc] initWithFrame:winrect]; - [view setPlatform:this]; - [win setContentView:view]; - [win setAcceptsMouseMovedEvents:YES]; - [win setDelegate:view]; - [view setApp:pApp]; - Win = win; - View = view; - return (void*)[win windowNumber]; -} - -void PlatformCore::SetWindowTitle(const char* title) -{ - [((NSWindow*)Win) setTitle:[[NSString alloc] initWithBytes:title length:strlen(title) encoding:NSUTF8StringEncoding]]; -} - -void PlatformCore::ShowWindow(bool show) -{ - if (show) - [((NSWindow*)Win) makeKeyAndOrderFront:nil]; - else - [((NSWindow*)Win) orderOut:nil]; -} - -void PlatformCore::DestroyWindow() -{ - [((NSWindow*)Win) close]; - Win = NULL; -} - -RenderDevice* PlatformCore::SetupGraphics(const SetupGraphicsDeviceSet& setupGraphicsDesc, - const char* type, const Render::RendererParams& rp) -{ - const SetupGraphicsDeviceSet* setupDesc = setupGraphicsDesc.PickSetupDevice(type); - OVR_ASSERT(setupDesc); - - pRender = *setupDesc->pCreateDevice(rp, this); - if (pRender) - pRender->SetWindowSize(Width, Height); - - return pRender.GetPtr(); -} - -int PlatformCore::GetDisplayCount() -{ - return (int)[[NSScreen screens] count]; -} - -Render::DisplayId PlatformCore::GetDisplay(int i) -{ - NSScreen* s = (NSScreen*)[[NSScreen screens] objectAtIndex:i]; - return Render::DisplayId([OVRView displayFromScreen:s]); -} - -bool PlatformCore::SetFullscreen(const Render::RendererParams& rp, int fullscreen) -{ - if (fullscreen == Render::Display_Window) - [(OVRView*)View exitFullScreenModeWithOptions:nil]; - else - { - NSScreen* usescreen = [NSScreen mainScreen]; - NSArray* screens = [NSScreen screens]; - for (int i = 0; i < [screens count]; i++) - { - NSScreen* s = (NSScreen*)[screens objectAtIndex:i]; - CGDirectDisplayID disp = [OVRView displayFromScreen:s]; - - if (disp == rp.Display.CgDisplayId) - usescreen = s; - } - - [(OVRView*)View enterFullScreenMode:usescreen withOptions:nil]; - [(NSWindow*)Win setInitialFirstResponder:(OVRView*)View]; - [(NSWindow*)Win makeFirstResponder:(OVRView*)View]; - } - - if (pRender) - pRender->SetFullscreen((Render::DisplayMode)fullscreen); - return 1; -} - -}} -// GL -namespace Render { namespace GL { namespace OSX { - -ovrRenderAPIConfig RenderDevice::Get_ovrRenderAPIConfig() const -{ - ovrRenderAPIConfig result = ovrRenderAPIConfig(); - result.Header.API = ovrRenderAPI_OpenGL; - result.Header.RTSize = Sizei(WindowWidth, WindowHeight); - result.Header.Multisample = Params.Multisample; - return result; -} - -Render::RenderDevice* RenderDevice::CreateDevice(const RendererParams& rp, void* oswnd) -{ - OvrPlatform::OSX::PlatformCore* PC = (OvrPlatform::OSX::PlatformCore*)oswnd; - - OVRView* view = (OVRView*)PC->View; - NSOpenGLContext *context = [view openGLContext]; - if (!context) - return NULL; - - [context makeCurrentContext]; - [((NSWindow*)PC->Win) makeKeyAndOrderFront:nil]; - - return new Render::GL::OSX::RenderDevice(rp, context); -} - -void RenderDevice::Present(bool useVsync) -{ - NSOpenGLContext *context = (NSOpenGLContext*)Context; - [context flushBuffer]; -} - -void RenderDevice::Shutdown() -{ - Context = NULL; -} - -bool RenderDevice::SetFullscreen(DisplayMode fullscreen) -{ - Params.Fullscreen = fullscreen; - return 1; -} - -}}}} - - -int main(int argc, char *argv[]) -{ - NSApplication* nsapp = [OVRApp sharedApplication]; - [nsapp run]; - return 0; -} - diff --git a/Samples/CommonSrc/Platform/OSX_PlatformObjc.h b/Samples/CommonSrc/Platform/OSX_PlatformObjc.h deleted file mode 100644 index 967b5d9..0000000 --- a/Samples/CommonSrc/Platform/OSX_PlatformObjc.h +++ /dev/null @@ -1,53 +0,0 @@ -/*********************************************************************** - -Filename : OSX_PlatformObjc.h -Content : -Created : -Authors : - -Copyright : Copyright 2012 Oculus VR, Inc. All Rights reserved. - -Licensed under the Apache License, Version 2.0 (the "License"); -you may not use this file except in compliance with the License. -You may obtain a copy of the License at - -http://www.apache.org/licenses/LICENSE-2.0 - -Unless required by applicable law or agreed to in writing, software -distributed under the License is distributed on an "AS IS" BASIS, -WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -See the License for the specific language governing permissions and -limitations under the License. - -************************************************************************/ - -#import <Cocoa/Cocoa.h> -#import "OSX_Platform.h" -#import "OSX_Gamepad.h" - -#import <CoreGraphics/CoreGraphics.h> -#import <CoreGraphics/CGDirectDisplay.h> - -@interface OVRApp : NSApplication - -@property (assign) IBOutlet NSWindow* win; -@property (assign) OVR::OvrPlatform::OSX::PlatformCore* Platform; -@property (assign) OVR::OvrPlatform::Application* App; - --(void) run; - -@end - -@interface OVRView : NSOpenGLView <NSWindowDelegate> - -@property (assign) OVR::OvrPlatform::OSX::PlatformCore* Platform; -@property (assign) OVR::OvrPlatform::Application* App; -@property unsigned long Modifiers; - --(void)ProcessMouse:(NSEvent*)event; --(void)warpMouseToCenter; - -+(CGDirectDisplayID) displayFromScreen:(NSScreen*)s; - -@end - diff --git a/Samples/CommonSrc/Platform/OSX_WavPlayer.cpp b/Samples/CommonSrc/Platform/OSX_WavPlayer.cpp deleted file mode 100644 index 8b4c744..0000000 --- a/Samples/CommonSrc/Platform/OSX_WavPlayer.cpp +++ /dev/null @@ -1,250 +0,0 @@ -/************************************************************************************ - -Filename : WavPlayer_OSX.cpp -Content : An Apple OSX audio handler. -Created : March 5, 2013 -Authors : Robotic Arm Software - Peter Hoff, Dan Goodman, Bryan Croteau - -Copyright : Copyright 2012 Oculus VR, Inc. All Rights reserved. - -Licensed under the Apache License, Version 2.0 (the "License"); -you may not use this file except in compliance with the License. -You may obtain a copy of the License at - -http://www.apache.org/licenses/LICENSE-2.0 - -Unless required by applicable law or agreed to in writing, software -distributed under the License is distributed on an "AS IS" BASIS, -WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -See the License for the specific language governing permissions and -limitations under the License. - -************************************************************************************/ - -#include "OSX_WavPlayer.h" - -namespace OVR { namespace OvrPlatform { namespace OSX { - -WavPlayer::WavPlayer(const char* fileName) -{ - FileName = fileName; -} - -bool WavPlayer::isDataChunk(unsigned char* buffer, int index) -{ - unsigned char a = buffer[index]; - unsigned char b = buffer[index + 1]; - unsigned char c = buffer[index + 2]; - unsigned char d = buffer[index + 3]; - return (a == 'D' || a == 'd') && (b == 'A' || b == 'a') && - (c == 'T' || c == 't') && (d == 'A' || d == 'a'); -} - -int WavPlayer::getWord(unsigned char* buffer, int index) -{ - unsigned char a = buffer[index]; - unsigned char b = buffer[index + 1]; - unsigned char c = buffer[index + 2]; - unsigned char d = buffer[index + 3]; - int result = 0; - result |= a; - result |= b << 8; - result |= c << 16; - result |= d << 24; - return result; -} - -short WavPlayer::getHalf(unsigned char* buffer, int index) -{ - unsigned char a = buffer[index]; - unsigned char b = buffer[index + 1]; - short result = 0; - result |= a; - result |= b << 8; - return result; -} - -void *WavPlayer::LoadPCM(const char *filename, unsigned long *len) -{ - FILE *file; - struct stat s; - void *pcm; - - if(stat(filename, &s)) - { - return NULL; - } - *len = s.st_size; - pcm = (void *) malloc(s.st_size); - if(!pcm) - { - return NULL; - } - file = fopen(filename, "rb"); - if(!file) - { - free(pcm); - return NULL; - } - fread(pcm, s.st_size, 1, file); - fclose(file); - return pcm; -} - -int WavPlayer::PlayBuffer(void *pcmbuffer, unsigned long len) -{ - AQCallbackStruct aqc; - UInt32 err, bufferSize; - int i; - - aqc.DataFormat.mSampleRate = SampleRate; - aqc.DataFormat.mFormatID = kAudioFormatLinearPCM; - if(BitsPerSample == 16) - { - aqc.DataFormat.mFormatFlags = kLinearPCMFormatFlagIsSignedInteger - | kAudioFormatFlagIsPacked; - } - aqc.DataFormat.mBytesPerPacket = NumChannels * (BitsPerSample / 8); - aqc.DataFormat.mFramesPerPacket = 1; - aqc.DataFormat.mBytesPerFrame = NumChannels * (BitsPerSample / 8); - aqc.DataFormat.mChannelsPerFrame = NumChannels; - aqc.DataFormat.mBitsPerChannel = BitsPerSample; - aqc.FrameCount = SampleRate / 60; - aqc.SampleLen = (UInt32)(len); - aqc.PlayPtr = 0; - aqc.PCMBuffer = static_cast<unsigned char*>(pcmbuffer); - - err = AudioQueueNewOutput(&aqc.DataFormat, - aqBufferCallback, - &aqc, - NULL, - kCFRunLoopCommonModes, - 0, - &aqc.Queue); - if(err) - { - return err; - } - - aqc.FrameCount = SampleRate / 60; - bufferSize = aqc.FrameCount * aqc.DataFormat.mBytesPerPacket; - - for(i = 0; i < AUDIO_BUFFERS; i++) - { - err = AudioQueueAllocateBuffer(aqc.Queue, bufferSize, - &aqc.Buffers[i]); - if(err) - { - return err; - } - aqBufferCallback(&aqc, aqc.Queue, aqc.Buffers[i]); - } - - err = AudioQueueStart(aqc.Queue, NULL); - if(err) - { - return err; - } - - while(true) - { - } - sleep(1); - return 0; -} - -void WavPlayer::aqBufferCallback(void *in, AudioQueueRef inQ, AudioQueueBufferRef outQB) -{ - AQCallbackStruct *aqc; - unsigned char *coreAudioBuffer; - - aqc = (AQCallbackStruct *) in; - coreAudioBuffer = (unsigned char*) outQB->mAudioData; - - printf("Sync: %u / %u\n", aqc->PlayPtr, aqc->SampleLen); - - if(aqc->FrameCount > 0) - { - outQB->mAudioDataByteSize = aqc->DataFormat.mBytesPerFrame * aqc->FrameCount; - for(int i = 0; i < aqc->FrameCount * aqc->DataFormat.mBytesPerFrame; i++) - { - if(aqc->PlayPtr > aqc->SampleLen) - { - aqc->PlayPtr = 0; - i = 0; - } - coreAudioBuffer[i] = aqc->PCMBuffer[aqc->PlayPtr]; - aqc->PlayPtr++; - } - AudioQueueEnqueueBuffer(inQ, outQB, 0, NULL); - } -} - -int WavPlayer::PlayAudio() -{ - unsigned long len; - void *pcmbuffer; - int ret; - - pcmbuffer = LoadPCM(FileName, &len); - if(!pcmbuffer) - { - fprintf(stderr, "%s: %s\n", FileName, strerror(errno)); - exit(EXIT_FAILURE); - } - - unsigned char* bytes = (unsigned char*)pcmbuffer; - int index = 0; - - // 'RIFF' - getWord(bytes, index); - index += 4; - // int Length - getWord(bytes, index); - index += 4; - // 'WAVE' - getWord(bytes, index); - index += 4; - // 'fmt ' - getWord(bytes, index); - index += 4; - - // int Format Length - int fmtLen = getWord(bytes, index); - index += 4; - AudioFormat = getHalf(bytes, index); - index += 2; - NumChannels = getHalf(bytes, index); - index += 2; - SampleRate = getWord(bytes, index); - index += 4; - ByteRate = getWord(bytes, index); - index += 4; - BlockAlign = getHalf(bytes, index); - index += 2; - BitsPerSample = getHalf(bytes, index); - index += 2; - index += fmtLen - 16; - while(!isDataChunk(bytes, index)) - { - // Any Chunk - getWord(bytes, index); - index += 4; - // Any Chunk Length - int anyChunkLen = getWord(bytes, index); - index += 4 + anyChunkLen; - } - // 'data' - getWord(bytes, index); - index += 4; - // int Data Length - unsigned long dataLen = getWord(bytes, index); - index += 4; - unsigned char* target = &bytes[index]; - - ret = PlayBuffer((void *)target, dataLen); - free(pcmbuffer); - return ret; -} - -}}} diff --git a/Samples/CommonSrc/Platform/OSX_WavPlayer.h b/Samples/CommonSrc/Platform/OSX_WavPlayer.h deleted file mode 100644 index c6f2571..0000000 --- a/Samples/CommonSrc/Platform/OSX_WavPlayer.h +++ /dev/null @@ -1,72 +0,0 @@ -/************************************************************************************ - -Filename : WavPlayer_OSX.h -Content : An Apple OSX audio handler. -Created : March 5, 2013 -Authors : Robotic Arm Software - Peter Hoff, Dan Goodman, Bryan Croteau - -Copyright : Copyright 2012 Oculus VR, Inc. All Rights reserved. - -Licensed under the Apache License, Version 2.0 (the "License"); -you may not use this file except in compliance with the License. -You may obtain a copy of the License at - -http://www.apache.org/licenses/LICENSE-2.0 - -Unless required by applicable law or agreed to in writing, software -distributed under the License is distributed on an "AS IS" BASIS, -WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -See the License for the specific language governing permissions and -limitations under the License. - -************************************************************************************/ - -#ifndef OVR_WavPlayer_h -#define OVR_WavPlayer_h - -#include <stdio.h> -#include <stdlib.h> -#include <errno.h> -#include <sys/stat.h> -#include <AudioToolbox/AudioQueue.h> - -#define AUDIO_BUFFERS 4 - -namespace OVR { namespace OvrPlatform { namespace OSX { - -typedef struct AQCallbackStruct -{ - AudioQueueRef Queue; - UInt32 FrameCount; - AudioQueueBufferRef Buffers[AUDIO_BUFFERS]; - AudioStreamBasicDescription DataFormat; - UInt32 PlayPtr; - UInt32 SampleLen; - unsigned char* PCMBuffer; -} AQCallbackStruct; - -class WavPlayer -{ -public: - WavPlayer(const char* fileName); - int PlayAudio(); -private: - bool isDataChunk(unsigned char* buffer, int index); - int getWord(unsigned char* buffer, int index); - short getHalf(unsigned char* buffer, int index); - void *LoadPCM(const char *filename, unsigned long *len); - int PlayBuffer(void *pcm, unsigned long len); - static void aqBufferCallback(void *in, AudioQueueRef inQ, AudioQueueBufferRef outQB); - - short AudioFormat; - short NumChannels; - int SampleRate; - int ByteRate; - short BlockAlign; - short BitsPerSample; - const char* FileName; -}; - -}}} - -#endif |