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-rw-r--r--Samples/OculusRoomTiny/Projects/Win/VS2010/OculusRoomTiny.vcxproj376
-rw-r--r--Samples/OculusRoomTiny/Projects/Win/VS2010/OculusRoomTiny.vcxproj.filters52
-rw-r--r--Samples/OculusRoomTiny/Projects/Win/VS2012/OculusRoomTiny.vcxproj392
-rw-r--r--Samples/OculusRoomTiny/Projects/Win/VS2012/OculusRoomTiny.vcxproj.filters52
-rw-r--r--Samples/OculusRoomTiny/Projects/Win/VS2013/OculusRoomTiny.vcxproj414
-rw-r--r--Samples/OculusRoomTiny/Projects/Win/VS2013/OculusRoomTiny.vcxproj.filters58
6 files changed, 675 insertions, 669 deletions
diff --git a/Samples/OculusRoomTiny/Projects/Win/VS2010/OculusRoomTiny.vcxproj b/Samples/OculusRoomTiny/Projects/Win/VS2010/OculusRoomTiny.vcxproj
index 846c501..240c632 100644
--- a/Samples/OculusRoomTiny/Projects/Win/VS2010/OculusRoomTiny.vcxproj
+++ b/Samples/OculusRoomTiny/Projects/Win/VS2010/OculusRoomTiny.vcxproj
@@ -1,189 +1,189 @@
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+<?xml version="1.0" encoding="utf-8"?>
+<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup Label="ProjectConfigurations">
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+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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</Project> \ No newline at end of file
diff --git a/Samples/OculusRoomTiny/Projects/Win/VS2010/OculusRoomTiny.vcxproj.filters b/Samples/OculusRoomTiny/Projects/Win/VS2010/OculusRoomTiny.vcxproj.filters
index 8c02afc..919cd62 100644
--- a/Samples/OculusRoomTiny/Projects/Win/VS2010/OculusRoomTiny.vcxproj.filters
+++ b/Samples/OculusRoomTiny/Projects/Win/VS2010/OculusRoomTiny.vcxproj.filters
@@ -1,26 +1,28 @@
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+<?xml version="1.0" encoding="utf-8"?>
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index 6df3291..ae5e0eb 100644
--- a/Samples/OculusRoomTiny/Projects/Win/VS2013/OculusRoomTiny.vcxproj.filters
+++ b/Samples/OculusRoomTiny/Projects/Win/VS2013/OculusRoomTiny.vcxproj.filters
@@ -1,29 +1,31 @@
-<?xml version="1.0" encoding="utf-8"?>
-<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
- <ItemGroup>
- <ClCompile Include="..\..\..\Win32_DistortionMesh.cpp" />
- <ClCompile Include="..\..\..\Win32_OculusRoomTiny.cpp" />
- <ClCompile Include="../../../OculusRoomModel.cpp">
- <Filter>Util</Filter>
- </ClCompile>
- <ClCompile Include="..\..\..\RenderTiny_D3D11_Device.cpp">
- <Filter>Util</Filter>
- </ClCompile>
- <ClCompile Include="..\..\..\Win32_OculusRoomTiny_Util.cpp">
- <Filter>Util</Filter>
- </ClCompile>
- </ItemGroup>
- <ItemGroup>
- <ResourceCompile Include="../../../OculusRoomTiny2.rc" />
- </ItemGroup>
- <ItemGroup>
- <Filter Include="Util">
- <UniqueIdentifier>{aa2ef577-a403-4088-a39c-0a87a96151a9}</UniqueIdentifier>
- </Filter>
- </ItemGroup>
- <ItemGroup>
- <ClInclude Include="..\..\..\RenderTiny_D3D11_Device.h">
- <Filter>Util</Filter>
- </ClInclude>
- </ItemGroup>
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup>
+ <ClCompile Include="..\..\..\Win32_OculusRoomTiny.cpp" />
+ <ClCompile Include="../../../OculusRoomModel.cpp">
+ <Filter>Util</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\RenderTiny_D3D11_Device.cpp">
+ <Filter>Util</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\Win32_OculusRoomTiny_Util.cpp">
+ <Filter>Util</Filter>
+ </ClCompile>
+ </ItemGroup>
+ <ItemGroup>
+ <ResourceCompile Include="../../../OculusRoomTiny2.rc" />
+ </ItemGroup>
+ <ItemGroup>
+ <Filter Include="Util">
+ <UniqueIdentifier>{aa2ef577-a403-4088-a39c-0a87a96151a9}</UniqueIdentifier>
+ </Filter>
+ </ItemGroup>
+ <ItemGroup>
+ <ClInclude Include="..\..\..\RenderTiny_D3D11_Device.h">
+ <Filter>Util</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\HSWDisplay_Util.h">
+ <Filter>Util</Filter>
+ </ClInclude>
+ </ItemGroup>
</Project> \ No newline at end of file