From 4207f9c279e832e3afcb3f5fc6cd8d84cb4cfe4c Mon Sep 17 00:00:00 2001 From: Sven Gothel Date: Sat, 28 Mar 2015 01:43:35 +0100 Subject: Bump OculusVR RIFT SDK to 0.5.0.1 --- LibOVR/Projects/Win32/VS2012/LibOVR.vcxproj | 497 ---------------------------- 1 file changed, 497 deletions(-) delete mode 100644 LibOVR/Projects/Win32/VS2012/LibOVR.vcxproj (limited to 'LibOVR/Projects/Win32/VS2012/LibOVR.vcxproj') diff --git a/LibOVR/Projects/Win32/VS2012/LibOVR.vcxproj b/LibOVR/Projects/Win32/VS2012/LibOVR.vcxproj deleted file mode 100644 index 94bee8c..0000000 --- a/LibOVR/Projects/Win32/VS2012/LibOVR.vcxproj +++ /dev/null @@ -1,497 +0,0 @@ - - - - - Debug - Win32 - - - Debug - x64 - - - Release - Win32 - - - Release - x64 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - true - true - true - true - - - true - true - true - true - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Document - %(RelativeDir)%(Filename).h - %(RelativeDir)%(Filename).h - %(RelativeDir)%(Filename).h - %(RelativeDir)%(Filename).h - call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)" - call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)" - call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)" - call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)" - - - Document - %(RelativeDir)%(Filename).h - %(RelativeDir)%(Filename).h - %(RelativeDir)%(Filename).h - %(RelativeDir)%(Filename).h - call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" - call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" - call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" - call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" - - - Document - %(RelativeDir)%(Filename).h - %(RelativeDir)%(Filename).h - %(RelativeDir)%(Filename).h - %(RelativeDir)%(Filename).h - call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" - call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" - call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" - call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" - - - Document - %(RelativeDir)%(Filename).h - %(RelativeDir)%(Filename).h - %(RelativeDir)%(Filename).h - %(RelativeDir)%(Filename).h - call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" - call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" - call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" - call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" - - - Document - %(RelativeDir)%(Filename).h - %(RelativeDir)%(Filename).h - %(RelativeDir)%(Filename).h - %(RelativeDir)%(Filename).h - call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)" - call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)" - call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)" - call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)" - - - Document - %(RelativeDir)%(Filename).h - %(RelativeDir)%(Filename).h - %(RelativeDir)%(Filename).h - %(RelativeDir)%(Filename).h - call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" - call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" - call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" - call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" - - - Document - %(RelativeDir)%(Filename).h - %(RelativeDir)%(Filename).h - %(RelativeDir)%(Filename).h - %(RelativeDir)%(Filename).h - call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)" - call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)" - call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)" - call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)" - - - Document - %(RelativeDir)%(Filename).h - %(RelativeDir)%(Filename).h - %(RelativeDir)%(Filename).h - %(RelativeDir)%(Filename).h - call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" - call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" - call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" - call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" - - - Document - %(RelativeDir)%(Filename).h - %(RelativeDir)%(Filename).h - %(RelativeDir)%(Filename).h - %(RelativeDir)%(Filename).h - call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)" - call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)" - call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)" - call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)" - - - Document - %(RelativeDir)%(Filename).h - %(RelativeDir)%(Filename).h - %(RelativeDir)%(Filename).h - %(RelativeDir)%(Filename).h - call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" - call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" - call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" - call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" - - - - - Document - call %(RelativeDir)genComputeShaderHeader.bat %(Filename) "%(Fullpath)" - %(RelativeDir)%(Filename).h - call %(RelativeDir)genComputeShaderHeader.bat %(Filename) "%(Fullpath)" - %(RelativeDir)%(Filename).h - call %(RelativeDir)genComputeShaderHeader.bat %(Filename) "%(Fullpath)" - %(RelativeDir)%(Filename).h - call %(RelativeDir)genComputeShaderHeader.bat %(Filename) "%(Fullpath)" - %(RelativeDir)%(Filename).h - - - - {CCFFB3F0-DDC4-4F01-8116-A5BFC53B331C} - Win32Proj - LibOVR - LibOVR - - - - StaticLibrary - true - Unicode - v110 - - - StaticLibrary - true - Unicode - v110 - - - StaticLibrary - false - true - Unicode - v110 - - - StaticLibrary - false - true - Unicode - v110 - - - - - - - - - - - - - - - - - - - ../../../Lib/$(Platform)/VS2012/ - - - ../../../Lib/$(Platform)/VS2012/ - - - ../../../Obj/$(Platform)/VS2012/$(Configuration)/ - - - ../../../Obj/$(Platform)/VS2012/$(Configuration)/ - - - libovrd - - - libovr64d - - - ../../../Lib/$(Platform)/VS2012/ - - - ../../../Lib/$(Platform)/VS2012/ - - - ../../../Obj/$(Platform)/VS2012/$(Configuration)/ - - - ../../../Obj/$(Platform)/VS2012/$(Configuration)/ - - - libovr - - - libovr64 - - - - - - Level4 - Disabled - OVR_BUILD_DEBUG;WIN32;_DEBUG;_LIB;%(PreprocessorDefinitions) - OldStyle - true - false - true - MultiThreadedDebug - ../../../../3rdParty/glext/;%(AdditionalIncludeDirectories) - - - Windows - true - - - Setupapi.lib - - - - - - - Level4 - Disabled - OVR_BUILD_DEBUG;_WIN64;_DEBUG;_LIB;%(PreprocessorDefinitions) - OldStyle - true - false - true - MultiThreadedDebug - ../../../../3rdParty/glext/;%(AdditionalIncludeDirectories) - false - - - Windows - true - - - Setupapi.lib - - - - - Level4 - - - MaxSpeed - true - true - WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions) - MultiThreaded - true - true - OldStyle - ../../../../3rdParty/glext/;%(AdditionalIncludeDirectories) - false - /d2Zi+ %(AdditionalOptions) - - - Windows - true - true - true - - - Setupapi.lib - - - - - Level4 - - - MaxSpeed - true - true - _WIN64;NDEBUG;_LIB;%(PreprocessorDefinitions) - MultiThreaded - true - true - OldStyle - ../../../../3rdParty/glext/;%(AdditionalIncludeDirectories) - false - /d2Zi+ %(AdditionalOptions) - - - Windows - true - true - true - - - Setupapi.lib - - - - - - \ No newline at end of file -- cgit v1.2.3