From e490c3c7f7bb5461cfa78a214827aa534fb43a3e Mon Sep 17 00:00:00 2001 From: Sven Gothel Date: Sat, 21 Mar 2015 21:19:34 +0100 Subject: Bump OculusVR RIFT SDK to 0.4.4 --- LibOVR/Projects/Win32/VS2013/LibOVR.vcxproj | 226 +++++++++++++++++----------- 1 file changed, 142 insertions(+), 84 deletions(-) (limited to 'LibOVR/Projects/Win32/VS2013/LibOVR.vcxproj') diff --git a/LibOVR/Projects/Win32/VS2013/LibOVR.vcxproj b/LibOVR/Projects/Win32/VS2013/LibOVR.vcxproj index ada929d..6a271d4 100644 --- a/LibOVR/Projects/Win32/VS2013/LibOVR.vcxproj +++ b/LibOVR/Projects/Win32/VS2013/LibOVR.vcxproj @@ -21,22 +21,41 @@ - + + + + - + + + + + + + + + + + + + + + + + @@ -44,61 +63,59 @@ - + + + + + + + + + + + - - - - - - - - + - - - - - - - - - - - + - - - - - - + + + + + + - - + + + + - + + + + true true @@ -111,144 +128,183 @@ true true - - + + + + + + + + + + + + + + + + + + + + - - - - - - - - - - - + - - - - - - + + + - - + + + - + Document - call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)" + %(RelativeDir)%(Filename).h + %(RelativeDir)%(Filename).h %(RelativeDir)%(Filename).h - call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)" %(RelativeDir)%(Filename).h call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)" call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)" - %(RelativeDir)%(Filename).h - %(RelativeDir)%(Filename).h + call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)" + call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)" - + Document - call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" + %(RelativeDir)%(Filename).h + %(RelativeDir)%(Filename).h %(RelativeDir)%(Filename).h - call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" %(RelativeDir)%(Filename).h call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" - %(RelativeDir)%(Filename).h - %(RelativeDir)%(Filename).h + call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" + call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" - + Document + call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" + call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" - %(RelativeDir)%(Filename).h call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" - %(RelativeDir)%(Filename).h %(RelativeDir)%(Filename).h %(RelativeDir)%(Filename).h - call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" - call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" + %(RelativeDir)%(Filename).h + %(RelativeDir)%(Filename).h - + Document - call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" + %(RelativeDir)%(Filename).h + %(RelativeDir)%(Filename).h %(RelativeDir)%(Filename).h - call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" %(RelativeDir)%(Filename).h call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" - %(RelativeDir)%(Filename).h - %(RelativeDir)%(Filename).h + call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" + call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" - + Document - call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)" + %(RelativeDir)%(Filename).h + %(RelativeDir)%(Filename).h %(RelativeDir)%(Filename).h - call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)" %(RelativeDir)%(Filename).h call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)" call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)" + call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)" + call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)" + + + Document %(RelativeDir)%(Filename).h %(RelativeDir)%(Filename).h + %(RelativeDir)%(Filename).h + %(RelativeDir)%(Filename).h + call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" + call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" + call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" + call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" - + Document - call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" + %(RelativeDir)%(Filename).h + %(RelativeDir)%(Filename).h %(RelativeDir)%(Filename).h - call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" %(RelativeDir)%(Filename).h + call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)" + call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)" + call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)" + call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)" + + + Document %(RelativeDir)%(Filename).h %(RelativeDir)%(Filename).h + %(RelativeDir)%(Filename).h + %(RelativeDir)%(Filename).h call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" + call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" + call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" - - - + Document + %(RelativeDir)%(Filename).h + %(RelativeDir)%(Filename).h + %(RelativeDir)%(Filename).h + %(RelativeDir)%(Filename).h call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)" call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)" call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)" call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)" + + + Document %(RelativeDir)%(Filename).h %(RelativeDir)%(Filename).h %(RelativeDir)%(Filename).h %(RelativeDir)%(Filename).h - - - Document call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" + + + + + Document + call %(RelativeDir)genComputeShaderHeader.bat %(Filename) "%(Fullpath)" %(RelativeDir)%(Filename).h + call %(RelativeDir)genComputeShaderHeader.bat %(Filename) "%(Fullpath)" %(RelativeDir)%(Filename).h + call %(RelativeDir)genComputeShaderHeader.bat %(Filename) "%(Fullpath)" %(RelativeDir)%(Filename).h + call %(RelativeDir)genComputeShaderHeader.bat %(Filename) "%(Fullpath)" %(RelativeDir)%(Filename).h @@ -350,6 +406,7 @@ true MultiThreadedDebug ../../../../3rdParty/glext/;%(AdditionalIncludeDirectories) + false Windows @@ -373,6 +430,7 @@ MultiThreadedDebug ../../../../3rdParty/glext/;%(AdditionalIncludeDirectories) false + false Windows -- cgit v1.2.3