From e490c3c7f7bb5461cfa78a214827aa534fb43a3e Mon Sep 17 00:00:00 2001 From: Sven Gothel Date: Sat, 21 Mar 2015 21:19:34 +0100 Subject: Bump OculusVR RIFT SDK to 0.4.4 --- LibOVR/Projects/Win32/VS2013/LibOVR.vcxproj | 226 +++++++----- .../Projects/Win32/VS2013/LibOVR.vcxproj.filters | 405 +++++++++++++++------ 2 files changed, 433 insertions(+), 198 deletions(-) (limited to 'LibOVR/Projects/Win32/VS2013') diff --git a/LibOVR/Projects/Win32/VS2013/LibOVR.vcxproj b/LibOVR/Projects/Win32/VS2013/LibOVR.vcxproj index ada929d..6a271d4 100644 --- a/LibOVR/Projects/Win32/VS2013/LibOVR.vcxproj +++ b/LibOVR/Projects/Win32/VS2013/LibOVR.vcxproj @@ -21,22 +21,41 @@ - + + + + - + + + + + + + + + + + + + + + + + @@ -44,61 +63,59 @@ - + + + + + + + + + + + - - - - - - - - + - - - - - - - - - - - + - - - - - - + + + + + + - - + + + + - + + + + true true @@ -111,144 +128,183 @@ true true - - + + + + + + + + + + + + + + + + + + + + - - - - - - - - - - - + - - - - - - + + + - - + + + - + Document - call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)" + %(RelativeDir)%(Filename).h + %(RelativeDir)%(Filename).h %(RelativeDir)%(Filename).h - call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)" %(RelativeDir)%(Filename).h call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)" call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)" - %(RelativeDir)%(Filename).h - %(RelativeDir)%(Filename).h + call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)" + call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)" - + Document - call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" + %(RelativeDir)%(Filename).h + %(RelativeDir)%(Filename).h %(RelativeDir)%(Filename).h - call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" %(RelativeDir)%(Filename).h call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" - %(RelativeDir)%(Filename).h - %(RelativeDir)%(Filename).h + call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" + call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" - + Document + call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" + call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" - %(RelativeDir)%(Filename).h call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" - %(RelativeDir)%(Filename).h %(RelativeDir)%(Filename).h %(RelativeDir)%(Filename).h - call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" - call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" + %(RelativeDir)%(Filename).h + %(RelativeDir)%(Filename).h - + Document - call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" + %(RelativeDir)%(Filename).h + %(RelativeDir)%(Filename).h %(RelativeDir)%(Filename).h - call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" %(RelativeDir)%(Filename).h call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" - %(RelativeDir)%(Filename).h - %(RelativeDir)%(Filename).h + call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" + call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" - + Document - call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)" + %(RelativeDir)%(Filename).h + %(RelativeDir)%(Filename).h %(RelativeDir)%(Filename).h - call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)" %(RelativeDir)%(Filename).h call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)" call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)" + call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)" + call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)" + + + Document %(RelativeDir)%(Filename).h %(RelativeDir)%(Filename).h + %(RelativeDir)%(Filename).h + %(RelativeDir)%(Filename).h + call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" + call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" + call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" + call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" - + Document - call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" + %(RelativeDir)%(Filename).h + %(RelativeDir)%(Filename).h %(RelativeDir)%(Filename).h - call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" %(RelativeDir)%(Filename).h + call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)" + call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)" + call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)" + call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)" + + + Document %(RelativeDir)%(Filename).h %(RelativeDir)%(Filename).h + %(RelativeDir)%(Filename).h + %(RelativeDir)%(Filename).h call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" + call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" + call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" - - - + Document + %(RelativeDir)%(Filename).h + %(RelativeDir)%(Filename).h + %(RelativeDir)%(Filename).h + %(RelativeDir)%(Filename).h call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)" call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)" call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)" call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)" + + + Document %(RelativeDir)%(Filename).h %(RelativeDir)%(Filename).h %(RelativeDir)%(Filename).h %(RelativeDir)%(Filename).h - - - Document call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" + + + + + Document + call %(RelativeDir)genComputeShaderHeader.bat %(Filename) "%(Fullpath)" %(RelativeDir)%(Filename).h + call %(RelativeDir)genComputeShaderHeader.bat %(Filename) "%(Fullpath)" %(RelativeDir)%(Filename).h + call %(RelativeDir)genComputeShaderHeader.bat %(Filename) "%(Fullpath)" %(RelativeDir)%(Filename).h + call %(RelativeDir)genComputeShaderHeader.bat %(Filename) "%(Fullpath)" %(RelativeDir)%(Filename).h @@ -350,6 +406,7 @@ true MultiThreadedDebug ../../../../3rdParty/glext/;%(AdditionalIncludeDirectories) + false Windows @@ -373,6 +430,7 @@ MultiThreadedDebug ../../../../3rdParty/glext/;%(AdditionalIncludeDirectories) false + false Windows diff --git a/LibOVR/Projects/Win32/VS2013/LibOVR.vcxproj.filters b/LibOVR/Projects/Win32/VS2013/LibOVR.vcxproj.filters index 3216bbf..5b873a2 100644 --- a/LibOVR/Projects/Win32/VS2013/LibOVR.vcxproj.filters +++ b/LibOVR/Projects/Win32/VS2013/LibOVR.vcxproj.filters @@ -1,38 +1,12 @@  - - - - - - - - - - - - - - - - - - - - CAPI\D3D1X CAPI\D3D1X - - CAPI\D3D1X - - - CAPI\D3D1X - CAPI\D3D1X @@ -45,15 +19,32 @@ CAPI - - CAPI - CAPI CAPI + + Util + + + Util + + + Util + + + CAPI\GL + + + CAPI\GL + + + + + + Kernel @@ -63,6 +54,9 @@ Kernel + + Kernel + Kernel @@ -81,6 +75,9 @@ Kernel + + Kernel + Kernel @@ -108,67 +105,98 @@ Kernel - - Util + + Net - - Util + + Net - - Util + + Net - - Util + + Net - + + Net + + + Net + + + Net + + + Displays + + + Displays + + + Service + + + Service + + + Tracking + + + Displays + + Util - + + Displays + + + Kernel + + + CAPI + + + CAPI\D3D1X + + + CAPI\D3D1X + + CAPI\GL - + + CAPI + + + Util + + + CAPI\D3D9 + + + CAPI\D3D9 + + + CAPI\D3D9 + + + Kernel + + + Util + + CAPI\GL - - - - - - - - - - - - - - - - - - - - - - - - - - - - - CAPI\D3D1X CAPI\D3D1X - - CAPI\D3D1X - CAPI\D3D1X @@ -181,15 +209,34 @@ CAPI - - CAPI - CAPI CAPI + + Util + + + Util + + + Util + + + CAPI\GL + + + CAPI\GL + + + + + + + + Kernel @@ -205,9 +252,18 @@ Kernel + + Kernel + Kernel + + Kernel + + + Kernel + Kernel @@ -232,9 +288,15 @@ Kernel + + Kernel + Kernel + + Kernel + Kernel @@ -262,63 +324,119 @@ Kernel - - Util + + Net + + + Net + + + Net + + + Net + + + Net - + + Net + + + Net + + + Net + + + Displays + + + Service + + + Service + + + Tracking + + + Displays + + + Displays + + Util - + + Displays + + + Tracking + + + Tracking + + Util - + + Sensors + + + Kernel + + + Displays + + + CAPI + + + CAPI\Textures + + + CAPI\D3D1X + + + CAPI\D3D1X + + + CAPI\GL + + + CAPI + + Util - + + CAPI\D3D9 + + + CAPI\D3D9 + + + CAPI\GL + + + Kernel + + Util - + CAPI\GL - + CAPI\GL - - - - - - CAPI\Shaders - - - CAPI\Shaders - - - CAPI\Shaders - - - CAPI\Shaders - - - CAPI\Shaders - - - CAPI\Shaders - - - CAPI\Shaders - - - CAPI\Shaders - {42ff86e1-b618-4432-99ce-e6b92c7460eb} - - {a65a3889-6d00-4a76-acfe-6db1249f104d} - {77e1d16e-00a1-4130-8ee6-f81d1e850859} @@ -331,5 +449,64 @@ {47ac92b1-d962-4180-90a5-846feef19a6b} + + {908d5c2d-305b-4a8a-9b25-b551a42677d1} + + + {166e9ffc-558b-46ca-be9f-de9ac0ed89e9} + + + {5ef4cc4f-f0f2-4653-96fa-aafafd95f77e} + + + {16de1b27-4167-429c-a964-44e476ec9c95} + + + {9b464232-8a47-404b-8120-b6e8dc016c36} + + + {4133d45b-be4b-4813-afea-9ad61ce3fe11} + + + {723b8d80-1ae0-4e67-9dec-9b3397726d86} + + + {c6fb4a59-0089-41c0-b5c8-5e429addacfe} + + + + + CAPI\D3D1X\Shaders + + + CAPI\D3D1X\Shaders + + + CAPI\D3D1X\Shaders + + + CAPI\D3D1X\Shaders + + + CAPI\D3D1X\Shaders + + + CAPI\D3D1X\Shaders + + + CAPI\D3D1X\Shaders + + + CAPI\D3D1X\Shaders + + + CAPI\D3D1X\Shaders + + + CAPI\D3D1X\Shaders + + + CAPI\D3D1X\Shaders + \ No newline at end of file -- cgit v1.2.3