From 496894ecced1b0a4ae5ab176902bbd0f43a31ed1 Mon Sep 17 00:00:00 2001 From: Brad Davis Date: Fri, 24 Oct 2014 12:56:30 -0700 Subject: Updating to 0.4.3 SDK --- LibOVR/Projects/Win32/VS2013/LibOVR.vcxproj | 107 +++++++++++---------- .../Projects/Win32/VS2013/LibOVR.vcxproj.filters | 102 ++++++++++---------- 2 files changed, 106 insertions(+), 103 deletions(-) (limited to 'LibOVR/Projects/Win32/VS2013') diff --git a/LibOVR/Projects/Win32/VS2013/LibOVR.vcxproj b/LibOVR/Projects/Win32/VS2013/LibOVR.vcxproj index 92c5826..c8c4b3f 100644 --- a/LibOVR/Projects/Win32/VS2013/LibOVR.vcxproj +++ b/LibOVR/Projects/Win32/VS2013/LibOVR.vcxproj @@ -24,15 +24,17 @@ + - - + + + @@ -97,6 +99,7 @@ + @@ -104,6 +107,7 @@ + @@ -120,9 +124,9 @@ true true - - - + + + @@ -170,121 +174,118 @@ + - + Document - call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)" + %(RelativeDir)%(Filename).h + %(RelativeDir)%(Filename).h %(RelativeDir)%(Filename).h - call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)" %(RelativeDir)%(Filename).h call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)" call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)" - %(RelativeDir)%(Filename).h - %(RelativeDir)%(Filename).h + call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)" + call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)" - + Document - call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" + %(RelativeDir)%(Filename).h + %(RelativeDir)%(Filename).h %(RelativeDir)%(Filename).h - call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" %(RelativeDir)%(Filename).h call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" - %(RelativeDir)%(Filename).h - %(RelativeDir)%(Filename).h + call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" + call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" - + Document + call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" + call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" - %(RelativeDir)%(Filename).h call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" - %(RelativeDir)%(Filename).h %(RelativeDir)%(Filename).h %(RelativeDir)%(Filename).h - call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" - call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" + %(RelativeDir)%(Filename).h + %(RelativeDir)%(Filename).h - + Document - call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" + %(RelativeDir)%(Filename).h + %(RelativeDir)%(Filename).h %(RelativeDir)%(Filename).h - call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" %(RelativeDir)%(Filename).h call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" - %(RelativeDir)%(Filename).h - %(RelativeDir)%(Filename).h + call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" + call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" - + Document - call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)" + %(RelativeDir)%(Filename).h + %(RelativeDir)%(Filename).h %(RelativeDir)%(Filename).h - call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)" %(RelativeDir)%(Filename).h call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)" call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)" - %(RelativeDir)%(Filename).h - %(RelativeDir)%(Filename).h + call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)" + call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)" - + Document - call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" - %(RelativeDir)%(Filename).h - call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" - %(RelativeDir)%(Filename).h %(RelativeDir)%(Filename).h %(RelativeDir)%(Filename).h + %(RelativeDir)%(Filename).h + %(RelativeDir)%(Filename).h call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" + call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" + call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" - - - + Document + %(RelativeDir)%(Filename).h + %(RelativeDir)%(Filename).h + %(RelativeDir)%(Filename).h + %(RelativeDir)%(Filename).h call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)" call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)" call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)" call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)" + + + Document %(RelativeDir)%(Filename).h %(RelativeDir)%(Filename).h %(RelativeDir)%(Filename).h %(RelativeDir)%(Filename).h - - - Document call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" + + + Document %(RelativeDir)%(Filename).h %(RelativeDir)%(Filename).h %(RelativeDir)%(Filename).h %(RelativeDir)%(Filename).h - - - - - Document call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)" call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)" call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)" call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)" + + + Document %(RelativeDir)%(Filename).h %(RelativeDir)%(Filename).h %(RelativeDir)%(Filename).h %(RelativeDir)%(Filename).h - - - Document call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" - %(RelativeDir)%(Filename).h - %(RelativeDir)%(Filename).h - %(RelativeDir)%(Filename).h - %(RelativeDir)%(Filename).h diff --git a/LibOVR/Projects/Win32/VS2013/LibOVR.vcxproj.filters b/LibOVR/Projects/Win32/VS2013/LibOVR.vcxproj.filters index d4a0265..221dd88 100644 --- a/LibOVR/Projects/Win32/VS2013/LibOVR.vcxproj.filters +++ b/LibOVR/Projects/Win32/VS2013/LibOVR.vcxproj.filters @@ -7,12 +7,6 @@ CAPI\D3D1X - - CAPI\D3D1X - - - CAPI\D3D1X - CAPI\D3D1X @@ -162,9 +156,6 @@ CAPI - - CAPI\D3D1X - CAPI\D3D1X @@ -174,6 +165,21 @@ CAPI\GL + + CAPI + + + Util + + + CAPI\D3D9 + + + CAPI\D3D9 + + + CAPI\D3D9 + @@ -182,9 +188,6 @@ CAPI\D3D1X - - CAPI\D3D1X - CAPI\D3D1X @@ -384,9 +387,6 @@ CAPI\Textures - - CAPI\D3D1X - CAPI\D3D1X @@ -396,46 +396,26 @@ CAPI\GL - - - - CAPI\Shaders - - - CAPI\Shaders - - - CAPI\Shaders - - - CAPI\Shaders - - - CAPI\Shaders - - - CAPI\Shaders - - - CAPI\Shaders - - - CAPI\Shaders - - - CAPI\Shaders - - - CAPI\Shaders - + + CAPI + + + Util + + + CAPI\D3D9 + + + CAPI\D3D9 + + + CAPI\GL + {42ff86e1-b618-4432-99ce-e6b92c7460eb} - - {a65a3889-6d00-4a76-acfe-6db1249f104d} - {77e1d16e-00a1-4130-8ee6-f81d1e850859} @@ -466,5 +446,27 @@ {4133d45b-be4b-4813-afea-9ad61ce3fe11} + + {723b8d80-1ae0-4e67-9dec-9b3397726d86} + + + {c6fb4a59-0089-41c0-b5c8-5e429addacfe} + + + + + CAPI\D3D1X\Shaders + + + CAPI\D3D1X\Shaders + + + + + + + + + \ No newline at end of file -- cgit v1.2.3