From 4207f9c279e832e3afcb3f5fc6cd8d84cb4cfe4c Mon Sep 17 00:00:00 2001 From: Sven Gothel Date: Sat, 28 Mar 2015 01:43:35 +0100 Subject: Bump OculusVR RIFT SDK to 0.5.0.1 --- LibOVR/Projects/Win32/VS2010/LibOVR.vcxproj | 489 -------------------- .../Projects/Win32/VS2010/LibOVR.vcxproj.filters | 500 -------------------- LibOVR/Projects/Win32/VS2012/LibOVR.vcxproj | 497 -------------------- .../Projects/Win32/VS2012/LibOVR.vcxproj.filters | 506 -------------------- LibOVR/Projects/Win32/VS2013/LibOVR.vcxproj | 500 -------------------- .../Projects/Win32/VS2013/LibOVR.vcxproj.filters | 512 --------------------- 6 files changed, 3004 deletions(-) delete mode 100644 LibOVR/Projects/Win32/VS2010/LibOVR.vcxproj delete mode 100644 LibOVR/Projects/Win32/VS2010/LibOVR.vcxproj.filters delete mode 100644 LibOVR/Projects/Win32/VS2012/LibOVR.vcxproj delete mode 100644 LibOVR/Projects/Win32/VS2012/LibOVR.vcxproj.filters delete mode 100644 LibOVR/Projects/Win32/VS2013/LibOVR.vcxproj delete mode 100644 LibOVR/Projects/Win32/VS2013/LibOVR.vcxproj.filters (limited to 'LibOVR/Projects/Win32') diff --git a/LibOVR/Projects/Win32/VS2010/LibOVR.vcxproj b/LibOVR/Projects/Win32/VS2010/LibOVR.vcxproj deleted file mode 100644 index 00d8a1b..0000000 --- a/LibOVR/Projects/Win32/VS2010/LibOVR.vcxproj +++ /dev/null @@ -1,489 +0,0 @@ - - - - - Debug - Win32 - - - Debug - x64 - - - Release - Win32 - - - Release - x64 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - true - true - true - true - - - true - true - true - true - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Document - %(RelativeDir)%(Filename).h - %(RelativeDir)%(Filename).h - %(RelativeDir)%(Filename).h - %(RelativeDir)%(Filename).h - call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)" - call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)" - call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)" - call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)" - - - Document - %(RelativeDir)%(Filename).h - %(RelativeDir)%(Filename).h - %(RelativeDir)%(Filename).h - %(RelativeDir)%(Filename).h - call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" - call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" - call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" - call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" - - - Document - %(RelativeDir)%(Filename).h - %(RelativeDir)%(Filename).h - %(RelativeDir)%(Filename).h - %(RelativeDir)%(Filename).h - call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" - call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" - call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" - call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" - - - Document - %(RelativeDir)%(Filename).h - %(RelativeDir)%(Filename).h - %(RelativeDir)%(Filename).h - %(RelativeDir)%(Filename).h - call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" - call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" - call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" - call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" - - - Document - %(RelativeDir)%(Filename).h - %(RelativeDir)%(Filename).h - %(RelativeDir)%(Filename).h - %(RelativeDir)%(Filename).h - call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)" - call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)" - call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)" - call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)" - - - Document - %(RelativeDir)%(Filename).h - %(RelativeDir)%(Filename).h - %(RelativeDir)%(Filename).h - %(RelativeDir)%(Filename).h - call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" - call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" - call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" - call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" - - - Document - %(RelativeDir)%(Filename).h - %(RelativeDir)%(Filename).h - %(RelativeDir)%(Filename).h - %(RelativeDir)%(Filename).h - call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)" - call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)" - call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)" - call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)" - - - Document - %(RelativeDir)%(Filename).h - %(RelativeDir)%(Filename).h - %(RelativeDir)%(Filename).h - %(RelativeDir)%(Filename).h - call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" - call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" - call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" - call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" - - - Document - %(RelativeDir)%(Filename).h - %(RelativeDir)%(Filename).h - %(RelativeDir)%(Filename).h - %(RelativeDir)%(Filename).h - call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)" - call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)" - call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)" - call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)" - - - Document - %(RelativeDir)%(Filename).h - %(RelativeDir)%(Filename).h - %(RelativeDir)%(Filename).h - %(RelativeDir)%(Filename).h - call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" - call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" - call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" - call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" - - - - - Document - call %(RelativeDir)genComputeShaderHeader.bat %(Filename) "%(Fullpath)" - %(RelativeDir)%(Filename).h - call %(RelativeDir)genComputeShaderHeader.bat %(Filename) "%(Fullpath)" - %(RelativeDir)%(Filename).h - call %(RelativeDir)genComputeShaderHeader.bat %(Filename) "%(Fullpath)" - %(RelativeDir)%(Filename).h - call %(RelativeDir)genComputeShaderHeader.bat %(Filename) "%(Fullpath)" - %(RelativeDir)%(Filename).h - - - - {934B40C7-F40A-4E4C-97A7-B9659BE0A441} - Win32Proj - LibOVR - LibOVR - - - - StaticLibrary - true - Unicode - - - StaticLibrary - true - Unicode - - - StaticLibrary - false - true - Unicode - - - StaticLibrary - false - true - Unicode - - - - - - - - - - - - - - - - - - - ../../../Lib/$(Platform)/VS2010/ - - - ../../../Lib/$(Platform)/VS2010/ - - - ../../../Obj/$(Platform)/VS2010/$(Configuration)/ - - - ../../../Obj/$(Platform)/VS2010/$(Configuration)/ - - - libovrd - - - libovr64d - - - ../../../Lib/$(Platform)/VS2010/ - - - ../../../Lib/$(Platform)/VS2010/ - - - ../../../Obj/$(Platform)/VS2010/$(Configuration)/ - - - ../../../Obj/$(Platform)/VS2010/$(Configuration)/ - - - libovr - - - libovr64 - - - - - - Level4 - Disabled - OVR_BUILD_DEBUG;WIN32;_DEBUG;_LIB;%(PreprocessorDefinitions) - OldStyle - true - false - true - MultiThreadedDebug - $(DXSDK_DIR)/Include;../../../../3rdParty/glext/;%(AdditionalIncludeDirectories) - - - Windows - true - - - Setupapi.lib - - - - - - - Level4 - Disabled - OVR_BUILD_DEBUG;_WIN64;_DEBUG;_LIB;%(PreprocessorDefinitions) - OldStyle - true - false - true - MultiThreadedDebug - $(DXSDK_DIR)/Include;../../../../3rdParty/glext/;%(AdditionalIncludeDirectories) - false - - - Windows - true - - - Setupapi.lib - - - - - Level4 - - - MaxSpeed - true - true - WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions) - MultiThreaded - true - true - OldStyle - $(DXSDK_DIR)/Include;../../../../3rdParty/glext/;%(AdditionalIncludeDirectories) - false - - - Windows - true - true - true - - - Setupapi.lib - - - - - Level4 - - - MaxSpeed - true - true - _WIN64;NDEBUG;_LIB;%(PreprocessorDefinitions) - MultiThreaded - true - true - OldStyle - $(DXSDK_DIR)/Include;../../../../3rdParty/glext/;%(AdditionalIncludeDirectories) - false - - - Windows - true - true - true - - - Setupapi.lib - - - - - - \ No newline at end of file diff --git a/LibOVR/Projects/Win32/VS2010/LibOVR.vcxproj.filters b/LibOVR/Projects/Win32/VS2010/LibOVR.vcxproj.filters deleted file mode 100644 index f4f3648..0000000 --- a/LibOVR/Projects/Win32/VS2010/LibOVR.vcxproj.filters +++ /dev/null @@ -1,500 +0,0 @@ - - - - - Util - - - CAPI - - - CAPI - - - CAPI - - - CAPI\D3D1X - - - CAPI\D3D1X - - - CAPI\D3D1X - - - CAPI\D3D1X - - - CAPI - - - Util - - - Util - - - CAPI\GL - - - CAPI\GL - - - - - - - - Kernel - - - Kernel - - - Kernel - - - Kernel - - - Kernel - - - Kernel - - - Kernel - - - Kernel - - - Kernel - - - Kernel - - - Kernel - - - Kernel - - - Kernel - - - Kernel - - - Kernel - - - Kernel - - - Kernel - - - Kernel - - - Kernel - - - Kernel - - - Net - - - Net - - - Net - - - Net - - - Net - - - Net - - - Net - - - Tracking - - - Displays - - - Displays - - - Displays - - - Service - - - Service - - - Displays - - - Util - - - CAPI - - - CAPI\D3D1X - - - CAPI\D3D1X - - - CAPI\GL - - - CAPI - - - Util - - - CAPI\D3D9 - - - CAPI\D3D9 - - - CAPI\D3D9 - - - Kernel - - - Util - - - CAPI\GL - - - - - Util - - - CAPI - - - CAPI - - - CAPI - - - CAPI\D3D1X - - - CAPI\D3D1X - - - CAPI\D3D1X - - - CAPI\D3D1X - - - CAPI - - - Util - - - Util - - - CAPI\GL - - - CAPI\GL - - - - - - - - - - Kernel - - - Kernel - - - Kernel - - - Kernel - - - Kernel - - - Kernel - - - Kernel - - - Kernel - - - Kernel - - - Kernel - - - Kernel - - - Kernel - - - Kernel - - - Kernel - - - Kernel - - - Kernel - - - Kernel - - - Kernel - - - Kernel - - - Kernel - - - Kernel - - - Kernel - - - Kernel - - - Kernel - - - Kernel - - - Kernel - - - Kernel - - - Kernel - - - Kernel - - - Net - - - Net - - - Net - - - Net - - - Net - - - Net - - - Net - - - Net - - - Sensors - - - Tracking - - - Displays - - - Displays - - - Displays - - - Displays - - - Service - - - Service - - - Displays - - - Tracking - - - Tracking - - - Util - - - Util - - - CAPI - - - CAPI\D3D1X - - - CAPI\D3D1X - - - CAPI\GL - - - CAPI - - - Util - - - CAPI\D3D9 - - - CAPI\D3D9 - - - CAPI\GL - - - Kernel - - - Util - - - CAPI\GL - - - CAPI\GL - - - - - {aa824f36-4d15-4dca-9894-fef4368ea56a} - - - {d532b65b-dee5-422f-b723-ce8639eedbe0} - - - {7ec9033e-7bc6-49de-93d0-91eecdd9a858} - - - {0ee0029b-0b10-4ad6-a10c-7bf4ccefdf54} - - - {fe5d391d-40b2-48a6-8615-6654c19b3a71} - - - {499e41fb-c8f9-4eb1-bfda-d9ec4190f884} - - - {603dfa0f-c6ed-497c-b29e-7bccbe9c442b} - - - {ca920a3e-285c-4530-a8dc-f9b09b676951} - - - {242c9ebf-ce0a-44fd-8b90-0420ffcb44c4} - - - {4db52c9f-ff4d-4aee-82b8-af6dcd6257bf} - - - {bb2d660e-9324-4735-9b3c-44209de507f8} - - - {79ee8d9c-1c2e-4f6a-a42d-edd426ae0a9b} - - - - - CAPI\D3D1X\Shaders - - - CAPI\D3D1X\Shaders - - - CAPI\D3D1X\Shaders - - - CAPI\D3D1X\Shaders - - - CAPI\D3D1X\Shaders - - - CAPI\D3D1X\Shaders - - - CAPI\D3D1X\Shaders - - - CAPI\D3D1X\Shaders - - - CAPI\D3D1X\Shaders - - - CAPI\D3D1X\Shaders - - - CAPI\D3D1X\Shaders - - - \ No newline at end of file diff --git a/LibOVR/Projects/Win32/VS2012/LibOVR.vcxproj b/LibOVR/Projects/Win32/VS2012/LibOVR.vcxproj deleted file mode 100644 index 94bee8c..0000000 --- a/LibOVR/Projects/Win32/VS2012/LibOVR.vcxproj +++ /dev/null @@ -1,497 +0,0 @@ - - - - - Debug - Win32 - - - Debug - x64 - - - Release - Win32 - - - Release - x64 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - true - true - true - true - - - true - true - true - true - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Document - %(RelativeDir)%(Filename).h - %(RelativeDir)%(Filename).h - %(RelativeDir)%(Filename).h - %(RelativeDir)%(Filename).h - call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)" - call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)" - call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)" - call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)" - - - Document - %(RelativeDir)%(Filename).h - %(RelativeDir)%(Filename).h - %(RelativeDir)%(Filename).h - %(RelativeDir)%(Filename).h - call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" - call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" - call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" - call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" - - - Document - %(RelativeDir)%(Filename).h - %(RelativeDir)%(Filename).h - %(RelativeDir)%(Filename).h - %(RelativeDir)%(Filename).h - call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" - call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" - call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" - call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" - - - Document - %(RelativeDir)%(Filename).h - %(RelativeDir)%(Filename).h - %(RelativeDir)%(Filename).h - %(RelativeDir)%(Filename).h - call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" - call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" - call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" - call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" - - - Document - %(RelativeDir)%(Filename).h - %(RelativeDir)%(Filename).h - %(RelativeDir)%(Filename).h - %(RelativeDir)%(Filename).h - call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)" - call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)" - call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)" - call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)" - - - Document - %(RelativeDir)%(Filename).h - %(RelativeDir)%(Filename).h - %(RelativeDir)%(Filename).h - %(RelativeDir)%(Filename).h - call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" - call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" - call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" - call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" - - - Document - %(RelativeDir)%(Filename).h - %(RelativeDir)%(Filename).h - %(RelativeDir)%(Filename).h - %(RelativeDir)%(Filename).h - call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)" - call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)" - call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)" - call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)" - - - Document - %(RelativeDir)%(Filename).h - %(RelativeDir)%(Filename).h - %(RelativeDir)%(Filename).h - %(RelativeDir)%(Filename).h - call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" - call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" - call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" - call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" - - - Document - %(RelativeDir)%(Filename).h - %(RelativeDir)%(Filename).h - %(RelativeDir)%(Filename).h - %(RelativeDir)%(Filename).h - call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)" - call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)" - call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)" - call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)" - - - Document - %(RelativeDir)%(Filename).h - %(RelativeDir)%(Filename).h - %(RelativeDir)%(Filename).h - %(RelativeDir)%(Filename).h - call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" - call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" - call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" - call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" - - - - - Document - call %(RelativeDir)genComputeShaderHeader.bat %(Filename) "%(Fullpath)" - %(RelativeDir)%(Filename).h - call %(RelativeDir)genComputeShaderHeader.bat %(Filename) "%(Fullpath)" - %(RelativeDir)%(Filename).h - call %(RelativeDir)genComputeShaderHeader.bat %(Filename) "%(Fullpath)" - %(RelativeDir)%(Filename).h - call %(RelativeDir)genComputeShaderHeader.bat %(Filename) "%(Fullpath)" - %(RelativeDir)%(Filename).h - - - - {CCFFB3F0-DDC4-4F01-8116-A5BFC53B331C} - Win32Proj - LibOVR - LibOVR - - - - StaticLibrary - true - Unicode - v110 - - - StaticLibrary - true - Unicode - v110 - - - StaticLibrary - false - true - Unicode - v110 - - - StaticLibrary - false - true - Unicode - v110 - - - - - - - - - - - - - - - - - - - ../../../Lib/$(Platform)/VS2012/ - - - ../../../Lib/$(Platform)/VS2012/ - - - ../../../Obj/$(Platform)/VS2012/$(Configuration)/ - - - ../../../Obj/$(Platform)/VS2012/$(Configuration)/ - - - libovrd - - - libovr64d - - - ../../../Lib/$(Platform)/VS2012/ - - - ../../../Lib/$(Platform)/VS2012/ - - - ../../../Obj/$(Platform)/VS2012/$(Configuration)/ - - - ../../../Obj/$(Platform)/VS2012/$(Configuration)/ - - - libovr - - - libovr64 - - - - - - Level4 - Disabled - OVR_BUILD_DEBUG;WIN32;_DEBUG;_LIB;%(PreprocessorDefinitions) - OldStyle - true - false - true - MultiThreadedDebug - ../../../../3rdParty/glext/;%(AdditionalIncludeDirectories) - - - Windows - true - - - Setupapi.lib - - - - - - - Level4 - Disabled - OVR_BUILD_DEBUG;_WIN64;_DEBUG;_LIB;%(PreprocessorDefinitions) - OldStyle - true - false - true - MultiThreadedDebug - ../../../../3rdParty/glext/;%(AdditionalIncludeDirectories) - false - - - Windows - true - - - Setupapi.lib - - - - - Level4 - - - MaxSpeed - true - true - WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions) - MultiThreaded - true - true - OldStyle - ../../../../3rdParty/glext/;%(AdditionalIncludeDirectories) - false - /d2Zi+ %(AdditionalOptions) - - - Windows - true - true - true - - - Setupapi.lib - - - - - Level4 - - - MaxSpeed - true - true - _WIN64;NDEBUG;_LIB;%(PreprocessorDefinitions) - MultiThreaded - true - true - OldStyle - ../../../../3rdParty/glext/;%(AdditionalIncludeDirectories) - false - /d2Zi+ %(AdditionalOptions) - - - Windows - true - true - true - - - Setupapi.lib - - - - - - \ No newline at end of file diff --git a/LibOVR/Projects/Win32/VS2012/LibOVR.vcxproj.filters b/LibOVR/Projects/Win32/VS2012/LibOVR.vcxproj.filters deleted file mode 100644 index 5bf7077..0000000 --- a/LibOVR/Projects/Win32/VS2012/LibOVR.vcxproj.filters +++ /dev/null @@ -1,506 +0,0 @@ - - - - - Util - - - CAPI - - - CAPI - - - CAPI - - - CAPI\D3D1X - - - CAPI\D3D1X - - - CAPI\D3D1X - - - CAPI\D3D1X - - - CAPI - - - Util - - - Util - - - CAPI\GL - - - CAPI\GL - - - - - - - - Kernel - - - Kernel - - - Kernel - - - Kernel - - - Kernel - - - Kernel - - - Kernel - - - Kernel - - - Kernel - - - Kernel - - - Kernel - - - Kernel - - - Kernel - - - Kernel - - - Kernel - - - Kernel - - - Kernel - - - Kernel - - - Kernel - - - Kernel - - - Displays - - - Displays - - - Displays - - - Net - - - Net - - - Net - - - Net - - - Net - - - Net - - - Net - - - Service - - - Service - - - Tracking - - - Displays - - - Util - - - Kernel - - - CAPI - - - CAPI\D3D1X - - - CAPI\D3D1X - - - CAPI\GL - - - CAPI - - - Util - - - CAPI\D3D9 - - - CAPI\D3D9 - - - CAPI\D3D9 - - - Util - - - Util - - - CAPI\GL - - - - - Util - - - CAPI - - - CAPI - - - CAPI - - - CAPI\D3D1X - - - CAPI\D3D1X - - - CAPI\D3D1X - - - CAPI\D3D1X - - - CAPI - - - Util - - - Util - - - CAPI\GL - - - CAPI\GL - - - - - - - - - - Kernel - - - Kernel - - - Kernel - - - Kernel - - - Kernel - - - Kernel - - - Kernel - - - Kernel - - - Kernel - - - Kernel - - - Kernel - - - Kernel - - - Kernel - - - Kernel - - - Kernel - - - Kernel - - - Kernel - - - Kernel - - - Kernel - - - Kernel - - - Kernel - - - Kernel - - - Kernel - - - Kernel - - - Kernel - - - Kernel - - - Kernel - - - Kernel - - - Kernel - - - Displays - - - Displays - - - Displays - - - Displays - - - Net - - - Net - - - Net - - - Net - - - Net - - - Net - - - Net - - - Net - - - Sensors - - - Service - - - Service - - - Tracking - - - Displays - - - Tracking - - - Tracking - - - Util - - - Util - - - Kernel - - - CAPI - - - CAPI\D3D1X - - - CAPI\D3D1X - - - CAPI\GL - - - CAPI - - - Util - - - CAPI\D3D9 - - - CAPI\D3D9 - - - CAPI\GL - - - Util - - - Util - - - CAPI\GL - - - CAPI\GL - - - - - {aa824f36-4d15-4dca-9894-fef4368ea56a} - - - {d532b65b-dee5-422f-b723-ce8639eedbe0} - - - {7ec9033e-7bc6-49de-93d0-91eecdd9a858} - - - {0ee0029b-0b10-4ad6-a10c-7bf4ccefdf54} - - - {0e2e7bad-69a3-464a-9256-12114645638c} - - - {44df3147-efdd-4001-9f31-212174da3fa2} - - - {1d053ad6-31a7-4ef9-babb-22579ba7df12} - - - {e26124bc-50b0-40a8-b678-41e4bca60564} - - - {411b56fb-26bf-4bad-bdd2-8b85dd00afbe} - - - {97998d73-b1cd-465a-9a52-8bd2d0cd4940} - - - {bf026447-0fe0-4119-82e0-5cbd34de8128} - - - {944c9556-a543-437e-a17e-10ce78ef836a} - - - - - CAPI\D3D1X\Shaders - - - CAPI\D3D1X\Shaders - - - CAPI\D3D1X\Shaders - - - CAPI\D3D1X\Shaders - - - CAPI\D3D1X\Shaders - - - CAPI\D3D1X\Shaders - - - CAPI\D3D1X\Shaders - - - CAPI\D3D1X\Shaders - - - CAPI\D3D1X\Shaders - - - CAPI\D3D1X\Shaders - - - CAPI\D3D1X\Shaders - - - \ No newline at end of file diff --git a/LibOVR/Projects/Win32/VS2013/LibOVR.vcxproj b/LibOVR/Projects/Win32/VS2013/LibOVR.vcxproj deleted file mode 100644 index 6a271d4..0000000 --- a/LibOVR/Projects/Win32/VS2013/LibOVR.vcxproj +++ /dev/null @@ -1,500 +0,0 @@ - - - - - Debug - Win32 - - - Debug - x64 - - - Release - Win32 - - - Release - x64 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - true - true - true - true - - - true - true - true - true - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Document - %(RelativeDir)%(Filename).h - %(RelativeDir)%(Filename).h - %(RelativeDir)%(Filename).h - %(RelativeDir)%(Filename).h - call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)" - call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)" - call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)" - call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)" - - - Document - %(RelativeDir)%(Filename).h - %(RelativeDir)%(Filename).h - %(RelativeDir)%(Filename).h - %(RelativeDir)%(Filename).h - call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" - call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" - call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" - call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" - - - Document - call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" - call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" - call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" - call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" - %(RelativeDir)%(Filename).h - %(RelativeDir)%(Filename).h - %(RelativeDir)%(Filename).h - %(RelativeDir)%(Filename).h - - - Document - %(RelativeDir)%(Filename).h - %(RelativeDir)%(Filename).h - %(RelativeDir)%(Filename).h - %(RelativeDir)%(Filename).h - call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" - call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" - call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" - call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" - - - Document - %(RelativeDir)%(Filename).h - %(RelativeDir)%(Filename).h - %(RelativeDir)%(Filename).h - %(RelativeDir)%(Filename).h - call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)" - call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)" - call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)" - call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)" - - - Document - %(RelativeDir)%(Filename).h - %(RelativeDir)%(Filename).h - %(RelativeDir)%(Filename).h - %(RelativeDir)%(Filename).h - call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" - call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" - call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" - call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" - - - Document - %(RelativeDir)%(Filename).h - %(RelativeDir)%(Filename).h - %(RelativeDir)%(Filename).h - %(RelativeDir)%(Filename).h - call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)" - call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)" - call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)" - call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)" - - - Document - %(RelativeDir)%(Filename).h - %(RelativeDir)%(Filename).h - %(RelativeDir)%(Filename).h - %(RelativeDir)%(Filename).h - call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" - call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" - call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" - call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" - - - Document - %(RelativeDir)%(Filename).h - %(RelativeDir)%(Filename).h - %(RelativeDir)%(Filename).h - %(RelativeDir)%(Filename).h - call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)" - call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)" - call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)" - call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)" - - - Document - %(RelativeDir)%(Filename).h - %(RelativeDir)%(Filename).h - %(RelativeDir)%(Filename).h - %(RelativeDir)%(Filename).h - call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" - call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" - call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" - call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)" - - - - - Document - call %(RelativeDir)genComputeShaderHeader.bat %(Filename) "%(Fullpath)" - %(RelativeDir)%(Filename).h - call %(RelativeDir)genComputeShaderHeader.bat %(Filename) "%(Fullpath)" - %(RelativeDir)%(Filename).h - call %(RelativeDir)genComputeShaderHeader.bat %(Filename) "%(Fullpath)" - %(RelativeDir)%(Filename).h - call %(RelativeDir)genComputeShaderHeader.bat %(Filename) "%(Fullpath)" - %(RelativeDir)%(Filename).h - - - - {EA50E705-5113-49E5-B105-2512EDC8DDC6} - Win32Proj - LibOVR - LibOVR - - - - StaticLibrary - true - Unicode - v120 - - - StaticLibrary - true - Unicode - v120 - - - StaticLibrary - false - true - Unicode - v120 - - - StaticLibrary - false - true - Unicode - v120 - - - - - - - - - - - - - - - - - - - ../../../Lib/$(Platform)/VS2013/ - - - ../../../Lib/$(Platform)/VS2013/ - - - ../../../Obj/$(Platform)/VS2013/$(Configuration)/ - - - ../../../Obj/$(Platform)/VS2013/$(Configuration)/ - - - libovrd - - - libovr64d - - - ../../../Lib/$(Platform)/VS2013/ - - - ../../../Lib/$(Platform)/VS2013/ - - - ../../../Obj/$(Platform)/VS2013/$(Configuration)/ - - - ../../../Obj/$(Platform)/VS2013/$(Configuration)/ - - - libovr - - - libovr64 - - - - - - Level4 - Disabled - OVR_BUILD_DEBUG;WIN32;_DEBUG;_LIB;%(PreprocessorDefinitions) - OldStyle - true - false - true - MultiThreadedDebug - ../../../../3rdParty/glext/;%(AdditionalIncludeDirectories) - false - - - Windows - true - - - Setupapi.lib - - - - - - - Level4 - Disabled - OVR_BUILD_DEBUG;_WIN64;_DEBUG;_LIB;%(PreprocessorDefinitions) - OldStyle - true - false - true - MultiThreadedDebug - ../../../../3rdParty/glext/;%(AdditionalIncludeDirectories) - false - false - - - Windows - true - - - Setupapi.lib - - - - - Level4 - - - MaxSpeed - true - true - WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions) - MultiThreaded - true - true - OldStyle - ../../../../3rdParty/glext/;%(AdditionalIncludeDirectories) - false - /d2Zi+ %(AdditionalOptions) - - - Windows - true - true - true - - - Setupapi.lib - - - - - Level4 - - - MaxSpeed - true - true - _WIN64;NDEBUG;_LIB;%(PreprocessorDefinitions) - MultiThreaded - true - true - OldStyle - ../../../../3rdParty/glext/;%(AdditionalIncludeDirectories) - false - /d2Zi+ %(AdditionalOptions) - - - Windows - true - true - true - - - Setupapi.lib - - - - - - \ No newline at end of file diff --git a/LibOVR/Projects/Win32/VS2013/LibOVR.vcxproj.filters b/LibOVR/Projects/Win32/VS2013/LibOVR.vcxproj.filters deleted file mode 100644 index 5b873a2..0000000 --- a/LibOVR/Projects/Win32/VS2013/LibOVR.vcxproj.filters +++ /dev/null @@ -1,512 +0,0 @@ - - - - - CAPI\D3D1X - - - CAPI\D3D1X - - - CAPI\D3D1X - - - CAPI\D3D1X - - - CAPI - - - CAPI - - - CAPI - - - CAPI - - - Util - - - Util - - - Util - - - CAPI\GL - - - CAPI\GL - - - - - - - - Kernel - - - Kernel - - - Kernel - - - Kernel - - - Kernel - - - Kernel - - - Kernel - - - Kernel - - - Kernel - - - Kernel - - - Kernel - - - Kernel - - - Kernel - - - Kernel - - - Kernel - - - Kernel - - - Kernel - - - Kernel - - - Kernel - - - Kernel - - - Net - - - Net - - - Net - - - Net - - - Net - - - Net - - - Net - - - Displays - - - Displays - - - Service - - - Service - - - Tracking - - - Displays - - - Util - - - Displays - - - Kernel - - - CAPI - - - CAPI\D3D1X - - - CAPI\D3D1X - - - CAPI\GL - - - CAPI - - - Util - - - CAPI\D3D9 - - - CAPI\D3D9 - - - CAPI\D3D9 - - - Kernel - - - Util - - - CAPI\GL - - - - - CAPI\D3D1X - - - CAPI\D3D1X - - - CAPI\D3D1X - - - CAPI\D3D1X - - - CAPI - - - CAPI - - - CAPI - - - CAPI - - - Util - - - Util - - - Util - - - CAPI\GL - - - CAPI\GL - - - - - - - - - - Kernel - - - Kernel - - - Kernel - - - Kernel - - - Kernel - - - Kernel - - - Kernel - - - Kernel - - - Kernel - - - Kernel - - - Kernel - - - Kernel - - - Kernel - - - Kernel - - - Kernel - - - Kernel - - - Kernel - - - Kernel - - - Kernel - - - Kernel - - - Kernel - - - Kernel - - - Kernel - - - Kernel - - - Kernel - - - Kernel - - - Kernel - - - Kernel - - - Kernel - - - Net - - - Net - - - Net - - - Net - - - Net - - - Net - - - Net - - - Net - - - Displays - - - Service - - - Service - - - Tracking - - - Displays - - - Displays - - - Util - - - Displays - - - Tracking - - - Tracking - - - Util - - - Sensors - - - Kernel - - - Displays - - - CAPI - - - CAPI\Textures - - - CAPI\D3D1X - - - CAPI\D3D1X - - - CAPI\GL - - - CAPI - - - Util - - - CAPI\D3D9 - - - CAPI\D3D9 - - - CAPI\GL - - - Kernel - - - Util - - - CAPI\GL - - - CAPI\GL - - - - - {42ff86e1-b618-4432-99ce-e6b92c7460eb} - - - {77e1d16e-00a1-4130-8ee6-f81d1e850859} - - - {b5206073-e32d-413b-804b-6c4f6984365c} - - - {470c25c2-99a2-439b-9f6b-761e8c70f84e} - - - {47ac92b1-d962-4180-90a5-846feef19a6b} - - - {908d5c2d-305b-4a8a-9b25-b551a42677d1} - - - {166e9ffc-558b-46ca-be9f-de9ac0ed89e9} - - - {5ef4cc4f-f0f2-4653-96fa-aafafd95f77e} - - - {16de1b27-4167-429c-a964-44e476ec9c95} - - - {9b464232-8a47-404b-8120-b6e8dc016c36} - - - {4133d45b-be4b-4813-afea-9ad61ce3fe11} - - - {723b8d80-1ae0-4e67-9dec-9b3397726d86} - - - {c6fb4a59-0089-41c0-b5c8-5e429addacfe} - - - - - CAPI\D3D1X\Shaders - - - CAPI\D3D1X\Shaders - - - CAPI\D3D1X\Shaders - - - CAPI\D3D1X\Shaders - - - CAPI\D3D1X\Shaders - - - CAPI\D3D1X\Shaders - - - CAPI\D3D1X\Shaders - - - CAPI\D3D1X\Shaders - - - CAPI\D3D1X\Shaders - - - CAPI\D3D1X\Shaders - - - CAPI\D3D1X\Shaders - - - \ No newline at end of file -- cgit v1.2.3