From e490c3c7f7bb5461cfa78a214827aa534fb43a3e Mon Sep 17 00:00:00 2001 From: Sven Gothel Date: Sat, 21 Mar 2015 21:19:34 +0100 Subject: Bump OculusVR RIFT SDK to 0.4.4 --- LibOVR/Src/CAPI/D3D1X/CAPI_D3D1X_HSWDisplay.h | 84 +++++++++++++++++++++++++++ 1 file changed, 84 insertions(+) create mode 100644 LibOVR/Src/CAPI/D3D1X/CAPI_D3D1X_HSWDisplay.h (limited to 'LibOVR/Src/CAPI/D3D1X/CAPI_D3D1X_HSWDisplay.h') diff --git a/LibOVR/Src/CAPI/D3D1X/CAPI_D3D1X_HSWDisplay.h b/LibOVR/Src/CAPI/D3D1X/CAPI_D3D1X_HSWDisplay.h new file mode 100644 index 0000000..2c5762d --- /dev/null +++ b/LibOVR/Src/CAPI/D3D1X/CAPI_D3D1X_HSWDisplay.h @@ -0,0 +1,84 @@ +/************************************************************************************ + +Filename : CAPI_D3D1X_HSWDisplay.h +Content : Implements Health and Safety Warning system. +Created : July 7, 2014 +Authors : Paul Pedriana + +Copyright : Copyright 2014 Oculus VR, LLC All Rights reserved. + +Licensed under the Oculus VR Rift SDK License Version 3.2 (the "License"); +you may not use the Oculus VR Rift SDK except in compliance with the License, +which is provided at the time of installation or download, or which +otherwise accompanies this software in either electronic or hard copy form. + +You may obtain a copy of the License at + +http://www.oculusvr.com/licenses/LICENSE-3.2 + +Unless required by applicable law or agreed to in writing, the Oculus VR SDK +distributed under the License is distributed on an "AS IS" BASIS, +WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +See the License for the specific language governing permissions and +limitations under the License. + +************************************************************************************/ + +// Do not use include guards, as this file is #included separately by both +// CAPI_D3D10_HSWDisplay.h and CAPI_D3D11_HSWDisplay.h with OVR_D3D_VERSION defined +// to either 10 or 11. Only those two headers should #include this one. +//#ifndef OVR_CAPI_D3D1X_HSWDisplay_h +//#define OVR_CAPI_D3D1X_HSWDisplay_h + +//#if !defined(OVR_CAPI_D3D10_HSWDisplay_h) && !defined(OVR_CAPI_D3D11_HSWDisplay_h) +// #error This header is expected to be compiled only by these two headers. +//#endif +#if !defined(OVR_D3D_VERSION) || ((OVR_D3D_VERSION != 10) && (OVR_D3D_VERSION != 11)) + #error This header expects OVR_D3D_VERSION to be defined, to 10 or 11. +#endif + +#include "../CAPI_HSWDisplay.h" +#include "CAPI_D3D1X_Util.h" + + +namespace OVR { namespace CAPI { namespace D3D_NS { + + class HSWDisplay : public CAPI::HSWDisplay + { + public: + HSWDisplay(ovrRenderAPIType api, ovrHmd hmd, const HMDRenderState& renderState); + + // Must be called before use. apiConfig is such that: + // const ovrD3D11Config* config = (const ovrD3D11Config*)apiConfig; or + bool Initialize(const ovrRenderAPIConfig* apiConfig); + void Shutdown(); + void DisplayInternal(); + void DismissInternal(); + + // Draws the warning to the eye texture(s). This must be done at the end of a + // frame but prior to executing the distortion rendering of the eye textures. + void RenderInternal(ovrEyeType eye, const ovrTexture* eyeTexture); + + protected: + void LoadGraphics(); + void UnloadGraphics(); + + OVR::CAPI::D3D_NS::RenderParams RenderParams; + Ptr pSamplerState; + Ptr pTexture; + Ptr pVB; + Ptr UniformBufferArray[OVR::CAPI::D3D_NS::Shader_Count]; + Ptr pShaderSet; + Ptr pVertexInputLayout; + Ptr pBlendState; + Ptr pRasterizerState; + Matrix4f OrthoProjection[ovrEye_Count]; + + private: + OVR_NON_COPYABLE(HSWDisplay) + }; + +}}} // namespace OVR::CAPI::D3D_NS + + + -- cgit v1.2.3