From e490c3c7f7bb5461cfa78a214827aa534fb43a3e Mon Sep 17 00:00:00 2001 From: Sven Gothel Date: Sat, 21 Mar 2015 21:19:34 +0100 Subject: Bump OculusVR RIFT SDK to 0.4.4 --- LibOVR/Src/OVR_DeviceImpl.cpp | 794 ------------------------------------------ 1 file changed, 794 deletions(-) delete mode 100644 LibOVR/Src/OVR_DeviceImpl.cpp (limited to 'LibOVR/Src/OVR_DeviceImpl.cpp') diff --git a/LibOVR/Src/OVR_DeviceImpl.cpp b/LibOVR/Src/OVR_DeviceImpl.cpp deleted file mode 100644 index 5b77708..0000000 --- a/LibOVR/Src/OVR_DeviceImpl.cpp +++ /dev/null @@ -1,794 +0,0 @@ -/************************************************************************************ - -Filename : OVR_DeviceImpl.h -Content : Partial back-end independent implementation of Device interfaces -Created : October 10, 2012 -Authors : Michael Antonov - -Copyright : Copyright 2014 Oculus VR, Inc. All Rights reserved. - -Licensed under the Oculus VR Rift SDK License Version 3.1 (the "License"); -you may not use the Oculus VR Rift SDK except in compliance with the License, -which is provided at the time of installation or download, or which -otherwise accompanies this software in either electronic or hard copy form. - -You may obtain a copy of the License at - -http://www.oculusvr.com/licenses/LICENSE-3.1 - -Unless required by applicable law or agreed to in writing, the Oculus VR SDK -distributed under the License is distributed on an "AS IS" BASIS, -WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -See the License for the specific language governing permissions and -limitations under the License. - -*************************************************************************************/ - -#include "OVR_DeviceImpl.h" -#include "Kernel/OVR_Atomic.h" -#include "Kernel/OVR_Log.h" -#include "Kernel/OVR_System.h" - -#include "OVR_DeviceImpl.h" -#include "OVR_SensorImpl.h" -#include "OVR_Profile.h" - -namespace OVR { - - -//------------------------------------------------------------------------------------- -// ***** MessageHandler - -// Threading notes: -// The OnMessage() handler and SetMessageHandler are currently synchronized -// through a separately stored shared Lock object to avoid calling the handler -// from background thread while it's being removed. - -static SharedLock MessageHandlerSharedLock; - - -class MessageHandlerImpl -{ -public: - enum - { - MaxHandlerRefsCount = 4 - }; - - MessageHandlerImpl() - : pLock(MessageHandlerSharedLock.GetLockAddRef()), HandlerRefsCount(0) - { - } - ~MessageHandlerImpl() - { - MessageHandlerSharedLock.ReleaseLock(pLock); - pLock = 0; - } - - static MessageHandlerImpl* FromHandler(MessageHandler* handler) - { return (MessageHandlerImpl*)&handler->Internal; } - static const MessageHandlerImpl* FromHandler(const MessageHandler* handler) - { return (const MessageHandlerImpl*)&handler->Internal; } - - // This lock is held while calling a handler and when we are applied/ - // removed from a device. - Lock* pLock; - // List of devices we are applied to. - int HandlerRefsCount; - MessageHandlerRef* pHandlerRefs[MaxHandlerRefsCount]; -}; - - -MessageHandlerRef::MessageHandlerRef(DeviceBase* device) - : pLock(MessageHandlerSharedLock.GetLockAddRef()), pDevice(device), HandlersCount(0) -{ -} - -MessageHandlerRef::~MessageHandlerRef() -{ - { - Lock::Locker lockScope(pLock); - - while (HandlersCount > 0) - removeHandler(0); - } - MessageHandlerSharedLock.ReleaseLock(pLock); - pLock = 0; -} - -void MessageHandlerRef::Call(const Message& msg) -{ - Lock::Locker lockScope(pLock); - - for (int i = 0; i < HandlersCount; i++) - pHandlers[i]->OnMessage(msg); -} - -void MessageHandlerRef::AddHandler(MessageHandler* handler) -{ - OVR_ASSERT(!handler || - MessageHandlerImpl::FromHandler(handler)->pLock == pLock); - Lock::Locker lockScope(pLock); - AddHandler_NTS(handler); -} - -void MessageHandlerRef::AddHandler_NTS(MessageHandler* handler) -{ - OVR_ASSERT(handler != NULL); - - OVR_ASSERT(HandlersCount < MaxHandlersCount); - for (int i = 0; i < HandlersCount; i++) - if (pHandlers[i] == handler) - // handler already installed - do nothing - return; - pHandlers[HandlersCount] = handler; - HandlersCount++; - - MessageHandlerImpl* handlerImpl = MessageHandlerImpl::FromHandler(handler); - OVR_ASSERT(handlerImpl->HandlerRefsCount < MessageHandlerImpl::MaxHandlerRefsCount); - handlerImpl->pHandlerRefs[handlerImpl->HandlerRefsCount] = this; - handlerImpl->HandlerRefsCount++; - - // TBD: Call notifier on device? -} - -bool MessageHandlerRef::RemoveHandler(MessageHandler* handler) -{ - Lock::Locker lockScope(pLock); - - for (int i = 0; i < HandlersCount; i++) - { - if (pHandlers[i] == handler) - return removeHandler(i); - } - return false; -} - -bool MessageHandlerRef::removeHandler(int idx) -{ - OVR_ASSERT(idx < HandlersCount); - - MessageHandlerImpl* handlerImpl = MessageHandlerImpl::FromHandler(pHandlers[idx]); - for (int i = 0; i < handlerImpl->HandlerRefsCount; i++) - if (handlerImpl->pHandlerRefs[i] == this) - { - handlerImpl->pHandlerRefs[i] = handlerImpl->pHandlerRefs[handlerImpl->HandlerRefsCount - 1]; - handlerImpl->HandlerRefsCount--; - - pHandlers[idx] = pHandlers[HandlersCount - 1]; - HandlersCount--; - - return true; - } - - // couldn't find a link in the opposite direction, assert in Debug - OVR_ASSERT(0); - - pHandlers[idx] = pHandlers[HandlersCount - 1]; - HandlersCount--; - - return true; -} - -MessageHandler::MessageHandler() -{ - OVR_COMPILER_ASSERT(sizeof(Internal) > sizeof(MessageHandlerImpl)); - Construct(Internal); -} - -MessageHandler::~MessageHandler() -{ - MessageHandlerImpl* handlerImpl = MessageHandlerImpl::FromHandler(this); - { - Lock::Locker lockedScope(handlerImpl->pLock); - OVR_ASSERT_LOG(handlerImpl->HandlerRefsCount == 0, - ("~MessageHandler %p - Handler still active; call RemoveHandlerFromDevices", this)); - } - - Destruct(handlerImpl); -} - -bool MessageHandler::IsHandlerInstalled() const -{ - const MessageHandlerImpl* handlerImpl = MessageHandlerImpl::FromHandler(this); - Lock::Locker lockedScope(handlerImpl->pLock); - - return handlerImpl->HandlerRefsCount > 0; -} - -void MessageHandler::RemoveHandlerFromDevices() -{ - MessageHandlerImpl* handlerImpl = MessageHandlerImpl::FromHandler(this); - Lock::Locker lockedScope(handlerImpl->pLock); - - while (handlerImpl->HandlerRefsCount > 0) - { - MessageHandlerRef* use = handlerImpl->pHandlerRefs[0]; - use->RemoveHandler(this); - } -} - -Lock* MessageHandler::GetHandlerLock() const -{ - const MessageHandlerImpl* handlerImpl = MessageHandlerImpl::FromHandler(this); - return handlerImpl->pLock; -} - - -//------------------------------------------------------------------------------------- -// ***** DeviceBase - - -// Delegate relevant implementation to DeviceRectord to avoid re-implementation in -// every derived Device. -void DeviceBase::AddRef() -{ - getDeviceCommon()->DeviceAddRef(); -} -void DeviceBase::Release() -{ - getDeviceCommon()->DeviceRelease(); -} -DeviceBase* DeviceBase::GetParent() const -{ - return getDeviceCommon()->pParent.GetPtr(); -} -DeviceManager* DeviceBase::GetManager() const -{ - return getDeviceCommon()->pCreateDesc->GetManagerImpl(); -} - -void DeviceBase::AddMessageHandler(MessageHandler* handler) -{ - getDeviceCommon()->HandlerRef.AddHandler(handler); -} - -DeviceType DeviceBase::GetType() const -{ - return getDeviceCommon()->pCreateDesc->Type; -} - -bool DeviceBase::GetDeviceInfo(DeviceInfo* info) const -{ - return getDeviceCommon()->pCreateDesc->GetDeviceInfo(info); - //info->Name[0] = 0; - //return false; -} - -// Returns true if device is connected and usable -bool DeviceBase::IsConnected() -{ - return getDeviceCommon()->ConnectedFlag; -} - -// returns the MessageHandler's lock -Lock* DeviceBase::GetHandlerLock() const -{ - return getDeviceCommon()->HandlerRef.GetLock(); -} - -// Derive DeviceManagerCreateDesc to provide abstract function implementation. -class DeviceManagerCreateDesc : public DeviceCreateDesc -{ -public: - DeviceManagerCreateDesc(DeviceFactory* factory) - : DeviceCreateDesc(factory, Device_Manager) { } - - // We don't need there on Manager since it isn't assigned to DeviceHandle. - virtual DeviceCreateDesc* Clone() const { return 0; } - virtual MatchResult MatchDevice(const DeviceCreateDesc&, - DeviceCreateDesc**) const { return Match_None; } - virtual DeviceBase* NewDeviceInstance() { return 0; } - virtual bool GetDeviceInfo(DeviceInfo*) const { return false; } -}; - -//------------------------------------------------------------------------------------- -// ***** DeviceManagerImpl - -DeviceManagerImpl::DeviceManagerImpl() - : DeviceImpl(CreateManagerDesc(), 0) - //,DeviceCreateDescList(pCreateDesc ? pCreateDesc->pLock : 0) -{ - if (pCreateDesc) - { - pCreateDesc->pLock->pManager = this; - } -} - -DeviceManagerImpl::~DeviceManagerImpl() -{ - // Shutdown must've been called. - OVR_ASSERT(!pCreateDesc->pDevice); - - // Remove all factories - while(!Factories.IsEmpty()) - { - DeviceFactory* factory = Factories.GetFirst(); - factory->RemovedFromManager(); - factory->RemoveNode(); - } -} - -DeviceCreateDesc* DeviceManagerImpl::CreateManagerDesc() -{ - DeviceCreateDesc* managerDesc = new DeviceManagerCreateDesc(0); - if (managerDesc) - { - managerDesc->pLock = *new DeviceManagerLock; - } - return managerDesc; -} - -bool DeviceManagerImpl::Initialize(DeviceBase* parent) -{ - OVR_UNUSED(parent); - if (!pCreateDesc || !pCreateDesc->pLock) - return false; - - pProfileManager = *ProfileManager::Create(); - - return true; -} - -void DeviceManagerImpl::Shutdown() -{ - // Remove all device descriptors from list while the lock is held. - // Some descriptors may survive longer due to handles. - while(!Devices.IsEmpty()) - { - DeviceCreateDesc* devDesc = Devices.GetFirst(); - OVR_ASSERT(!devDesc->pDevice); // Manager shouldn't be dying while Device exists. - devDesc->Enumerated = false; - devDesc->RemoveNode(); - devDesc->pNext = devDesc->pPrev = 0; - - if (devDesc->HandleCount == 0) - { - delete devDesc; - } - } - Devices.Clear(); - - // These must've been cleared by caller. - OVR_ASSERT(pCreateDesc->pDevice == 0); - OVR_ASSERT(pCreateDesc->pLock->pManager == 0); - - pProfileManager.Clear(); -} - - -// Callbacks for DeviceCreation/Release -DeviceBase* DeviceManagerImpl::CreateDevice_MgrThread(DeviceCreateDesc* createDesc, DeviceBase* parent) -{ - // Calls to DeviceManagerImpl::CreateDevice are enqueued with wait while holding pManager, - // so 'this' must remain valid. - OVR_ASSERT(createDesc->pLock->pManager); - - Lock::Locker devicesLock(GetLock()); - - // If device already exists, just AddRef to it. - if (createDesc->pDevice) - { - createDesc->pDevice->AddRef(); - return createDesc->pDevice; - } - - if (!parent) - parent = this; - - DeviceBase* device = createDesc->NewDeviceInstance(); - - if (device) - { - if (device->getDeviceCommon()->Initialize(parent)) - { - createDesc->pDevice = device; - } - else - { - // Don't go through Release() to avoid PushCall behaviour, - // as it is not needed here. - delete device; - device = 0; - } - } - - return device; -} - -Void DeviceManagerImpl::ReleaseDevice_MgrThread(DeviceBase* device) -{ - // descKeepAlive will keep ManagerLock object alive as well, - // allowing us to exit gracefully. - Ptr descKeepAlive; - Lock::Locker devicesLock(GetLock()); - DeviceCommon* devCommon = device->getDeviceCommon(); - - while(1) - { - UInt32 refCount = devCommon->RefCount; - - if (refCount > 1) - { - if (devCommon->RefCount.CompareAndSet_NoSync(refCount, refCount-1)) - { - // We decreented from initial count higher then 1; - // nothing else to do. - return 0; - } - } - else if (devCommon->RefCount.CompareAndSet_NoSync(1, 0)) - { - // { 1 -> 0 } decrement succeded. Destroy this device. - break; - } - } - - // At this point, may be releasing the device manager itself. - // This does not matter, however, since shutdown logic is the same - // in both cases. DeviceManager::Shutdown with begin shutdown process for - // the internal manager thread, which will eventually destroy itself. - // TBD: Clean thread shutdown. - descKeepAlive = devCommon->pCreateDesc; - descKeepAlive->pDevice = 0; - devCommon->Shutdown(); - delete device; - return 0; -} - - - -Void DeviceManagerImpl::EnumerateAllFactoryDevices() -{ - // 1. Mark matching devices as NOT enumerated. - // 2. Call factory to enumerate all HW devices, adding any device that - // was not matched. - // 3. Remove non-matching devices. - - Lock::Locker deviceLock(GetLock()); - - DeviceCreateDesc* devDesc, *nextdevDesc; - - // 1. - for(devDesc = Devices.GetFirst(); - !Devices.IsNull(devDesc); devDesc = devDesc->pNext) - { - //if (devDesc->pFactory == factory) - devDesc->Enumerated = false; - } - - // 2. - DeviceFactory* factory = Factories.GetFirst(); - while(!Factories.IsNull(factory)) - { - EnumerateFactoryDevices(factory); - factory = factory->pNext; - } - - - // 3. - for(devDesc = Devices.GetFirst(); - !Devices.IsNull(devDesc); devDesc = nextdevDesc) - { - // In case 'devDesc' gets removed. - nextdevDesc = devDesc->pNext; - - // Note, device might be not enumerated since it is opened and - // in use! Do NOT notify 'device removed' in this case (!AB) - if (!devDesc->Enumerated) - { - // This deletes the devDesc for HandleCount == 0 due to Release in DeviceHandle. - CallOnDeviceRemoved(devDesc); - - /* - if (devDesc->HandleCount == 0) - { - // Device must be dead if it ever existed, since it AddRefs to us. - // ~DeviceCreateDesc removes its node from list. - OVR_ASSERT(!devDesc->pDevice); - delete devDesc; - } - */ - } - } - - return 0; -} - -Ptr DeviceManagerImpl::AddDevice_NeedsLock( - const DeviceCreateDesc& createDesc) -{ - // If found, mark as enumerated and we are done. - DeviceCreateDesc* descCandidate = 0; - - for(DeviceCreateDesc* devDesc = Devices.GetFirst(); - !Devices.IsNull(devDesc); devDesc = devDesc->pNext) - { - DeviceCreateDesc::MatchResult mr = devDesc->MatchDevice(createDesc, &descCandidate); - if (mr == DeviceCreateDesc::Match_Found) - { - devDesc->Enumerated = true; - if (!devDesc->pDevice) - CallOnDeviceAdded(devDesc); - return devDesc; - } - } - - // Update candidate (this may involve writing fields to HMDDevice createDesc). - if (descCandidate) - { - bool newDevice = false; - if (descCandidate->UpdateMatchedCandidate(createDesc, &newDevice)) - { - descCandidate->Enumerated = true; - if (!descCandidate->pDevice || newDevice) - CallOnDeviceAdded(descCandidate); - return descCandidate; - } - } - - // If not found, add new device. - // - This stores a new descriptor with - // {pDevice = 0, HandleCount = 1, Enumerated = true} - DeviceCreateDesc* desc = createDesc.Clone(); - desc->pLock = pCreateDesc->pLock; - Devices.PushBack(desc); - desc->Enumerated = true; - - CallOnDeviceAdded(desc); - - return desc; -} - -Ptr DeviceManagerImpl::FindDevice( - const String& path, - DeviceType deviceType) -{ - Lock::Locker deviceLock(GetLock()); - DeviceCreateDesc* devDesc; - - for (devDesc = Devices.GetFirst(); - !Devices.IsNull(devDesc); devDesc = devDesc->pNext) - { - if ((deviceType == Device_None || deviceType == devDesc->Type) && - devDesc->MatchDevice(path)) - return devDesc; - } - return NULL; -} - -Ptr DeviceManagerImpl::FindHIDDevice(const HIDDeviceDesc& hidDevDesc, bool created) -{ - Lock::Locker deviceLock(GetLock()); - DeviceCreateDesc* devDesc; - - for (devDesc = Devices.GetFirst(); - !Devices.IsNull(devDesc); devDesc = devDesc->pNext) - { - if (created) - { // Search for matching device that is created - if (devDesc->MatchHIDDevice(hidDevDesc) && devDesc->pDevice) - return devDesc; - } - else - { // Search for any matching device - if (devDesc->MatchHIDDevice(hidDevDesc)) - return devDesc; - } - } - return NULL; -} - -void DeviceManagerImpl::DetectHIDDevice(const HIDDeviceDesc& hidDevDesc) -{ - Lock::Locker deviceLock(GetLock()); - DeviceFactory* factory = Factories.GetFirst(); - while(!Factories.IsNull(factory)) - { - if (factory->DetectHIDDevice(this, hidDevDesc)) - break; - factory = factory->pNext; - } - -} - -// Enumerates devices for a particular factory. -Void DeviceManagerImpl::EnumerateFactoryDevices(DeviceFactory* factory) -{ - - class FactoryEnumerateVisitor : public DeviceFactory::EnumerateVisitor - { - DeviceManagerImpl* pManager; - DeviceFactory* pFactory; - public: - FactoryEnumerateVisitor(DeviceManagerImpl* manager, DeviceFactory* factory) - : pManager(manager), pFactory(factory) { } - - virtual void Visit(const DeviceCreateDesc& createDesc) - { - pManager->AddDevice_NeedsLock(createDesc); - } - }; - - FactoryEnumerateVisitor newDeviceVisitor(this, factory); - factory->EnumerateDevices(newDeviceVisitor); - - - return 0; -} - - -DeviceEnumerator<> DeviceManagerImpl::EnumerateDevicesEx(const DeviceEnumerationArgs& args) -{ - Lock::Locker deviceLock(GetLock()); - - if (Devices.IsEmpty()) - return DeviceEnumerator<>(); - - DeviceCreateDesc* firstDeviceDesc = Devices.GetFirst(); - DeviceEnumerator<> e = enumeratorFromHandle(DeviceHandle(firstDeviceDesc), args); - - if (!args.MatchRule(firstDeviceDesc->Type, firstDeviceDesc->Enumerated)) - { - e.Next(); - } - - return e; -} - -//------------------------------------------------------------------------------------- -// ***** DeviceCommon - -void DeviceCommon::DeviceAddRef() -{ - RefCount++; -} - -void DeviceCommon::DeviceRelease() -{ - while(1) - { - UInt32 refCount = RefCount; - OVR_ASSERT(refCount > 0); - - if (refCount == 1) - { - DeviceManagerImpl* manager = pCreateDesc->GetManagerImpl(); - ThreadCommandQueue* queue = manager->GetThreadQueue(); - - // Enqueue ReleaseDevice for {1 -> 0} transition with no wait. - // We pass our reference ownership into the queue to destroy. - // It's in theory possible for another thread to re-steal our device reference, - // but that is checked for atomically in DeviceManagerImpl::ReleaseDevice. - if (!queue->PushCall(manager, &DeviceManagerImpl::ReleaseDevice_MgrThread, - pCreateDesc->pDevice)) - { - // PushCall shouldn't fail because background thread runs while manager is - // alive and we are holding Manager alive through pParent chain. - OVR_ASSERT(false); - } - - // Warning! At his point everything, including manager, may be dead. - break; - } - else if (RefCount.CompareAndSet_NoSync(refCount, refCount-1)) - { - break; - } - } -} - - - -//------------------------------------------------------------------------------------- -// ***** DeviceCreateDesc - - -void DeviceCreateDesc::AddRef() -{ - // Technically, HandleCount { 0 -> 1 } transition can only happen during Lock, - // but we leave this to caller to worry about (happens during enumeration). - HandleCount++; -} - -void DeviceCreateDesc::Release() -{ - while(1) - { - UInt32 handleCount = HandleCount; - // HandleCount must obviously be >= 1, since we are releasing it. - OVR_ASSERT(handleCount > 0); - - // {1 -> 0} transition may cause us to be destroyed, so require a lock. - if (handleCount == 1) - { - Ptr lockKeepAlive; - Lock::Locker deviceLockScope(GetLock()); - - if (!HandleCount.CompareAndSet_NoSync(handleCount, 0)) - continue; - - OVR_ASSERT(pDevice == 0); - - // Destroy *this if the manager was destroyed already, or Enumerated - // is false (device no longer available). - if (!GetManagerImpl() || !Enumerated) - { - lockKeepAlive = pLock; - - // Remove from manager list (only matters for !Enumerated). - if (pNext) - { - RemoveNode(); - pNext = pPrev = 0; - } - - delete this; - } - - // Available DeviceCreateDesc may survive with { HandleCount == 0 }, - // in case it might be enumerated again later. - break; - } - else if (HandleCount.CompareAndSet_NoSync(handleCount, handleCount-1)) - { - break; - } - } -} - -HMDDevice* HMDDevice::Disconnect(SensorDevice* psensor) -{ - if (!psensor) - return NULL; - - OVR::DeviceManager* manager = GetManager(); - if (manager) - { - //DeviceManagerImpl* mgrImpl = static_cast(manager); - Ptr desc = getDeviceCommon()->pCreateDesc; - if (desc) - { - class Visitor : public DeviceFactory::EnumerateVisitor - { - Ptr Desc; - public: - Visitor(DeviceCreateDesc* desc) : Desc(desc) {} - virtual void Visit(const DeviceCreateDesc& createDesc) - { - Lock::Locker lock(Desc->GetLock()); - Desc->UpdateMatchedCandidate(createDesc); - } - } visitor(desc); - //SensorDeviceImpl* sImpl = static_cast(psensor); - - SensorDisplayInfoImpl displayInfo; - - if (psensor->GetFeatureReport(displayInfo.Buffer, SensorDisplayInfoImpl::PacketSize)) - { - displayInfo.Unpack(); - - // If we got display info, try to match / create HMDDevice as well - // so that sensor settings give preference. - if (displayInfo.DistortionType & SensorDisplayInfoImpl::Mask_BaseFmt) - { - SensorDeviceImpl::EnumerateHMDFromSensorDisplayInfo(displayInfo, visitor); - } - } - } - } - return this; -} - -bool HMDDevice::IsDisconnected() const -{ - OVR::HMDInfo info; - GetDeviceInfo(&info); - // if strlen(info.DisplayDeviceName) == 0 then - // this HMD is 'fake' (created using sensor). - return (strlen(info.DisplayDeviceName) == 0); -} - - -} // namespace OVR - -- cgit v1.2.3